I was trying to write a QT application inherit from QMainWindow class.
I use Qt's ui to write a menubar with three Action:Open Close Exit.
The configuration of each Action looks same, but the last one just disappear.
By the way, the generated ui_mainwindow.h is:
class Ui_MainWindow
{
public:
QAction *actionOpen;
QAction *actionClose;
QAction *actionExit;
QWidget *centralWidget;
QHBoxLayout *horizontalLayout;
QTextBrowser *textBrowser;
QMenuBar *menuBar;
QMenu *menuFile_2;
QToolBar *mainToolBar;
QStatusBar *statusBar;
void setupUi(QMainWindow *MainWindow)
{
if (MainWindow->objectName().isEmpty())
MainWindow->setObjectName(QStringLiteral("MainWindow"));
MainWindow->resize(400, 300);
actionOpen = new QAction(MainWindow);
actionOpen->setObjectName(QStringLiteral("actionOpen"));
actionClose = new QAction(MainWindow);
actionClose->setObjectName(QStringLiteral("actionClose"));
actionExit = new QAction(MainWindow);
actionExit->setObjectName(QStringLiteral("actionExit"));
centralWidget = new QWidget(MainWindow);
centralWidget->setObjectName(QStringLiteral("centralWidget"));
horizontalLayout = new QHBoxLayout(centralWidget);
horizontalLayout->setSpacing(6);
horizontalLayout->setContentsMargins(11, 11, 11, 11);
horizontalLayout->setObjectName(QStringLiteral("horizontalLayout"));
textBrowser = new QTextBrowser(centralWidget);
textBrowser->setObjectName(QStringLiteral("textBrowser"));
horizontalLayout->addWidget(textBrowser);
MainWindow->setCentralWidget(centralWidget);
menuBar = new QMenuBar(MainWindow);
menuBar->setObjectName(QStringLiteral("menuBar"));
menuBar->setGeometry(QRect(0, 0, 400, 22));
menuFile_2 = new QMenu(menuBar);
menuFile_2->setObjectName(QStringLiteral("menuFile_2"));
MainWindow->setMenuBar(menuBar);
mainToolBar = new QToolBar(MainWindow);
mainToolBar->setObjectName(QStringLiteral("mainToolBar"));
MainWindow->addToolBar(Qt::TopToolBarArea, mainToolBar);
statusBar = new QStatusBar(MainWindow);
statusBar->setObjectName(QStringLiteral("statusBar"));
MainWindow->setStatusBar(statusBar);
menuBar->addAction(menuFile_2->menuAction());
menuFile_2->addAction(actionOpen);
menuFile_2->addAction(actionClose);
menuFile_2->addAction(actionExit);
retranslateUi(MainWindow);
QMetaObject::connectSlotsByName(MainWindow);
} // setupUi
void retranslateUi(QMainWindow *MainWindow)
{
MainWindow->setWindowTitle(QApplication::translate("MainWindow", "MainWindow", Q_NULLPTR));
actionOpen->setText(QApplication::translate("MainWindow", "Open", Q_NULLPTR));
actionOpen->setShortcut(QApplication::translate("MainWindow", "Alt+0", Q_NULLPTR));
actionClose->setText(QApplication::translate("MainWindow", "Close", Q_NULLPTR));
actionClose->setShortcut(QApplication::translate("MainWindow", "Alt+C", Q_NULLPTR));
actionExit->setText(QApplication::translate("MainWindow", "Exit", Q_NULLPTR));
menuFile_2->setTitle(QApplication::translate("MainWindow", "File", Q_NULLPTR));
} // retranslateUi
};
Related
I have created a QLineEdit and few QPushButtons in the mainwindow ui and I set there size to (100,100).
If I resize the the window I would like to reize the buttons and a text box at runtime.
you should use layout
For Example look this :
QWidget *window = new QWidget;
QPushButton *button1 = new QPushButton("One");
QPushButton *button2 = new QPushButton("Two");
QPushButton *button3 = new QPushButton("Three");
QPushButton *button4 = new QPushButton("Four");
QPushButton *button5 = new QPushButton("Five");
QGridLayout *layout = new QGridLayout(window);
layout->addWidget(button1, 0, 0);
layout->addWidget(button2, 0, 1);
layout->addWidget(button3, 1, 0, 1, 2);
layout->addWidget(button4, 2, 0);
layout->addWidget(button5, 2, 1);
window->show();
I'm making a UI, as shown in the figure.
For the four buttons in the middle (ops_area), I used QVBoxLayout to manage them. I used resize() to set the size of the buttons, but the size of the buttons did not change.
...
btn_add_model_to_selectedModels_area_ = new QPushButton(">", this);
btn_add_model_to_selectedModels_area_->resize(40, 30);
btn_add_model_to_selectedModels_area_->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
btn_add_all_models_to_selectedModels_area_ = new QPushButton(">>", this);
btn_add_all_models_to_selectedModels_area_->resize(40, 30);
btn_delete_model_from_selectedModels_area_ = new QPushButton("<", this);
btn_delete_model_from_selectedModels_area_->resize(40, 30);
btn_delete_all_models_from_selectedModels_area_ = new QPushButton("<<", this);
btn_delete_all_models_from_selectedModels_area_->resize(40, 30);
...
QHBoxLayout *hLayout = new QHBoxLayout(this);
QHBoxLayout *modelLibrary_load_delete_btn_area_ = new QHBoxLayout(this);
QHBoxLayout *selectedModels_confirm_cancel_btn_area_ = new QHBoxLayout(this);
QVBoxLayout *modelLibrary_area = new QVBoxLayout(this);
QVBoxLayout *ops_area = new QVBoxLayout(this);
...
ops_area->addStretch(0);
ops_area->addWidget(btn_add_model_to_selectedModels_area_);
ops_area->addWidget(btn_add_all_models_to_selectedModels_area_);
ops_area->addWidget(btn_delete_model_from_selectedModels_area_);
ops_area->addWidget(btn_delete_all_models_from_selectedModels_area_);
ops_area->addStretch(0);
What is the correct way to make a fixed size button? How can I fixed it?
I'm trying to use QGraphicsView with QOpenGLWidget in a MainWindow:
Exactly:
My QMainWindow contains a few layouts and widget. Also a QGraphicsView (class graphicsView inherits from QGraphicsView).
In a "second" step i create a QGraphicsScene and add a openglwidget (class OpenGLControl inherits from QOpenGLWidget). In OpenGLControl I only set the backround for testing my application (glClearColor ...).
Now my request, when I change the size of mainWindow, i want to change the size of QGraphicsView, QGraphicsScene and QOpenGLWidget, too. I try a resizeEvent in graphicsView, but it didn't work.
Implementation of mainwindow (.cpp):
#include "mainwindow.h"
#include "openglcontrol.h"
#include "graphicsview.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
{
createLayout();
createScene();
}
void MainWindow::createLayout()
{
view = new graphicsView;
kosGrid = new QGridLayout;
xKoord = new QLineEdit;
yKoord = new QLineEdit;
zKoord = new QLineEdit;
drawButton = new QPushButton("Draw Point");
clearButton = new QPushButton("Clear");
KoordLabel = new QLabel("Koordinaten");
xLabel = new QLabel("X:");
yLabel = new QLabel("Y: ");
zLabel = new QLabel("Z: ");
controlBox = new QVBoxLayout;
controlBox->addStretch(1);
controlBox->addWidget(KoordLabel);
xhBox = new QHBoxLayout;
xhBox->addWidget(xLabel);
xhBox->addWidget(xKoord);
controlBox->addLayout(xhBox);
yhBox = new QHBoxLayout;
yhBox->addWidget(yLabel);
yhBox->addWidget(yKoord);
controlBox->addLayout(yhBox);
zhBox = new QHBoxLayout;
zhBox->addWidget(zLabel);
zhBox->addWidget(zKoord);
controlBox->addLayout(zhBox);
controlBox->addWidget(drawButton);
controlBox->addWidget(clearButton);
xKoord->setFixedWidth(50);
yKoord->setFixedWidth(50);
zKoord->setFixedWidth(50);
drawButton->setSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed);
xKoord->setSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed);
yKoord->setSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed);
zKoord->setSizePolicy(QSizePolicy::Fixed,QSizePolicy::Fixed);
hBox = new QHBoxLayout;
hBox->addLayout(controlBox);
hBox->addWidget(view);
mainLayout = new QWidget;
mainLayout->setLayout(hBox);
setCentralWidget(mainLayout);
}
void MainWindow::createScene()
{
scene = new QGraphicsScene(this);
qsurface = new QSurfaceFormat;
qsurface->setRenderableType(QSurfaceFormat::OpenGL);
qsurface->setProfile(QSurfaceFormat::CoreProfile);
qsurface->setVersion(3,3);
oglwidget = new OpenGLControl;
oglwidget->setFormat(*qsurface);
oglwidget->
//oglwidget->resize(10,10);
scene->addWidget(oglwidget);
view->setScene(scene);
}
and my attempt for the resizeEvent:
void graphicsView::resizeEvent(QResizeEvent *event)
{
if(scene())
scene()->setSceneRect(QRect(QPoint(0,0), event->size()));
QGraphicsView::resizeEvent(event);
}
at last a screenshot of the (resized) mainWindow (the QOpenGLWidget (blue background) is smaller than the QGraphicsView)
mainWindow with QOpenGLWidget
Is there a SIGNAL I can use ? Or can anybody help me on another way ?
Thank You
I have a QPushButton that will open new window on clicked.
void showNewWindow()
{
PopupWindow *popup = new PopupWindow();
popup->show();
}
And PopupWindow is declared as following:
class PopupWindow : public QWidget {
Q_OBJECT
public:
PopupWindow(QWidget* parent);
void setContent(QString content) { this->content = content; }
QString getContent() { return content; }
private:
QString content;
private slots:
void handleContinue();
void handleRunToEnd();
};
Then I implement a its constructor:
PopupWindow::PopupWindow(QWidget *parent):QWidget(parent)
{
QHBoxLayout *hlayout = new QHBoxLayout();
QWidget *buttonWidget = new QWidget();
QPushButton *btnContinue = new QPushButton();
btnContinue->setText("Continue");
QPushButton *btnRunEnd = new QPushButton();
btnRunEnd->setText("Run till completion");
buttonWidget->setLayout(hlayout);
hlayout->addWidget(btnContinue);
hlayout->addWidget(btnRunEnd);
connect(btnContinue,SIGNAL(clicked()), this, SLOT(handleContinue()));
connect(btnRunEnd,SIGNAL(clicked()), this, SLOT(handleRunToEnd()));
QTextEdit *html = new QTextEdit();
html->setReadOnly(true);
html->setText("AAAA");
QVBoxLayout *layout = new QVBoxLayout();
this->setLayout(layout);
layout->addWidget(html);
layout->addWidget(buttonWidget);
}
My problem: whenever I click on the "Continue" or "Run till completion" buttons on Popup Window. The app crashed. I could see the error as following:
QApplication: Object event filter cannot be in a different thread.
QApplication: Object event filter cannot be in a different thread.
QApplication: Object event filter cannot be in a different thread.
QWidget::repaint: Recursive repaint detected
Please, help me to resolve this.
I use QCheckBox in QTableWidgetCell
QWidget *widget = new QWidget();
QCheckBox *checkBox = new QCheckBox();
QHBoxLayout *layout = new QHBoxLayout(widget);
layout->addWidget(checkBox);
layout->setAlignment(Qt::AlignCenter);
layout->setContentsMargins(0, 0, 0, 0);
widget->setLayout(layout);
table->setCellWidget(0, 0, widget);
How can I change cell background?
The code:
widget->setStyleSheet("background-color: red");
works fine but you need to set the style for every container widget you add to your table:
So in order to see the change you need the following code:
QWidget *widget = new QWidget();
widget->setStyleSheet("background-color: red");
QCheckBox *checkBox = new QCheckBox();
QHBoxLayout *layout = new QHBoxLayout(widget);
layout->addWidget(checkBox);
layout->setAlignment(Qt::AlignCenter);
layout->setContentsMargins(0, 0, 0, 0);
widget->setLayout(layout);
QWidget *widget2 = new QWidget();
widget2->setStyleSheet("background-color: red");
QCheckBox *checkBox2 = new QCheckBox();
QHBoxLayout *layout2 = new QHBoxLayout(widget2);
layout2->addWidget(checkBox2);
layout2->setAlignment(Qt::AlignCenter);
layout2->setContentsMargins(0, 0, 0, 0);
widget2->setLayout(layout);
ui->tableWidget->setCellWidget(0, 0, widget);
ui->tableWidget->setCellWidget(0, 1, widget2);
And the result will be:
You should try this:
checkBox->setStyleSheet("background-color: red;");
If you want to specify it more generally, write the classtype in the CSS to indicate which class in the hierarchy should handle the flag. This could look something like this then:
QWidget { background-color: red; }
If you want to change cell background, not a widget, use setBackground() method:
QCheckBox *checkBox = new QCheckBox("example");
QWidget *widget = new QWidget();
QHBoxLayout *layout = new QHBoxLayout(widget);
layout->addWidget(checkBox);
layout->setAlignment(Qt::AlignCenter);
layout->setContentsMargins(0, 0, 0, 0);
widget->setLayout(layout);
ui->tableWidget_2->setCellWidget(0,0,widget);
ui->tableWidget_2->item(0, 0)->setBackground(Qt::red);//this line should be
In this case all your cell will be red (without white lines around checkbox).