I'm triggering a Cloud Function using Http Request.
The issue is to retrieve the entire List of Objects I have, without an event to then loop through them.
The List is under the account/userId Node.
Here is what I use but I get nothing:
return admin.database().ref('/account/' + userId).once('value').then(function (snap) {
let data = snap.val();
}
Without seeing your database structure it is a bit difficult to write an answer and be 100% sure it is a correct one, but the following should do the trick:
return admin.database().ref('/account/' + userId).once('value').then(function (snap)
snap.forEach(function(child) {
const childKey = child.key; // <- here you get the key of each child of the '/account/' + userId node
console.log(childKey);
const childVal = child.val(); // <- and here you get the values of these children as JavaScript objects
console.log(childVal);
});
});
In case this is not exactly what you are looking for, please update you Question with your database structure and the entire code of your Cloud Function.
I need to add current system time into child data field.
I'm using TypeScript, but this might still give you and idea how you could do it.
My code uses the event.timestamp property to get date and time:
export const onWrite = functions.database.ref('/{databaseName}/{tableName}/{key}').onCreate((event) => {
let ref = event.data.ref;
let isCreate = event.eventType == 'providers/google.firebase.database/eventTypes/ref.create';
ref.once('value').then(e => {
// Cloud functions are sometimes executed with a delay and the record might not exist anymore.
if (e.val() === null) {
return;
}
if (isCreate) {
return ref.update({
'createdDateTime': event.timestamp
});
}
});
});
The created events for clients won't include this added data yet, only a later change event does.
I'm haven't investigated yet if this can be fixed (perhaps by making use of transaction).
I saw your image description and understood u want to add system time into firebase.
If you want to do you can do that by , like below
var fb_db=firebase.database().ref('treeName');
var key=fb_db.push().key;
var updatenode={}
updatenode[key+"\"]= new Date();
fb_db.update(updatenode).then(function(){
alert("Success")
})
I am new to Polymer and I am stuck on setting the database data. I manged to make email authentication work and I need to save user data after user creation. I initialize the app with firebase-app element.
Here is the important part:
this.$.auth.createUserWithEmailAndPassword(email, pass).then(function (user) {
user.sendEmailVerification();
document.getElementById("emaildialog").toggle();
var view = document.getElementById("r_view");
firebase.database().ref('/user/' + user['uid']).set({
name: view.name,
surname: view.surName
}).catch(function (err) {
console.log(err.message);
});
})
User is successfully created but the user data won't get saved and
firebase.database is not a function"
error is thrown. I guess it's because I don't have access to firebase.database function in the scope. I found many ways how to solve the issue using pure JavaScript, but I'm not sure what is the official "Polymer way".
EDIT:
I still can't get it to work. i managed to get a reference of app object but it seems like there is no database method available. I wrote a simple function for debugging:
debugFunction: function () {
if (!!this.user) {
var fb = this.$.auth.app;
console.log(!!fb); // Output is true,
var database = fb.database();
}
}
I get the "Uncaught TypeError: fb.database is not a function(…)" once more.
Thanks in advance, Jan
You can get the reference of the firebase app inside your firebase-auth element. Make sure you do this outside of the callback function so you won't have to deal with getting the proper scope of this. If you must, you can do .bind or arrow functions.
var app = this.$.auth.app;
Then after that you can do app.database() as a replacement for the firebase one.
I'm using the .push method on firebase to write new records. I'd like to save the key where the new record is saved to the record itself at the id key. Currently, I do this in 2 operations, first push the record and then update using the ref returned. Can I do this in 1 write? Does it not matter?
If you invoke the Firebase push() method without arguments it is a pure client-side operation.
var newRef = ref.push(); // this does *not* call the server
You can then add the key() of the new ref to your item:
var newItem = {
name: 'anauleau'
id: newRef.key()
};
And write the item to the new location:
newRef.set(newItem);
There's no method to do this in one operation. However, it typically does not matter, because you can always get the push id from the .key() method on the DataSnapshot.
But, there's nothing wrong either about storing the push id. So you coul create a function on the Firebase prototype.
Firebase.prototype.pushWithId = function pushWithid(data) {
var childRef = this.push();
data.key = childRef.key();
childRef.update(data); // or .set() depending on your case
return childRef;
};
var ref = new Firebase('<my-firebase-app>');
ref.pushWithId({ name: 'Alice' });
Take caution with modifying the prototype of functions you do not own. In this case, you'll likely be fine. This method does little, and there's not much of a chance that the Firebase SDK gains a .pushWithId() method.
Let's say I have a todo app, and I want to make sure that every user that registers has at least one todo to start with, something like "First todo to cross off!", how would I do that in meteor?
In general, the way I see it, I can do it when the user is created for the first time (ideal), or check to see whether they need a new todo every time they log in (less ideal). In the latter case, I can do a check for Todos.findOne(), and if the count is 0, add one. However, seems that whether I do this in my router when the page loads, or on some template's .rendered function, the collection I'm checking hasn't been loaded yet, so I always create a new todo, even if one really does exist. So it'd be great if someone could explain how to get around that.
But, what I'd ideally want is the ability to just create a new Todo when the user is created. There is a Accounts.onCreateUser method, but that is used to add additional info to user profile, not a post-create hook. There's also a method to programmatically create the user using Accounts.createNewUser with a callback, but I'm using the accounts-ui package so am not programmatically adding users. In a less ideal case, I could check for the Todo whenever the user logs in, but even in that case, there seems to be a federated Accounts.loginWithXService login, so not sure how to handle the callback when any user logs in, regardless of service type.
I think I must be missing something simple, so apologies if this is super obvious. Any help is appreciated.
The Meteor API now has the hook onCreateUser:
Accounts.onCreateUser(function (options, user) {
Todos.insert({
owner: user._id,
text: "First todo to cross off!",
});
// We still want the default hook's 'profile' behavior.
if (options.profile)
user.profile = options.profile;
return user;
});
I used the _.wrap method described above but wanted to include an additional suggestion. It's a good idea to call the original callback from your new custom callback. Meteor does some things on the callback that we don't want to miss.
Modified code that worked like a champ for me:
Accounts.createUser = _.wrap(Accounts.createUser, function(createUser) {
// Store the original arguments
var args = _.toArray(arguments).slice(1),
user = args[0];
origCallback = args[1];
var newCallback = function(error) {
// do my stuff
origCallback.call(this, error);
};
createUser(user, newCallback);
});
If you are using the UserAccounts package: postSignUpHook now exists.
Splendido just merged my pull request for exactly this issue.
AccountsTemplates.configure({
/*...*/
postSignUpHook: /*[callback with your actions post full user creation goes here]*/,
/*...*/
}
Documentation (You'll need to scroll down it's the last hook):
func(userId, info) Called, server side only, just after a successfull user account creation, post submitting the pwdForm for sign-up: allows for custom actions on the data being submitted after we are sure a new user was successfully created. A common use might be applying roles to the user, as this is only possible after fully completing user creation in alanning:roles. The userId is available as the first parameter, so that user object may be retrieved. The password is not available as it's already encrypted, though the encrypted password may be found in info if of use.
You can piggyback onto functions that are called by Meteor by wrapping them. I'm also using the accounts-ui and accounts-password packages and I use Underscore's _.wrap method to redefine the loginWithPassword function. Underscore is included in Meteor by default.
I use something like this for logging in:
Meteor.loginWithPassword = _.wrap(Meteor.loginWithPassword, function(login) {
// Store the original arguments
var args = _.toArray(arguments).slice(1),
user = args[0],
pass = args[1],
origCallback = args[2];
// Create a new callback function
// Could also be defined elsewhere outside of this wrapped function
var newCallback = function() { console.info('logged in'); }
// Now call the original login function with
// the original user, pass plus the new callback
login(user, pass, newCallback);
});
In this specific case, the code above would go in your client code somewhere.
For Accounts.createUser, it might look something like this (also somewhere in client code):
Accounts.createUser = _.wrap(Accounts.createUser, function(createUser) {
// Store the original arguments
var args = _.toArray(arguments).slice(1),
user = args[0],
origCallback = args[1];
// Create a new callback function
// Could also be defined elsewhere outside of this wrapped function
// This is called on the client
var newCallback = function(err) {
if (err) {
console.error(err);
} else {
console.info('success');
}
};
// Now call the original create user function with
// the original user object plus the new callback
createUser(user, newCallback);
});
Hope that's helpful.
One of the Meteor devs answered this question in Meteor google group: https://groups.google.com/forum/?fromgroups=#!topic/meteor-talk/KSz7O-tt4w8
Basically, right now, there is no createUser hook when using accounts-ui, only when programmatically doing so via Accounts.createUser. Also, there are no hooks for login, unless using the lower-level login functions like loginWithFacebook, etc. I haven't figured out an ideal way around this yet, but a few ways of handling it:
if needing to enter a default value into a collection, in that collection's subscription, use the onComplete argument. In this callback, if there are no entries in collection, add one. This avoids the first problem I mentioned in my post about not knowing when a collection was loaded, though not ideal since collection could be empty because user already removed first default one:
Meteor.subscribe 'todos', user: Meteor.userId(), () ->
todo = Todos.findOne()
unless todo
Todos.insert user: Meteor.userId()
you can set up a login hook by using the Meteor.autorun reactive method to check for a change in Meteor.userId(). That'll only get called when the user logs in/reloads the page. This is more useful for non-collection stuff since the collection is not guaranteed to be loaded when Meteor.userId is set:
Meteor.autorun () ->
if Meteor.userId()
console.log 'Do some post login hook'
So I think the efficient solution is still out there somewhere, but wanted to update this post with workarounds I had found in the meantime.
I think this answer this question better: How can I create users server side in Meteor?
in resume:
Accounts.createUser({
username: username,
email : email,
password : password,
profile : {
//publicly visible fields like firstname goes here
}
});
check the meteor docs for more: http://docs.meteor.com/#/full/accounts_createuser