I'm new to codedeploy. I managed to make a deployment to an ec2 instance successfully (and using git to manage code so everything works beautifully now).
I want some other people besides myself working in the project to be able to deploy source code to the instance but not be able to run a script (especially because codedeploy seems to be running as root). Think of it as an admin/webmaster scenario.
In other words, appspec.yml has the "hooks" section under it and you can run any scripts as part of the deployment. I want to prevent this, the instance has all the software ready for the deployment so won't be needing this.
2 questions:
1) Does this make sense or am I grossly misunderstanding something/am I overkilling by using codedeploy altogether?
2) If it makes sense, how can I achieve this?
This doesn't seem to be something that CodeDeploy is able to do at this moment. But do you want to disable the auto deploy from Github to CodeDeploy? And if anyone else push a code change, it'll exist on Github. When you are ok with the changes, you can do a manually deployment from Github on CodeDeploy console.
Related
I'm new into Git and I'm working with Wordpress themes.
I was always using FTP client to push every small change into my remote server... I mean sometimes it was just one line of code to check the change of CSS. It was easy and nice but there will be always problem with reverting changes and since I'm learning Git, I want to change it.
I've found two ways to do it:
git-ftp
i've tried to connect my local respository with GitHub and my intention was to automatic pull changes into my remote server from GitHub (it's not working yet, i need to configure it better)
BUT, do I have to commit every single small change? Because I cant just save file and check changes with Browsersync on second monitor, I will have to commit so many times. Also which way will be better for me - maybe there are another, better ways?
I really want to improve my performance, but it looks like that's not easy or I'm doing something wrong? I know about existence things like WP-CLI, webpack, gulp but often I'm creating small websites and probably I will spend more time on configurating those things than create theme. Also I thought about working on localhost, but I really think that I'm complicating things and my job.
Really sorry if it's wrong section, but I'm new on stackoverflow - hey! I will be really thankful if you can help me, because I think that i need knowledge of someone experienced.
I'm not sur to be helpful but I'll try :
First, even for a small project, I always prefer to install a local environment for testing. It avoid risks on your remote server !
You can take a look here : https://make.wordpress.org/core/handbook/tutorials/installing-a-local-server/
Then, if you have an SSH access to your server, may be you can try to configure it to push directly from your local environment to your remote server. Here is a simple tutorial : https://gist.github.com/noelboss/3fe13927025b89757f8fb12e9066f2fa
It depends on what remote system or vps you are using.
It could be from GCP, AWS, DIGITAL OCEAN, or WP itself.
It looks like that you are using the wordpress hosting your website.
If so, you might use wp cli to login the server.
①As for the frequent testing and updating, it is a good idea to copy the remote project to your localhost. Run your web app using wampserver. And create a new repository in the github and connect it with your local folder.
Then you could use git to version control your codes, do pull and push, stash or whatever.
And after testing, you could upload the specific files or folder to the remote server via ftp or sftp periodically.
②Another way is to install the git bash or git software in your server side.
It depends on the OS you are using. If it is a win or linux.
$ add-apt-repository ppa:git-core/ppa
$ apt update; apt install git
and create new user, add it into the sudo group
create a repository in your server side and link it to the github remote repository.
I am not sure whether the second way would work.
I recommend you try the first method.
Hope this could help. Happy coding.
I want to set autoscaling for my meteor app.
Ideally I would like to keep build image ready on s3(or some other storage, image would be typically generated from last build) and using aws-lambda(so that no dedicated build server is needed) to deploy using this image on new instance. I would like all this to be finished within 2 minutes.
So is it possible to mup for these tasks
build image and save it to aws s3, without deployment.
run mup deploy programatically using image from aws s3.
No need of mup setup, because I will launch instance with ami which has already been setup.
mup is also setting up ssl for me using letsencrypt.
I am also open to other tools/scripts to achieve this.
You won't get much response from this question, because mup makes deployment life quite simple, and most people who use it don't know much about what it does.
You should have a look at the code of meteor-up to see what it does, and see where you can extend it for your own purposes. You could also look at yamup, as that is another approach to the same problem.
I'd like to make it so that a commit to our BitBucket repo (or S3 Bucket) automatically deploys code (using CodeDeploy) to our EC2 instances. I'm not clear what to use for the 'source' and 'destination' entry under the 'files' section in the appspec.yml file and also I am not cleared what to mention in BeforeInstall and AfterInstall under 'Hooks' section. I've found some examples on Google and AWs documentation but I am confused what to mention in above fields. The more I am exploring more I am getting confused.
Consider I am new to AWS Code Deploy.
Also it will be very helpful if someone can provide me step y step link how to configure and how to automate the CodeDeploy.
I was wondering if someone could help me out?
Thanks in advance for your help!
Thanks for using CodeDeploy. For new users, I'd like to recommend the following things to do:
Try to run First Run Wizard on console, it will should you the general process how the deployment goes. It also provide a default deployment bundle, also an appspec file included.
Once you want to try a deployment yourself, the Get Started doc is a great place to help you with some pre-requiste settings like IAM role
Then probably try some tutorials for a sample app too, which gives you some idea about deployment groups, deployment configuration, revision and so on.
The next step should be create a bundle for your own use cases, Appspec file doc would be a great place to refer. And for your concerns about BeforeInstall and AfterInstall, if your application doesn't need to do anything, the lifecycle events can be left as empty. BeforeInstall can be used to for for preinstall tasks, such as decrypting files and creating a backup of the current version, while AfterInstall can be used for tasks such as configuring your application or changing file permissions.
Now it comes to the fun part! This blog talks about details about how to integrate with Github(similar for Bitbucket). It's a little long, but really useful, and it also includes how to do automatically deployment once there is a new pushed commit. Currently Jenkins and CodePipline are really popular for auto-triggered deplyoments, but there are always a lot of other ways can achieve the same purpose like Lamda and so on
I am a front-end developer. I do a lot of PHPs/CSS/JS and HTMLs. Currently, how we do our deployment to staging environment is to push our codes to GIT servers. Go to our staging servers and do a pull to some directory. And then manually move the files from the directory to the correct directories in our apache web server.
Will it be overkill if I use TeamCity to do this? I intend to write an ANT script that does the copying which means to say Runner type will be ANT. So every time there is a push to the GIT repo, Teamcity will pull and then run the ANT script to copy the affected codes to the correct directories.
If not, I will gladly love to listen to any suggestions.
Thanks
Teamcity may be overkill right now, as you would just be using it as a fancy trigger for your build.
But consider adding custom build parameters, which it can pass to your script. You can then start automating builds to different environments through a friendly UI.
You then have a platform to base a correct deployment process around further down the road.
Come the time when you need PHP compilation, JS minifcation, unit testing, its all just another step in your TC configuration.
I would recommend it.
Here is what I am trying to do: I have my code sitting on Bitbucket (it is a ASP.net web application). I want to put together a build machine that has a web-based dashboard. I go to the dashboard and I say: Ok show me all the branches and stuff on my Bitbucket project. Now please get the latest code from this branch for me and build it. Then please deploy it to this location for me or maybe this other location. I want this dashboard give me a history of all this builds and deployments too. I am very new to this concept I have been reading about CC.net and MSBuild and other stuff but I can not find the right answer. Please put me in the right direction.
The point of a build server is that it automatically runs a build each time you commit something to your repository.
In order for the build server to know exactly what to do, you normally put a build script (with MSBuild or NAnt) into your solution which does everything you want - building your solution, maybe create a setup package and so on.
The build server basically knows where the repository is and where in the repository your build script is.
You need to configure this once in the build server, and then it will always run after you commit (but you can also start a build manually, if you want).
If you want a solution with web-based dashboard, try TeamCity.
It's a commercial product, but it's free for up to 20 users.
You can do everything in the web interface - configuration, running the builds AND browsing the build history.
EDIT:
Houda, concerning your question about deployment:
I don't think that TeamCity has a "deployment mode" in that sense. What you could do is include the deployment stuff in your build script that is run by TeamCity.
So, after the build itself is finished, copy the generated assemblies and files on your web server(s).
If you do it this way, you HAVE to make sure in the build script that the deployment will only happen if the build didn't fail (and if you have unit tests, if the unit tests didn't fail as well).
This is very important for a live application, because if you don't take care of this well enough, your app will go immediately offline every time someone commits "bad" code to your repository (and it will stay offline until the next "good" commit)!!
EDIT 2:
See Lasse V. Karlsen's comment below: it's more comfortable with the new TeamCity version 6.