I try to create a new shape (Circle for this example) by clicking a button.
I'm not completely in JavaFX yet so there are small problems in executing. I'm familiar with changing sizes, colors and so on of existing shapes, but I don't know how to create something on a click.
My Controller and my Main so far:
package javafxapplication1;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
/**
*
* #author Tom
*/
public class JavaFXApplication1 extends Application {
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("FXMLDocument.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.show();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
--------------------here starts the controller---------------
package javafxapplication1;
import java.awt.Paint;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
/**
*
* #author Tom
*/
public class FXMLDocumentController implements Initializable {
#FXML
private Button btn;
#FXML
public void pressButton(ActionEvent event){
Circle kreis1;
kreis1 = new Circle(200, 200, 10, Color.BLACK);
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// TODO
}
}
Could you please help me? I need these basics but can't find any explanation online! Thx in advance!
You actually almost did it, only missing two things.
First of all you did not include FXMLDocument.fxml but I assume pressButton method is bound to the onAction event of the button.
You created a Circle on your button action, now you need to add that circle to a pane. Without adding to a pane that circle would not be seen.
For example if we had this fxml;
<AnchorPane fx:id="root" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8.0.111" xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.Controller">
<children>
<Button fx:id="btn" layoutX="271.0" layoutY="331.0" onAction="#pressButton" text="Button" />
</children>
</AnchorPane>
We have an AnchorPane with fx:id="root" and we want to add circles to that on button action.
Now in our controller class, we need to bind the AnchorPane
#FXML private AnchorPane root;
Now just add your circle to this root in your pressButton method.
#FXML
public void pressButton(ActionEvent event){
Circle kreis1;
kreis1 = new Circle(200, 200, 10, Color.BLACK);
root.getChildren().add(kreis1);
}
That would create a circle in x,y coordinates 200,200.
For example this pressButton method would create circles with random coordinates and random colors in the Pane.
#FXML
public void pressButton(ActionEvent event) {
Random rand = new Random();
int x = rand.nextInt(500) + 1;
int y = rand.nextInt(400) + 1;
int r = rand.nextInt(40) + 10;
double red = rand.nextDouble();
double green = rand.nextDouble();
double blue = rand.nextDouble();
Circle kreis1;
kreis1 = new Circle(x, y, r, new Color(red, green, blue,1));
root.getChildren().add(kreis1);
}
Related
I am having a JFXNodeList
<JFXNodesList fx:id="algorithmList" layoutX="285.0" layoutY="215.0" prefHeight="1.0" prefWidth="10.0" />
How can I close (blend the JFXNodeList), from my controller java code, if a user click one button ?
Environment:
JavaFX , Java 8, jfoenix:8.0.3
To close (collapse) JFXNodeList you can use this method:
nodesList.animateList(false);
Complete example:
// src/toumi_jfoenix/Controller.java:
package toumi_jfoenix;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXNodesList;
import javafx.fxml.FXML;
import javafx.scene.control.Tooltip;
public class Controller {
#FXML
public JFXNodesList nodesList;
#FXML
private void initialize() {
JFXButton btnMenu = new JFXButton("Menu");
JFXButton btnOption1 = new JFXButton("Option 1");
JFXButton btnOption2 = new JFXButton("Option 2");
JFXButton btnCollapse = new JFXButton("<<");
btnCollapse.setTooltip(new Tooltip("Collapse menu"));
btnCollapse.setOnAction(e->nodesList.animateList(false));
nodesList.addAnimatedNode(btnMenu);
nodesList.addAnimatedNode(btnOption1);
nodesList.addAnimatedNode(btnOption2);
nodesList.addAnimatedNode(btnCollapse);
}
}
// src/toumi_jfoenix/sample.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.Pane?>
<?import com.jfoenix.controls.JFXNodesList?>
<Pane xmlns="http://javafx.com/javafx"
xmlns:fx="http://javafx.com/fxml"
fx:controller="toumi_jfoenix.Controller">
<JFXNodesList fx:id="nodesList" layoutX="20.0" layoutY="10.0" rotate="-90" spacing="50"/>
</Pane>
// src/toumi_jfoenix/Main.java:
package toumi_jfoenix;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
Scene scene = new Scene(root, 430, 200);
primaryStage.setScene(scene);
primaryStage.show();
}
}
I'm having an issue, I've put an exception around part of my code and it returns
"Caught expection :
/Users/delorszimi/Documents/Documents/Java%20CW/JavaFXbasics/bin/Main.fxml:8"
It seems there's a problem with the anchorPane section in my fxml file that's stopping it from launching. Most of my code is below...
package application;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.stage.Stage;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.layout.BorderPane;
public class Main extends Application {
static Stage window = new Stage();
#Override
public void start(Stage window) throws Exception {
try{
window.setTitle("Sprite Editor");
BorderPane pane = new BorderPane();
Scene sc = new Scene(pane,300,300);
Parent content = FXMLLoader.load(getClass().getClassLoader().getResource("Main.fxml"));
pane.setCenter(content);
window.setScene(sc);
window.show();
window.setOnCloseRequest(e -> closeWindow());
}
catch(Exception e){
System.err.println("Caught expection : " + e.getMessage());
}
}
private void closeWindow() {
Boolean decision = ConfirmBox.display("Are you sure you want to exit?", "Title");
if(decision)
window.close();
}
public static void main(String[] args) {
launch(args);
}
}
FXML file
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.canvas.Canvas?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane prefHeight="432.0" prefWidth="498.0"
xmlns="http://javafx.com/javafx/8.0.141" xmlns:fx="http://javafx.com/fxml/1"
fx:controller="MainController">
<children>
<Canvas fx:id="Canvas1" height="240.0" layoutX="81.0" layoutY="39.0"
width="308.0" />
</children>
</AnchorPane>
package application;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.control.Button;
import javafx.scene.control.ColorPicker;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
public class MainController {
#FXML
public void initialize(){
Button botao = new Button("Browse Files");
Button exit = new Button("Exit");
exit.setOnAction(e -> System.exit(0));
StackPane layout = new StackPane();
layout.getChildren().addAll(botao,exit);
final Canvas canvas1 = new Canvas(500,300);
GraphicsContext gc = canvas1.getGraphicsContext2D();
gc.setStroke(Color.BLACK);
gc.setLineWidth(1);
ColorPicker cp = new ColorPicker();
layout.getChildren().addAll(canvas1,cp);
Scene sc = new Scene(cp);
sc.setOnMousePressed(e->{
gc.beginPath();
gc.lineTo(e.getSceneX(), e.getSceneY());
gc.stroke();
});
sc.setOnMouseDragged(e->{
gc.lineTo(e.getSceneX(), e.getSceneY());
gc.stroke();
});
}
public void size(){
double width,height;
}
public void fileSelection(ActionEvent evento){
}
}
In FXML file you take a AnchorPane but in code section you create a borderpane instance, don't understand this part. And remove getClassLoader() and try once. I am not sure but you can check for once.
I had some problems in a project with KeyEvent. A combo box that switch values from one to another when key Enter is pressed.
After some attempts the problem showed was that the Enter key generates 2 times the event, so the combo box apparently didn't change.
Then, I tried to make a simple test project with this snippet:
window.addEventFilter(KeyEvent.KEY_PRESSED, new EventHandler<KeyEvent>() {
#Override
public void handle(KeyEvent event) {
if(event.getCode().equals(KeyCode.ENTER))
System.out.println("print");
}
});
The program prints twice every enter. Is it possible that KeyCode.ENTER refers to more than one key or something like this?
If i change KeyCode.ENTER in something else (tried with SPACE or some letters) it works properly.
Is possible to do something to solve this issue?
I made a simple project with 3 files :
Main
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.GridPane;
import javafx.stage.Stage;
public class Main extends Application {
private static Stage window;
#Override
public void start(Stage primaryStage) throws Exception{
window = primaryStage;
Parent root = FXMLLoader.load(getClass().getResource("sample.fxml"));
primaryStage.setTitle("Hello World");
primaryStage.setScene(new Scene(root, 300, 275));
primaryStage.show();
}
public static Stage getWindow(){return window;}
public static void main(String[] args) {
launch(args);
}
}
Controller:
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.stage.Stage;
import java.net.URL;
import java.util.ResourceBundle;
public class Controller implements Initializable {
#FXML
TextField textField;
Stage window;
#Override
public void initialize(URL location, ResourceBundle resources) {
window = Main.getWindow();
window.addEventFilter(KeyEvent.KEY_RELEASED, new EventHandler<KeyEvent>() {
#Override
public void handle(KeyEvent event) {
if (event.getCode().equals(KeyCode.ENTER))
System.out.println("print");
}
});
}
}
Sample :
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<AnchorPane maxHeight="-Infinity" maxWidth="-Infinity"
minHeight="-Infinity" minWidth="-Infinity"
prefHeight="400.0" prefWidth="600.0"
fx:controller="Controller"
xmlns="http://javafx.com/javafx/8.0.121"
xmlns:fx="http://javafx.com/fxml/1">
<children>
<TextField fx:id="textField" layoutX="14.0" layoutY="14.0" />
</children>
</AnchorPane>
It prints twice when Enter is pressed. Before the insertion of the TextField instead worked as expected.
Change this line
window.addEventFilter(KeyEvent.KEY_PRESSED, new EventHandler<KeyEvent>() {
to
window.addEventFilter(KeyEvent.KEY_RELEASED, new EventHandler<KeyEvent>() {
Edit code for #James_D
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyEvent;
import javafx.stage.Stage;
import java.net.URL;
import java.util.ResourceBundle;
public class Controller implements Initializable {
#FXML
TextField textField;
Stage window;
#Override
public void initialize(URL location, ResourceBundle resources) {
window = Main.getWindow();
window.addEventFilter(KeyEvent.KEY_PRESSED, event -> {
System.out.println("Key Code:"+event.getCode()+" Target:"+event.getTarget());
});
// textField.setOnAction(event -> {});
}
}
When this runs you get the output of
Key Code:ENTER Target:TextField[id=textField, styleClass=text-input text-field]
Key Code:ENTER Target:AnchorPane#7a78d90b[styleClass=root]
If you uncomment the textField Line the output is
Key Code:ENTER Target:TextField[id=textField, styleClass=text-input text-field]
#James_D Initially I did not but after some looking around and I think it has to do with the preset setOnAction command the description is "The action handler associated with this text field, or null if no action handler is assigned. The action handler is normally called when the user types the ENTER key." So when you change the .setOnAction to consume or nothing it prevents this error which I think is because it is no longer kicking out the enter command to the anchorPane surrounding. Now as to why the KeyEvent.KEY_RELEASED works I think this is because the enter Key can only be released once per press down as opposed to the press which can send the command multiple times. This is all complete speculation because I have no proof of what I'm talking about if you can figure out a more reasonable explanation why I would love to know. This was supposed to be a comment but got to long.
I had the same issue. Every key would trigger the EventFilter once, except ENTER, which would trigger it twice.
A more simple and elegant solution was to simply add e.consume() into your block that respons to enter into the EventFilter.
if(e.getCode().toString().equals("ENTER")){
e.consume();
}
I am begging with JavaFx, and I realized that I need some help to update a TreeView with some TreeItems in runtime, and it should be updated in the main window.
Here, you can see a screenshot of the two windows:
The bigger is the main window and it calls (by clicking in File >> New Project), new smaller. In the smaller window, I could get the String that is typed and than the enter button is clicked.
The trouble is: How can I show the new items created by the "new project window" (the smaller window in the pic) in the TreeView in the main window(the bigger)?
The treeview is in the left side of the main window.
I hope I was clear.
Here is the code of the controllers of these windows:
package application;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.beans.value.ChangeListener;
import javafx.event.ActionEvent;
import javafx.event.Event;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.MenuItem;
import javafx.scene.control.TreeItem;
import javafx.scene.control.TreeItem.TreeModificationEvent;
import javafx.scene.control.TreeView;
import javafx.stage.Modality;
import javafx.stage.Stage;
/**
* this class handles with the main window of our LDF Tool
* #author Vinicius
* #version 1.0
*/
public class MainController implements Initializable{
#FXML
TreeView<String> treeView;
#FXML
MenuItem newProject;
private boolean flag = false;
private NewProjectWindowController npwc;
#Override
public void initialize(URL location, ResourceBundle resources) {
}
#FXML
public void newProjectClicked(ActionEvent event){
try{
flag = true;
FXMLLoader fxml = new FXMLLoader(getClass().getResource("newProjectWindow.fxml"));
Parent root = (Parent) fxml.load();
Stage newWindow = new Stage();
newWindow.setTitle("New Project");
newWindow.initModality(Modality.APPLICATION_MODAL);
newWindow.setScene(new Scene(root));
newWindow.show();
} catch (Exception e) {
System.out.println("caiu na exceção");
}
}
/**
* to this method, choose the project's name as argument, and it will be put on the
* tree with the archives that should be created together
* #param projectName
*/
public void doTree(String projectName){
TreeItem<String> root = new TreeItem<>("projectName");
root.setExpanded(true);
//TreeItem<String> folha1 = new TreeItem<String>(projectName + " arquivo 1");
//root.getChildren().add(folha1);
treeView.setRoot(root);
}
The other controller class:
package application;
import java.io.IOException;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.TextField;
import javafx.stage.Stage;
public class NewProjectWindowController implements Initializable{
#Override
public void initialize(URL location, ResourceBundle resources) {
}
#FXML
Button cancelButton;
#FXML
Button enterButton;
#FXML
TextField textInput;
private String input;
public String getInput(){
return this.input;
}
#FXML
public void cancelButtonClicked(ActionEvent event) {
Stage window = (Stage) this.cancelButton.getParent().getScene().getWindow();
window.close();
}
#FXML
public void enterButtonClicked(ActionEvent event) {
input = hasString();
Stage window = (Stage) this.enterButton.getParent().getScene().getWindow();
window.close();
}
private String hasString(){
if (this.textInput.getText().isEmpty())
return null;
return this.textInput.getText();
}
}
Please, assume that I mapped everything ok in the FXML file.
thanks
#FXML
public void newProjectClicked(ActionEvent event){
try{
flag = true;
FXMLLoader fxml = new FXMLLoader(getClass().getResource("newProjectWindow.fxml"));
Parent root = (Parent) fxml.load();
Stage newWindow = new Stage();
newWindow.setTitle("New Project");
newWindow.initModality(Modality.APPLICATION_MODAL);
newWindow.setScene(new Scene(root));
// showAndWait blocks execution until the window closes:
newWindow.showAndWait();
NewProjectWindowController controller = fxml.getController();
String input = controller.getInput();
if (input != null) {
TreeItem<String> currentItem = treeView.getSelectionModel().getSelectedItem();
if (currentItem == null) currentItem = treeView.getRoot();
currentItem.getChildren().add(new TreeItem<>(input));
}
} catch (Exception e) {
System.out.println("caiu na exceção");
}
}
I have this whole mess of Controls and Transitions in the Scene, and whenever an error or message is made, I call FormBuilder.say(String x).
The sample included doesn't error as much, because it's empty. But when all the stuff are active, the pop up from FormBuilder.say(String x) comes out as a mess.
If I wait long enough, attempt to interact, or if I minimize then restore the Stage, it loads properly. But many times, it's just blank.
My laptop runs Ubuntu 15.10, with approx 2GB RAM. No Video Card.
Included is a screen cap of the messy picture.
Included is the code that's affected during the bug. I've striped out some of the less suspected parts. (EDITED)
package solo;
import javafx.animation.Animation;
import javafx.animation.TranslateTransition;
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.stage.Window;
import javafx.util.Duration;
public class FormBuilder extends Application{
Stage ps;
public FormBuilder(){
}
public void begin(String[] args){
launch(args);
}
public void start(Stage primaryStage) {
ps = primaryStage;
ps.setTitle("E-VIL v0.0");
ps.setScene(new Scene(scene(), 800, 600));
ps.show();
}
public void say(String things){
Stage stage = new Stage(StageStyle.UTILITY);
stage.initOwner(ps);
Text text = new Text(things);
Button btn = new Button("Okay");
btn.setOnAction(e -> {stage.close();});
VBox pane = new VBox(text,btn);
pane.setAlignment(Pos.TOP_CENTER);
text.setLayoutY(12);
pane.autosize();
stage.setScene(new Scene(pane));
stage.sizeToScene();
stage.setOnShown(e -> {stage.requestFocus();});
stage.showAndWait();
}
public Pane scene(){
Pane pn = new Pane();
Button btn = new Button("Say Something");
btn.setOnAction(e->{FormBuilder.this.say("Something");});
btn.setLayoutX(0);
btn.setLayoutY(10);
pn.getChildren().add(btn);
pn.sceneProperty().addListener(new ChangeListener<Scene>(){
#Override
public void changed(ObservableValue<? extends Scene> arg0, Scene arg1, Scene arg2) {
System.out.println("new Scene");
if(arg2 != null)
arg2.windowProperty().addListener(new ChangeListener<Window>(){
#Override
public void changed(ObservableValue<? extends Window> observable, Window oldValue,
Window newValue) {
System.out.println("new window");
if(newValue != null){
Rectangle rect = new Rectangle(0,30,300,300);
rect.setFill(Color.RED);
pn.getChildren().add(rect);
Rectangle box = new Rectangle(30,60,50,50);
TranslateTransition tt = new TranslateTransition(Duration.seconds(1), box);
tt.setByX(160);
tt.setByY(160);
tt.setAutoReverse(true);
tt.setCycleCount(Animation.INDEFINITE);
pn.getChildren().add(box);
tt.play();
}
}
});
}
});
return pn;
}
}
package solo;
public class Main {
public static void main(String args[]){
FormBuilder fb = new FormBuilder();
fb.begin(args);
}
}