Accessing the OK button from inside the dialog controller [javaFX] - javafx

I am trying to disable the OK button in a javaFX dialog untill all of the text fields have content.
Due to the ButtonType not having FXML support it has to be added to the Dialog in the Controller class of the main Window. due to this I'm unable to (cant find a way) to link the button to a variable inside the dialog controller.
I have tried handling the process in the main Controller class as follows:
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("addDialog.fxml"));
try {
dialog.getDialogPane().setContent(loader.load());
} catch(IOException e) {
e.getStackTrace();
}
dialog.getDialogPane().getButtonTypes().add(ButtonType.OK);
dialog.getDialogPane().getButtonTypes().add(ButtonType.CANCEL);
dialog.getDialogPane().lookupButton(ButtonType.OK).setDisable(true);
AddDialogController controller = loader.getController();
// below calls on a getter from the addDialogController.java file to check if the input fields are full
if (controller.getInputsFull()) {
dialog.getDialogPane().lookupButton(ButtonType.OK).setDisable(false);
}
unfortunately this didn't work, the above code can only be run once before or after the window is called and cant run during.
so is there a way to access the OK ButtonType that comes with javaFX inside the dialog controller if it has been declared outside?
Or is there another way to disable the button based of information from the dialog controller that is being updated by the user?
thanks for any help
Edit 1:
As requested the addDialogController, this is very bare bones and incomplete, hopefully it helps:
import data.Contact;
import data.ContactData;
import javafx.fxml.FXML;
import javafx.scene.control.TextArea;
import javafx.scene.control.TextField;
public class AddDialogController {
#FXML
private TextField firstNameField;
#FXML
private TextField lastNameField;
#FXML
private TextField numberField;
#FXML
private TextArea notesArea;
private boolean inputsFull;
public void processResults() {
String first = firstNameField.getText().trim();
String last = lastNameField.getText().trim();
String number = numberField.getText().trim();
String notes = notesArea.getText().trim();
Contact contact = new Contact(first, last, number, notes);
// ContactData.add(contact);
}
#FXML
public void handleKeyRelease() {
boolean firstEmpty = firstNameField.getText().trim().isEmpty() && firstNameField.getText().isEmpty();
boolean lastEmpty = lastNameField.getText().trim().isEmpty() && lastNameField.getText().isEmpty();
boolean numberEmpty = numberField.getText().trim().isEmpty() && numberField.getText().isEmpty();
boolean notesEmpty = notesArea.getText().trim().isEmpty() && notesArea.getText().isEmpty();
inputsFull = !firstEmpty && !lastEmpty && !numberEmpty && !notesEmpty;
System.out.println(firstEmpty);
System.out.println(lastEmpty);
System.out.println(numberEmpty);
System.out.println(notesEmpty);
System.out.println(inputsFull);
System.out.println();
}
public boolean isInputsFull() {
return this.inputsFull;
}

First, delete your handleKeyRelease method. Never use key event handlers on text input components: for one thing they will not work if the user copies and pastes text into the text field with the mouse. Just register listeners with the textProperty() instead, if you need. Also, isn't (for example)
firstNameField.getText().trim().isEmpty() && firstNameField.getText().isEmpty()
true if and only if
firstNameField.getText().isEmpty();
is true? It's not clear what logic you are trying to implement there.
You should simply expose inputsFull as a JavaFX property:
public class AddDialogController {
#FXML
private TextField firstNameField;
#FXML
private TextField lastNameField;
#FXML
private TextField numberField;
#FXML
private TextArea notesArea;
private BooleanBinding inputsFull ;
public BooleanBinding inputsFullBinding() {
return inputsFull ;
}
public final boolean getInputsFull() {
return inputsFull.get();
}
public void initialize() {
inputsFull = new BooleanBinding() {
{
bind(firstNameField.textProperty(),
lastNameField.textProperty(),
numberField.textProperty(),
notesArea.textProperty());
}
#Override
protected boolean computeValue() {
return ! (firstNameTextField.getText().trim().isEmpty()
|| lastNameTextField.getText().trim().isEmpty()
|| numberField.getText().trim().isEmpty()
|| notesArea.getText().trim().isEmpty());
}
};
}
public void processResults() {
String first = firstNameField.getText().trim();
String last = lastNameField.getText().trim();
String number = numberField.getText().trim();
String notes = notesArea.getText().trim();
Contact contact = new Contact(first, last, number, notes);
// ContactData.add(contact);
}
}
and then all you need is
dialog.getDialogPane().getButtonTypes().add(ButtonType.OK);
dialog.getDialogPane().getButtonTypes().add(ButtonType.CANCEL);
AddDialogController controller = loader.getController();
dialog.getDialogPane().lookupButton(ButtonType.OK)
.disableProperty()
.bind(controller.inputsFullBinding().not());

Related

Updating TextField - JavaFx

I have 1 "ViewElements"-Class, 1 Controller and 1 FXML-file.
The ViewElements-Class contains the elements of the FXML like Buttons and textfields.
The Controller-Class contains the Business logic.
I try to update the TextField "textfieldDateiAuswaehlen", I want to set the path of the File into the TextField but my method does not work.
ViewElements:
public class ViewElements {
#FXML private TextField textfieldDateiAuswaehlen;
#FXML private TextArea textareaXmlContent;
#FXML private Button buttonXmlBearbeiten;
#FXML private Button buttonXmlLaden;
#FXML private Button buttonXmlOeffnen;
public ViewElements() {
this.textfieldDateiAuswaehlen= new TextField();
this.textareaXmlContent = new TextArea();
this.buttonXmlBearbeiten = new Button();
this.buttonXmlLaden = new Button();
this.buttonXmlOeffnen = new Button();
}
public TextField getTextfieldDateiAuswaehlen() {
return textfieldDateiAuswaehlen;
}
public void setTextfieldDateiAuswaehlenText(String text) {
this.textfieldDateiAuswaehlen.setText(text);
}
public String getTextfieldDateiAuswaehlenContent() {
return this.textfieldDateiAuswaehlen.getText();
}
public TextArea getTextareaXmlContent() {
return textareaXmlContent;
}
public void setTextareaXmlText(String text) {
this.textareaXmlContent.setText(text);
}
public Button getButtonXmlBearbeiten() {
return buttonXmlBearbeiten;
}
public Button getButtonXmlLaden() {
return buttonXmlLaden;
}
public Button getButtonXmlOeffnen() {
return buttonXmlOeffnen;
}}
Controller:
public class SampleController implements Initializable{
ViewElements viewElems= new ViewElements();
#FXML
private void handleButtonLaden(ActionEvent event){
System.out.println("Klicked");
}
#FXML
private void handleButtonXmlOeffnen(ActionEvent event){
FileChooser filechooser = new FileChooser();
File file = filechooser.showOpenDialog(null);
//Falls eine Datei ausgewaehlt ist
if(file != null){
//Falls TextField leer ist
if(viewElems.getTextfieldDateiAuswaehlenContent().isEmpty()) {
System.out.println(file.getAbsolutePath().toString());
viewElems.getTextfieldDateiAuswaehlen().clear();
String verzeichnis = file.getAbsolutePath().toString();
viewElems.setTextfieldDateiAuswaehlenText(verzeichnis);
Service<Void> service = new Service<Void>() {
#Override
protected Task<Void> createTask() {
return new Task<Void>() {
#Override
protected Void call() throws Exception {
Platform.runLater(() -> viewElems.setTextfieldDateiAuswaehlenText(verzeichnis));
return null;
}
};
}
};
service.start();
System.out.println("PRINT: " + viewElems.getTextfieldDateiAuswaehlenContent());
}
}
}
#Override
public void initialize(URL location, ResourceBundle resources) {
}}
In the screenshot you see that the path is passed to TextField but the TextField in the UI does not update.
Where is my mistake?
When you load the FXML file the FXMLLoader creates the UI nodes corresponding to the elements in the FXML.
If you declare a controller, give the elements fx:id attributes, and declare #FXML-annotated fields in the controller, the FXMLLoader will set those fields in the controller to the UI nodes created from the FXML.
In your code, your controller contains no #FXML-annotated fields. You create an instance of your ViewElements class, which creates some new instances of TextField and Button:
public ViewElements() {
this.textfieldDateiAuswaehlen= new TextField();
this.textareaXmlContent = new TextArea();
this.buttonXmlBearbeiten = new Button();
this.buttonXmlLaden = new Button();
this.buttonXmlOeffnen = new Button();
}
Obviously these are not the same text fields and buttons created by the FXMLLoader.
Presumably, somewhere, you load the FXML and display the UI created by the FXMLLoader; but you don't display the UI nodes created in your ViewElements instance. So when you modify the nodes in your ViewElements instance, you are not modifying the UI you have displayed, and consequently you don't see anything.
You need to place the UI elements directly in the controller (which is perhaps better thought of as a presenter). The only way the FXMLLoader can assign the objects it creates to fields is if those fields are in the controller, because that is the only other object the controller "knows about".
If you want to separate the logic into a different class from the class that contains the UI elements, then make the "controller" the class that has the UI elements, and create a different class containing the implementation of the logic. Then in the "controller" class, just delegate the user event handling to your new class.
I.e. change the fx:controller attribute to point to ViewElements, and refactor as
public class ViewElements {
#FXML private TextField textfieldDateiAuswaehlen;
#FXML private TextArea textareaXmlContent;
#FXML private Button buttonXmlBearbeiten;
#FXML private Button buttonXmlLaden;
#FXML private Button buttonXmlOeffnen;
private SampleController controller ;
public void initialize() {
controller = new SampleController(this);
}
#FXML
private void handleButtonXmlOeffnen(ActionEvent event){
controller.handleButtonXmlOeffnen();
}
public TextField getTextfieldDateiAuswaehlen() {
return textfieldDateiAuswaehlen;
}
public void setTextfieldDateiAuswaehlenText(String text) {
this.textfieldDateiAuswaehlen.setText(text);
}
public String getTextfieldDateiAuswaehlenContent() {
return this.textfieldDateiAuswaehlen.getText();
}
public TextArea getTextareaXmlContent() {
return textareaXmlContent;
}
public void setTextareaXmlText(String text) {
this.textareaXmlContent.setText(text);
}
public Button getButtonXmlBearbeiten() {
return buttonXmlBearbeiten;
}
public Button getButtonXmlLaden() {
return buttonXmlLaden;
}
public Button getButtonXmlOeffnen() {
return buttonXmlOeffnen;
}
}
public class SampleController {
private final ViewElements viewElems ;
public SampleController(ViewElements viewElems) {
this.viewElems = viewElems ;
}
public void handleButtonXmlOeffnen() {
FileChooser filechooser = new FileChooser();
File file = filechooser.showOpenDialog(null);
//Falls eine Datei ausgewaehlt ist
if(file != null){
//Falls TextField leer ist
if(viewElems.getTextfieldDateiAuswaehlenContent().isEmpty()) {
System.out.println(file.getAbsolutePath().toString());
viewElems.getTextfieldDateiAuswaehlen().clear();
String verzeichnis = file.getAbsolutePath().toString();
viewElems.setTextfieldDateiAuswaehlenText(verzeichnis);
Service<Void> service = new Service<Void>() {
#Override
protected Task<Void> createTask() {
return new Task<Void>() {
#Override
protected Void call() throws Exception {
Platform.runLater(() -> viewElems.setTextfieldDateiAuswaehlenText(verzeichnis));
return null;
}
};
}
};
service.start();
System.out.println("PRINT: " + viewElems.getTextfieldDateiAuswaehlenContent());
}
}
}
}

Binding an enum's toString() to a Label

I have set up my application to change its function based on an enum. The value of a variable linked to this enum will determine how the program interprets certain actions like mouse clicks and so on. I would like a Label (perhaps in the status area in the bottom left) to reflect what the current "mode" the application is in, and display a readable message for the user to see.
Here's my enum:
enum Mode {
defaultMode, // Example states that will determine
alternativeMode; // how the program interprets mouse clicks
// My attempt at making a property that a label could bind to
private SimpleStringProperty property = new SimpleStringProperty(this, "myEnumProp", "Initial Text");
public SimpleStringProperty getProperty() {return property;}
// Override of the toString() method to display prettier text
#Override
public String toString()
{
switch(this) {
case defaultMode:
return "Default mode";
default:
return "Alternative mode";
}
}
}
From what I've gathered, what I'm looking for is a way to bind an enum's toString() property (which I overrode into more digestable form) to this label. The binding would be so that whenever I set something like
applicationState = Mode.alternativeMode;
the label will display the toString() results automatically, without me needing to place a leftStatus.setText(applicationState.toString()) every time I do that.
Here's what I've tried: (in my main controller class):
leftStatus.textProperty().bind(applicationState.getProperty());
That sets the label to the initial text, but won't update when I update the applicationState enum.
What am I doing wrong?
Instead of adding a property to the enum class, why not use a ObjectProperty for the application state? Have a look at this MCVE:
import javafx.application.Application;
import javafx.beans.property.ObjectProperty;
import javafx.beans.property.SimpleObjectProperty;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.layout.FlowPane;
import javafx.stage.Stage;
public class Example extends Application {
private ObjectProperty<Mode> appState = new SimpleObjectProperty<>(Mode.DEFAULT);
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) throws Exception {
Button btn = new Button("Toggle mode");
btn.setOnMouseClicked((event) -> appState.setValue(appState.get() == Mode.DEFAULT ? Mode.ALTERNATIVE : Mode.DEFAULT));
Label lbl = new Label();
lbl.textProperty().bind(appState.asString());
FlowPane pane = new FlowPane();
pane.getChildren().addAll(btn, lbl);
primaryStage.setScene(new Scene(pane));
primaryStage.show();
}
public enum Mode {
DEFAULT("Default mode"),
ALTERNATIVE("Alternative mode");
private String description;
private Mode(String description) {
this.description = description;
}
#Override
public String toString() {
return description;
}
}
}
Use asString to get a StringBinding from a Property<Mode> containing the value of the property converted to String using the object's toString method.
Example:
#Override
public void start(Stage primaryStage) {
ComboBox<Mode> combo = new ComboBox<>();
combo.getItems().setAll(Mode.values());
Label label = new Label();
// use "state" property from combo box
// (you could replace combo.valueProperty() with your own property)
label.textProperty().bind(combo.valueProperty().asString());
Scene scene = new Scene(new VBox(combo, label), 200, 200);
primaryStage.setScene(scene);
primaryStage.show();
}
Otherwise, if you want the property value contained in the enum, you could use Bindings.selectString, provided you rename the getProperty() method to propertyProperty() to adhere the naming conventions:
enum Mode {
...
public StringProperty propertyProperty() {return property;}
...
}
private final Random random = new Random();
#Override
public void start(Stage primaryStage) {
ComboBox<Mode> combo = new ComboBox<>();
combo.getItems().setAll(Mode.values());
Label label = new Label();
// use "state" property from combo box
// (you could replace combo.valueProperty() with your own property)
label.textProperty().bind(Bindings.selectString(combo.valueProperty(), "property"));
Scene scene = new Scene(new VBox(combo, label), 200, 200);
scene.setOnMouseClicked(evt -> {
// change property values at random
Mode.defaultMode.propertyProperty().set(random.nextBoolean() ? "a" : "b");
Mode.alternativeMode.propertyProperty().set(random.nextBoolean() ? "c" : "d");
});
primaryStage.setScene(scene);
primaryStage.show();
}

Updating after data binding does not update content in UI

Sorry, but I must have a mental lapsus right now, because I don't see where the problem is, and should be trivial. I've prepared a simple scenario where I bind a field to a bean property using the BeanFieldGroup, and when I click the Change and Reset buttons, the model is set with the correct values, but the textfield in the UI is not being updated.
I'm using Vaadin4Spring, but should not be the issue.
import com.vaadin.data.fieldgroup.BeanFieldGroup;
import com.vaadin.navigator.View;
import com.vaadin.navigator.ViewChangeListener;
import com.vaadin.spring.annotation.SpringView;
import com.vaadin.ui.Button;
import com.vaadin.ui.Notification;
import com.vaadin.ui.TextField;
import com.vaadin.ui.VerticalLayout;
import java.io.Serializable;
#SpringView(name = "test")
public class TestView extends VerticalLayout implements View {
private TextField txtTest = new TextField("Test");
private Button btnChange = new Button("Click!");
private Button btnReset = new Button("Reset");
private TestBean testBean = new TestBean();
public TestView() {
txtTest.setImmediate(true);
addComponent(txtTest);
addComponent(btnChange);
addComponent(btnReset);
BeanFieldGroup<TestBean> binder = new BeanFieldGroup<>(TestBean.class);
binder.setItemDataSource(testBean);
binder.setBuffered(false);
binder.bind(txtTest, "text");
initComponents();
}
private void initComponents() {
btnChange.addClickListener(new Button.ClickListener() {
#Override
public void buttonClick(Button.ClickEvent event) {
testBean.setText("Hello world!");
}
});
btnReset.addClickListener(new Button.ClickListener() {
#Override
public void buttonClick(Button.ClickEvent event) {
testBean.setText("");
}
});
}
#Override
public void enter(ViewChangeListener.ViewChangeEvent event) {
Notification.show("Test");
}
public class TestBean implements Serializable {
private String text;
public TestBean() {
text = "";
}
public String getText() {
return text;
}
public void setText(String text) {
this.text = text;
}
}
}
The closest thing I have found is binder.discard(), which forces all bound fields to re-read its value from the bean. Yes, it still has to be called manually, but is still far less painful than getItemDataSource().getItemProperty(...).setValue(...). If there are any concerns with this brute-force approach then of course one can call Field.discard() directly on the fields that should be affected.
You are calling a bean setter directly and because Java doesn't provide any way to listen that kind of changes, the Vaadin property (or a TextField) doesn't know that the value has been changed. If you change the value through a Vaadin property by saying
binder.getItemDataSource().getItemProperty("text").setValue("new value");
then you see "new value" on the TextField, and because buffering is disabled, testBean.getText() also returns "new value".

JavaFX - Update a text field through observer pattern

I am trying to update a text field through observer pattern. The update function in the observer (FXML controller) is called after clicking on a listItem in another controller class. And that works fine. The only problem is that my textfield won't update.
Here is my update function in the observer.
#Override
public void update(Observable o, final Object arg) {
System.out.println("test"); // works
firstNameTextField.setText("test"); // doesn't work (text field is still empty)
System.out.println(firstNameTextField.getText()); //works and shows me the word "test" on my console
}
The funny thing is, if I print the text from the text field on my console it's printing the word "test" on the console. It seems like the text field value is updated but it doesn't show up on the ui.
EDIT:
This is my MainController
public class MainController extends Observable implements Initializable {
private ObservableList<String> items = FXCollections.observableArrayList("item1", "item2");
private List<UserProfile> userProfiles = new ArrayList<UserProfile>();
private String[] tabTitles = { "Profile"};
#FXML
private TabPane tabPane;
#FXML
ListView<String> listView;
#Override
public void initialize(URL arg0, ResourceBundle arg1) {
for (String tabTitle : tabTitles) {
Tab tab = new Tab(tabTitle);
tab.setClosable(false);
tabPane.getTabs().add(tab);
}
tabPane.getSelectionModel().clearSelection();
for (Tab tab : tabPane.getTabs()) {
try {
String newStringValue = tab.getText();
Parent root = FXMLLoader.load(getClass().getResource("profile.fxml"));
tab.setContent(root);
FXMLLoader fxmlLoader = new FXMLLoader();
Object p = fxmlLoader.load(getClass().getResource("profile.fxml").openStream());
if (fxmlLoader.getController() instanceof ProfileController) {
ProfileController profileController = (ProfileController) fxmlLoader.getController();
this.addObserver(profileController);
}
} catch (IOException e) {
e.printStackTrace();
}
}
tabPane.getSelectionModel().selectFirst();
listView.setItems(items);
listView.getSelectionModel().selectedItemProperty().addListener(new ChangeListener<String>() {
#Override
public void changed(ObservableValue<? extends String> observable, String oldValue, String newValue) {
setChanged();
notifyObservers();
}
});
}
}
ProfileController
public class ProfileController implements Initializable, Observer {
#FXML
TextField firstNameTextField;
#Override
public void initialize(URL arg0, ResourceBundle arg1) {
}
#Override
public void update(Observable o, final Object arg) {
System.out.println("test"); // works
firstNameTextField.setText("test"); // doesn't work (text field is still empty)
System.out.println(firstNameTextField.getText()); //works and shows me the word "test" on my console
}
}
Can anybody help me out with this?
Thanks!
When you execute
Object p = fxmlLoader.load(getClass().getResource("profile.fxml").openStream());
if (fxmlLoader.getController() instanceof ProfileController) {
ProfileController profileController = (ProfileController) fxmlLoader.getController();
this.addObserver(profileController);
}
you load the structure represented by profile.fxml, and place that hierarchy (including firstNameTextField) in the object you called p. When you invoke update(...) on profileController, it changes the text in the text field that is part of the hierarchy of p. However, you never do anything with p: you don't display it in your UI. So when you change the text of the text field, the changes are of course invisible (because you are changing a text field that isn't displayed).
Presumably, since you said you have the text field displayed, somewhere in the code you couldn't be bothered to include you are loading profile.fxml and displaying the content in the UI. You need to get the reference to that controller, and register it as an observer. Registering an arbitrary instance of the same class will not have the desired effect.

How to click on a button in fxml2 to load a web page in fxml1 in JavaFX?

i've tried to make a browser with JavaFX i want to load a web page which is in FXMLFile1 contains WebView and in the FXMLfile2 there's a button that button loads a web page in WebView which is in FXMLFile1 i write this code but unfortunately didn't work :
#FXML
public void tabfirst (ActionEvent ee) throws IOException {
try {
FXMLLoader vve = new FXMLLoader(getClass().getResource("Choose.fxml"));
Button b1 = tab1b = vve.getController();
FXMLLoader vvve = new FXMLLoader(getClass().getResource("WorkSpace.fxml"));
WebView wv = web1 = vvve.getController();
WebEngine myWebEngine = wv.getEngine();
myWebEngine.load("https://www.google.com");
}
catch (IOException e){
}
}
note this class tabfirst is in the Button in the FXMLFile2 that open the webpage in the WebView and the two FXMLfiles are using the same controller. Please answer me and thanks!
Your Choose controller could have something like this:
public class Choose
{
#FXML private TextField addressField;
/** for Button in FXML onAction="#useAddress" */
#FXML private void useAddress()
{
addressProp.set( addressField.getText() );
}
private final StringProperty addressProp = new SimpleStringProperty();
public StringProperty addressProperty()
{
return addressProp;
}
}
And your WorkSpace controller could have:
public class WorkSpace
{
#FXML private WebView web;
public void setAddress( String address )
{
web.getEngine().load( address );
}
}
Then in the controller that loads the two FXML files you'll have something like:
FXMLLoader workFxml = new FXMLLoader( getClass().getResource("WorkSpace.fxml") );
Node workView = workFxml.load(); // You must call load BEFORE getController !
WorkSpace workCtrl = workFxml.getController();
FXMLLoader chooseFxml = new FXMLLoader( getClass().getResource("Choose.fxml") );
Node chooseView = chooseFxml.load();
Choose chooseCtrl = chooseFxml.getController();
chooseCtrl.addressProperty().addListener
(
(ov, old, newAddress) -> workCtrl.setAddress( newAddress )
);
Alternatively if you are loading the two FXML files from inside a parent FXML with for eg: <fx:include fx:id="work" source="WorkSpace.fxml"/> you'll use:
#FXML private WorkSpace workController; // Must end with Controller !
#FXML private Choose chooseController;
#FXML private void initialize()
{
chooseController.addressProperty().addListener
(
(ov, old, newAddress) -> workController.setAddress( newAddress )
);
}

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