While Creating Cocos Sharp Project With PCL Xamarin.Forms it gives the game layer in mid of screen how I can set it to full screen of mobile? I am mention below the steps which I am followed.
Step 1 Creating Project
Step 2 Output run on android device
Are you planning to use Landscape or Portrait?
Did you change the ScreenOrientation?
If so, you may need to change the value of the desiredWidth and desiredHeight
Related
I have used "https://github.com/steelkiwi/cropiwa" library for Image editing functionality for xamarin Android Application,
Currently I am struggling with feature where image needs to zoom when touched with in square box which is placed on the image.
Can some one help on this?
I used this library for Xamarin.Android to get zoom and editing:
https://github.com/NAXAM/Android-Image-Cropper
Also you feel free to bind any native library.
I am using 24x24 pixels icons in my xamarin forms UWP project, but not getting good clarity when it comes in UI. For Android, I am using 4 set of icons for different devices and 3 set for IOS. How many sets of icons are needed for UWP and what is the resolution for those icons?
How many sets of icons are needed for UWP and what is the resolution for those icons?
Every app has an icon/logo that represents it, and that icon appears in multiple locations in the Windows shell:
The title bar of your app window
The app list in the start menu
The taskbar and task manager
Your app's tiles
Your app's splash screen
In the Microsoft Store
We have detailed article that specifically for icons that represent the app itself. please check this link and use the suitable size icon.
I am using storyboard for Designing screens i cant able to set autolayout for 3.5inch and 4 inch screen.
You can check WWDC 2014 video 401 - What's New in XCode 6. http://devstreaming.apple.com/videos/wwdc/2014/401xxfkzfrjyb93/401/401_sd_whats_new_in_xcode_6.mov?dl=1
You can select a view from storyboard and then use preview option to see device specific UI and add specific constraints.
There are samples to show how to aceess front camera of android devices using android sdk.Is there any way to do the same using flex hero sdk
Yes, although I'm not sure which version of the AIR SDK that was added to. Some method somewhere returns an array, and the first item is the back camera and the second item is the front camera.
If I were to guess, I'd say that you use the Camera class.. This blog post should give you more information.
i am new to Nokia Qt and having just started to develop App. I want to set Landscape Orientation & Full Screen mode for my App.
Any Help??
Thanks..
you will need symbian api to be included in the code in snippets
if you are using Qt creator
see this file
http://wiki.forum.nokia.com/index.php/CS001517_-_Lock_application_orientation_in_Qt_for_Symbian
hope it helps!!!