Dispatching actions in Redux while using Apollo Client causes Apollo client to reset query - redux

I have a Component that is a TypeAhead. When the user enters the component page Apollo pulls an initial query of 5 players that is used for the typeahead. Ideally i would like to skip this initial query but thats another thing entirely. So the query is filled with 5 players. Player1 to Player5, When i start typing in the typeahead searching for Player10, I select Player10 and it dispatches an action to make it the currently selected Player. However after I trigger an onBlur or leave the box, Apollo dispatches a Redux action of APOLLO_QUERY_RESULT_CLIENT which sets all the typeAhead back to Player1 to Player5 my initial query instead of having it set correctly to Player10. How do you prevent that APOLLO_QUERY_RESULT_CLIENT from dispatching as it dispatches anytime i dispatch an action that i created myself.
class TypeAhead extends Component {
constructor() {
super();
this.state = {
value: ''
};
}
renderInputComponent = (inputProps) => {
let {selectedSuggestion} = this.props;
return (
<div className="inputContainer">
<img className="type-ahead__image" alt="" src={getImageURL(selectedSuggestion.id)} />
<TextField floatingLabelText="Search Player" {...inputProps} />
</div>
)
}
onChange = (event, { newValue }) => {
this.setState({
value: newValue
});
};
shouldRenderSuggestions(value) {
return value.trim().length > MIN_SEARCH_LENGTH;
}
onSuggestionsFetchRequested = ({ value }) => {
// debugger;
if(/^[a-z .,-]+$/i.test(value)) {
this.props.data.refetch({name: value});
}
};
onSuggestionsClearRequested = () => {
// debugger;
// this.setState({
// suggestions: []
// });
// this.props.data.Players = [];
};
onBlur = () => {
if (this.state.value.toLowerCase() === this.props.data.Players[0].name.toLowerCase()) {
let suggestion = this.props.data.Players[0];
this.props.onSuggestionSelected(null, { suggestion });
}
}
render() {
console.log(this.props.data.Players)
let suggestions = this.props.data.Players || [];
let { onSuggestionSelected } = this.props;
let { value } = this.state;
let inputProps = {
value,
onChange: this.onChange,
onBlur: this.onBlur
};
return (
<div>
<Autosuggest
suggestions={suggestions}
onSuggestionsFetchRequested={this.onSuggestionsFetchRequested}
onSuggestionsClearRequested={this.onSuggestionsClearRequested}
getSuggestionValue={getSuggestionValue}
renderSuggestion={renderSuggestion}
shouldRenderSuggestions={this.shouldRenderSuggestions}
onSuggestionSelected={onSuggestionSelected}
renderInputComponent={this.renderInputComponent}
inputProps={inputProps}
/>
</div>
);
}
}
const mapStateToProps = (state) => {
return {
selectedSuggestion: state.selectedSuggestion
}
}
const mapDispatchToProps = (dispatch) => {
return {
onSuggestionSelected(event, {suggestion}) {
dispatch(actions.selectSuggestion(suggestion));
// dispatching action causes apollo to requery and pull inital query causing issues.
},
onSuggestionUnselected() {
dispatch(actions.unselectSuggestion());
}
}
}
const TypeAheadWithData = graphql(TypeAheadQuery, {
options: ({ name }) => ({ variables: { name } })
})(TypeAhead);
const TypeAheadWithDataAndState = connect(mapStateToProps, mapDispatchToProps)(TypeAheadWithData);
export default TypeAheadWithDataAndState;

const TypeAheadWithData = graphql(TypeAheadQuery, {
options: ({ name }) => ({ variables: { name } })
})(TypeAhead);
Whenever the name prop changes, the query will be run again. It is very likely that you reset the name just before the query is run again.
If this is not the case, you can know why the graphql container is refetching by debugging the networkStatus. You also need to add options: { notifyOnNetworkStatusChange: true }

Related

React useState() hook returns initial value [duplicate]

I am trying to learn hooks and the useState method has made me confused. I am assigning an initial value to a state in the form of an array. The set method in useState is not working for me, both with and without the spread syntax.
I have made an API on another PC that I am calling and fetching the data which I want to set into the state.
Here is my code:
<div id="root"></div>
<script type="text/babel" defer>
// import React, { useState, useEffect } from "react";
// import ReactDOM from "react-dom";
const { useState, useEffect } = React; // web-browser variant
const StateSelector = () => {
const initialValue = [
{
category: "",
photo: "",
description: "",
id: 0,
name: "",
rating: 0
}
];
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
// const response = await fetch("http://192.168.1.164:5000/movies/display");
// const json = await response.json();
// const result = json.data.result;
const result = [
{
category: "cat1",
description: "desc1",
id: "1546514491119",
name: "randomname2",
photo: null,
rating: "3"
},
{
category: "cat2",
description: "desc1",
id: "1546837819818",
name: "randomname1",
rating: "5"
}
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies);
} catch (e) {
console.error(e);
}
})();
}, []);
return <p>hello</p>;
};
const rootElement = document.getElementById("root");
ReactDOM.render(<StateSelector />, rootElement);
</script>
<script src="https://unpkg.com/#babel/standalone#7/babel.min.js"></script>
<script src="https://unpkg.com/react#17/umd/react.production.min.js"></script>
<script src="https://unpkg.com/react-dom#17/umd/react-dom.production.min.js"></script>
Neither setMovies(result) nor setMovies(...result) works.
I expect the result variable to be pushed into the movies array.
Much like .setState() in class components created by extending React.Component or React.PureComponent, the state update using the updater provided by useState hook is also asynchronous, and will not be reflected immediately.
Also, the main issue here is not just the asynchronous nature but the fact that state values are used by functions based on their current closures, and state updates will reflect in the next re-render by which the existing closures are not affected, but new ones are created. Now in the current state, the values within hooks are obtained by existing closures, and when a re-render happens, the closures are updated based on whether the function is recreated again or not.
Even if you add a setTimeout the function, though the timeout will run after some time by which the re-render would have happened, the setTimeout will still use the value from its previous closure and not the updated one.
setMovies(result);
console.log(movies) // movies here will not be updated
If you want to perform an action on state update, you need to use the useEffect hook, much like using componentDidUpdate in class components since the setter returned by useState doesn't have a callback pattern
useEffect(() => {
// action on update of movies
}, [movies]);
As far as the syntax to update state is concerned, setMovies(result) will replace the previous movies value in the state with those available from the async request.
However, if you want to merge the response with the previously existing values, you must use the callback syntax of state updation along with the correct use of spread syntax like
setMovies(prevMovies => ([...prevMovies, ...result]));
Additional details to the previous answer:
While React's setState is asynchronous (both classes and hooks), and it's tempting to use that fact to explain the observed behavior, it is not the reason why it happens.
TLDR: The reason is a closure scope around an immutable const value.
Solutions:
read the value in render function (not inside nested functions):
useEffect(() => { setMovies(result) }, [])
console.log(movies)
add the variable into dependencies (and use the react-hooks/exhaustive-deps eslint rule):
useEffect(() => { setMovies(result) }, [])
useEffect(() => { console.log(movies) }, [movies])
use a temporary variable:
useEffect(() => {
const newMovies = result
console.log(newMovies)
setMovies(newMovies)
}, [])
use a mutable reference (if we don't need a state and only want to remember the value - updating a ref doesn't trigger re-render):
const moviesRef = useRef(initialValue)
useEffect(() => {
moviesRef.current = result
console.log(moviesRef.current)
}, [])
Explanation why it happens:
If async was the only reason, it would be possible to await setState().
However, both props and state are assumed to be unchanging during 1 render.
Treat this.state as if it were immutable.
With hooks, this assumption is enhanced by using constant values with the const keyword:
const [state, setState] = useState('initial')
The value might be different between 2 renders, but remains a constant inside the render itself and inside any closures (functions that live longer even after render is finished, e.g. useEffect, event handlers, inside any Promise or setTimeout).
Consider following fake, but synchronous, React-like implementation:
// sync implementation:
let internalState
let renderAgain
const setState = (updateFn) => {
internalState = updateFn(internalState)
renderAgain()
}
const useState = (defaultState) => {
if (!internalState) {
internalState = defaultState
}
return [internalState, setState]
}
const render = (component, node) => {
const {html, handleClick} = component()
node.innerHTML = html
renderAgain = () => render(component, node)
return handleClick
}
// test:
const MyComponent = () => {
const [x, setX] = useState(1)
console.log('in render:', x) // ✅
const handleClick = () => {
setX(current => current + 1)
console.log('in handler/effect/Promise/setTimeout:', x) // ❌ NOT updated
}
return {
html: `<button>${x}</button>`,
handleClick
}
}
const triggerClick = render(MyComponent, document.getElementById('root'))
triggerClick()
triggerClick()
triggerClick()
<div id="root"></div>
I know that there are already very good answers. But I want to give another idea how to solve the same issue, and access the latest 'movie' state, using my module react-useStateRef.
As you understand by using React state you can render the page every time the state change. But by using React ref, you can always get the latest values.
So the module react-useStateRef let you use state's and ref's together. It's backward compatible with React.useState, so you can just replace the import statement
const { useEffect } = React
import { useState } from 'react-usestateref'
const [movies, setMovies] = useState(initialValue);
useEffect(() => {
(async function() {
try {
const result = [
{
id: "1546514491119",
},
];
console.log("result =", result);
setMovies(result);
console.log("movies =", movies.current); // will give you the latest results
} catch (e) {
console.error(e);
}
})();
}, []);
More information:
react-usestsateref
I just finished a rewrite with useReducer, following #kentcdobs article (ref below) which really gave me a solid result that suffers not one bit from these closure problems.
See: https://kentcdodds.com/blog/how-to-use-react-context-effectively
I condensed his readable boilerplate to my preferred level of DRYness -- reading his sandbox implementation will show you how it actually works.
import React from 'react'
// ref: https://kentcdodds.com/blog/how-to-use-react-context-effectively
const ApplicationDispatch = React.createContext()
const ApplicationContext = React.createContext()
function stateReducer(state, action) {
if (state.hasOwnProperty(action.type)) {
return { ...state, [action.type]: state[action.type] = action.newValue };
}
throw new Error(`Unhandled action type: ${action.type}`);
}
const initialState = {
keyCode: '',
testCode: '',
testMode: false,
phoneNumber: '',
resultCode: null,
mobileInfo: '',
configName: '',
appConfig: {},
};
function DispatchProvider({ children }) {
const [state, dispatch] = React.useReducer(stateReducer, initialState);
return (
<ApplicationDispatch.Provider value={dispatch}>
<ApplicationContext.Provider value={state}>
{children}
</ApplicationContext.Provider>
</ApplicationDispatch.Provider>
)
}
function useDispatchable(stateName) {
const context = React.useContext(ApplicationContext);
const dispatch = React.useContext(ApplicationDispatch);
return [context[stateName], newValue => dispatch({ type: stateName, newValue })];
}
function useKeyCode() { return useDispatchable('keyCode'); }
function useTestCode() { return useDispatchable('testCode'); }
function useTestMode() { return useDispatchable('testMode'); }
function usePhoneNumber() { return useDispatchable('phoneNumber'); }
function useResultCode() { return useDispatchable('resultCode'); }
function useMobileInfo() { return useDispatchable('mobileInfo'); }
function useConfigName() { return useDispatchable('configName'); }
function useAppConfig() { return useDispatchable('appConfig'); }
export {
DispatchProvider,
useKeyCode,
useTestCode,
useTestMode,
usePhoneNumber,
useResultCode,
useMobileInfo,
useConfigName,
useAppConfig,
}
With a usage similar to this:
import { useHistory } from "react-router-dom";
// https://react-bootstrap.github.io/components/alerts
import { Container, Row } from 'react-bootstrap';
import { useAppConfig, useKeyCode, usePhoneNumber } from '../../ApplicationDispatchProvider';
import { ControlSet } from '../../components/control-set';
import { keypadClass } from '../../utils/style-utils';
import { MaskedEntry } from '../../components/masked-entry';
import { Messaging } from '../../components/messaging';
import { SimpleKeypad, HandleKeyPress, ALT_ID } from '../../components/simple-keypad';
export const AltIdPage = () => {
const history = useHistory();
const [keyCode, setKeyCode] = useKeyCode();
const [phoneNumber, setPhoneNumber] = usePhoneNumber();
const [appConfig, setAppConfig] = useAppConfig();
const keyPressed = btn => {
const maxLen = appConfig.phoneNumberEntry.entryLen;
const newValue = HandleKeyPress(btn, phoneNumber).slice(0, maxLen);
setPhoneNumber(newValue);
}
const doSubmit = () => {
history.push('s');
}
const disableBtns = phoneNumber.length < appConfig.phoneNumberEntry.entryLen;
return (
<Container fluid className="text-center">
<Row>
<Messaging {...{ msgColors: appConfig.pageColors, msgLines: appConfig.entryMsgs.altIdMsgs }} />
</Row>
<Row>
<MaskedEntry {...{ ...appConfig.phoneNumberEntry, entryColors: appConfig.pageColors, entryLine: phoneNumber }} />
</Row>
<Row>
<SimpleKeypad {...{ keyboardName: ALT_ID, themeName: appConfig.keyTheme, keyPressed, styleClass: keypadClass }} />
</Row>
<Row>
<ControlSet {...{ btnColors: appConfig.buttonColors, disabled: disableBtns, btns: [{ text: 'Submit', click: doSubmit }] }} />
</Row>
</Container>
);
};
AltIdPage.propTypes = {};
Now everything persists smoothly everywhere across all my pages
React's useEffect has its own state/lifecycle. It's related to mutation of state, and it will not update the state until the effect is destroyed.
Just pass a single argument in parameters state or leave it a black array and it will work perfectly.
React.useEffect(() => {
console.log("effect");
(async () => {
try {
let result = await fetch("/query/countries");
const res = await result.json();
let result1 = await fetch("/query/projects");
const res1 = await result1.json();
let result11 = await fetch("/query/regions");
const res11 = await result11.json();
setData({
countries: res,
projects: res1,
regions: res11
});
} catch {}
})(data)
}, [setData])
# or use this
useEffect(() => {
(async () => {
try {
await Promise.all([
fetch("/query/countries").then((response) => response.json()),
fetch("/query/projects").then((response) => response.json()),
fetch("/query/regions").then((response) => response.json())
]).then(([country, project, region]) => {
// console.log(country, project, region);
setData({
countries: country,
projects: project,
regions: region
});
})
} catch {
console.log("data fetch error")
}
})()
}, [setData]);
Alternatively, you can try React.useRef() for instant change in the React hook.
const movies = React.useRef(null);
useEffect(() => {
movies.current='values';
console.log(movies.current)
}, [])
The closure is not the only reason.
Based on the source code of useState (simplified below). Seems to me the value is never assigned right away.
What happens is that an update action is queued when you invoke setValue. And after the schedule kicks in and only when you get to the next render, these update action then is applied to that state.
Which means even we don't have closure issue, react version of useState is not going to give you the new value right away. The new value doesn't even exist until next render.
function useState(initialState) {
let hook;
...
let baseState = hook.memoizedState;
if (hook.queue.pending) {
let firstUpdate = hook.queue.pending.next;
do {
const action = firstUpdate.action;
baseState = action(baseState); // setValue HERE
firstUpdate = firstUpdate.next;
} while (firstUpdate !== hook.queue.pending);
hook.queue.pending = null;
}
hook.memoizedState = baseState;
return [baseState, dispatchAction.bind(null, hook.queue)];
}
function dispatchAction(queue, action) {
const update = {
action,
next: null
};
if (queue.pending === null) {
update.next = update;
} else {
update.next = queue.pending.next;
queue.pending.next = update;
}
queue.pending = update;
isMount = false;
workInProgressHook = fiber.memoizedState;
schedule();
}
There's also an article explaining the above in the similar way, https://dev.to/adamklein/we-don-t-know-how-react-state-hook-works-1lp8
I too was stuck with the same problem. As other answers above have clarified the error here, which is that useState is asynchronous and you are trying to use the value just after setState. It is not updating on the console.log() part because of the asynchronous nature of setState, it lets your further code to execute, while the value updating happens on the background. Thus you are getting the previous value. When the setState is completed on the background it will update the value and you will have access to that value on the next render.
If anyone is interested to understand this in detail. Here is a really good Conference talk on the topic.
https://www.youtube.com/watch?v=8aGhZQkoFbQ
I found this to be good. Instead of defining state (approach 1) as, example,
const initialValue = 1;
const [state,setState] = useState(initialValue)
Try this approach (approach 2),
const [state = initialValue,setState] = useState()
This resolved the rerender issue without using useEffect since we are not concerned with its internal closure approach with this case.
P.S.: If you are concerned with using old state for any use case then useState with useEffect needs to be used since it will need to have that state, so approach 1 shall be used in this situation.
If we have to update state only, then a better way can be if we use the push method to do so.
Here is my code. I want to store URLs from Firebase in state.
const [imageUrl, setImageUrl] = useState([]);
const [reload, setReload] = useState(0);
useEffect(() => {
if (reload === 4) {
downloadUrl1();
}
}, [reload]);
const downloadUrl = async () => {
setImages([]);
try {
for (let i = 0; i < images.length; i++) {
let url = await storage().ref(urls[i].path).getDownloadURL();
imageUrl.push(url);
setImageUrl([...imageUrl]);
console.log(url, 'check', urls.length, 'length', imageUrl.length);
}
}
catch (e) {
console.log(e);
}
};
const handleSubmit = async () => {
setReload(4);
await downloadUrl();
console.log(imageUrl);
console.log('post submitted');
};
This code works to put URLs in state as an array. This might also work for you.
With custom hooks from my library, you can wait for the state values to update:
useAsyncWatcher(...values):watcherFn(peekPrevValue: boolean)=>Promise - is a promise wrapper around useEffect that can wait for updates and return a new value and possibly a previous one if the optional peekPrevValue argument is set to true.
(Live Demo)
import React, { useState, useEffect, useCallback } from "react";
import { useAsyncWatcher } from "use-async-effect2";
function TestComponent(props) {
const [counter, setCounter] = useState(0);
const [text, setText] = useState("");
const textWatcher = useAsyncWatcher(text);
useEffect(() => {
setText(`Counter: ${counter}`);
}, [counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
setCounter((counter) => counter + 1);
const updatedText = await textWatcher();
console.log(updatedText);
})();
}, []);
return (
<div className="component">
<div className="caption">useAsyncEffect demo</div>
<div>{counter}</div>
<button onClick={inc}>Inc counter</button>
</div>
);
}
export default TestComponent;
useAsyncDeepState is a deep state implementation (similar to this.setState (patchObject)) whose setter can return a promise synchronized with the internal effect. If the setter is called with no arguments, it does not change the state values, but simply subscribes to state updates. In this case, you can get the state value from anywhere inside your component, since function closures are no longer a hindrance.
(Live Demo)
import React, { useCallback, useEffect } from "react";
import { useAsyncDeepState } from "use-async-effect2";
function TestComponent(props) {
const [state, setState] = useAsyncDeepState({
counter: 0,
computedCounter: 0
});
useEffect(() => {
setState(({ counter }) => ({
computedCounter: counter * 2
}));
}, [state.counter]);
const inc = useCallback(() => {
(async () => {
await new Promise((resolve) => setTimeout(resolve, 1000));
await setState(({ counter }) => ({ counter: counter + 1 }));
console.log("computedCounter=", state.computedCounter);
})();
});
return (
<div className="component">
<div className="caption">useAsyncDeepState demo</div>
<div>state.counter : {state.counter}</div>
<div>state.computedCounter : {state.computedCounter}</div>
<button onClick={() => inc()}>Inc counter</button>
</div>
);
}
var [state,setState]=useState(defaultValue)
useEffect(()=>{
var updatedState
setState(currentState=>{ // Do not change the state by get the updated state
updateState=currentState
return currentState
})
alert(updateState) // the current state.
})
Without any addtional NPM package
//...
const BackendPageListing = () => {
const [ myData, setMyData] = useState( {
id: 1,
content: "abc"
})
const myFunction = ( x ) => {
setPagenateInfo({
...myData,
content: x
})
console.log(myData) // not reflecting change immediately
let myDataNew = {...myData, content: x };
console.log(myDataNew) // Reflecting change immediately
}
return (
<>
<button onClick={()=>{ myFunction("New Content")} }>Update MyData</button>
</>
)
Not saying to do this, but it isn't hard to do what the OP asked without useEffect.
Use a promise to resolve the new state in the body of the setter function:
const getState = <T>(
setState: React.Dispatch<React.SetStateAction<T>>
): Promise<T> => {
return new Promise((resolve) => {
setState((currentState: T) => {
resolve(currentState);
return currentState;
});
});
};
And this is how you use it (example shows the comparison between count and outOfSyncCount/syncCount in the UI rendering):
const App: React.FC = () => {
const [count, setCount] = useState(0);
const [outOfSyncCount, setOutOfSyncCount] = useState(0);
const [syncCount, setSyncCount] = useState(0);
const handleOnClick = async () => {
setCount(count + 1);
// Doesn't work
setOutOfSyncCount(count);
// Works
const newCount = await getState(setCount);
setSyncCount(newCount);
};
return (
<>
<h2>Count = {count}</h2>
<h2>Synced count = {syncCount}</h2>
<h2>Out of sync count = {outOfSyncCount}</h2>
<button onClick={handleOnClick}>Increment</button>
</>
);
};
Use the Background Timer library. It solved my problem.
const timeoutId = BackgroundTimer.setTimeout(() => {
// This will be executed once after 1 seconds
// even when the application is the background
console.log('tac');
}, 1000);
// replace
return <p>hello</p>;
// with
return <p>{JSON.stringify(movies)}</p>;
Now you should see, that your code actually does work. What does not work is the console.log(movies). This is because movies points to the old state. If you move your console.log(movies) outside of useEffect, right above the return, you will see the updated movies object.

How to call a function from another component

I am using Alan AI voice assistant, so I am trying to trigger a function from another component based on the voice command.
This is the component holding the function I want to call
const CartButton: React.FC<CartButtonProps> = ({
className,
isShowing,
}) => {
const { openDrawer, setDrawerView } = useUI();
function handleCartOpen() {
setDrawerView('CART_SIDEBAR');
isShowing;
return openDrawer();
}
return (
<button
className={cn(
'flex items-center justify-center',
className
)}
onClick={handleCartOpen}
aria-label="cart-button"
>
</button>
);
};
export default CartButton;
So in the component above I want to use the handleCartOpen function in the below component
const COMMANDS = {
OPEN_CART: "open-cart",
}
export default function useAlan() {
const [alanInstance, setAlanInstance] = useState()
const openCart = useCallback(() => {
alanInstance.playText("Opening cart")
// I want to call the handleCartOpen function here
}, [alanInstance])
useEffect(() => {
window.addEventListener(COMMANDS.OPEN_CART, openCart)
return () => {
window.removeEventListener(COMMANDS.OPEN_CART, openCart)
}
}, [openCart])
useEffect(() => {
if (alanInstance != null) return
const alanBtn = require('#alan-ai/alan-sdk-web');
setAlanInstance(
alanBtn({
key: process.env.NEXT_PUBLIC_ALAN_KEY,
rootEl: document.getElementById("alan-btn"),
onCommand: ({ command, payload }) => {
window.dispatchEvent(new CustomEvent(command, { detail: payload }))
}
}));
}, []);
}
So in the openCart Callback, i want to trigger the handleCartOpen function which is in the first component

Pass React.Context to Nextjs after ComponentDidMount?

I have an issue where I have a simple React.Context that's populated after all the components mount. The problem is that because it happens after mount, nextjs does not see this data on initial render, and so there's noticeable flicker.
Here's the simple component that sets the Context:
export const SetTableOfContents = (props: { item: TableOfContentsItem }) => {
const toc = useContext(TableOfContentsContext);
useEffect(() => {
// Updates the React.Context after the component mount
// (since useEffects run after mount)
toc.setItem(props.item);
}, [props.item, toc]);
return null;
};
Here's the React.Context. It uses React state to store the TOC items.
export const TableOfContentsProvider = (props: {
children?: React.ReactNode;
}) => {
const [items, setItems] = useState<TableOfContents["items"]>([]);
const value = useMemo(() => {
return {
items,
setItem(item: TableOfContentsItem) {
setItems((items) => items.concat(item));
},
};
}, [items]);
return (
<TableOfContentsContext.Provider value={value}>
{props.children}
</TableOfContentsContext.Provider>
);
};
Currently, it is not possible to set the React.Context before mount because React gives a warning---Cannot update state while render.
The only workaround I can think of is to use something other than React.state for the React.Context state---that way the component can update it any time it wants. But then the problem with that approach is that Context Consumers would no longer know that the items changed (because updates live outside the React lifecycle)!
So how to get the initial React.Context into the initial SSR render?
const items = [];
export const TableOfContentsProvider = (props: {
children?: React.ReactNode;
}) => {
const value = useMemo(() => {
return {
items,
setItem(item: TableOfContentsItem) {
items[item.index] = item;
},
};
// this dep never changes.
// when you call this function, values never change
}, [items]);
return (
<TableOfContentsContext.Provider value={value}>
{props.children}
</TableOfContentsContext.Provider>
);
};
Here's what I ended up doing:
render the app in getStaticProps using renderToString
use useRef for state in the Context instead of useState
the reason for doing this is because renderToString renders only the initial state. So if you update the Context using useState, it won't capture subsequent renders
update the Context on component initialization for the reason mentioned above
pass the Context an "escape hatch"---a function we can call to get the state calculated on the initial render
Yes, the whole thing seems like a giant hack! :-) I'm not sure if React.Context plays well with SSR :(
export const TableOfContentsProvider = (props: {
initialItems?: TableOfContentsItem[];
setItemsForSSR?: (items: TableOfContentsItem[]) => void;
children?: React.ReactNode;
}) => {
// use useRef for the reasons mentioned above
const items = useRef(props.initialItems || []);
// Client still needs to see updates, so that's what this is for
const [count, setCount] = useState(0);
const { setItemsForSSR } = props;
const setterValue = useMemo(
() => ({
setItem(item: TableOfContentsItem) {
if (!items.current.find((x) => x.id === item.id)) {
items.current.push(item);
items.current.sort((a, b) => a.index - b.index);
setCount((count) => count + 1);
setItemsForSSR?.(items.current);
}
},
}),
[setItemsForSSR]
);
const stateValue = useMemo(() => ({ items: items.current, count }), [count]);
return (
<TableOfContentsSetterContext.Provider value={setterValue}>
<TableOfContentsStateContext.Provider value={stateValue}>
{props.children}
</TableOfContentsStateContext.Provider>
</TableOfContentsSetterContext.Provider>
);
};
interface TableOfContentsSetterWorkerProps {
item: TableOfContentsItem;
setItem: (item: TableOfContentsItem) => void;
}
export class TableOfContentsSetterWorker extends React.Component<
TableOfContentsSetterWorkerProps,
{}
> {
constructor(props: TableOfContentsSetterWorkerProps) {
super(props);
// Need to do this on init otherwise renderToString won't record it
props.setItem(props.item);
}
render() {
return null;
}
}
/**
* Usage: use this as a child component when the parent needs to set the TOC.
*
* Exists so that a component can set the TOC without triggering
* an unnecessary render on itself.
*/
export function TableOfContentsSetter(props: { item: TableOfContentsItem }) {
const { setItem } = useContext(TableOfContentsSetterContext);
return <TableOfContentsSetterWorker item={props.item} setItem={setItem} />;
export const getStaticProps = async () => {
let initialTableOfContents: TableOfContentsItem[] = [];
const getItems = (items: TableOfContentsItem[]) => {
initialTableOfContents = [...items];
};
const app = () => (
<TableOfContentsProvider setItemsForSSR={getItems}>
<AppArticles />
</TableOfContentsProvider>
);
renderToString(app());
return {
props: {
initialTableOfContents,
},
};
};

redux not picking up an object dispatched via actions

I created a rootSaga in sagas.js as
function* fetchStuff(action) {
try {
yield put({type: 'INCREMENT'})
yield call(delay, 1000)
yield put({type: 'DECREMENT'})
const highlights = yield call(API.getStuff, action.data.myObject);
} catch (e) {
yield put({type: 'FETCH_STUFF_FAILED', message: e});
}
}
export default function* rootSaga() {
yield takeEvery('INIT_LOAD', fetchStuff);
}
I am calling the INIT_LOAD after thirdParty.method:
class myClass extends Component {
constructor(props) {
super(props);
}
componentDidMount() {
this.load();
}
load = () => {
this.init = () => {
this.myObject = thirdParty.method(event => {
const action = {
type: 'INIT_LOAD',
payload: {
myObject: this.myObject
}
};
store.dispatch(action);
});
};
this.init();
};
render() {
return (
<div id="render-here" />
);
}
Passing the this.myObject in the action that is dispatched does not trigger the saga. If I change the action payload to a string, like the following, the saga is triggered.
const action = {
type: 'INIT_LOAD',
payload: {
myObject: 'this.myObject'
}
};
Why am I unable to pass this.myObject but a string is ok?
UPDATE: It is not a saga issue. I replicated the same issue with just plain redux. The rootReducer as
export default function rootReducer(state = initialState, action) {
switch (action.type) {
case 'INIT_LOAD':
return Object.assign({}, state, { myObject: action.payload.myObject });
default:
return state;
}
}
As I mentioned in the comment below, assigning it to an object Obj does not change the issue
let Obj = {};
...
load = () => {
this.init = () => {
Obj.myObject = thirdParty.method(event => {
const action = {
type: 'INIT_LOAD',
payload: {
myObj: Obj
}
};
store.dispatch(action);
});
};
this.init();
};
UPDATE2
I cleaned the code up & simply dispatched an action in the component that triggers the saga. Inside the saga is where I do the init(). I ran into another issue where the object that I was trying to save in the redux store has active socket sessions (which were given me cross-domain issues). Although I didn't solve my original problem, not storing a socket object made my problem go away.

Dynamic Children Injection and Redux Binding

We are trying to inject dynamic children into a react app that is using React-Redux and Redux, and are experiencing an issue with the binding on the children props. I've distilled the problem into the following example code (JSFiddle). The issue is that the original rendered element updates just fine, but the dynamically injected portion does not. The strange thing is that the update is picked up in the redux store, and is fed to the props correctly.
const initialState = {
renderProperty: "Red Fish",
getChildrenProperty: "Blue Fish",
}
function MainReducer(state = initialState, action) {
switch (action.type) {
case 'PROBLEM_CHILD_INSIDE_RENDER':
return Object.assign({}, state, {
renderProperty: action.mutatedProperty
})
case 'PROBLEM_CHILD_INSIDE_GET_CHILDREN':
return Object.assign({}, state, {
getChildrenProperty: action.mutatedProperty
})
default:
return state
}
}
const store = Redux.createStore(MainReducer);
function mapStateToProps(state) {
return {
renderProperty : state.renderProperty,
getChildrenProperty : state.getChildrenProperty
}
}
function mapDispatchToProps(dispatch) {
return {
actions: Redux.bindActionCreators(actionCreators, dispatch)
};
}
class ProblemChild extends React.Component {
constructor() {
super();
this.childrenInjected = false;
this.state = {children: null};
}
/**
* Add children in setDynamicChildren() versus within render()
*/
componentDidMount() {
this.setDynamicChildren();
}
setDynamicChildren() {
this.setState({
children: this.getChildren()
});
}
getChildren() {
var me = this;
console.log(this);
return (
<div>
<br/>
<button style={{marginBottom: '10px'}}
onClick={me._handleGetChildrenAction.bind(me)} >UI State Change Action for prop in getChildren()</button>
<br/>
<span>prop in getChildren(): <b>{me.props.getChildrenProperty}</b></span>
</div>
)
}
render() {
var me = this,
childrenInjected = me.childrenInjected;
console.log(this.props);
if(me.state.children && !me.childrenInjected) {
return (
<div >
<button style={{marginBottom: '10px'}}
onClick={me._handleRenderAction.bind(me)} > UI State Change Action for prop in render()</button>
<br/>
<span>prop in render(): <b>{me.props.renderProperty}</b></span>
<br/>
{this.state.children} <br/>
</div>
)
}
else {
return (
<div>placeholder, yo</div>
)
}
}
_handleRenderAction() {
var me = this;
store.dispatch(actionForPropInsideRender('One Fish!'));
}
_handleGetChildrenAction() {
var me = this;
store.dispatch(actionForPropInsideGetChildren('Two Fish!'));
}
}
ProblemChild = ReactRedux.connect(mapStateToProps,mapDispatchToProps)(ProblemChild);
function actionForPropInsideRender(mutatedProperty) {
return {
type: 'PROBLEM_CHILD_INSIDE_RENDER',
mutatedProperty
}
}
function actionForPropInsideGetChildren(mutatedProperty) {
return {
type: 'PROBLEM_CHILD_INSIDE_GET_CHILDREN',
mutatedProperty
}
}
const actionCreators = {actionCreatorForPropInsideRender, actionCreatorForPropInsideGetChildren};
function actionCreatorForPropInsideRender(state, mutatedProperty) {
let newState = state.setIn(['uiState', 'renderProperty'], mutatedProperty),
nodeValue;
nodeValue = newState.getIn(['uiState', 'renderProperty']);
return newState;
}
function actionCreatorForPropInsideGetChildren(state, mutatedProperty) {
let newState = state.setIn(['uiState', 'getChildrenProperty'], mutatedProperty),
nodeValue;
nodeValue = newState.getIn(['uiState', 'getChildrenProperty']);
return newState;
}
ReactDOM.render(
<div>
<ReactRedux.Provider store={store}>
<ProblemChild />
</ReactRedux.Provider>
</div>,
document.getElementById('container')
);
setDynamicChildren() {
this.setState({
children: this.getChildren()
});
}
Is there a reason your intermixing redux state and local class state changes? From my experience this is asking for weird behaviour. I would swap this.setState for this.props.dispatch(action...) to update the redux store state. Do you still have issues when the complete state is now in redux? Otherwise a snapshot of redux dev tools state changes would be helpful in these cases.

Resources