I'm trying to create a basic layout for my application. I want it to look like this . This is my set up so far.
main.qml
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("basic layout")
ColumnLayout {
anchors.fill: parent
spacing: 0
Header {
Layout.fillWidth: true
height: 50
}
Body {
Layout.fillWidth: true
Layout.fillHeight: true
}
Footer {
Layout.fillWidth: true
height: 30
}
}
}
Header.qml
import QtQuick 2.7
import QtQuick.Layouts 1.3
Rectangle {
color: "red"
}
Footer.qml
import QtQuick 2.7
import QtQuick.Layouts 1.3
Rectangle {
color: "blue"
}
Body.qml
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
Item {
RowLayout {
anchors.fill: parent
Rectangle {
color: "red"
width: 100
Layout.fillHeight: true
}
Rectangle {
color: "green"
width: 400
Layout.fillHeight: true
}
Rectangle {
color: "blue"
width: 400
Layout.fillHeight: true
}
Rectangle {
color: "black"
Layout.fillWidth: true
Layout.fillHeight: true
}
}
}
When it's ran In the, the Body section I get is nothing but white space. Rectangles are visible when i give them a size manually. I tried adding anchors.fill: parent to Item level in Body.qml. Still result is the same. What am i doing wrong?
You have to set rectangle's width in the RowLayout using
Layout.preferredWidth: 400
instead of
width: 400
Related
I'm trying to figure out a way to layout items proportionally by specifying a kind of weight for each item. For example the way Android does their layouts.
The way I'm trying to achieve it is like so:
import QtQuick 2.10
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
GridLayout {
columns: 4
width: 640
height: 480
Rectangle {
color: "red"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.columnSpan: 1
}
Rectangle {
color: "#80000000"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.columnSpan: 2
}
Rectangle {
color: "blue"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.columnSpan: 1
}
}
I would expect the width of the middle rectangle to be the sum of the other two rectangles, but instead they are all equal widths.
Using relational bindings on the Layout attached properties seems to always lead to weird binding loops. I know I could just use a Row instead with relational bindings, but I'd prefer to use Layouts if possible.
EDIT
This seems to work the way I want it to, but I don't know why it works. It behaves as if the preferredWidth value is the weight of the item.
import QtQuick 2.10
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
RowLayout {
width: 640
height: 480
Rectangle {
color: "red"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
Rectangle {
color: "#80000000"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 2
}
Rectangle {
color: "blue"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
}
Not sure if intentional or not but Layout.preferredWidth (or Layout.preferredHeight for ColumnLayouts) can be used as a "weight". Things break when also specifying Layout.minimumWidth, but I don't think it makes much sense to be specify minimum dimensions when trying to implement layouts in terms of weights anyways.
import QtQuick 2.10
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
RowLayout {
width: 640
height: 480
Rectangle {
color: "red"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
Rectangle {
color: "#80000000"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 2
}
Rectangle {
color: "blue"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
}
I have a QML code like this:
MyItem.qml:
import QtQuick 2.12
import QtQuick.Controls 2.5
import QtQuick.Layouts 1.3
Item {
id: root
width: parent.width
height: grid.height
Rectangle {
anchors.fill: root
color: "blue"
z: -1
}
Flow {
id: grid
width: parent.width
spacing: 5
Button {
text: qsTr("Button 1")
}
Button {
text: qsTr("Button 2")
}
Button {
text: qsTr("Button 3")
}
}
}
main.qml:
import QtQuick 2.12
import QtQuick.Window 2.12
import QtQuick.Controls 2.5
import QtQuick.Layouts 1.3
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
ColumnLayout {
anchors.fill: parent
Button {
Layout.fillWidth: true
Layout.fillHeight: true
text: "hello"
}
MyItem {
Layout.fillWidth: true
}
}
}
If the Flow is wide enough for all three buttons to be at the same line (as with RowLayout) there is an extra empty space at the bottom of the Flow (approximately Button.height * 2). Looks like the Flow height is always calculated as the sum of all its element heights.
What is the logic behind this behavior? How to make the Flow fit its content height?
EDIT1: It is not Flow, but 'root' item has the wrong height.
EDIT2: Download the sample app
The problem with your code is that the root element the expressions:
anchors.fill: parent
height: grid.height
are competing, in the first expression you indicate that the dimensions of the root will take the size of the window and this implies the height but in the next expression you are indicating that the height will no longer be from the window but from the grid, so that generates an indefinite behavior. The only solution is to establish that the width of the root item is that of the window.
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Item {
id: root
height: grid.height
width: parent.width
Rectangle {
anchors.fill: root
color: "blue"
}
Flow {
id: grid
width: parent.width
spacing: 5
Button {
text: qsTr("Button 1")
}
Button {
text: qsTr("Button 2")
}
Button {
text: qsTr("Button 3")
}
}
}
}
Update:
It seems that you do not know how they work (read https://doc.qt.io/qt-5/qml-qtquick-layouts-layout.html#details), by default the height that is taken is the implicitHeight.
Also if you use layout you should not set anchors in the items that are directly affected by the layouts, in your case the CommandsTab is affected by the Layout so you should not use width: parent.width, is unnecesary.
CommandsTab.qml
import QtQuick 2.12
import QtQuick.Controls 2.5
import QtQuick.Layouts 1.3
Item {
id: root
implicitHeight: grid.height
Rectangle {
anchors.fill: root
color: "blue"
z: -1
}
Flow {
id: grid
width: parent.width
spacing: 5
Button {
text: qsTr("Button 1")
}
Button {
text: qsTr("Button 2")
}
Button {
text: qsTr("Button 3")
}
}
}
main.qml
import QtQuick 2.12
import QtQuick.Window 2.12
import QtQuick.Controls 2.5
import QtQuick.Layouts 1.3
Window {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
ColumnLayout {
anchors.fill: parent
Button {
Layout.fillWidth: true
Layout.fillHeight: true
text: "hello"
}
CommandsTab {
Layout.fillWidth: true
}
}
}
When I execute my QML code, the output is:
When I minimize the window, It becomes like
and finally, when I again maximize the window it changes to
the GUI which I want to make looks like
![][5]
I am not getting what is the issue for all of the changes in GUI at different events. And this is the Qml code which I wrote
import QtQuick 2.9
import QtQuick.Window 2.2
import QtQuick.Layouts 1.3
Window {
visible: true
width: 1080
height: 720
title: qsTr("Login")
GridLayout{
Rectangle{
id:one
Rectangle
{ id:two
color:"black";
width: 700
height:40
}
Image {
id: image
x: 470
y: 0
width: 54
height: 42
source: "qrc:/user.png"
}
Rectangle
{
id:three;
color:"#f47a42";
width: 200
height:40
anchors.left:two.right;
anchors.margins:940
Text {
id: user
text: qsTr("4200")
color:"white"
anchors.top: value.bottom
}
Text
{
id: value;
text: qsTr("User");
color:"yellow"
}}
}
}
Rectangle{
ColumnLayout{
width: 50
height: childrenRect.height+fillHeight;
}
color:"green"
}
}
So why this is happening and how can I solve this problem?
Output of the code below
Here is example of scalable window:
import QtQuick 2.11
import QtQuick.Window 2.11
import QtQuick.Layouts 1.11
Window {
visible: true
width: 800
height: 600
title: qsTr("Layout example")
ColumnLayout{
spacing: 0
anchors.fill: parent
Item {
id: titlebar
Layout.preferredHeight: 40
Layout.fillWidth: true
RowLayout {
anchors.fill: parent
spacing: 0
Rectangle {
Layout.fillWidth: true
Layout.fillHeight: true
color: "orange"
Text {
anchors.centerIn: parent
text: "Title"
}
}
Rectangle {
Layout.preferredWidth: 100
Layout.fillHeight: true
color: "lightgreen"
Text {
anchors.centerIn: parent
text: "Actions"
}
}
}
}
Rectangle {
id: content
Layout.fillHeight: true
Layout.fillWidth: true
color: "lightyellow"
Text {
anchors.centerIn: parent
text: "Content"
}
}
}
}
I'm trying to get a tool bar working but the first 3 tab buttons keep writing on top of each other.
Each tab gets display on top of one another on the left hand side of the screen.
I would like each tab button to fill and take up its on unique space.
How do I get the toolbar to display 3 individual tabs that span horizontally across the screen at equal size?
import QtQuick 2.7
import QtQuick.Layouts 1.3
import QtQuick.Controls 2.1
import QtQuick.Controls.Styles 1.4
import QtQuick.Controls.Material 2.1
import QtGraphicalEffects 1.0
import "../controls" as Controls
Page{
anchors.fill: parent
header: ToolBar{
Material.background: "green"
TabButton {
id: tab1
width: parent.width/3
text: qsTr("Asset")
Image{
source: "../assets/clipboard.png"
}
onClicked: qmlfile1 = "./asset.qml"
}
TabButton {
id:tab2
width: parent.width/3
text: qsTr("Issue")
Image{
source: "../assets/wrench.png"
}
onClicked: qmlfile1 = "./issue.qml"
}
TabButton {
width: parent.width/3
id: tab3
text: qsTr("Log")
Image{
source: "../assets/cogs.png"
}
onClicked: qmlfile1 = "./log.qml"
}
}
Rectangle{
id: loader1
Loader{
width: pageApp.width
source: qmlfile1
}
Component.onCompleted: {
console.log(loader1.height)
console.log(pageApp.height)
console.log(tabBarApp.height)
}
}
}
The solution was to add row layout and each tab button gets
Layout.fillHeight: true
Layout.fillWidth: true
which fills the tabs out to occupy all space it needs
import QtQuick 2.7
import QtQuick.Layouts 1.3
import QtQuick.Controls 2.1
import QtQuick.Controls.Styles 1.4
import QtQuick.Controls.Material 2.1
import QtGraphicalEffects 1.0
import "../controls" as Controls
Page{
anchors.fill: parent
header: ToolBar{
Material.background: "green"
RowLayout {
anchors.fill: parent
TabButton {
id: tab1
width: parent.width/3
text: qsTr("Asset")
Layout.fillHeight: true
Layout.fillWidth: true
Image{
source: "../assets/clipboard.png"
Layout.alignment: Qt.AlignLeft
}
onClicked: qmlfile1 = "./asset.qml"
}
TabButton {
id:tab2
width: parent.width/3
Layout.fillHeight: true
Layout.fillWidth: true
text: qsTr("Issue")
Image{
source: "../assets/wrench.png"
Layout.alignment: Qt.AlignLeft
}
onClicked: qmlfile1 = "./issue.qml"
}
TabButton {
width: parent.width/3
Layout.fillHeight: true
Layout.fillWidth: true
id: tab3
text: qsTr("Log")
Image{
source: "../assets/cogs.png"
Layout.alignment: Qt.AlignLeft
}
onClicked: qmlfile1 = "./log.qml"
}
}
}
// Add a Loader to load different samples.
// The sample Qml files can be found in the Samples folder
Rectangle{
id: loader1
Loader{
width: pageApp.width
source: qmlfile1
}
Component.onCompleted: {
console.log(loader1.height)
console.log(pageApp.height)
console.log(tabBarApp.height)
}
}
}
I'm trying to figure out a way to layout items proportionally by specifying a kind of weight for each item. For example the way Android does their layouts.
The way I'm trying to achieve it is like so:
import QtQuick 2.10
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
GridLayout {
columns: 4
width: 640
height: 480
Rectangle {
color: "red"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.columnSpan: 1
}
Rectangle {
color: "#80000000"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.columnSpan: 2
}
Rectangle {
color: "blue"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.columnSpan: 1
}
}
I would expect the width of the middle rectangle to be the sum of the other two rectangles, but instead they are all equal widths.
Using relational bindings on the Layout attached properties seems to always lead to weird binding loops. I know I could just use a Row instead with relational bindings, but I'd prefer to use Layouts if possible.
EDIT
This seems to work the way I want it to, but I don't know why it works. It behaves as if the preferredWidth value is the weight of the item.
import QtQuick 2.10
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
RowLayout {
width: 640
height: 480
Rectangle {
color: "red"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
Rectangle {
color: "#80000000"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 2
}
Rectangle {
color: "blue"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
}
Not sure if intentional or not but Layout.preferredWidth (or Layout.preferredHeight for ColumnLayouts) can be used as a "weight". Things break when also specifying Layout.minimumWidth, but I don't think it makes much sense to be specify minimum dimensions when trying to implement layouts in terms of weights anyways.
import QtQuick 2.10
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
RowLayout {
width: 640
height: 480
Rectangle {
color: "red"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
Rectangle {
color: "#80000000"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 2
}
Rectangle {
color: "blue"
Layout.fillHeight: true
Layout.fillWidth: true
Layout.preferredWidth: 1
}
}