Adding TabButton dynamically to TabBar in QML - qt

I am trying to add a tabButton to TabBar dynamically on pressing a button but i have spent a lot of time searching but i am not getting how to add, below is the code which i am working on :
MyTabButton.qml
import QtQuick 2.4
import QtQuick.Controls 2.2
Item
{
property int BtnWidth:0
property int BtnHeight:0
property string BtnText: ""
property bool isChecked : false
TabButton
{
id:tabBtn
text:BtnText
width:BtnWidth
height:BtnHeight
}
}
MainForm.qml
import QtQuick 2.4
import QtQuick.Controls 2.2
Rectangle
{
Button
{
id:button
width:100
height:100
anchors.top:parent.top
text:qStr("Add")
onClicked{
//How to add logic here to add tab in below tabBar.
}
}
TabBar
{
id:tabBar
anchors.top:button.bottom
width:500
height:500
}
}

Example:
import QtQuick 2.7
import QtQuick.Controls 2.0
ApplicationWindow {
id: window
width: 360
height: 630
visible: true
header: TabBar {
id: tabBar
}
Component {
id: tabButton
TabButton { }
}
Button {
text: "Add"
anchors.centerIn: parent
onClicked: {
var tab = tabButton.createObject(tabBar, {text: "Tab " + tabBar.count})
tabBar.addItem(tab)
}
}
}

You need to have something like a Component that is a TabButton. Your file MyTabButton.qml won't result in a TabButton, but instead an Item containing a TabButton, but with this, your TabBar does not know what to do.
So your file will need to have TabButton as root element
//MyTabButton.qml
import QtQuick 2.4
import QtQuick.Controls 2.2
TabButton
{
id: tabBtn
// customize as you like
}
Then you create a Component of this in your file where you want to use it. (e.g. main.qml)
import QtQuick 2.4
import QtQuick.Controls 2.0
ApplicationWindow {
width: 800
height: 600
visible: true
TabBar {
id: tabBar
width: 800
height: 50
}
// The component is like a factory for MyTabButtons now.
// Use myTabButton.createObject(parent, jsobject-with-property-assignments) to create instances.
Component {
id: myTabButton
MyTabButton {
/// EDIT ACCORDING TO YOUR COMMENTS ***
Connections {
target: tabBar
onCurrentIndexChanged: doSomething()
}
/// EDIT OVER
}
}
Button {
anchors.centerIn: parent
// Create a object out of the component, and add it to the container
onClicked: tabBar.addItem(myTabButton.createObject(tabBar /*, { object to set properties }*/))
}
}

TabBar inherits Container, which has addItem().

Try it in Window
Row {
anchors.fill: parent
TabBar {
id: tabBar
currentIndex: 0
width: parent.width - addButton.width
TabButton { text: "TabButton" }
}
Component {
id: tabButton
TabButton { text: "TabButton" }
}
Button {
id: addButton
text: "+"
flat: true
onClicked: {
tabBar.addItem(tabButton.createObject(tabBar))
console.log("added:", tabBar.itemAt(tabBar.count - 1))
}
}
}

Related

How to open a dialog from a MenuBar QML

I'm trying to open a "About" dialog from the menubar.
I have a MainMenuBar.qml that looks like this:
import QtQuick 2.12
import './dialogs'
Labs.MenuBar {
// Various menus omitted
AboutDialog {
id: about_dialog
}
Labs.Menu {
title: qsTr('&Help')
Labs.MenuItem {
text: qsTr('&About')
onTriggered: about_dialog.open()
}
}
}
And my AboutDialog.qml:
import QtQuick.Controls 2.13
import QtQuick.Layouts 1.13
Dialog {
title: qsTr('id_about')
width: 500
height: 350
standardButtons: Dialog.Ok
Page {
anchors.fill: parent
header: RowLayout {
Image {
Layout.margins: 16
source: "../ic_home.png"
}
}
Label {
anchors.fill: parent
anchors.margins: 32
wrapMode: Text.WordWrap
text: qsTr("Hello world")
}
}
}
When clicking "About" I get:
/src/MainMenuBar.qml: QML Dialog: cannot find any window to open popup in.
I suppose that happens because I am opening it from the menubar and not from a window - is that possible? What should I do?
Nevermind, I figured it out.
AboutDialog.qml shouldn't be declared in MainMenuBar.qml, should be declared in main.qml instead.
MainMenuBar.qml
import QtQuick 2.12
import './dialogs'
Labs.MenuBar {
// Various menus omitted
Labs.Menu {
title: qsTr('&Help')
Labs.MenuItem {
text: qsTr('&About')
onTriggered: about_dialog.open()
}
}
}
main.qml
Item {
MainMenuBar { }
AboutDialog {
id: about_dialog
}
}

Load SwipeView pages dynamically

I have created the following MWE (Qt 5.13.0):
import QtQuick 2.0
import QtQuick.Window 2.2
import QtQuick.Controls 2.3
ApplicationWindow
{
property int itemsNo: 3;
id: window
visible: true
width: 480
height: 480
SwipeView
{
anchors.fill: parent;
id: theSwipeView;
Loader
{
sourceComponent: theSingleComp;
Component
{
id: theSingleComp;
Page
{
Text
{
text: "The single one";
}
}
}
}
Repeater
{
model: itemsNo;
Loader
{
sourceComponent: theMultiComp;
Component
{
id: theMultiComp;
Page
{
Text
{
text: "The multi one " +
(theSwipeView.currentIndex - 1);
}
}
}
}
}
}
}
In my program, I have an unique component (theSingleComp) and multiple components behind him (theMultiComp). As for now, I need to implement the following functionality:
In case the model used for theMultiComp has only 1 item, display only this item and not the theSingleComp. In case the are more theMultiComp items, display it like now. It seems to me that there is no possibility for this to work if I keep the items defined statically. But on the other hand, I don't know how to do this dynamically, since there is a case in which one of the components should not be displayed at all. I tried an approach like this:
sourceComponent: (itemsNo > 1) ? theSingleComp : null;
But then the page for this null component is still created.
Your problem is that Loader is an Item and SwipeView creates a page for it even if it doesn't have a source component.
To solve this problem you can use Repeater instead with a model of 1 (or 0 to disable it). Repeater is also an Item but it has some special code under the hood to be ignored by containers.
import QtQuick 2.0
import QtQuick.Window 2.2
import QtQuick.Controls 2.3
ApplicationWindow
{
id: window
property int itemsNo: 0
visible: true
width: 480
height: 480
SwipeView {
id: theSwipeView
anchors.fill: parent
Repeater {
model: window.itemsNo > 1 ? 1 : 0
Page {
Text {
text: "The single one"
}
}
}
Repeater {
model: window.itemsNo
Page {
Text {
text: "The multi one " + model.index
}
}
}
}
}
(I've simplified your code to remove the explicit Components and the Loaders)
I have come up with the following solution but I am not happy with it. It's very hacky and the user can see how the page index changes.
import QtQuick 2.0
import QtQuick.Window 2.2
import QtQuick.Controls 2.3
ApplicationWindow
{
property int itemsNo: 2;
id: window
visible: true
width: 480
height: 480
SwipeView
{
anchors.fill: parent;
id: theSwipeView;
Component.onCompleted:
{
if (itemsNo > 1)
insertItem(0, theSingleComp);
set0IndexTimer.start();
}
Timer
{
id: set0IndexTimer;
interval: 1;
running: false;
repeat: false;
onTriggered: theSwipeView.setCurrentIndex(0);
}
onCurrentIndexChanged: console.log("page: ", currentIndex);
Repeater
{
model: itemsNo;
Loader
{
sourceComponent: theMultiComp;
Component
{
id: theMultiComp;
Page
{
Text
{
text: "The multi one " + theSwipeView.currentIndex;
}
}
}
}
}
}
Item
{
id: theSingleComp;
Page
{
Text
{
text: "The single one";
}
}
}
}
I am still seeking some other examples.

How to draw an element over following items in QML layouts

I'm working on a DatePicker control for QtQuick.Controls 2.0 I have problem on drawing popup calendar over other page items. does anyone help me on this ?
Component Screenshot
My DatePicker source code:
import QtQuick 2.0
import QtQuick.Controls 2.0
import QtQuick.Controls 1.4 as OldControls
Rectangle {
id: root
width: childrenRect.width
height: childrenRect.height
clip: true
property bool expanded: false
property bool enabled: true
property alias selectedDate: cal.selectedDate
MouseArea {
height: expanded ? txt.height + cal.height : txt.height
width: expanded ? Math.max(txt.width, cal.width) : txt.width
hoverEnabled: true
enabled: root.enabled
onHoveredChanged: {
expanded = root.enabled && containsMouse
}
TextField {
id: txt
enabled: root.enabled
text: cal.selectedDate
inputMask: "0000-00-00"
}
OldControls.Calendar {
id: cal
anchors.top: txt.bottom
anchors.left: txt.left
visible: expanded
}
}
}
and here is my DatePicker usage in page:
import QtQuick 2.0
import QtQuick.Layouts 1.0
import QtQuick.Controls 2.2
import "./Components"
Item {
anchors.fill: parent
GridLayout {
columns: 2
Text { text: qsTr("Date Filter: ") }
DatePicker {}
Text { text: qsTr("name filter: ") }
TextField {}
}
}

how to load child1.qml page on to main.qml page calling from another_child.qml page

In my MyHeader.qml cannot load the MyChild2.qml. How to load child qml page on to mmain.qml page calling from another child qml page as shown below.
TestProject Folder
qml Folder
Main.qml
MyChild1.qml
mainui Folder
MyHeader.qml
MyChild2.qml
import QtQuick 2.10
import QtQuick.Controls 2.2
import "."
// Main.qml
ApplicationWindow {
id: rootApp
Loader {
id: loaderPage
anchors.fill: parent
}
MyChild1 {
}
}
// MyChild1.qml
import QtQuick 2.10
import QtQuick.Controls 2.2
import "."
Page {
id: myItem1
anchors.fill: parent
MyHeader {
anchors.top: parent.top
}
}
// MyChild2.qml
import QtQuick 2.10
import QtQuick.Controls 2.2
import "."
Page {
id: myItem2
anchors.fill: parent
Rectangle {
anchors.fill: parent
color: "#000000"
}
}
// MyHeader.qml
import QtQuick 2.10
import QtQuick.Controls 2.2
import "."
Rectangle {
id: myHeader
width: parent.width
height: dp(30)
color: "lightblue"
Text {
id: loadQML
text: "Load QML"
color: "#000000"
font.pixelSize: dp(20)
MouseArea {
anchors.fill: parent
onClicked: {
myItem1.visible = false
loaderPage.source = "MyChild2.qml"
loaderPage.Top
}
}
}
}
Using the Loader and Connection I am getting Cannot assign to non-existent property "onPageChanged"
import QtQuick 2.10
import "mainui"
ApplicationWindow {
id: rootApp
signal pageChanged(int page);
Loader {
id:rootLoader
anchors.fill: parent
source: "mainui/Page1.qml"
Connections {
target: rootLoader.item
onPageChanged: {
switch(page)
{
case 1: rootLoader.source = "mainui/Page1.qml"; break;
case 2: rootLoader.source = "mainui/Page2.qml"; break;
}
}
}
}
} // APP
Due to scope limitation of Loader you cannot access items outside it. But you can notify the Loader to do some action. In the example below there are 2 components define a signal. The Loader connects this signal to a handler:
import QtQuick 2.9
import QtQuick.Window 2.2
Window {
id: win
width: 400
height: 400
title: "Test"
visible: true
Component {
id: page1
Rectangle {
signal pageChanged(int page);
anchors.fill: parent
color: "orange"
Text {
anchors.centerIn: parent
text: "PAGE 1\nClick to change"
horizontalAlignment: Text.AlignHCenter
}
MouseArea {
anchors.fill: parent
onClicked: {
pageChanged(2);
}
}
}
}
Component {
id: page2
Rectangle {
signal pageChanged(int page);
anchors.fill: parent
color: "lightblue"
Text {
anchors.centerIn: parent
text: "PAGE 2\nClick to change"
horizontalAlignment: Text.AlignHCenter
}
MouseArea {
anchors.fill: parent
onClicked: {
pageChanged(1);
}
}
}
}
Loader {
id: loader
anchors.fill: parent
sourceComponent: page1
Connections {
target: loader.item
onPageChanged: {
switch(page)
{
case 1: loader.sourceComponent = page1; break;
case 2: loader.sourceComponent = page2; break;
}
}
}
}
}

QML: move to next control in form

How can I move focus from one control to next one inside QML form?
By default it works with Tab button but I need to change it to Enter.
All the control are ordered with Gridlayout with 2 columns.
I've defined a new component, TextFieldMoveOnReturn.qml
import QtQuick 2.0
import QtQuick.Controls 1.1
TextField {
Keys.onReturnPressed: nextItemInFocusChain().forceActiveFocus()
}
If you use this one instead of TextField, you get the required behaviour
edit a better solution: define a new component GridLayoutNextOnReturn.qml
import QtQuick 2.0
import QtQuick.Layouts 1.1
GridLayout {
Keys.onReturnPressed: {
for (var i = 0; i < children.length; ++i)
if (children[i].focus) {
children[i].nextItemInFocusChain().forceActiveFocus()
break
}
}
}
and use normal TextField inside - works like a charm
In order to make it more robust and flexible, you should make same behaviour
for Tab and Enter/Return keys.
Handle keyPressed event and use KeyNavigation.tab instead of nextItemInFocusChain to focus next element as follow:
import QtQuick 2.12
import QtQuick.Controls 1.12
Column {
TextField {
id: field1
KeyNavigation.tab: field2
activeFocusOnTab: true
Keys.onReturnPressed: KeyNavigation.tab.forceActiveFocus();
}
TextField {
id: field2
KeyNavigation.tab: field3
activeFocusOnTab: true
Keys.onReturnPressed: KeyNavigation.tab.forceActiveFocus();
}
TextField {
id: field3
KeyNavigation.tab: field1
activeFocusOnTab: true
Keys.onReturnPressed: KeyNavigation.tab.forceActiveFocus();
}
}
So you controlled order of focus and users can use both tab and return keys interchangeably which results better UX.
Whenever you want to change order, just change KeyNavigation.tab values :)
Note: I extremely suggest you to avoid using nextItemInFocusChain because of future changes and flexibility
You can use onEditingFinished:
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
Rectangle {
width: 400
height: 400
GridLayout {
anchors.fill: parent
columns: 2
Label {
text: "Name"
}
TextField {
onEditingFinished: addressEdit.focus = true
}
Label {
text: "Address"
}
TextField {
id: addressEdit
}
}
}
Use Keys.onReturnPressed and forceActiveFocus()
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
Rectangle {
width: 400
height: 400
GridLayout {
anchors.fill: parent
columns: 2
Label {
text: "Name"
}
TextField {
Keys.onReturnPressed: organizationEdit.forceActiveFocus()
}
Label {
text: "Organization"
}
TextField {
id: organizationEdit
Keys.onReturnPressed: addressEdit.forceActiveFocus()
}
Label {
text: "Address"
}
TextField {
id: addressEdit
}
}
}

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