How to add a javafx shortcut key combinations for buttons - javafx

My UI has a adding button and I want to assign a keyboard shortcut combination for that. I have failed to use the setAcceleartor for this purpose.
What is the easiest way to set up keyboard shortcuts in javafx applications?
button declaration in the UI:
<Button fx:id="addButton" alignment="CENTER" minWidth="-Infinity" mnemonicParsing="false" onAction="#addAction" prefHeight="31.0" prefWidth="130.0" text="Add" HBox.hgrow="ALWAYS" />
Controller button binding:
#FXML
private Button addButton;
The method that wants to setOnAction for the shortcut for the button:
public void addAction(ActionEvent event) throws SQLException, ClassNotFoundException {
if (validateInput()) {
String productName = productField.getText();
double unitPrice = Double.parseDouble(priceField.getText());
int quantity = Integer.parseInt(quantityField.getText());
double total = unitPrice * quantity;
ITEMLIST.add(new Item(productName, unitPrice, quantity, total));
calculation();
resetAdd();
productTableView.getSelectionModel().clearSelection();
ObservableList<Product> productsData = ProductDAO.searchProducts();
populateProducts(productsData);
searchField.setText("");
}
}
initialize() method:
#FXML
private void initialize() throws SQLException, ClassNotFoundException, IOException {
setSaveAccelerator(addButton);
}
The code I tried with setAccelerator:
private void setSaveAccelerator(final Button button) {
Scene scene = button.getScene();
if (scene == null) {
throw new IllegalArgumentException("setSaveAccelerator must be called when a button is attached to a scene");
}
scene.getAccelerators().put(
new KeyCodeCombination(KeyCode.S, KeyCombination.SHORTCUT_DOWN),
new Runnable() {
#FXML public void run() {
button.fire();
}
}
);
}

In your setSaveAccelerator method, instead of directly calling addAction(ActionEvent event), just instruct the button to fire its event to its listeners such as: button.fire(). For example:
private void setSaveAccelerator(Button button) {
if(button==null) {
System.out.println("Button is null! "); // check that the button was injected properly through your fxml
}
Scene scene = button.getScene();
if (scene == null) {
throw new IllegalArgumentException("setSaveAccelerator must be called when a button is attached to a scene");
}
scene.getAccelerators().put(
new KeyCodeCombination(KeyCode.S, KeyCombination.SHORTCUT_DOWN),
new Runnable() {
#FXML public void run() {
button.fire();
}
}
);
}
EDIT
To also avoid the IllegalArgumentException you must attach the accelerator after the button is attached to a scene. I managed to achieve this by creating a public method in the controller to attach the accelerator after the scene has been set. Then, in the class where the scene is loaded the controller's method can be called which sets up this functionality. See the example below:
In the controller class (in my case MainController):
public void setup() {
setSaveAccelerator(button);
}
In your main class when loading the fxml file:
FXMLLoader loader = new FXMLLoader(MainController.class.getResource("mainFXML.fxml"));
AnchorPane page = (AnchorPane) loader.load();
MainController controller = loader.getController();
Scene scene = new Scene(page);
controller.setup(); // calls the setup method attaching the accelerators
FULL EXAMPLE
Main class:
public class Main extends Application{
public static Stage primaryStage;
#Override
public void start(Stage primaryStage) throws Exception {
Main.primaryStage=primaryStage;
FXMLLoader loader = new FXMLLoader(MainController.class.getResource("mainFXML.fxml"));
AnchorPane page = (AnchorPane) loader.load();
MainController controller = loader.getController();
Scene scene = new Scene(page);
primaryStage.setTitle("Shortcut example");
primaryStage.setScene(scene);
controller.setup();
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Maincontroller:
public class MainController {
#FXML
private ResourceBundle resources;
#FXML
private URL location;
#FXML
private Button button;
#FXML
private AnchorPane rootPane;
#FXML
private TextArea textarea;
#FXML
void action(ActionEvent event) {
textarea.setText("Action fired!!");
}
#FXML
void initialize() {
assert button != null : "fx:id=\"button\" was not injected: check your FXML file 'MainFXML.fxml'.";
assert rootPane != null : "fx:id=\"rootPane\" was not injected: check your FXML file 'MainFXML.fxml'.";
assert textarea != null : "fx:id=\"textarea\" was not injected: check your FXML file 'MainFXML.fxml'.";
}
public void setup() {
setSaveAccelerator(button);
}
private void setSaveAccelerator(Button button) {
if(button==null) {
System.out.println("Button null!!");
}
Scene scene = button.getScene();
if (scene == null) {
throw new IllegalArgumentException("setSaveAccelerator must be called when a button is attached to a scene");
}
scene.getAccelerators().put(
new KeyCodeCombination(KeyCode.S, KeyCombination.SHORTCUT_DOWN),
new Runnable() {
#FXML public void run() {
button.fire();
}
}
);
}
}
MainFXML.fxml
<AnchorPane fx:id="rootPane" prefHeight="408.0" prefWidth="330.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="application.MainController">
<children>
<Button fx:id="button" layoutX="139.0" layoutY="350.0" mnemonicParsing="false" onAction="#action" text="Button" />
<TextArea fx:id="textarea" layoutX="73.0" layoutY="38.0" prefHeight="200.0" prefWidth="200.0" />
</children>
</AnchorPane>

Related

Using JavaFX to pass data to an already opened window

I'm new to JavaFX. This was easy to do without FXML, but the FXML controllers are stumping me.
What I'm trying to do: Set up a main window that has a button. When clicked, the button launches a second popup window in which the user submits a value. Upon closing the second window (done currently with a button click on the pop-up), I'd like the user's input to be passed back to the main controller-- the main window that is already open.
So far, I've got 2 .fxml files(one for a main window the other for a popup), and the corresponding controllers: MainWindowController:
public class MainController implements Initializable {
#FXML
public Label label;
#FXML
private Button button;
#FXML
private void popBtnClick(ActionEvent event) throws IOException {
//creates new pop-up window
Stage popupSave = new Stage();
popupSave.initModality(Modality.APPLICATION_MODAL);
popupSave.initOwner(ComWins.stage);
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("PopUp.fxml"));
Parent root = loader.load();
PopUpController controller = loader.getController();
//calls a method in the PopUpController, and uses it to pass data to
//the Popup window.
controller.dataToPopUp(7);
Scene scene = new Scene(root);
popupSave.setScene(scene);
popupSave.showAndWait();
}
I also tried calling this method from the popup window with no success in
changing Main's label.
public void dataPass(String name){
label.setText(name);
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
And PopUpController:
public class PopUpController implements Initializable {
#FXML
private Button ok_btn;
#FXML
public TextField input_tf;
#FXML
private String input;
#FXML
private void okBtnClick() throws IOException {
input = input_tf.getText();
/*my attempt to pass the variable-- using a loader to get the
controller and then referencing the public label. */
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("Main.fxml"));
Parent root = loader.load();
FXMLDocumentController controller = loader.getController();
//this line works, and retrieves the label's text.
String temp = controller.label.getText();
//but this line does not work. Why?
controller.label.setText(input);
//closes this pop-up
Stage stage = (Stage)input_tf.getScene().getWindow();
stage.close();
}
//this method is called in the maincontroller and used to pass data to
//the popup's textfield.
public void dataToPopUp(int x){
input_tf.setText(Integer.toString(x));
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
Using the above, Main passes ('7') into the PopUp's textfield. But if the user enters something else into the textfield, I cannot seem to get that data back to Main. This is like having a Settings Pop-up window, and then passing the user's selections from the Settings popup back to the main window. I just cannot figure out how to pass things back to the main window.
I am not using SpringBoot, but thanks for the suggestion.
Thank you in advance!
If you are using Spring Boot, MPV Java on YouTube has great examples of connecting your controllers together allowing you to pass information cleanly and easily between them.In my application I've been able to implement these examples. Each controller is registered as a bean using #Component which means you can #Autowire the controller into another controller. In your main controller I would recommend setting up some basic getters/setters to allow outside interaction with your fields so other controllers can "talk" to the main controller.
A really basic example would be:
#Component
public class MyMainController {
#FXML private TextField exampleTextField;
...
...
/* Get the text of a field from this controller: can be accessed from another controller */
public String getExampleTextField() {
exampleTextField.getText();
}
/* Set the text of a field on this controller: can be accessed from another controller */
public void setExampleTextField(String text) {
exampleTextField.setText(text);
}
}
#Component
public class AnotherController {
#Autowired private MyMainController myMainController;
...
...
public void someMethod(String newText) {
// Do some work here and set some text back to the main controller
myMainController.setExampleTextField(newText);
}
}
MPV Java does a much better job of explaining this concept.
https://www.youtube.com/watch?v=hjeSOxi3uPg
I reviewed the suggestions and was unable to get anything to work for me-- many of the concepts were over my head, as I'm new to Java. After several attempts, I was able to get a fairly simple solution to the problem. It is likely far from best practices, but it works:
In the main window's controller, use the popup's controller to call the Pop Up's string variable and set it as the label's text (label.setText(controller.test)). The string variable has to be public, and is set once the pop-up is closed by the button click. See the code below:
Main.fxml:
<AnchorPane id="AnchorPane" prefHeight="200" prefWidth="320" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="switchingpass.MainController">
<children>
<Button fx:id="button" layoutX="126" layoutY="90" onAction="#popBtnClick" text="Click Me!" />
<Label fx:id="label2" layoutX="126" layoutY="120" minHeight="16" minWidth="69" />
<Label fx:id="label" layoutX="143.0" layoutY="38.0" text="Label" />
</children>
</AnchorPane>
MainController:
public class MainController implements Initializable {
#FXML
public Label label;
#FXML
private Button button;
#FXML
private void popBtnClick(ActionEvent event) throws IOException {
//creates new pop-up window
Stage popupSave = new Stage();
popupSave.initModality(Modality.APPLICATION_MODAL);
popupSave.initOwner(SwitchingPass.stage);
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("PopUp.fxml"));
Parent root = loader.load();
PopUpController controller = loader.getController();
Scene scene = new Scene(root);
popupSave.setScene(scene);
popupSave.showAndWait();
//after the popup closes, this will run, setting the label's text to the popup's test variable, which is public.
label.setText(controller.test);
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
PopUp.fxml:
<AnchorPane id="AnchorPane" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="switchingpass.PopUpController">
<children>
<TextField fx:id="input_tf" layoutX="207.0" layoutY="65.0" />
<Button fx:id="close_btn" layoutX="268.0" layoutY="185.0" mnemonicParsing="false" onAction="#closeBtnClick" text="Close" />
</children>
</AnchorPane>
PopUpController:
public class PopUpController implements Initializable {
#FXML
public Button close_btn;
#FXML
public TextField input_tf;
#FXML
public String test;
#FXML
private void closeBtnClick() throws IOException {
//stores textfield input as a string
test = input_tf.getText();
Stage stage = (Stage)input_tf.getScene().getWindow();
stage.close();
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
Please note that the code's main class that extends Application must declare the stage variable as a public static variable:
public class SwitchingPass extends Application {
//this is necessary to initialize the owner of the popup
public static Stage stage;
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("Main.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Again, probably not the best way to accomplish this, but it works, and perhaps it is helpful to someone else.
I did that this way.
First create an interface
public interface DataSender {
void send(String data);
}
and then implement that interface to your Main Window Controller
public class FXMLDocumentController implements Initializable,DataSender {
#FXML
private Label label;
#FXML
private void handleButtonAction(ActionEvent event) {
try {
Stage popupSave = new Stage();
popupSave.initModality(Modality.NONE);
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("PopUp.fxml"));
Parent root = loader.load();
PopUpController controller = loader.getController();
controller.setX(7);
//this is the line use to get data from popup
controller.setSendDataSender(this);
Scene scene = new Scene(root);
popupSave.setScene(scene);
popupSave.show();
} catch (IOException ex) {
Logger.getLogger(FXMLDocumentController.class.getName()).log(Level.SEVERE, null, ex);
}
}
//this method can call from popus controller
#Override
public void send(String data) {
label.setText(data);
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
and then override implemented interface method and inside the method you can change Main window UI data I changed label text.
and then create variable in pupup controller with type DataSender(created interface befor) and create method to set that interface
public class PopUpController implements Initializable {
private int x;
//this is the variable
private DataSender dataSender;
#FXML
private Button btnOk;
#FXML
private TextField txtText;
#Override
public void initialize(URL url, ResourceBundle rb) {
btnOk.setOnAction(e->{
//When Click this button will call Main Window send method
dataSender.send(txtText.getText());
});
}
public void setX(int x){
this.x=x;
}
//this is the method to set variable value from Main Window
public void setSendDataSender(DataSender ds){
this.dataSender=ds;
}
}
and then when popup window button clicked then call send method with data and then will change main window label text.
This solution is work for me.hope this useful for you also .

NullPointerException when trying to access JavaFX button

I'm getting a NullPointerException when trying to access a Button from within initialize() method.
I have marked the line below which causes the exception.
public class MyController implements Initializable {
#FXML
public Button connect;
public MyController() throws IOException {
FXMLLoader loader = new FXMLLoader(getClass().getResource("Layouts/ClientLayout.fxml"));
loader.setController(this);
Parent root = loader.load();
Stage stage = new Stage();
stage.setScene(new Scene(root, 460, 470));
stage.show();
}
#Override
public void initialize(URL location, ResourceBundle resources) {
connect.setOnAction(e -> { // this line causes the nullpointerexception
connect.setDisable(true);
});
}
}
You did not initialize your button. Check your FXML. It should contain the correct fx:id:
<Button fx:id="connect" graphicTextGap="2.0" layoutX="716.0" layoutY="274.0" mnemonicParsing="false">
You should also define what do to on action with the addition of an onAction method in your FXML:
<Button fx:id="connect" graphicTextGap="2.0" layoutX="716.0" layoutY="274.0" mnemonicParsing="false" onAction="#handleConnectButtonAction">
and in your controller instead of putting it in the initialize method:
#FXML
private void handleConnectButtonAction(ActionEvent event){
connect.setDisable(true);
}

javaFX - how to use function or object of a controller from another controller

I have seen a lot of question similar to mine, but I didn't figure it out how to solve my problem, so there is my code:
I have a simple main:
MainClassFXGui.java
public class MainClassFXGui extends Application {
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("MyProgramMainGuiTab.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.setTitle("Assicurazione");
stage.show();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
and three fxml files, one of them that contains the other two, by the tag
<fx:include source="MyTab1.fxml" />
MyProgramMainGuiTab.fxml
...
<TabPane maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" prefHeight="5000.0" prefWidth="5000.0" tabClosingPolicy="UNAVAILABLE">
<tabs>
<Tab closable="false" text="MyTab1">
<content>
<fx:include source="MyTab1.fxml" />
</content>
</Tab>
<Tab closable="false" text="MyTab2">
<content>
<fx:include source="MyTab2.fxml" />
</content>
</Tab>
</tabs>
</TabPane>
...
and three controller:
MyProgramMainGuiTabController.java
....
#FXML
private Label LeftSt;
/**
* Initializes the controller class.
*/
#Override
public void initialize(URL url, ResourceBundle rb) {
LeftSt.setText("");
}
public void setLeftSt(String st){
LeftSt.setText(st);
}
...
MyTab1Controller.java
#FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("You clicked me!");
setLeftSt("Can I change the label of the MyProgramMainGuiTabController?");
}
I tried in this way:
MyTab1Controller.java
private MyProgramMainGuiTabController controller;
#FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("You clicked me!");
controller.setLeftSt("Can I change the label of the MyProgramMainGuiTabController?");
}
#Override
public void initialize(URL url, ResourceBundle rb) {
FXMLLoader fxmlLoader = new
FXMLLoader(getClass().getResource("MyProgramMainGuiTab.fxml"));
try {
fxmlLoader.load();
} catch (IOException exception) {
throw new RuntimeException(exception);
}
controller = (MyProgramMainGuiTabController)fxmlLoader.getController();
}
But I have a null pointer exception or if I move the code for the instanzialization of the object 'controller' in the handleButtonAction function, I don't have any error, but the label does not change.
Maybe I can create a static Scene and a static Stage in the MainClassFXGui.java?
but then I don't know how I could use them...
MainClassFXGui.java
public class MainClassFXGui extends Application {
static private Scene scene;
static private Stage stage;
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("MyProgramMainGuiTab.fxml"));
this.scene = new Scene(root);
stage.setScene(scene);
stage.setTitle("Assicurazione");
stage.show();
this.stage = stage;
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
public static Scene getScene(){
return AssicurazioneFXGui.scene;
}
public static Stage getStage(){
return AssicurazioneFXGui.stage;
}
}
can I do something with getScene() or getStage()? any idea or suggest?
thanks to everyone
Define a StringProperty in MyTab1Controller, with the usual methods:
public class MyTab1Controller {
private final StringProperty leftSt = new SimpleStringProperty();
public StringProperty leftStProperty() {
return leftSt ;
}
public final String getLeftSt() {
return leftStProperty().get();
}
public final void setLeftSt(String leftSt) {
leftStProperty().set(leftSt);
}
// ...
#FXML
public void handleButtonAction() {
setLeftSt(...);
}
// ...
}
Now assign an fx:id attribute to the fx:include tag:
<Tab closable="false" text="MyTab1">
<content>
<fx:include fx:id="myTab1" source="MyTab1.fxml" />
</content>
</Tab>
This means you can inject the controller for MyTab1.fxml into the controller for the FXML where it is included (MyProgramMainGuiTabController):
public class MyProgramMainGuiTabController {
#FXML
private MyTab1Controller myTab1Controller ;
}
and then you can just observe the property and update the label when it changes:
public class MyProgramMainGuiTabController {
#FXML
private MyTab1Controller myTab1Controller ;
#FXML
private Label leftSt;
public void initialize() {
leftSt.setText("");
myTab1Controller.leftStProperty().addListener((obs, oldValue, newValue) ->
leftSt.setText(newValue));
}
}
Note the rule here is that the field name for the controller is the value of the fx:id attribute with the word "Controller" appended: myTab1 in the fx:id resolves to myTab1Controller for the field where the controller is injected. See NestedControllers for more information.
At the moment I have solved in this way. If anyway someone has a better solution, please write. Also because this does not solve the problem if I need to execute a function.. thanks
MyProgramMainGuiTabController.fxml
...
#FXML
private Label LeftSt;
/**
* Initializes the controller class.
*/
#Override
public void initialize(URL url, ResourceBundle rb) {
LeftSt.setText("");
}
...
MyTab1Controller.fxml
#FXML
private Button myObject;
private Scene scene;
private Label lblDataLeft;
#FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("You clicked me!");
setLeftSt("this works!");
}
public void setLeftSt(String st){
if(this.scene == null)
this.scene = myObject.getScene();
if(this.lblDataLeft==null)
this.lblDataLeft = (Label) scene.lookup("#LeftSt");
if (this.lblDataLeft!=null)
this.lblDataLeft.setText(st);
}

Changing the text of a label from a different class in JavaFX

This question was already asked here but was not able to find any answers. I have reproduced a similar situation where I would like to change the text of a label from another class using the controller
FXMLDocumentController.java
public class FXMLDocumentController implements Initializable {
#FXML
private Label label;
#FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("FXMLDocumentController.#handleButtonAction");
label.setText("Hello World!");
Connector.Connecting();
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
public void setLabelText(String text)
{
System.out.println("FXMLDocumentController.setLabelText(): Called");
label.setText(text);
}
}
FXMLDocument.fxml
<AnchorPane id="AnchorPane" prefHeight="200" prefWidth="320" xmlns:fx="http://javafx.com/fxml/1" fx:controller="demo5.FXMLDocumentController">
<children>
<Button layoutX="126" layoutY="90" text="Click Me!" onAction="#handleButtonAction" fx:id="button" />
<Label layoutX="126" layoutY="120" minHeight="16" minWidth="69" fx:id="label" />
</children>
</AnchorPane>
Demo5.java
public class Demo5 extends Application {
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
Connector.java
public class Connector {
public static void Connecting() {
try {
System.out.println("Connector.Connecting(): Called");
FXMLLoader loader = new FXMLLoader(FXMLDocumentController.class.getResource("FXMLDocument.fxml"));
loader.load();
FXMLDocumentController controller = (FXMLDocumentController) loader.getController();
controller.setLabelText("Bye World");
} catch (IOException ex) {
Logger.getLogger(Connector.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
Output at Console
Connector.Connecting(): Called
FXMLDocumentController.setLabelText(): Called
But could see no changes in the label. Am I missing something major here ?
You can change your Connector class to receive the Controller instance:
public class Connector {
public static void Connecting(FXMLDocumentController controller) {
try {
System.out.println("Connector.Connecting(): Called");
controller.setLabelText("Bye World");
} catch (IOException ex) {
Logger.getLogger(Connector.class.getName()).log(Level.SEVERE, null, ex);
}
}
}
public class FXMLDocumentController implements Initializable {
#FXML
private Label label;
#FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("FXMLDocumentController.#handleButtonAction");
label.setText("Hello World!");
Connector.Connecting(this);
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
public void setLabelText(String text)
{
System.out.println("FXMLDocumentController.setLabelText(): Called");
label.setText(text);
}
}
Note:
If your Connector is going to take longer to execute whatever it needs to, you might want to use a Task, so you don't freeze your UI. To update the Label, you have to bind the text property and then update the Text value using the updateMessage() method.
public class FXMLDocumentController implements Initializable {
#FXML
private Label label;
#FXML
private void handleButtonAction(ActionEvent event) {
System.out.println("FXMLDocumentController.#handleButtonAction");
label.setText("Hello World!");
Task<Boolean> connectorTask = new ConnectorTask();
label.textProperty().bind(connectorTask.messageProperty());
connectorTask.setOnSucceeded(e -> {
// this is going to be called if the task ends up without error
label.textProperty().unbind();
});
new Thread(connectorTask).start();
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
//public void setLabelText(String text)
//{
// System.out.println("FXMLDocumentController.setLabelText(): Called");
// label.setText(text);
//}
public class ConnectorTask extends Task<Boolean> {
#Override
protected Boolean call() throws Exception {
// ... do whatever you need here
// then you call this method to update the TextProperty from the Label that was bound.
updateMessage("Bye World");
return Boolean.TRUE;
}
}
}
Your Demo5 class and Connector class are both creating unique instances of the FXMLDocumentController via the call to FXMLLoader.load(). The instance in the Demo5 class is being placed in the scene graph and becomes visible. The instance in the connector is not being made visible. When you call setLabelText() it is changing the text for an unseen label. What you may want to do is get the FXMLDocumentController instance in Demo5 and provide it to the Connector class through the constructor or a setter method. You may need to change some things around depending on what the Connector class is used for. Alternatively, you could use the connector class to load the FXML root and controller and provide methods for accessing them, then use those methods in Demo5 to make the scene visible.
I made it in a simple way by defining the Label as static in the FXMLDocumentController.java:
#FXML GridPane myGridPane;
public static Label totLabel = new Label("Total");
and add it to myGridPane in the initialize method of FXMLDocumentController class:
#Override
public void initialize(URL url, ResourceBundle rb) {
myGridPane.add(totLabel, 0, 3);
}
and at any other class you can call the setText() of this label like this:
String message = "this message will appear in the total label";//your string
FXMLDocumentController.totLabel.setText(message);

On Mouse Entered Method to swap Button position

I would like to develop a mouse entered method that swaps the locations of two buttons in real time using FXML and JavaFX which I am unfortunately very new to. Relocate(x,y), get/setLayoutX/Y and below get/setTranslateX/Y all throw IllegalArgumentEceptions with not much more understandable information in the stack trace. What is the preferred Button Property to use in order to get and then set a real-time location swap?
#FXML protected void neinHover (ActionEvent evt){
double jTmpX, jTmpY, nTmpX, nTmpY;
nTmpX = neinButton.getTranslateX();
nTmpY = neinButton.getTranslateY();
jTmpX = jaButton.getTranslateX();
jTmpY = jaButton.getTranslateY();
jaButton.setTranslateX(nTmpX);
jaButton.setTranslateY(nTmpY);
neinButton.setTranslateX(jTmpX);
neinButton.setTranslateY(jTmpY);
}
I supose you want something like this:
FXML:
<fx:root onMouseClicked="#swap" type="Pane" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/8">
<children>
<Button fx:id="b1" mnemonicParsing="false" text="1" />
<Button fx:id="b2" layoutX="90.0" mnemonicParsing="false" text="2" />
</children>
</fx:root>
Controller:
public class MockPane extends Pane {
#FXML
private Button b1;
#FXML
private Button b2;
public MockPane() {
FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource(
"MockPane.fxml"));
fxmlLoader.setRoot(this);
fxmlLoader.setController(this);
try {
fxmlLoader.load();
} catch (IOException e) {
throw new RuntimeException(e);
}
}
#FXML
private void swap() {
double b1x = b1.getLayoutX();
double b1y = b1.getLayoutY();
double b2x = b2.getLayoutX();
double b2y = b2.getLayoutY();
b1.setLayoutX(b2x);
b1.setLayoutY(b2y);
b2.setLayoutX(b1x);
b2.setLayoutY(b1y);
}
}
App:
public class MockApp extends Application {
public static void main(String[] args) {
Application.launch(args);
}
#Override
public void start(Stage stage) throws Exception {
MockPane root = new MockPane();
Scene scene = new Scene(root, 200, 100);
stage.setScene(scene);
stage.show();
}
}

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