Swift 3 Data to NSMutableData - encryption

i am writing an extension to decrypt my NSMutableData ,
extension NSMutableData {
func decrypt() -> NSData {
let decryptMethod = (User.sharedInstance.data?.encrypt_method)!
let key = User.sharedInstance.defaultKey()
return decrypt(methodNumber:decryptMethod , key:key )
}
func decrypt( methodNumber: Decrypter.DecryptType, key: String) -> NSData {
....
}
}
the decrypt method work is fine when i decrypt NSMutableData , but failed to decrypt Data even i cast it to NSMutableData
func xxx() -> Data {
Var encryptedData:Data = getEncData()
let dataToDecrypt = encryptedData as! NSMutableData
let data = dataToDecrypt.decrypt()
return data as Data
}
the code crash at
let data = dataToDecrypt.decrypt()
and tell me "unrecognized selector", here is the crash log
[OS_dispatch_data decrypt]: unrecognized selector sent to instance 0x157fbf0b0
seems my NSMutableData has been cast to OS_dispatch_data so cause "unrecognized selector" , what should i do to cast my Data to NSMutableData correctly ?

The key is: encryptedData.withUnsafeBytes {encryptedBytes in ... }.
Example from sunsetted documentation section:
AES encryption in CBC mode with a random IV (Swift 3+)
The iv is prefixed to the encrypted data
aesCBC128Encrypt will create a random IV and prefixed to the encrypted code.
aesCBC128Decrypt will use the prefixed IV during decryption.
Inputs are the data and key are Data objects. If an encoded form such as Base64 if required convert to and/or from in the calling method.
The key should be exactly 128-bits (16-bytes), 192-bits (24-bytes) or 256-bits (32-bytes) in length. If another key size is used an error will be thrown.
PKCS#7 padding is set by default.
This example requires Common Crypto
It is necessary to have a bridging header to the project:
#import <CommonCrypto/CommonCrypto.h>
Add the Security.framework to the project.
This is example, not production code.
enum AESError: Error {
case KeyError((String, Int))
case IVError((String, Int))
case CryptorError((String, Int))
}
// The iv is prefixed to the encrypted data
func aesCBCEncrypt(data:Data, keyData:Data) throws -> Data {
let keyLength = keyData.count
let validKeyLengths = [kCCKeySizeAES128, kCCKeySizeAES192, kCCKeySizeAES256]
if (validKeyLengths.contains(keyLength) == false) {
throw AESError.KeyError(("Invalid key length", keyLength))
}
let ivSize = kCCBlockSizeAES128;
let cryptLength = size_t(ivSize + data.count + kCCBlockSizeAES128)
var cryptData = Data(count:cryptLength)
let status = cryptData.withUnsafeMutableBytes {ivBytes in
SecRandomCopyBytes(kSecRandomDefault, kCCBlockSizeAES128, ivBytes)
}
if (status != 0) {
throw AESError.IVError(("IV generation failed", Int(status)))
}
var numBytesEncrypted :size_t = 0
let options = CCOptions(kCCOptionPKCS7Padding)
let cryptStatus = cryptData.withUnsafeMutableBytes {cryptBytes in
data.withUnsafeBytes {dataBytes in
keyData.withUnsafeBytes {keyBytes in
CCCrypt(CCOperation(kCCEncrypt),
CCAlgorithm(kCCAlgorithmAES),
options,
keyBytes, keyLength,
cryptBytes,
dataBytes, data.count,
cryptBytes+kCCBlockSizeAES128, cryptLength,
&numBytesEncrypted)
}
}
}
if UInt32(cryptStatus) == UInt32(kCCSuccess) {
cryptData.count = numBytesEncrypted + ivSize
}
else {
throw AESError.CryptorError(("Encryption failed", Int(cryptStatus)))
}
return cryptData;
}
// The iv is prefixed to the encrypted data
func aesCBCDecrypt(data:Data, keyData:Data) throws -> Data? {
let keyLength = keyData.count
let validKeyLengths = [kCCKeySizeAES128, kCCKeySizeAES192, kCCKeySizeAES256]
if (validKeyLengths.contains(keyLength) == false) {
throw AESError.KeyError(("Invalid key length", keyLength))
}
let ivSize = kCCBlockSizeAES128;
let clearLength = size_t(data.count - ivSize)
var clearData = Data(count:clearLength)
var numBytesDecrypted :size_t = 0
let options = CCOptions(kCCOptionPKCS7Padding)
let cryptStatus = clearData.withUnsafeMutableBytes {cryptBytes in
data.withUnsafeBytes {dataBytes in
keyData.withUnsafeBytes {keyBytes in
CCCrypt(CCOperation(kCCDecrypt),
CCAlgorithm(kCCAlgorithmAES128),
options,
keyBytes, keyLength,
dataBytes,
dataBytes+kCCBlockSizeAES128, clearLength,
cryptBytes, clearLength,
&numBytesDecrypted)
}
}
}
if UInt32(cryptStatus) == UInt32(kCCSuccess) {
clearData.count = numBytesDecrypted
}
else {
throw AESError.CryptorError(("Decryption failed", Int(cryptStatus)))
}
return clearData;
}
Example usage:
let clearData = "clearData0123456".data(using:String.Encoding.utf8)!
let keyData = "keyData890123456".data(using:String.Encoding.utf8)!
print("clearData: \(clearData as NSData)")
print("keyData: \(keyData as NSData)")
var cryptData :Data?
do {
cryptData = try aesCBCEncrypt(data:clearData, keyData:keyData)
print("cryptData: \(cryptData! as NSData)")
}
catch (let status) {
print("Error aesCBCEncrypt: \(status)")
}
let decryptData :Data?
do {
let decryptData = try aesCBCDecrypt(data:cryptData!, keyData:keyData)
print("decryptData: \(decryptData! as NSData)")
}
catch (let status) {
print("Error aesCBCDecrypt: \(status)")
}
Example Output:
clearData: <636c6561 72446174 61303132 33343536>
keyData: <6b657944 61746138 39303132 33343536>
cryptData: <92c57393 f454d959 5a4d158f 6e1cd3e7 77986ee9 b2970f49 2bafcf1a 8ee9d51a bde49c31 d7780256 71837a61 60fa4be0>
decryptData: <636c6561 72446174 61303132 33343536>
Notes:
One typical problem with CBC mode example code is that it leaves the creation and sharing of the random IV to the user. This example includes generation of the IV, prefixed the encrypted data and uses the prefixed IV during decryption. This frees the casual user from the details that are necessary for CBC mode.
For security the encrypted data also should have authentication, this example code does not provide that in order to be small and allow better interoperability for other platforms.
Also missing is key derivation of the key from a password, it is suggested that PBKDF2 be used is text passwords are used as keying material.
For robust production ready multi-platform encryption code see RNCryptor.
Apple documentation: withUnsafeBytes.
Declaration
func withUnsafeBytes<T, Result>(of arg: inout T, _ body: (UnsafeRawBufferPointer) throws -> Result) rethrows -> Result
Parameters
arg
An instance to temporarily access through a raw buffer pointer.
body
A closure that takes a raw buffer pointer to the bytes of arg as its sole argument. If the closure has a return value, that value is also used as the return value of the withUnsafeBytes(of:_:) function. The buffer pointer argument is valid only for the duration of the closure’s execution.
Discussion
The buffer pointer argument to the body closure provides a collection interface to the raw bytes of arg. The buffer is the size of the instance passed as arg and does not include any remote storage.

Related

How to use sync skcipher in linux kernel?

I want to use sync encryption in linux kernel (since the code is run in interrupt context, which cannot sleep). Under /proc/crypto, there are several candidates which is marked sync, like __gcm(aes), __ctr(aes), __xts(aes). I tried to use this code example in kernel crypto API documentation, but get error when trying to allocate tfm using crypto_alloc_req. The code is as below:
static int test_skcipher(void)
{
struct crypto_skcipher *tfm = NULL;
struct skcipher_request *req = NULL;
u8 *data = NULL;
const size_t datasize = 512; /* data size in bytes */
struct scatterlist sg;
DECLARE_CRYPTO_WAIT(wait);
u8 iv[16]; /* AES-256-XTS takes a 16-byte IV */
u8 key[64]; /* AES-256-XTS takes a 64-byte key */
int err;
/*
* Allocate a tfm (a transformation object) and set the key.
*
* In real-world use, a tfm and key are typically used for many
* encryption/decryption operations. But in this example, we'll just do a
* single encryption operation with it (which is not very efficient).
*/
tfm = crypto_alloc_skcipher("__xts(aes)", 0, 0);
if (IS_ERR(tfm)) {
pr_err("Error allocating xts(aes) handle: %ld\n", PTR_ERR(tfm));
return PTR_ERR(tfm);
}
get_random_bytes(key, sizeof(key));
err = crypto_skcipher_setkey(tfm, key, sizeof(key));
if (err) {
pr_err("Error setting key: %d\n", err);
goto out;
}
/* Allocate a request object */
req = skcipher_request_alloc(tfm, GFP_KERNEL);
if (!req) {
err = -ENOMEM;
goto out;
}
/* Prepare the input data */
data = kmalloc(datasize, GFP_KERNEL);
if (!data) {
err = -ENOMEM;
goto out;
}
get_random_bytes(data, datasize);
/* Initialize the IV */
get_random_bytes(iv, sizeof(iv));
/*
* Encrypt the data in-place.
*
* For simplicity, in this example we wait for the request to complete
* before proceeding, even if the underlying implementation is asynchronous.
*
* To decrypt instead of encrypt, just change crypto_skcipher_encrypt() to
* crypto_skcipher_decrypt().
*/
sg_init_one(&sg, data, datasize);
skcipher_request_set_callback(req, CRYPTO_TFM_REQ_MAY_BACKLOG |
CRYPTO_TFM_REQ_MAY_SLEEP,
crypto_req_done, &wait);
skcipher_request_set_crypt(req, &sg, &sg, datasize, iv);
err = crypto_wait_req(crypto_skcipher_encrypt(req), &wait);
if (err) {
pr_err("Error encrypting data: %d\n", err);
goto out;
}
pr_debug("Encryption was successful\n");
out:
crypto_free_skcipher(tfm);
skcipher_request_free(req);
kfree(data);
return err;
}
This code is basically the same as the document, only replacing xts(aes) with __xts(aes). I have already checked that __xts(aes) appears in /proc/crypto, but it seems kernel cannot find the corresponding algorithm. Is there any other documentation about how to use sync skcipher inside linux kernel? A working code example will be appreciated.
Today I have spent a lot of time on the same issue and during my "No-Straightforward-Documentation-Blues". I found your almost-the-same story here and without any reply (omg....). Thus, if you are still facing this problem, I hope it will be helpful.
GCM is about an AEAD cipher operation mode and this operation mode also reflects into linux/crypto. The transformations done by using skcipher is not suitable for GCM. AEAD does much more than just encrypt/decrypt data. It is capable of authenticating. So skcipher cannot "see" ciphers working under GCM mode, because it does not know how to handle them. So if you try to get a transformation handle for GCM by using skcipher, it will say "gc what?! gc who?!!". It is clearer now, because I also was considering that skcipher was about a meta data transformation stuff, but it is not. There is another "tfm" (poorly documented, btw) that can attend us.
Linux crypto api offers struct crypto_aead. The crypto_aead has all its correspondent convenience functions that skcipher has. In general it is almost the "same". However, it is necessary taking into consideration the particularities of GCM and how it is organized into crypto_aead stuff. Anyway, it is not so arcane (if you already know some aspects of the concepts behind of AEAD/GCM and I am taking into consideration that you know). Take a look:
int do_aes_gcm_min_sample(void) {
struct crypto_aead *tfm = NULL;
struct aead_request *req = NULL;
u8 *buffer = NULL;
size_t buffer_size = TEST_DATA_SIZE;
u8 *bp = NULL, *bp_end = NULL;
struct scatterlist sg = { 0 };
DECLARE_CRYPTO_WAIT(wait);
// INFO(Rafael): The majority of AES/GCM implementation uses 12 bytes iv (crypto_aead_ivsize()
// returned this, so for this reason I am using this "magic" value here.)
u8 iv[12] = { 0 };
u8 key[32] = { 0 }; // INFO(Rafael): The version of AES is defined by the size (in bytes) of the
// informed key. So, here we are using AES-256.
int err = -1;
tfm = crypto_alloc_aead("gcm(aes)", 0, 0);
if (IS_ERR(tfm)) {
err = PTR_ERR(tfm);
pr_err("AES/GCM min sample: crypto_alloc_aead() has failed: %d.\n", err);
goto do_aes_gcm_min_sample_epilogue;
}
// INFO(Rafael): Telling to api how many bytes will compound our MAC (a.k.a tag etc [etc no!...]).
err = crypto_aead_setauthsize(tfm, AES_GCM_TAG_SIZE);
if (err != 0) {
pr_err("AES/GCM min sample: crypto_aead_setauthsize() has failed: %d.\n", err);
goto do_aes_gcm_min_sample_epilogue;
}
// WARN(Rafael): In practice it could come from a `KDF(weak_usr_password)` stuff.
// Never ever use directly the "key" informed by the user.
// It demolishes the good will of any crypto algorithm on
// doing good encryption. Let's value hard work of cryptographers on
// seeking to create state of the art ciphers ;), please!
// So, I am only getting the key from a csprng that is a thing
// near to what an alleged good KDF is able to do with a weak password
// or at least must do.
get_random_bytes(key, sizeof(key));
err = crypto_aead_setkey(tfm, key, sizeof(key));
if (err != 0) {
pr_err("AES/GCM min sample: crypto_aead_setkey() has failed: %d.\n", err);
goto do_aes_gcm_min_sample_epilogue;
}
req = aead_request_alloc(tfm, GFP_KERNEL);
if (req == NULL) {
err = -ENOMEM;
pr_err("AES/GCM min sample: aead_request_alloc() has failed.\n");
goto do_aes_gcm_min_sample_epilogue;
}
req->assoclen = 0; // INFO(Rafael): No associated data, just reinforcing it.
// Anyway, when you want to also authenticated
// plain data (a.k.a AAD, associated data) you
// must indicate the size in bytes of the
// aad here and prepend your plaintext with
// aad.
get_random_bytes(iv, sizeof(iv));
// INFO(Rafael): The AES/GCM encryption primitive will also spit at the end of
// the encrypted buffer the n bytes asked tags generated by GHASH.
// Since we are using the same buffer for output stuff, this buffer
// must be able to fit the input and ***also*** the result.
buffer_size = TEST_DATA_SIZE + AES_GCM_TAG_SIZE;
buffer = kmalloc(buffer_size, GFP_KERNEL);
if (buffer == NULL) {
err = -ENOMEM;
pr_err("AES/GCM min sample: kmalloc() has failed.\n");
goto do_aes_gcm_min_sample_epilogue;
}
// INFO(Rafael): Copying the one block input...
memcpy(buffer, TEST_DATA, TEST_DATA_SIZE);
bp = buffer;
bp_end = bp + TEST_DATA_SIZE;
// INFO(Rafael): Currently buffer contains only the one dummy test block. Right?...
pr_info("Original data: ");
while (bp != bp_end) {
pr_info("%c\n", isprint(*bp) ? *bp : '.');
bp++;
}
// INFO(Rafael): ...however our scattterlist must be initialised
// by indicating the whole allocated buffer segment (including room
// for the tag). Because it will also output data, got it?
sg_init_one(&sg, buffer, buffer_size);
aead_request_set_callback(req, CRYPTO_TFM_REQ_MAY_BACKLOG |
CRYPTO_TFM_REQ_MAY_SLEEP, crypto_req_done, &wait);
// INFO(Rafael): Thus, for ***encrypting*** our input buffer is
// `TEST_DATA_SIZE == buffer_size - AES_GCM_TAG_SIZE`,
// since
// `buffer_size == TEST_DATA_SIZE + AES_GCM_TAG_SIZE`.
aead_request_set_crypt(req, &sg, &sg, buffer_size - AES_GCM_TAG_SIZE, iv);
err = crypto_wait_req(crypto_aead_encrypt(req), &wait);
if (err != 0) {
pr_err("AES/GCM min sample: error when encrypting data: %d.\n", err);
goto do_aes_gcm_min_sample_epilogue;
}
// INFO(Rafael): If aad would be also passed it would prepend the cryptogram.
// req-assoclen give you the clue of traverse or even skip it.
pr_info("Cryptogram: ");
// INFO(Rafael): Now buffer contains the authenticated cryptogram. I meant <cryptogram><MAC>.
// Here the intention is only print the cryptogram.
bp = buffer;
bp_end = bp + buffer_size - AES_GCM_TAG_SIZE;
while (bp != bp_end) {
pr_info("%c\n", isprint(*bp) ? *bp : '.');
bp++;
}
pr_info("Authentication tag: ");
// INFO(Rafael): Since bp is already pointing to the first byte of what should be the tag, let's only moving
// AES_GCM_TAG_SIZE bytes ahead the end marker of the output buffer.
bp_end += AES_GCM_TAG_SIZE;
while (bp != bp_end) {
pr_info("%c\n", isprint(*bp) ? *bp : '.');
bp++;
}
// INFO(Rafael): I hate incomplete samples, so let's decrypt, too.
// Decrypting with GCM involves checking if the tag informed at the end of cryptogram,
// is really the same of the on-the-fly calculated by GHASH. Thus, when decrypting the
// is necesary to indicate the cryptogram and ***also*** the tag, so here its size is
// expressed by buffer_size.
aead_request_set_crypt(req, &sg, &sg, buffer_size, iv);
// INFO(Rafael): What about testing if GCM is really detecting tampered data?
// Give it a try by uncomment all or even one of the following three lines.
//key[sizeof(key) >> 1] += 1;
//buffer[buffer_size >> 1] += 1;
//buffer[buffer_size - AES_GCM_TAG_SIZE + 1] += 1; // INFO(Rafael): Bit flipping MAC.
// INFO(Rafael): For the context of this sample, it would not be necessary. Anyway, we want to test
// corrupted key cases.
err = crypto_aead_setkey(tfm, key, sizeof(key));
if (err != 0) {
pr_err("AES/GCM min sample: crypto_aead_setkey() has failed: %d.\n", err);
goto do_aes_gcm_min_sample_epilogue;
}
err = crypto_wait_req(crypto_aead_decrypt(req), &wait);
if (err != 0) {
pr_err("AES/GCM min sample: Error when decrypting data, it seems tampered. "
"Ask for a retransmission or verify your key.\n");
goto do_aes_gcm_min_sample_epilogue;
}
// INFO(Rafael): If aad would be also passed it would prepend the plaintext.
// req->assoclen give you the clues of how to traverse or even
// skipping it. But even skipped it must be passed by the
// decryption routine. Because it also authenticates the whole
// buffer, got it?
pr_info("Authenticated plaintext: ");
bp = buffer;
bp_end = bp + buffer_size - AES_GCM_TAG_SIZE; // INFO(Rafael): It will not reallocate the buffer so, let's exclude the MAC.
// Due to it maybe should be good to ensure a buffer_size multiple of four.
// It would keep this simpler. Anyway you can apply a more sophisticated
// padding technique, but for this sample I think it express the main idea.
while (bp != bp_end) {
pr_info("%c\n", isprint(*bp) ? *bp : '.');
bp++;
}
do_aes_gcm_min_sample_epilogue:
if (req != NULL) {
aead_request_free(req);
}
if (tfm != NULL) {
crypto_free_aead(tfm);
}
if (buffer != NULL) {
kfree(buffer);
}
return err;
}
If you want to test quickly, you can clone this sample repo here.
I also have tried to run this code on kernel 4.4.14 (it has needed some minor workarounds, it seems fine, but I did not tested it a lot). For the sake of brevity I will not comment what I done but if you are interested feel free on cloning the repo and grasp into those "hacks". But the code is only a sample, much more must be done to deliver a good crypto there, avoid copying and pasting, please.

How to use FMDB on the generic iOS device instead of simulator?

I've created an app using Swift3 and Xcode8, and using FMDB as my database, when it runs on the simulator it can get the data from data.db,but when it runs on the generic device (which is my phone), there's no data in the tableView, also could't insert records. I added data.db into my project, but when I changed records on simulator, records in data.db didn't change, but I printed the path, it pointed to simulator folder, database in that folder will changed along the modify in simulator and that folder's path changes almost every time. I'm so confused, is that because I didn't connected to my database in fact?
Here's the Utility.Swift which holds common and often reused function
import UIKit
class Utility: NSObject {
class func getPath(_ fileName: String) -> String {
let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask)[0]
let fileURL = documentsURL.appendingPathComponent(fileName)
print(fileURL.path)
return fileURL.path
}
class func copyFile(_ fileName: NSString){
let dbPath: String = getPath(fileName as String)
let fileManager = FileManager.default
if !fileManager.fileExists(atPath: dbPath) {
let documentsURL = Bundle.main.resourceURL
let fromPath = documentsURL!.appendingPathComponent(fileName as String)
var error : NSError?
do {
try fileManager.copyItem(atPath: fromPath.path, toPath: dbPath)
}
catch let error1 as NSError {
error = error1
}
let alert: UIAlertView = UIAlertView()
if (error != nil) {
alert.title = "Error Occured"
alert.message = error?.localizedDescription
}
else {
alert.title = "Successfully Copy"
alert.message = "Your database copy successfully"
}
alert.delegate = nil
alert.addButton(withTitle: "Ok")
alert.show()
}
}
class func invokeAlertMethod(_ strTitle: NSString, strBody: NSString, delegate: AnyObject?) {
let alert: UIAlertView = UIAlertView()
alert.message = strBody as String
alert.title = strTitle as String
alert.delegate = delegate
alert.addButton(withTitle: "Ok")
alert.show()
}
}
and StudentDataBase.swift contains Query languages
import UIKit
let sharedInstance = StudentDataBase()
class StudentDataBase : NSObject {
var database: FMDatabase? = nil
class func getInstance() -> StudentDataBase{
if((sharedInstance.database) == nil)
{
sharedInstance.database = FMDatabase(path: Utility.getPath("data.db"))
}
return sharedInstance
}
func addStuData(_ student: Student) -> Bool{
sharedInstance.database!.open()
let isInserted = sharedInstance.database!.executeUpdate("INSERT INTO [Student info] (StudentID, FirstName, LastName, PhoneNumber) VALUES (?, ?, ?, ?)", withArgumentsIn: [student.studentID, student.fstName, student.lstName, student.phoneNum])
sharedInstance.database!.close()
return isInserted
}
func updateStuData(_ student: Student) -> Bool {
sharedInstance.database!.open()
let isUpdated = sharedInstance.database!.executeUpdate("UPDATE [Student info] SET FirstName=?, LastName=?, PhoneNumber=? WHERE StudentID=?", withArgumentsIn: [student.fstName, student.lstName, student.phoneNum, student.studentID])
print(student)
print(isUpdated)
sharedInstance.database!.close()
return isUpdated
}
func deleteStuData(_ student: Student) -> Bool {
sharedInstance.database!.open()
let isDeleted = sharedInstance.database!.executeUpdate("DELETE FROM [Student info] WHERE StudentID=?", withArgumentsIn: [student.studentID])
sharedInstance.database!.close()
return isDeleted
}
func getAllStuData() -> [Student] {
sharedInstance.database!.open()
let resultSet: FMResultSet! = sharedInstance.database!.executeQuery("SELECT * FROM [Student info]", withArgumentsIn: nil)
var marrStudentInfo : [Student] = []
if (resultSet != nil) {
while resultSet.next() {
let student : Student = Student()
student.studentID = resultSet.string(forColumn: "StudentID")
student.fstName = resultSet.string(forColumn: "FirstName")
student.lstName = resultSet.string(forColumn: "LastName")
student.phoneNum = resultSet.string(forColumn: "PhoneNumber")
marrStudentInfo.append(student)
}
}
sharedInstance.database!.close()
return marrStudentInfo
}
}
also in AppDelegate.swift, I've written:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
Utility.copyFile("data.db")
return true
}
I'm new to Swift and FMDB, please explain and I'll try my best.Thank you very much!!!!
Edit:
After I downloaded the contents in my phone and the database is blank. And after I throwaway the error, it shows
Inserted failed:Optional("no such table: Student info")
SQLite offers good error reporting and you should avail yourself of it. So, for example, if any of these executeUpdate calls fail, you should examine the lastErrorMessage (before you close the database) so you know why it failed.
Personally, I'd suggest using executeQuery(_:values:) and executeUpdate(_:values:) rather than executeQuery(_:withArgumentsIn:) and executeUpdate(_:withArgumentsIn:) because the former methods throw errors (which shifts to a more active error handling paradigm from the more passive one in which you have to manually remember to check for errors). But regardless of how you do your error handling, do it, or else we're all guessing.
Personally, I'd suggest using Xcode's "Devices" window and download your app's bundle (see https://stackoverflow.com/a/38064225/1271826) and look at the database. I bet it's a blank database with no tables defined at all. In terms of why, it could be because you did some earlier testing and there's an old version of the database in the Documents folder. Try completely deleting the app from the device and re-running and see if that fixes it.
Other, more obscure sources of problem include filename capitalization (e.g. Data.db vs data.db). The macOS file system will often handle that gracefully because it's not (generally) case sensitive. But iOS devices are case sensitive.
But, like I said, we're flying blind until (a) you add some error handling to your code so you can see why its failing; and (b) look at the database on the device to see what it looks like.

Swift - Store Closures in Dictionary

Is it possible to store closures in dictionaries (how we could store ObjC blocks in dictionaries)? Example:
data = [String:AnyObject]()
data!["so:c0.onSelection"] = {() in
Debug.log(.Debug, message: "Hello, World!")
}
You can, but with some restrictions. First of all, function types don't inherit from AnyObject and don't share a common base class. You can have a dictionary [String: () -> Void] and [String: (String) -> Int], but they can't be stored in the same dictionary.
I also had to use a typealias to define the dictionary so that swift would parse correctly. Here's an example based off of your snippet.
typealias myClosure = () -> Void
var data: [String: myClosure]? = [String: myClosure]()
data!["so:c0.onSelection"] = {() -> Void in
Debug.log(.Debug, message: "Hello, World!")
}
I have a different approach
I create a "holder" class to hold your closures something like this:
typealias SocialDownloadImageClosure = (image : UIImage?, error: NSError?) -> ()
typealias SocialDownloadInformationClosure = (userInfo : NSDictionary?, error: NSError?) -> ()
private class ClosureHolder
{
let imageClosure:SocialDownloadImageClosure?
let infoClosure:SocialDownloadInformationClosure?
init(infoClosure:SocialDownloadInformationClosure)
{
self.infoClosure = infoClosure
}
init(imageClosure:SocialDownloadImageClosure)
{
self.imageClosure = imageClosure
}
}
then i make the dictionary like this:
var requests = Dictionary<String,ClosureHolder>()
Now to add a closure to the dictionary just do this:
self.requests["so:c0.onSelection"] = ClosureHolder(completionHandler)
Connor is correct, I did try many ways to store variables and closures in the same dictionary, but I failed and couldn't parse it out, the swift decompiler will throw the error:
"Command failed due to signal: Segmentation fault: 11" (the hell is it?!)
For example:
//This won't work
var params:[String: Any] = ["x":100, "onFoundX": {println("I found X!")}]
if var onFoundX: (()->Void) = params["onFoundX"] as? (()->Void) {
onFoundX()
}
//This should work by separate into 2 dictionaries and declare the "typealias" obviously
var params:[String: Any] = ["x":"100"}]
var events:[String: (()->Void)] = ["onFoundX": {println("I found X!")]
if var onFoundX: (()->Void) = events["onFoundX"] as? (()->Void) {
onFoundX() // "I found X!"
}
if var x = events["x"] as? String {
println(x) // 100
}
I hope Swift will allow this to happen in the future..
Cheers!
This simple example helped me understand a bit more:
//Init dictionary with types (i.e. String type for key, Closure type for value):
var myDictionary: [String: ()->(String)] = [:]
//Make a closure that matches the closure signature above and assign to variable (i.e. no parameter and returns a String):
let sayHello: () -> (String) = {
return "Hello!"
}
//Add closure to dictionary with key:
myDictionary["myFunc"] = sayHello
//Access closure by known key and call it:
myDictionary["myFunc"]!() //"Hello!"

How to access a Dictionary passed via NSNotification, using Swift

I have code that sends a notification (where serialNumber is a String):
var dataDict = Dictionary<String, String>()
dataDict["Identity"] = serialNumber
dataDict["Direction"] = "Add"
NSNotificationCenter.defaultCenter().postNotificationName("deviceActivity", object:self, userInfo:dataDict)
And code that receives this notification:
func deviceActivity(notification: NSNotification) {
// This method is invoked when the notification is sent
// The problem is in how to access the Dictionary and pull out the entries
}
I've tried a variety of code to accomplish this, with no success:
let dict = notification.userInfo
let dict: Dictionary<String, String> = notification.userInfo
let dict: Dictionary = notification.userInfo as Dictionary
And while some of my attempts satisfy the compiler, none have yielded actual Strings when trying to access what has been extracted as a Dictionary:
let sn : String = dict["Identity"]!
let sn : String = dict.valueForKey("Identity") as String
let sn : String = dict.valueForKey("Identity")
So the question is this: How do I write Swift code to extract an object, in this case a Dictionary, that was passed via a notification, and access the component parts of that object (in this case the keys and values)?
As notification.userInfo type is AnyObject ayou must downcast it to appropriate dictionary type.
After exact type of dictionary is known you don't need to downcast values you get from it. But you may want to check if values are actually present in dictionary before using them:
// First try to cast user info to expected type
if let info = notification.userInfo as? Dictionary<String,String> {
// Check if value present before using it
if let s = info["Direction"] {
print(s)
}
else {
print("no value for key\n")
}
}
else {
print("wrong userInfo type")
}
You should use structure like [NSObject : AnyObject] and retrieve value as from NSDictionary yourLet[key]
func keyboardWillShown(notification : NSNotification){
let tmp : [NSObject : AnyObject] = notification.userInfo!
let duration : NSNumber = tmp[UIKeyboardAnimationDurationUserInfoKey] as NSNumber
let scalarDuration : Double = duration.doubleValue
}

Accessing an SQLite Database in Swift

I'm looking for a way to access an SQLite database in my app with Swift code.
I know that I can use an SQLite Wrapper in Objective C and use the bridging header, but I'd rather be able to do this project entirely in Swift. Is there a way to do this, if so, can someone point me to a reference that shows how to submit a query, retrieve rows, etc?
While you should probably use one of the many SQLite wrappers, if you wanted to know how to call the SQLite library yourself, you would:
Configure your Swift project to handle SQLite C calls. If using Xcode 9 or later, you can simply do:
import SQLite3
Create/open database.
let fileURL = try! FileManager.default
.url(for: .applicationSupportDirectory, in: .userDomainMask, appropriateFor: nil, create: true)
.appendingPathComponent("test.sqlite")
// open database
var db: OpaquePointer?
guard sqlite3_open(fileURL.path, &db) == SQLITE_OK else {
print("error opening database")
sqlite3_close(db)
db = nil
return
}
Note, I know it seems weird to close the database upon failure to open, but the sqlite3_open documentation makes it explicit that we must do so to avoid leaking memory:
Whether or not an error occurs when it is opened, resources associated with the database connection handle should be released by passing it to sqlite3_close() when it is no longer required.
Use sqlite3_exec to perform SQL (e.g. create table).
if sqlite3_exec(db, "create table if not exists test (id integer primary key autoincrement, name text)", nil, nil, nil) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("error creating table: \(errmsg)")
}
Use sqlite3_prepare_v2 to prepare SQL with ? placeholder to which we'll bind value.
var statement: OpaquePointer?
if sqlite3_prepare_v2(db, "insert into test (name) values (?)", -1, &statement, nil) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("error preparing insert: \(errmsg)")
}
if sqlite3_bind_text(statement, 1, "foo", -1, SQLITE_TRANSIENT) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("failure binding foo: \(errmsg)")
}
if sqlite3_step(statement) != SQLITE_DONE {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("failure inserting foo: \(errmsg)")
}
Note, that uses the SQLITE_TRANSIENT constant which can be implemented as follows:
internal let SQLITE_STATIC = unsafeBitCast(0, to: sqlite3_destructor_type.self)
internal let SQLITE_TRANSIENT = unsafeBitCast(-1, to: sqlite3_destructor_type.self)
Reset SQL to insert another value. In this example, I'll insert a NULL value:
if sqlite3_reset(statement) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("error resetting prepared statement: \(errmsg)")
}
if sqlite3_bind_null(statement, 1) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("failure binding null: \(errmsg)")
}
if sqlite3_step(statement) != SQLITE_DONE {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("failure inserting null: \(errmsg)")
}
Finalize prepared statement to recover memory associated with that prepared statement:
if sqlite3_finalize(statement) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("error finalizing prepared statement: \(errmsg)")
}
statement = nil
Prepare new statement for selecting values from table and loop through retrieving the values:
if sqlite3_prepare_v2(db, "select id, name from test", -1, &statement, nil) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("error preparing select: \(errmsg)")
}
while sqlite3_step(statement) == SQLITE_ROW {
let id = sqlite3_column_int64(statement, 0)
print("id = \(id); ", terminator: "")
if let cString = sqlite3_column_text(statement, 1) {
let name = String(cString: cString)
print("name = \(name)")
} else {
print("name not found")
}
}
if sqlite3_finalize(statement) != SQLITE_OK {
let errmsg = String(cString: sqlite3_errmsg(db)!)
print("error finalizing prepared statement: \(errmsg)")
}
statement = nil
Close database:
if sqlite3_close(db) != SQLITE_OK {
print("error closing database")
}
db = nil
For Swift 2 and older versions of Xcode, see previous revisions of this answer.
The best you can do is import the dynamic library inside a bridging header:
Add libsqlite3.dylib to your "Link Binary With Libraries" build phase
Create a "Bridging-Header.h" and add #import <sqlite3.h> to the top
set "Bridging-Header.h" for the "Objective-C Bridging Header" setting in Build Settings under "Swift Compiler - Code Generation"
You will then be able to access all of the c methods like sqlite3_open from your swift code.
However, you may just want to use FMDB and import that through the bridging header as that is a more object oriented wrapper of sqlite. Dealing with C pointers and structs will be cumbersome in Swift.
I too was looking for some way to interact with SQLite the same way I was used to doing previously in Objective-C. Admittedly, because of C compatibility, I just used the straight C API.
As no wrapper currently exists for SQLite in Swift and the SQLiteDB code mentioned above goes a bit higher level and assumes certain usage, I decided to create a wrapper and get a bit familiar with Swift in the process. You can find it here: https://github.com/chrismsimpson/SwiftSQLite.
var db = SQLiteDatabase();
db.open("/path/to/database.sqlite");
var statement = SQLiteStatement(database: db);
if ( statement.prepare("SELECT * FROM tableName WHERE Id = ?") != .Ok )
{
/* handle error */
}
statement.bindInt(1, value: 123);
if ( statement.step() == .Row )
{
/* do something with statement */
var id:Int = statement.getIntAt(0)
var stringValue:String? = statement.getStringAt(1)
var boolValue:Bool = statement.getBoolAt(2)
var dateValue:NSDate? = statement.getDateAt(3)
}
statement.finalizeStatement(); /* not called finalize() due to destructor/language keyword */
I've created an elegant SQLite library written completely in Swift called SwiftData.
Some of its feature are:
Bind objects conveniently to the string of SQL
Support for transactions and savepoints
Inline error handling
Completely thread safe by default
It provides an easy way to execute 'changes' (e.g. INSERT, UPDATE, DELETE, etc.):
if let err = SD.executeChange("INSERT INTO Cities (Name, Population, IsWarm, FoundedIn) VALUES ('Toronto', 2615060, 0, '1793-08-27')") {
//there was an error during the insert, handle it here
} else {
//no error, the row was inserted successfully
}
and 'queries' (e.g. SELECT):
let (resultSet, err) = SD.executeQuery("SELECT * FROM Cities")
if err != nil {
//there was an error during the query, handle it here
} else {
for row in resultSet {
if let name = row["Name"].asString() {
println("The City name is: \(name)")
}
if let population = row["Population"].asInt() {
println("The population is: \(population)")
}
if let isWarm = row["IsWarm"].asBool() {
if isWarm {
println("The city is warm")
} else {
println("The city is cold")
}
}
if let foundedIn = row["FoundedIn"].asDate() {
println("The city was founded in: \(foundedIn)")
}
}
}
Along with many more features!
You can check it out here
Yet another SQLite wrapper for Swift 2 and Swift 3: http://github.com/groue/GRDB.swift
Features:
An API that will look familiar to users of ccgus/fmdb
A low-level SQLite API that leverages the Swift standard library
A pretty Swift query interface for SQL-allergic developers
Support for the SQLite WAL mode, and concurrent database access for extra performance
A Record class that wraps result sets, eats your custom SQL queries for breakfast, and provides basic CRUD operations
Swift type freedom: pick the right Swift type that fits your data. Use Int64 when needed, or stick with the convenient Int. Store and read NSDate or NSDateComponents. Declare Swift enums for discrete data types. Define your own database-convertible types.
Database Migrations
Speed: https://github.com/groue/GRDB.swift/wiki/Performance
AppDelegate.swift
func createDatabase()
{
var path:Array=NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
let directory:String=path[0]
let DBpath=(directory as NSString).appendingPathComponent("Food.sqlite")
print(DBpath)
if (FileManager.default.fileExists(atPath: DBpath))
{
print("Successfull database create")
}
else
{
let pathfrom:String=(Bundle.main.resourcePath! as NSString).appendingPathComponent("Food.sqlite")
var success:Bool
do {
try FileManager.default.copyItem(atPath: pathfrom, toPath: DBpath)
success = true
} catch _ {
success = false
}
if !success
{
print("database not create ")
}
else
{
print("Successfull database new create")
}
}
}
Database.swift
import UIKit
class database: NSObject
{
func databasePath() -> NSString
{
var path:Array=NSSearchPathForDirectoriesInDomains(FileManager.SearchPathDirectory.documentDirectory, FileManager.SearchPathDomainMask.userDomainMask, true)
let directory:String=path[0]
let DBpath=(directory as NSString).appendingPathComponent("Food.sqlite")
if (FileManager.default.fileExists(atPath: DBpath))
{
return DBpath as NSString
}
return DBpath as NSString
}
func ExecuteQuery(_ str:String) -> Bool
{
var result:Bool=false
let DBpath:String=self.databasePath() as String
var db: OpaquePointer? = nil
var stmt:OpaquePointer? = nil
let strExec=str.cString(using: String.Encoding.utf8)
if (sqlite3_open(DBpath, &db)==SQLITE_OK)
{
if (sqlite3_prepare_v2(db, strExec! , -1, &stmt, nil) == SQLITE_OK)
{
if (sqlite3_step(stmt) == SQLITE_DONE)
{
result=true
}
}
sqlite3_finalize(stmt)
}
sqlite3_close(db)
return result
}
func SelectQuery(_ str:String) -> Array<Dictionary<String,String>>
{
var result:Array<Dictionary<String,String>>=[]
let DBpath:String=self.databasePath() as String
var db: OpaquePointer? = nil
var stmt:OpaquePointer? = nil
let strExec=str.cString(using: String.Encoding.utf8)
if ( sqlite3_open(DBpath,&db) == SQLITE_OK)
{
if (sqlite3_prepare_v2(db, strExec! , -1, &stmt, nil) == SQLITE_OK)
{
while (sqlite3_step(stmt) == SQLITE_ROW)
{
var i:Int32=0
let icount:Int32=sqlite3_column_count(stmt)
var dict=Dictionary<String, String>()
while i < icount
{
let strF=sqlite3_column_name(stmt, i)
let strV = sqlite3_column_text(stmt, i)
let rFiled:String=String(cString: strF!)
let rValue:String=String(cString: strV!)
//let rValue=String(cString: UnsafePointer<Int8>(strV!))
dict[rFiled] = rValue
i += 1
}
result.insert(dict, at: result.count)
}
sqlite3_finalize(stmt)
}
sqlite3_close(db)
}
return result
}
func AllSelectQuery(_ str:String) -> Array<Model>
{
var result:Array<Model>=[]
let DBpath:String=self.databasePath() as String
var db: OpaquePointer? = nil
var stmt:OpaquePointer? = nil
let strExec=str.cString(using: String.Encoding.utf8)
if ( sqlite3_open(DBpath,&db) == SQLITE_OK)
{
if (sqlite3_prepare_v2(db, strExec! , -1, &stmt, nil) == SQLITE_OK)
{
while (sqlite3_step(stmt) == SQLITE_ROW)
{
let mod=Model()
mod.id=String(cString: sqlite3_column_text(stmt, 0))
mod.image=String(cString: sqlite3_column_text(stmt, 1))
mod.name=String(cString: sqlite3_column_text(stmt, 2))
mod.foodtype=String(cString: sqlite3_column_text(stmt, 3))
mod.vegtype=String(cString: sqlite3_column_text(stmt, 4))
mod.details=String(cString: sqlite3_column_text(stmt, 5))
result.insert(mod, at: result.count)
}
sqlite3_finalize(stmt)
}
sqlite3_close(db)
}
return result
}
}
Model.swift
import UIKit
class Model: NSObject
{
var uid:Int = 0
var id:String = ""
var image:String = ""
var name:String = ""
var foodtype:String = ""
var vegtype:String = ""
var details:String = ""
var mealtype:String = ""
var date:String = ""
}
Access database :
let DB=database()
var mod=Model()
database Query fire :
var DailyResult:Array<Model> = DB.AllSelectQuery("select * from food where foodtype == 'Sea Food' ORDER BY name ASC")
This is by far the best SQLite library that I've used in Swift: https://github.com/stephencelis/SQLite.swift
Look at the code examples. So much cleaner than the C API:
import SQLite
let db = try Connection("path/to/db.sqlite3")
let users = Table("users")
let id = Expression<Int64>("id")
let name = Expression<String?>("name")
let email = Expression<String>("email")
try db.run(users.create { t in
t.column(id, primaryKey: true)
t.column(name)
t.column(email, unique: true)
})
// CREATE TABLE "users" (
// "id" INTEGER PRIMARY KEY NOT NULL,
// "name" TEXT,
// "email" TEXT NOT NULL UNIQUE
// )
let insert = users.insert(name <- "Alice", email <- "alice#mac.com")
let rowid = try db.run(insert)
// INSERT INTO "users" ("name", "email") VALUES ('Alice', 'alice#mac.com')
for user in try db.prepare(users) {
print("id: \(user[id]), name: \(user[name]), email: \(user[email])")
// id: 1, name: Optional("Alice"), email: alice#mac.com
}
// SELECT * FROM "users"
let alice = users.filter(id == rowid)
try db.run(alice.update(email <- email.replace("mac.com", with: "me.com")))
// UPDATE "users" SET "email" = replace("email", 'mac.com', 'me.com')
// WHERE ("id" = 1)
try db.run(alice.delete())
// DELETE FROM "users" WHERE ("id" = 1)
try db.scalar(users.count) // 0
// SELECT count(*) FROM "users"
The documentation also says that "SQLite.swift also works as a lightweight, Swift-friendly wrapper over the C API," and follows with some examples of that.
You can use this library in Swift for SQLite
https://github.com/pmurphyjam/SQLiteDemo
SQLiteDemo
SQLite Demo using Swift with SQLDataAccess class written in Swift
Adding to Your Project
You only need three files to add to your project
* SQLDataAccess.swift
* DataConstants.swift
* Bridging-Header.h
Bridging-Header must be set in your Xcode's project 'Objective-C Bridging Header' under 'Swift Compiler - General'
Examples for Use
Just follow the code in ViewController.swift to see how to write simple SQL with SQLDataAccess.swift
First you need to open the SQLite Database your dealing with
let db = SQLDataAccess.shared
db.setDBName(name:"SQLite.db")
let opened = db.openConnection(copyFile:true)
If openConnection succeeded, now you can do a simple insert into Table AppInfo
//Insert into Table AppInfo
let status = db.executeStatement("insert into AppInfo (name,value,descrip,date) values(?,?,?,?)",
”SQLiteDemo","1.0.2","unencrypted",Date())
if(status)
{
//Read Table AppInfo into an Array of Dictionaries
let results = db.getRecordsForQuery("select * from AppInfo ")
NSLog("Results = \(results)")
}
See how simple that was!
The first term in db.executeStatement is your SQL as String, all the terms that follow are a variadic argument list of type Any, and are your parameters in an Array. All these terms are separated by commas in your list of SQL arguments. You can enter Strings, Integers, Date’s, and Blobs right after the sequel statement since all of these terms are considered to be parameters for the sequel. The variadic argument array just makes it convenient to enter all your sequel in just one executeStatement or getRecordsForQuery call. If you don’t have any parameters, don’t enter anything after your SQL.
The results array is an Array of Dictionary’s where the ‘key’ is your tables column name, and the ‘value’ is your data obtained from SQLite. You can easily iterate through this array with a for loop or print it out directly or assign these Dictionary elements to custom data object Classes that you use in your View Controllers for model consumption.
for dic in results as! [[String:AnyObject]] {
print(“result = \(dic)”)
}
SQLDataAccess will store, text, double, float, blob, Date, integer and long long integers.
For Blobs you can store binary, varbinary, blob.
For Text you can store char, character, clob, national varying character, native character, nchar, nvarchar, varchar, variant, varying character, text.
For Dates you can store datetime, time, timestamp, date.
For Integers you can store bigint, bit, bool, boolean, int2, int8, integer, mediumint, smallint, tinyint, int.
For Doubles you can store decimal, double precision, float, numeric, real, double. Double has the most precision.
You can even store Nulls of type Null.
In ViewController.swift a more complex example is done showing how to insert a Dictionary as a 'Blob'. In addition SQLDataAccess
understands native Swift Date() so you can insert these objects with out converting, and it will convert them to text and store them,
and when retrieved convert them back from text to Date.
Of course the real power of SQLite is it's Transaction capability. Here you can literally queue up 400 SQL statements with parameters
and insert them all at once which is really powerful since it's so fast. ViewController.swift also shows you an example of how to do this.
All you're really doing is creating an Array of Dictionaries called 'sqlAndParams', in this Array your storing Dictionaries with two keys
'SQL' for the String sequel statement or query, and 'PARAMS' which is just an Array of native objects SQLite understands for that query.
Each 'sqlParams' which is an individual Dictionary of sequel query plus parameters is then stored in the 'sqlAndParams' Array.
Once you've created this array, you just call.
let status = db.executeTransaction(sqlAndParams)
if(status)
{
//Read Table AppInfo into an Array of Dictionaries for the above Transactions
let results = db.getRecordsForQuery("select * from AppInfo ")
NSLog("Results = \(results)")
}
In addition all executeStatement and getRecordsForQuery methods can be done with simple String for SQL query and an Array for the parameters needed by the query.
let sql : String = "insert into AppInfo (name,value,descrip) values(?,?,?)"
let params : Array = ["SQLiteDemo","1.0.0","unencrypted"]
let status = db.executeStatement(sql, withParameters: params)
if(status)
{
//Read Table AppInfo into an Array of Dictionaries for the above Transactions
let results = db.getRecordsForQuery("select * from AppInfo ")
NSLog("Results = \(results)")
}
An Objective-C version also exists and is called the same SQLDataAccess, so now you can choose to write your sequel in Objective-C or Swift.
In addition SQLDataAccess will also work with SQLCipher, the present code isn't setup yet to work with it, but it's pretty easy to do, and
an example of how to do this is actually in the Objective-C version of SQLDataAccess.
SQLDataAccess is a very fast and efficient class, and can be used in place of CoreData which really just uses SQLite as it's underlying data
store without all the CoreData core data integrity fault crashes that come with CoreData.
I have written a SQLite3 wrapper library written in Swift.
This is actually a very high level wrapper with very simple API, but anyway, it has low-level C inter-op code, and I post here a (simplified) part of it to shows the C inter-op.
struct C
{
static let NULL = COpaquePointer.null()
}
func open(filename:String, flags:OpenFlag)
{
let name2 = filename.cStringUsingEncoding(NSUTF8StringEncoding)!
let r = sqlite3_open_v2(name2, &_rawptr, flags.value, UnsafePointer<Int8>.null())
checkNoErrorWith(resultCode: r)
}
func close()
{
let r = sqlite3_close(_rawptr)
checkNoErrorWith(resultCode: r)
_rawptr = C.NULL
}
func prepare(SQL:String) -> (statements:[Core.Statement], tail:String)
{
func once(zSql:UnsafePointer<Int8>, len:Int32, inout zTail:UnsafePointer<Int8>) -> Core.Statement?
{
var pStmt = C.NULL
let r = sqlite3_prepare_v2(_rawptr, zSql, len, &pStmt, &zTail)
checkNoErrorWith(resultCode: r)
if pStmt == C.NULL
{
return nil
}
return Core.Statement(database: self, pointerToRawCStatementObject: pStmt)
}
var stmts:[Core.Statement] = []
let sql2 = SQL as NSString
var zSql = UnsafePointer<Int8>(sql2.UTF8String)
var zTail = UnsafePointer<Int8>.null()
var len1 = sql2.lengthOfBytesUsingEncoding(NSUTF8StringEncoding);
var maxlen2 = Int32(len1)+1
while let one = once(zSql, maxlen2, &zTail)
{
stmts.append(one)
zSql = zTail
}
let rest1 = String.fromCString(zTail)
let rest2 = rest1 == nil ? "" : rest1!
return (stmts, rest2)
}
func step() -> Bool
{
let rc1 = sqlite3_step(_rawptr)
switch rc1
{
case SQLITE_ROW:
return true
case SQLITE_DONE:
return false
default:
database.checkNoErrorWith(resultCode: rc1)
}
}
func columnText(at index:Int32) -> String
{
let bc = sqlite3_column_bytes(_rawptr, Int32(index))
let cs = sqlite3_column_text(_rawptr, Int32(index))
let s1 = bc == 0 ? "" : String.fromCString(UnsafePointer<CChar>(cs))!
return s1
}
func finalize()
{
let r = sqlite3_finalize(_rawptr)
database.checkNoErrorWith(resultCode: r)
_rawptr = C.NULL
}
If you want a full source code of this low level wrapper, see these files.
https://github.com/Eonil/SQLite3/blob/master/Swift/Sources/Core.Statement.swift
https://github.com/Eonil/SQLite3/blob/master/Swift/Sources/Core.Database.swift
Configure your Swift project to handle SQLite C calls:
Create bridging header file to the project. See the Importing Objective-C into Swift section of the Using Swift with Cocoa and Objective-C. This bridging header should import sqlite3.h:
Add the libsqlite3.0.dylib to your project. See Apple's documentation regarding adding library/framework to one's project.
and used following code
func executeQuery(query: NSString ) -> Int
{
if sqlite3_open(databasePath! as String, &database) != SQLITE_OK
{
println("Databse is not open")
return 0
}
else
{
query.stringByReplacingOccurrencesOfString("null", withString: "")
var cStatement:COpaquePointer = nil
var executeSql = query as NSString
var lastId : Int?
var sqlStatement = executeSql.cStringUsingEncoding(NSUTF8StringEncoding)
sqlite3_prepare_v2(database, sqlStatement, -1, &cStatement, nil)
var execute = sqlite3_step(cStatement)
println("\(execute)")
if execute == SQLITE_DONE
{
lastId = Int(sqlite3_last_insert_rowid(database))
}
else
{
println("Error in Run Statement :- \(sqlite3_errmsg16(database))")
}
sqlite3_finalize(cStatement)
return lastId!
}
}
func ViewAllData(query: NSString, error: NSError) -> NSArray
{
var cStatement = COpaquePointer()
var result : AnyObject = NSNull()
var thisArray : NSMutableArray = NSMutableArray(capacity: 4)
cStatement = prepare(query)
if cStatement != nil
{
while sqlite3_step(cStatement) == SQLITE_ROW
{
result = NSNull()
var thisDict : NSMutableDictionary = NSMutableDictionary(capacity: 4)
for var i = 0 ; i < Int(sqlite3_column_count(cStatement)) ; i++
{
if sqlite3_column_type(cStatement, Int32(i)) == 0
{
continue
}
if sqlite3_column_decltype(cStatement, Int32(i)) != nil && strcasecmp(sqlite3_column_decltype(cStatement, Int32(i)), "Boolean") == 0
{
var temp = sqlite3_column_int(cStatement, Int32(i))
if temp == 0
{
result = NSNumber(bool : false)
}
else
{
result = NSNumber(bool : true)
}
}
else if sqlite3_column_type(cStatement,Int32(i)) == SQLITE_INTEGER
{
var temp = sqlite3_column_int(cStatement,Int32(i))
result = NSNumber(int : temp)
}
else if sqlite3_column_type(cStatement,Int32(i)) == SQLITE_FLOAT
{
var temp = sqlite3_column_double(cStatement,Int32(i))
result = NSNumber(double: temp)
}
else
{
if sqlite3_column_text(cStatement, Int32(i)) != nil
{
var temp = sqlite3_column_text(cStatement,Int32(i))
result = String.fromCString(UnsafePointer<CChar>(temp))!
var keyString = sqlite3_column_name(cStatement,Int32(i))
thisDict.setObject(result, forKey: String.fromCString(UnsafePointer<CChar>(keyString))!)
}
result = NSNull()
}
if result as! NSObject != NSNull()
{
var keyString = sqlite3_column_name(cStatement,Int32(i))
thisDict.setObject(result, forKey: String.fromCString(UnsafePointer<CChar>(keyString))!)
}
}
thisArray.addObject(NSMutableDictionary(dictionary: thisDict))
}
sqlite3_finalize(cStatement)
}
return thisArray
}
func prepare(sql : NSString) -> COpaquePointer
{
var cStatement:COpaquePointer = nil
sqlite3_open(databasePath! as String, &database)
var utfSql = sql.UTF8String
if sqlite3_prepare(database, utfSql, -1, &cStatement, nil) == 0
{
sqlite3_close(database)
return cStatement
}
else
{
sqlite3_close(database)
return nil
}
}
}
Sometimes, a Swift version of the "SQLite in 5 minutes or less" approach shown on sqlite.org is sufficient.
The "5 minutes or less" approach uses sqlite3_exec() which is a convenience wrapper for sqlite3_prepare(), sqlite3_step(), sqlite3_column(), and sqlite3_finalize().
Swift 2.2 can directly support the sqlite3_exec() callback function pointer as either a global, non-instance procedure func or a non-capturing literal closure {}.
Readable typealias
typealias sqlite3 = COpaquePointer
typealias CCharHandle = UnsafeMutablePointer<UnsafeMutablePointer<CChar>>
typealias CCharPointer = UnsafeMutablePointer<CChar>
typealias CVoidPointer = UnsafeMutablePointer<Void>
Callback Approach
func callback(
resultVoidPointer: CVoidPointer, // void *NotUsed
columnCount: CInt, // int argc
values: CCharHandle, // char **argv
columns: CCharHandle // char **azColName
) -> CInt {
for i in 0 ..< Int(columnCount) {
guard let value = String.fromCString(values[i])
else { continue }
guard let column = String.fromCString(columns[i])
else { continue }
print("\(column) = \(value)")
}
return 0 // status ok
}
func sqlQueryCallbackBasic(argc: Int, argv: [String]) -> Int {
var db: sqlite3 = nil
var zErrMsg:CCharPointer = nil
var rc: Int32 = 0 // result code
if argc != 3 {
print(String(format: "ERROR: Usage: %s DATABASE SQL-STATEMENT", argv[0]))
return 1
}
rc = sqlite3_open(argv[1], &db)
if rc != 0 {
print("ERROR: sqlite3_open " + String.fromCString(sqlite3_errmsg(db))! ?? "" )
sqlite3_close(db)
return 1
}
rc = sqlite3_exec(db, argv[2], callback, nil, &zErrMsg)
if rc != SQLITE_OK {
print("ERROR: sqlite3_exec " + String.fromCString(zErrMsg)! ?? "")
sqlite3_free(zErrMsg)
}
sqlite3_close(db)
return 0
}
Closure Approach
func sqlQueryClosureBasic(argc argc: Int, argv: [String]) -> Int {
var db: sqlite3 = nil
var zErrMsg:CCharPointer = nil
var rc: Int32 = 0
if argc != 3 {
print(String(format: "ERROR: Usage: %s DATABASE SQL-STATEMENT", argv[0]))
return 1
}
rc = sqlite3_open(argv[1], &db)
if rc != 0 {
print("ERROR: sqlite3_open " + String.fromCString(sqlite3_errmsg(db))! ?? "" )
sqlite3_close(db)
return 1
}
rc = sqlite3_exec(
db, // database
argv[2], // statement
{ // callback: non-capturing closure
resultVoidPointer, columnCount, values, columns in
for i in 0 ..< Int(columnCount) {
guard let value = String.fromCString(values[i])
else { continue }
guard let column = String.fromCString(columns[i])
else { continue }
print("\(column) = \(value)")
}
return 0
},
nil,
&zErrMsg
)
if rc != SQLITE_OK {
let errorMsg = String.fromCString(zErrMsg)! ?? ""
print("ERROR: sqlite3_exec \(errorMsg)")
sqlite3_free(zErrMsg)
}
sqlite3_close(db)
return 0
}
To prepare an Xcode project to call a C library such as SQLite, one needs to (1) add a Bridging-Header.h file reference C headers like #import "sqlite3.h", (2) add Bridging-Header.h to Objective-C Bridging Header in project settings, and (3) add libsqlite3.tbd to Link Binary With Library target settings.
The sqlite.org's "SQLite in 5 minutes or less" example is implemented in a Swift Xcode7 project here.
You can easlity configure SQLite with swift using single ton class as well.
Refer
https://github.com/hasyapanchasara/SQLite_SingleManagerClass
Method to create database
func methodToCreateDatabase() -> NSURL?{}
Method to insert, update and delete data
func methodToInsertUpdateDeleteData(strQuery : String) -> Bool{}
Method to select data
func methodToSelectData(strQuery : String) -> NSMutableArray{}

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