Is there an operator which is the opposite of mergeMap()? - http

We have a case where we only want one HTTP request to go out at a time and only want to allow retry or call again if the pending call either succeeds or fails. We've been doing the classic wrap it in a boolean but were wondering if there was an operator for it. My hunch is no.

I think you would need switchMap. It will only subscribe to the last value of the external observable and it will map it to an internal observable. With switchMap, its possible to cancel previous http requests on the fly.
For more info take a look in the following link

Related

Is there a way to cancel or override a jsonrpc call?

I'm using Polkadot.js in my project, and I have a function where user click to filter assets by categories. The issue is if the user click very fast, two rpc calls will be dispatched, instead of the later call overriding the first call, this will result in getting duplicate results.
Is there any way I can either cancel the first inflight rpc call, or let the second call overrides the first one? They share the same method name and the later one will have a higher id.
Any suggestions or help is much appreciated!

Force iron-router to get back an ready from waitOn

Currently it seems not to be possible to force a ready() state in the route. For example:
I have a waitOn on 2 subscribtions. One of them returns a Meteor.Error - now the route will be in the loading-state with no ending.
Is there a recommend way to tell iron-router "waitOn until subscribtion is ready OR subscribtion fails with an error" ?
Edit:
To explain my special case:
The waitOn is for a route which is for searching. The search arguments are "what" and "where". In "where" I have a plan String Address and need to convert it to a geo coordinate. For this I use the googlemaps converter on the Serverside (because its Sync). When no address was found I need to get back a error a lá "This address must be wrong". For this I need the functionality to get back an error.
When I do it like David Weldon said I need to do this step in the waitOn method but the Client-Side googlemaps converter is not Sync - instead its async so this would not work.
General Recommendations
It's okay for your publishers to throw errors, but those conditions should only be hit if the client does the wrong thing. In other words, you are solving the wrong problem - you should only subscribe when you know the publisher will not throw an error. Let's look at an example:
Suppose your route needs to subscribe to newPosts and postsForSuperuser. Assume that the postsForSuperuser publisher will throw an error if the user isn't a superuser. It's now the client's job not to let that happen. The waiton definition could look like:
waitOn: function() {
var subs = [Meteor.subscribe('newPosts')];
if (Roles.userIsInRole(Meteor.user(), ['superuser']))
subs.push(Meteor.subscribe('postsForSuperuser'));
return subs;
}
Because we are conditionally adding the postsForSuperuser subscription, we don't give the publisher the opportunity to throw an error.
Your specific use case
You case is a little more tricky, because mechanically the client is doing the correct thing but the user input may happen to be bad. In this case, I don't think throwing an error is appropriate. Here are some recommendations:
Avoid the problem by checking the address via a method call prior to changing the route.
If an address is found to be invalid, have the publish function immediately return this.ready(). This will prevent your route from failing, but you'll be left assuming that the reason you have no data is because of the address. If that's a valid assumption (i.e. it's the only possible reason for failure), then your router could deal with this by using a dataNotFound hook.
If you need to explicitly identify the cause of the error, have a close look at the 'counts' example from the docs. You can declare a client-only collection called addressErrors and then call this.added with a dynamically created document describing the cause of the error. The implementation of this is a little more tricky, and probably worthy of a separate question if you get stuck. I'd see if the first two make sense before attempting it.

http service not working for parallel requests

I am using an http service object to make servlet requests inside a method in flex. The method is being invoked simultaneously in parallel by two events. I could see that both requests have reached the servlet, but only one returns to the result event. Also this behaviours is not consistent . is it possible that parallel invocation of the httpservice result in loss of some requests? I am sure that both requests have reached the servlet and data is returned from it. Its just that the result event is not triggered in certain cases.
Thanks in advance.
Including code to describe the issue better.
Please find the method below. The below method "callServlet" is being invoked by two separate events
private var httpObj:HTTPService=new HTTPService();
private function callServlet(text:String):void{
Alert.show(text);
httpObj = new HTTPService();
httpObj.url=<servlet URL>;
httpObj.method="POST";
httpObj.resultFormat="xml";
httpObj.contentType="application/xml";
var requestString:String=text;
httpObj.request=requestString;
httpObj.addEventListener(ResultEvent.RESULT,onResultMethods);
httpObj.addEventListener(FaultEvent.FAULT,onFaultMethod);
httpObj.send();
}
Each time i call the method, i pass a different "text" variable. I can see that the alert displays the two different texts send to it. And as explained earlier, both requests does reach the servlet and a response is sent from servlet.
But the result event "onResultMethod" is invoked just once.It doesnt invoke the "faultonFaultMethod" either.
Yes, I have seen this problem before, if you are making multiple requests from flex, some of them will be lost, that was back in 3.0 times. Browsers has a way of stopping the number of http calls, they can allow maximum of 2 calls at a time(depends on the browser), may be chain your requests one after the other or use a singleton which manages your calls.
Thanks all for help. I think i ve got the issue though i cannot guarantee the answer to be right.
The above method is called twice by two events. The httpOject variable is a private var global to the method callServlet. The listeners created in this method are being removed in the result and fault handler methods(this is not shown in the code above).
So i believe when multiple events call the method simultaneously there is a chance that the global variable httpObj is modified by both the events and hence both events result in servlet call using the same httpservice object. When the first call returns to the resulthandler i am removing the listener for resulthandler due to which the second result does not reach the resulthandler method.
This is my assumption and as of now i dont have any better solution. Do let me know if anyone comes up with a better explanation.

Avoid deletion of an object (using IObjectWillBeRemovedEvent) and do a redirect to a custom view/template?

I would like to abort the deletion of an object (A custom Content-Type), and redirect to a page (a view) that sets the workflow to a custom state named Unavailable, shows a message to the user "You succesfully deleted the object!". The object will still be on ZODB, but for some groups it'll simply not be seen, as if it was really deleted.
I can do a raise in a subscriber using IObjectWillBeRemovedEvent, but trying to use raise zExceptions.Redirect("url") doesn't work. The raise call avoids the deletion, but a message "The object could not be deleted" is shown instead of the redirection.
Anyone has a solution to this scenario?
As you can see Plone / Zope 2 object management is messy (yes, I am willing to burn karma just to say this). You need to override delete action in the user interface level, not on the object level.
Try to figure out how to customize delete actions in Plone user interface.
Make sure the default Delete actions is no longer visible and available (e.g. set higher needed permission for it e.g. cmf.ManagePortal)
Create another Delete action which goes according to your specialized workflow
I believe Delete can be configured from portal_actions, but there might be separate cases for deleting one object (Actions menu) and deleting multiple objects (folder_contents).
You need REQUEST.response.redirect("url"). I'm pretty sure that zExceptions.Redirect is the way that Zope internally handles response.redirect() calls. Be sure you still raise another exception after calling redirect() so that the transaction is aborte.
That said, this sure seems like the wrong way to accomplish this. For one thing, you'll do at least double indexing, which is done before the transaction aborts. Catalog indexing is the most expensive part of processing a request that modifies content so this creates wasteful load on your server.
Events are for doing additional stuff which is only tangentially related to the event. What you want is to fundamentally change what happens when someone deletes. Maybe you should patch/override the underlying deletion method on the container objects (folders?) to do your worklfow transition.
You could raise a OFS.ObjectManager.BeforeDeleteException in the event handler to stop the deletion. If you raise a LinkIntegrityNotificationException you get redirected to Plones nice Link intergrity page.
from OFS.interfaces import IObjectWillBeRemovedEvent
from plone.app.linkintegrity.exceptions import LinkIntegrityNotificationException
import grok
#grok.subscribe(ICSRDocument, IObjectWillBeRemovedEvent)
def document_willbemoved(doc, event):
raise LinkIntegrityNotificationException(doc)

Synchronous calls using RemoteObject

Is there a way to make synchronous calls using RemoteObject in Flex?
All IO in Flex is asynchronous. The typical pattern to deal with this is to use an AsyncResponder. For instance:
var t:AsyncToken = remoteObject.methodCall();
t.addResponder(new AsyncResponder(resultEvent, faultEvent));
think twice when u want it to be synchronous.
Do u know what synchronous mean? it will FREEZE your application until it receive data. Unless u are pretty sure that your remote calling can receive return value immediately (super fast network connection).
if your function call depends on each other, i would suggest you implement a state machine. e.g.
after 1st async call, your state becomes STATE_1, and your next function call will check on this state variable, to decide next move (ignore the current call or carry on).
my 2 cents.
If you want synchronous behavior, just add a wait after you make the call.
EDIT: I've added code for the chaining behavior I was talking about. Just replace the result handler each subsequent time you call the remoteObject.
...
remoteObject.function1(...);
...
private var resultHandler1(event:ResultEvent):void
{
...
remoteObject.removeEventListener(resultHandler1);
remoteObject.addEventListener(ResultEvent.RESULT, resultHandler2);
remoteObject.function2(...);
}
private var resultHandler2(event:ResultEvent):void
{
...
}
I achieved the same in two ways: First, as said above the use of state machines. It may get tricky at times. Second, the use of command queues - I think this is the best way to do it... but the downside is that the UI may not be very reflective in this time.
you should perhaps try and make one request with with all the data u want to be recieved synchronous and then make the different classes that need data listen to the correct data for that class.
ex:
// request
remoteobject.GetData();
// on received request
private function receivedData(evt:ResultEvent):void
{
for each (var resultobject:ResultObjectVO in evt.result)
{
var eventModel:Object;
var event:DataEvents = new DataEvents(resultobject.ResultType);
event.data = eventModel;
eventdispatcher.dispatchEvent(event);
}
}
Something like this. Hopes this helps.
No, why would you wish to do that anyway.
Flex makes things asynchronous so that the user isn't forced to sit and wait while data is coming back.
It would be a very poor user expereince if each time an app requested data the user had to wait on it coming back before anything else could happen.
from comment
No you don't need synchronus behaivour. If you're making say 2 calls and call 2 comes in before call 1, but 2 relies on the data inside 1 then you're left with either don't fire off event 2 till 1 comes back (this will slow down your app - much like synchronus events) or implement a way to check that event 1 has come back in event 2's handler (there are many ways you could do this).
If you're firing off many events then why not have a wrapper class of some description that tracks your events and doesn't do anything on the responses until all events are back.
You can use the AsyncToken to keep track of individual requests, so if you are firing of loads at once then you can find out exaclty whats come back and whats not.
You all are somehow mistaken or not using flex from adobe, if you send 2 calls to the server, no matter if each has an individual resquestObject the second one will ONLY be returned after the first one finish, even if the second one takes 1 milisecond to process. Just try the fibonnaci 1/40 example.
Maybe if you call a synchronous XMLHttpRequest calling JavaScript on Flex, you can do this.

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