The purpose of the below steps is to test a simple deploy process with a bare bones app before I commit my time (I've already spent a week with meteor and I love it but went through hell trying to deploy to heroku etc.. ) Seems like the best way is to just use their galaxy service, .. so there goes I...
First I did a meteor create ramonadsouza in my local drive. Then, I did:
meteor deploy ramonadsouza.meteor.com
I checked to make sure I followed all the steps here to ensure high availability: http://galaxy-guide.meteor.com/high-availability.html
However, my app is not showing at ramonadsouza.meteor.com even though I get the green light UI etc..
What did I miss?
Related
so I just deployed my symfony application on heroku + ClearDB Mysql and I have a problem with my images. Once the application is deployed I go to the back office via easyAdmin, and I fill in some "products with images" information, everything works perfectly well at the time, my images are displayed correctly in the easyAdmin as on my site .
However after a very short turn of time "I would say 1 hour" my images no longer work, they no longer appear on the site and in the easyadmin either "they appear broken, impossible to read".
I would therefore like to point out that locally everything works perfectly well and that deploying the first hour there is no problem.
So I head to the stackoverflow community for help, I can't figure it out, I tested the operation several times and the result is the same each time ...
I also deploy a similar application with heroku postgres and no problem but I would like to understand what is wrong with the heroku clearDB Mysql case. Thank you
While I am aware that Hot Restart is in preview, it was for quite a while now and my testing never really worked since the first time I've tried it. I've waited for a few VS studio versions to come up, hoping that my issue will be fixed. Since I've kept an eye on issues and haven't seen something similar, I tend to believe that the issue is locally with my setup.
Here is the situation:
I've enabled Hot Restart in VS and added my account, picked the team (after I was added) and everything went fine without errors. I have a free apple account, but after I was added to a Team I was able to obtain automatic provisioning to work.
I've tried to set the debug build options similar to how the simulator was set
I've disabled device specific build as I saw in the docs that it can create problems.
I've installed iTunes just as specified in the docs and when I connect my device to my Windows 10 PC, I can select it from the list.
So basically it looks like everything is set up. I use for testing an iphone 7 with latest iOS version.
Here is what happens:
I've selected different types of output logs hopeing to catch some error in there that could lead me to find a solution.
when starting to build I can see "Building offline for a local device" and I can see my provisioning file details on "Detected signed identity"
I see no apparent error while it compiles and does its job, no complains about signing
then it gets to the IpaCopyToStagingDirectory and there it starts to copy a bunch of files from bin\Iphone\Debug to Artifacts\app.iOS.dSYM where I get the final error: Could not copy the file bin\iPhone\Debug\\app.iOS.ipa because it was not found
If I go to the bin folder, there are many files, including app.iOS.exe, but indeed there is no ipa file. I also don't know why it has two \ on its path.
Any ideas why is not working?
So I just got into meteor like a month ago, and I just finished my first website after about 2 weeks. Its a social media website kinda like twitter. I also downloaded accounts-ui and accounts-password packages, and I implemented them in the website pretty loosely. But heres the thing, I wanna deploy the website to galaxy using the subdomain .meteorapp.com, and it just doesn't seem to work. I keep getting the same error in the logs which is: "Error: MONGO_URL must be set in environment". I looked it up, and I just dont know what to do. from what I read online you need to make a settings.json file, then add this code:
"galaxy.meteor.com": {
"env": {
"ROOT_URL": "http://blueslipgang.meteorapp.com/",
"DEPLOY_HOSTNAME":"galaxy.meteor.com"
"MONGO_URL":"mongodb://127.0.0.1:3001/meteor"
}
}
so thats what I did, and i added this file to the client file, the server file, and even inside no file. I just cant seem to get the website to deploy. I really wanna deploy this website so me and my friend's can use it, but its just not deploying.
so what am I doing wrong, and what do I need to do to fix it. Any help would be really, really appreciated, I worked pretty hard to make this app, and it would really suck if I cant even deploy it.
Thank you
Galaxy doesn't provide a MongoDB service, so you will need to sign up for a MongoDB account (Atlas has a free tier) and use that. Setting the MONGO_URL to localhost/127.0.0.1 will throw an error on launch.
Also, to use the settings.json when deploying, you will need to make sure you have the --settings flag set in your deploy command:
DEPLOY_HOSTNAME=galaxy.meteor.com meteor deploy [hostname] --settings settings.json
Also have a read through the official galaxy guide
If you have ongoing problems, I suggest posting on the Meteor forums and the community can help step by step with each issue you run into
It runs just fine on the iPhone. When I select the Watch App Target, however, it simply won't run on the watch.
I don't get any errors or anything. I can see the app downloading on the Watch sometimes; when it does download, it deletes itself the moment the download is complete.
I've tried uninstalling the watch app and reinstalling via the Apple Watch app on the iPhone, and the same thing happens: it downloads and deletes itself before I can run it.
I've also reset the watch, reset Xcode, deleted the iOS app, and just about everything else I could possibly think off, but I'm starting to lose my mind.
The problem started happening when I (attempted to) set up the Watch Connectivity framework. I don't know if this is related. I've been unable to verify that WC is working properly as I can't open the app.
I've been lucky enough to get it to actually load on the watch only a few times since integrating WC framework, but even when I have, all I got was the loading screen for about a minute each time.
UPDATE:
I'm now seeing some consistent behavior.
I'm now able to debug my app by launching the watch app via Xcode. The app icon does not appear at all on the watch when this happens, however. (Weirdly enough, it shows the launch screen for a different watch app when launching.) So I can't run the app at all unless it is launched from Xcode.
Also, I am not able to download the app to the watch via the phone. I want to be able to run it outside of debug mode, and I can't. When I attempt to install it from the Apple Watch iOS9 app, the install begins, I see the icon on the watch as it downloads, and just as it finishes, it deletes itself from the watch before I can run it. This just keeps happening.
Please help!
Make sure your Apple Watch device ID is in your provisioning profile.
So, this kind of sucks as an answer, but I've had enough.
I decided to copy all of my code and storyboards into a new Xcode project. The Watch App now works exactly as it should. Hopefully Apple sorts out these bugs in an update.
I believe repairing the watch would help as well. I had the same problem before and the only thing which helped was repairing the watch.
I also have other issues debugging the watch app properly - see my question here Proper way to debug watchos2 app in XCode7
By some mysterious reasons I got myself a jailbroken iPhone 3GS from a vendor whom I am finding difficult to track.
My task is to test out in app purchase functionality on it.
Currently it has iOS 5.0.1 with cydia installed.
No, it does not have Appsync.
I am installing my build through testflightapp API which works without issues with my app so far.
However when I initiate in app purchase, I don't get anything in response.products so far.
I have added productIDs and all in itunes-connect already, checked twice that they are fine, since 48 hours.
I tried testing with iPhone simulator 5.1, but all I got was no values from storekit. I would love to hear if there is any workaround with simulator.
Worked around this finally - deleted my app from itunes connect, re-added it.
It complained about name being already used.
I changed the language of name. And it worked.
Maybe, my prior app setup was right, but I had something else messed up.
In between, I rejected my app. That maybe one of the reason behind this issue.
Lesson?
Don't developer reject your app.