Complication placeholder not showing - watchkit

I've just added a complication to my watchOS app. I was able to select it on simulator's watch face, but it shows blank items. Temporary all methods of CLKComplicationDataSource return nil. I've created a new assets group for complication, added all required .png images as specified here, setup Complication Group property in Xcode target, but nothing shows up!
What should I do to enable static placeholder images for my complications?
Configuration in Xcode:

The problem was that the .xcassets file with placeholder images must be included into the watch extension bundle, but it was included into the watch app instead. I spend all day trying to figure this out.

Related

AEM DAM image replace - references in pages not updating

I have a problem with references to an image not updating in pages that are using that image.
This is the steps that the users are reporting
go to /siteadmin#/content/dam/
on the "new" dropdown menu, select "new file"
select an image file that is a different image but has the same name as a file that already exists
upload the file and when asked that a file already exists, choose replace
activate the file when the upload completes
The problem is that when I check pub I can see the image is updated, and if I navigate to the path of the image, for example:
pub1.mypub:4503/content/dam//my-image.png
I can see the new image I replaced the old one with
the problem is that pages that were referencing the image, specifically the image component, still shows the old image. I've check flush rules, checked workflows and nothing seems to work
The one thing I noticed is that in pages that are referencing the image the path is like this
/content//_jcr_content/my-component/my-component-parsys/columns/parsyscenter/image.img.jpg/1538602163986.jpg
so it seems the path it is using is like a generated path and not the same path as this one: pub1.mypub:4503/content/dam//my-image.png
im at a complete loss, I honestly do not know what else to check, has anyone ran into this and figured out how to fix it?
this is on aem 6.3
the problem is that in pubs the image being referenced in the component does not update, and since it does not update in pub, it never updates dispatcher
You can try activating the referenced pages after the image has been published. Since the page on publish has reference to the previous image.

Unable to add an image in the storyboard editor in Visual Studio to create a splash screen for Xamarin.iOS

I'm trying to add a splash screen to an iOS app built using Xamarin.Forms. I'm able to get the splash screen itself to display, but I'm unable to add an image to an ImageView in the storyboard editor.
I can replicate this behavior in a brand-new "Cross Platform" solution, and I'm following the instructions here. Specifically, at step 10 in the instructions, you're supposed to be able to select the image from a dropdown.
If you actually click on the arrow of what only appears to be a dropdown, however, nothing actually "drops down"; instead VS opens an OpenFileDialog entitled "Add Existing Item".
No matter what file I choose, VS only adds it to the project's Resource folder (as a BundleResource), but doesn't change the image in the storyboard at all.
I've tried adding the images to the Asset Catalog as both a Launch Image and a regular Image Set. I've tried typing either a filename or an asset set name into the editable part of the "dropdown"; no luck. I've also tried editing the storyboard XML to add an image= attribute (to the ImageView tag), again using either a filename or an asset set name, but it doesn't work, and subsequent saves from the storyboard editor actually remove the attribute. I also tried explicitly adding the entire "Assets.xcassets" folder to the project, as suggested by one of the answers here.
FWIW, the property labeled "Highlighted", directly under "Image", also has the same behavior. I'm assuming this is a VS bug of some sort; the behavior of the property is different not only from what's described in the docs, but conflicts with the appearance of the control.
Has anyone come across a workaround?
Windows 10 Pro
VS 2017 15.8.3
Xamarin 4.11.0.756
Xamarin Designer 4.14.221
Xamarin.iOS and Xamarin.Mac SDK 11.14.0.13
It is bug, you can voite to this problem https://developercommunity.visualstudio.com/content/problem/319294/xamarinios-cant-select-image-asset-for-image-view.html

Trying to persist CSS changes to file on disk in Chrome Dev tools

I have just started exploring the possibility of saving changes made to a page and it's styling in Chrome Dev Tools on the fly.
I've followed this short video tutorial on mapping the project files on disk to the Dev Tools via the Sources tab. Everything works fine until around the 5:17 point where he selects an element in the Elements tab and makes several CSS style changes which automatically persist to the file on disk.
This doesn't work for me. The changes won't save to the file and when I refresh the page reverts to the original styles. I have checked to see if there is an asterisk beside the corresponding CSS file in the Sources panel, to denote changes have been made, but there is nothing there.
I have also tried the solution posted in this SO question but I don't see the link to the stylesheet after editing the style in the Elements tab that will redirect back to the file in the Sources tab allowing the changes to be saved.
Can anyone tell me what I am missing? Thanks!
You need to make sure you map your Workspace to a Network Resource to persist changes automatically. I have produced the steps below to get this working correctly.
Select the folder in Sources and click 'Add Folder to Workspace'
If you open up our stylesheet in Sources and go to the Elements panel to make changes, upon coming back you will see a separate instance of the stylesheet opened with pending changes. The reason is that Chrome doesn't know how to map the URL to the file on your system yet.
Select 'Map to Network Resource...'. You will notice that 'top' disappears.
Make a change in the Elements panel now. When you go back to the Sources panel, the changes will automatically be shown without requiring any explicit save.
You can see exactly what was done by going to the Workspaces section of the DevTools settings panel. We've added a local Workspace, and then mapping the URL, which in my case is on my computer and accessed with the file:// protocol, to the relative path on the system.

How to change the background image IBM mobile anywhere app in login page

I am looking to re-design the Login page. I need to add a new background image. Let me know where should I be copying this image into the project and where should I be specifying the image reference. I see the change made directly into Login.html are not reflecting in the output.
There are two logos in Maximo Anywhere, ibmLogoDark.png and ibmLogoLight.png (for the light and dark backgounds). You will need to obtain suitable replacement (transparent backgound) logo gifs or png files from your customer, of an equivalent size.
The IBM logo image files are in:
\MaximoAnywhere\apps\WorkExecution\common\js\platform\ui\control\images\mdpi
and also in:
\MaximoAnywhere\apps\WorkExecution\common\idx\mobile\themes\common\idx\images
So that is where I put copies of my customers replacement logos.
You'll want to give them different names from the IBM logos just so they don't get overwritten so easily. There are 4 CSS files you need to update to the new name:
about.css, launch.css and login.css in:
\MaximoAnywhere\apps\WorkExecution\common\idx\mobile\themes\common\idx
and mdpi.css in
\MaximoAnywhere\apps\WorkExecution\common\js\platform\ui\control\css
There are also two app.xml files you need to update to point to the new names. One in each of:
\MaximoAnywhere\apps\WorkExecution\platform-artifacts\dialog
and
\MaximoAnywhere\apps\WorkExecution\platform-artifacts\login
Then rebuild and you're done. Oh, and make sure you clear your browser cache (or use incognito mode) to test.

iOS 7 app icon sizes not being recognized

I've tried this about nine different ways tonight (and read through all the SO responses to similar issues, all of which have a straightforward similar resolution that doesn't seem to be working for me).
I'm getting this response from Apple after submission:
We have discovered one or more issues with your recent delivery for "[App Name]". Your delivery was successful, but you may wish to correct the following issues in your next delivery:
Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format.
Missing recommended icon file - The bundle does not contain an app icon for iPad of exactly '76x76' pixels, in .png format.
Missing recommended icon file - The bundle does not contain an app icon for iPad of exactly '152x152' pixels, in .png format.
Now, normally the advice is to make sure those app icon sizes are included, obviously, but also in the Info.plist.
The problem is that I've verified that they're in both — I have Icon-76.png, Icon-120.png, and Icon-152.png in the app bundle along with all the other pre-iOS-7 icons, and Info.plist includes, under "Icon files", "Icon-76.png", "Icon-120.png", and "Icon-152.png" along with all the other icon filenames.
I've cleaned, deleted any other developer-rejected archives, checked to make sure the archive from the Organizer has the icons and updated Info.plist, and tried rejecting and resubmitting several times, always receiving the missing-icons email upon the otherwise successful submission.
Has anyone run into this sort of thing, and/or have a possible solution?
Thanks.
If you use asset catalogues, could it be, that the asset catalog is not part of your build target? Check it by clicking on the catalogue in the project explorer and inspecting the targets in the inspector window.

Resources