Somehow I updated my firebase version. I think I was using firebase 8 and now its 10.1.0. Since then I started having problems. How can I downgrade firebase in a react native project? From where is thee version 10.1.0 selected? I do not see it in package.json.
I just update all my nugget packages to Xamarinforms 5.0.0.2012, Xamarin Maps 5.0.0.2012, Xamarin.Forms.Visual.Material 5.0.0.2012, Xamarin Essentials 1.61 and prism 8.0.0.1909,.. all my packages and even my VS to the lastet version 16.9.3
Now when I run (f5) my android project on my samsung note 9,by usb, in the splash screen I got this error:
Java.Lang.RuntimeException Mensaje = Unable to get provider android.support.v4.content.FileProvider: java.lang.ClassNotFoundException: Didn't find class "android.support.v4.content.FileProvider" on path: DexPathList[[zip file "/data/app/com.XXX.yyyyyy-xjKonazvnj9Dk6-OE4QIZQ==/base.apk"],nativeLibraryDirectories=[/data/app/com.XXX.yyyyyy-xjKonazvnj9Dk6-OE4QIZQ==/lib/arm64, /data/app/com.XXX.yyyyyy-xjKonazvnj9Dk6-OE4QIZQ==/base.apk!/lib/arm64-v8a, /system/lib64, /system/product/lib64]]
and then the app hungs and got closed
thanks
When you upgrade your project from Xamarin.Forms 4.0 to 5.0 you have to migrate your Android project to AndroidX as well, which means that all Android.Support libraries changed to AndroidX libraries.
The crash error you posted shows that your project still have references to old Android.Support namespaces.
Microsoft provides some articles about how to migrate your app.
It's pretty straghtfoward and most of the process is done automatically for you:
AndroidX migration in Xamarin.Forms
How do I migrate my app to Xamarin.Forms 5.0?
Well thaks for the guide,...
The solution was easy
Open the AndroidManifest.xml
Search for android.support.v4.content.FileProvider
Replace in every place for androidx.core.content.FileProvider
Save and rebuild, that's all
Hope this help to someone
I'm having a little problem. When I try to deploy an unity3d app with the auth sample project from firebase I'm getting this error "error building Player: iOS framework addition failed due to a CocoaPods installation failure" but I have installed cocoapods correctly, I even uninstalled it and reinstalled it. I only get this error with the auth project, not with the database. I tried adding the cocoapods to the project with the terminal using pod init instead of having unity do it but nothing seems to work
From https://github.com/firebase/firebase-ios-sdk/issues/1845#issuecomment-425184012:
We're working on patching the Firebase C++ and Unity releases to migrate them to the 5.9.0 iOS SDK. In the meantime, under Assets/Firebase/Editor/ there are a set of files matching *Dependencies.xml files (e.g AnalyticsDependencies.xml) that reference the iOS SDK version. You'll need to modify the section of each file to reference iOS SDK 5.9.0 rather than 5.6.0.
More details at https://github.com/firebase/firebase-ios-sdk/issues/1845#issuecomment-425184012
I am having trouble getting to firebase assistant in android studio 3.1.3. Whenever I launch firebase from studio it shows an IDE error. I have tried everything. Applied plugin into gradle file but even then I am having trouble getting to firebase inside the android studio. You know what I mean. Any helpful suggestions will be appreciated.
Please help I can't deploy my app on device. I'm trying to build a hello world app using xamarin forms. The app is successful when deploying on android emulator but when I deploy in my device Asus android 7.0 API 24 the deployment failed. I'm using VS 2015 community.