QML MenuItem Highlighted doesn't work - qt

Please can someone explain me one thing. Suppose I have an item, if I click it, then a drop-down menu appears. How to make that when you hover over menu items, they stand out like that?
Code:
Rectangle {
id: main_window
width: 600
height: 600
property int mrg: 10
Rectangle {
anchors.centerIn: parent
width: 500
height: 500
color: 'green'
Text {
id: field
text: "Click!"
font.pointSize: 20
color: 'white'
anchors.centerIn: parent
MouseArea {
id: ma
anchors.fill: parent
hoverEnabled: true
onClicked: {
menu.x = ma.mouseX
menu.open()
}
}
Menu {
id: menu
y: field.height
MenuItem {
text: "Menu item"
highlighted: true
}
}
}
}
}
In the documentation, I came across the point that the proper highlight is responsible for selecting the appropriate menu item. I installed it in the True, but it did not change anything.
Please tell me what I'm doing wrong. Thanks a lot.

Although it's an old question, I came across this as it was something I was wanting to do myself. I think m7913d's answer can be simplified a little by making use of the hovered property of MenuItem.
MenuItem {
id: control
text: "Menu item"
hoverEnabled: true
background: Item {
implicitWidth: 200
implicitHeight: 40
Rectangle {
anchors.fill: parent
anchors.margins: 1
color: control.hovered ? "blue" : "transparent"
}
}
}
The other thing I did was to retain the control.down handling of the original implementation, so the color expression is slightly more involved than shown here.

The default implementation of MenuItem doesn't include any visual highlighting feature, but you can adapt the graphical representation to your needs as explained in the Qt manuals. So, your MenuItem should look like this:
MenuItem {
id: control
text: "Menu item"
background: Item {
implicitWidth: 200
implicitHeight: 40
Rectangle {
anchors.fill: parent
anchors.margins: 1
color: control.highlighted ? "blue" : "transparent" // blue background if the control is highlighed
MouseArea {
anchors.fill: parent
hoverEnabled: true // enable mouse enter events when no mouse buttons are pressed
onContainsMouseChanged: control.highlighted = containsMouse // set the highlighted flag when the mouse hovers the MenuItem
}
}
}
}
Note that this implementation is based on the default implementation provided by Qt:
background: Item {
implicitWidth: 200
implicitHeight: 40
Rectangle {
x: 1
y: 1
width: parent.width - 2
height: parent.height - 2
color: control.visualFocus || control.down ? Default.delegateColor : "transparent"
}
}
Note that Bob's answer simplifies this solution by eliminating the MouseArea

Related

QML SplitView auto collapse on handlebar mouse release

I have a QML Controls 2 SplitView and a redefined handle, which works well, but I want detect mouse release event on the handler, so I could collapse the SplitView under a certain threshold of width. Adding a MouseArea on top of the existing handle will absorb drag events, so I'm unable to move the handlebar. Any idea how could I gather the mouse release event, or any other solution which solves this problem?
Alright, I have created an example application. As you can see in this example, my MouseArea is marked with yellow and collapses the right view programmatically when double clicked, which is nice, but I also want to drag the handlebar and upon mouse release under a certain width threshold I want to collapse the view as well. The black part of the handlebar where my MouseArea is not covering the handlebar, responds to drag, but since there is no signal I can gather from it, the width threshold already set shouldCollapse boolean property, so the view won't update. Probably I could solve this issue with a timer, but I need a more sophisticated solution.
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window {
width: 800
height: 400
visible: true
SplitView {
id: splitView
anchors.fill: parent
orientation: Qt.Horizontal
function toggleCollapse() { collapsibleRect.shouldCollapse = !collapsibleRect.shouldCollapse }
handle: Rectangle {
implicitWidth: 20
implicitHeight: 20
color: "black"
MouseArea {
anchors.centerIn: parent
width: parent.width
height: parent.height / 2
onDoubleClicked: splitView.toggleCollapse()
Rectangle {
anchors.fill: parent
color: "yellow"
Text {
anchors.centerIn: parent
text: "Double click to collapse"
rotation: 90
}
}
}
}
Rectangle {
id: mainRect
color: "green"
SplitView.fillWidth: true
Text {
anchors.centerIn: parent
font.pixelSize: 24
text: "Main scene"
}
}
Rectangle {
id: collapsibleRect
property bool shouldCollapse: false
SplitView.preferredWidth: shouldCollapse ? 0 : 300
color: "purple"
clip: true
onWidthChanged: {
if(width < 200) shouldCollapse = true
else shouldCollapse = false
}
Text {
anchors.centerIn: parent
rotation: parent.shouldCollapse ? 90 : 0
font.pixelSize: 24
text: parent.shouldCollapse ? "SHOULD BE COLLAPSED" : "NOT COLLAPSED"
Behavior on rotation { NumberAnimation { duration: 100 } }
}
}
}
}
I had a similar problem and was able to solve it thanks to the hint of #Ponzifex that the SplitView's resizing property will be set to true as soon as the handle is clicked. Using a Timer I managed to detect whether the handle was quickly pressed twice in a row.
SplitView {
id: view
...
handle: Rectangle {
...
}
//============================================================
// double click behavior
Timer {
id: doubleClickTimer
interval: 300 // number of ms between clicks that should be considered a double click
}
property bool doubleClicked: false
// `resizing` will be set to true even if the handle is just pressed
onResizingChanged: {
if (view.resizing) {
if (!doubleClickTimer.running) {
doubleClickTimer.start();
return;
}
view.doubleClicked = true;
} else {
if (view.doubleClicked) {
// do any manual resizing in here
view.doubleClicked = false;
}
}
}
}
It is important to note, however, that it is only possible to resize the contents of a SplitView when resizing is false. That's why I need to have the doubleClicked helper property.
Add this to MouseArea:
onPressed: {
mouse.accepted = (mouse.flags & Qt.MouseEventCreatedDoubleClick);
}
propagateComposedEvents: true
cursorShape: Qt.SplitHCursor

How to anchor a dialog to a button in listview qt qml

I have a row for a listview delegate with buttons on it. On click of a button, i need a dialog to open just below that button. I tried mapToItem property and partially succeeded but this listview is scrollable and on scrolling the dialog stays in its initial position. Unsure of how to get it working. Also, new to posting questions. Kindly ignore if I am being vague and help me out.
The dialog i want to open is placed outside of this delegate. I have provided a short outline of my code.
Listview{
delegate: Row{
Button1{
}
Button2{
id: button2Id
onCheckedChanged{
var coords = button2Id.mapToItem(null,0,0)
dialogId.x = coords.x
dialogId.y= coords.y
dialogId.visible = true
}
}
}
}
//dialog rect outside of my listview
Rectangle{
id: dialogId
}
You could add the dialog to the highlight item of the list. I have modified your example a little so that I could test it. I encapsulated your Rectangle in an Item because ListView controls the size and position of the root object of the highlight. The Rectangle then just has to be anchored to the bottom of that Item.
ListView {
id: lv
width: 200
height: parent.height
model: 50
spacing: 1
currentIndex: -1
delegate: Row {
spacing: 1
height: 40
Button {
text: index
}
Button {
id: button2Id
text: ">"
onClicked: {
lv.currentIndex = index;
}
}
}
highlight: Item { // ListView controls the size/pos of this Item
z: 1
Rectangle {
id: dialogId
anchors.top: parent.bottom // Anchor to bottom of parent
width: 200
height: 100
color: "red"
}
}
}
UPDATE:
Here is a way to keep the dialog directly under the button without calculating margins. I put it in a Loader so that each item in the list doesn't always carry the whole dialog around with it. It might make a performance difference.
The ugly part of this solution is the z-ordering. Each item in the list is drawn after the one that comes sequentially before it. (I'm not actually sure if that's even guaranteed.) That means the dialog gets drawn underneath any item that comes after it in the list. I was able to get around that by changing the z value of each item in the list to be less than the item before it.
ListView {
id: lv
width: 200
height: parent.height
model: 50
spacing: 1
currentIndex: -1
delegate: Row {
z: lv.count - index // <<- z-value fix
spacing: 1
height: 40
Button {
text: index
}
Button {
id: button2Id
text: ">"
onClicked: {
lv.currentIndex = index;
}
Loader {
anchors.top: parent.bottom
asynchronous: true
sourceComponent: (index === lv.currentIndex) ? dialogComp : null
}
}
}
}
Component {
id: dialogComp
Rectangle {
id: dialogId
width: 200
height: 100
color: "red"
}
}

How to implement Master Details View in Qt/QML (part 2)

I previously asked how to implement a Master Details View in Qt/QML here: How to implement a master-details view Qt/QML on an Android tablet?.
Having continued working on this, I came out with the following mockup QML layout:
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.0
import QtQuick.Controls 1.4
Item {
y: 50
Layout.fillHeight: true
width: appWindow.width
RowLayout {
id: mainLayout
anchors.fill: parent
ListModel {
id: navigation
ListElement {
item: "Item 1"
}
ListElement {
item: "Item 2"
}
ListElement {
item: "Item 3"
}
ListElement {
item: "Item 4"
}
ListElement {
item: "Item 5"
}
ListElement {
item: "Item 6"
}
ListElement {
item: "Item 7"
}
ListElement {
item: "Item 8"
}
ListElement {
item: "Item 9"
}
ListElement {
item: "Item 10"
}
ListElement {
item: "Item 11"
}
}
ScrollView{
Layout.fillHeight: true
verticalScrollBarPolicy: Qt.ScrollBarAlwaysOn
horizontalScrollBarPolicy: Qt.ScrollBarAlwaysOff
ListView {
id: listview
Layout.fillHeight: true
Layout.preferredWidth: 300
contentWidth: 300
model: navigation
delegate: Rectangle {
id: wrapper
width: 300
height: 50
Text {
id: itemInfo
text: item
color: "red"
}
}
}
}
Rectangle {
x: 300
y: 50
Layout.preferredWidth: appWindow.width - listview.width-4
height: appWindow.height - 50
color: "green"
border.width: 1
}
}
}
The master view is essentially a ListView with a number of items (each item represents a selectable element, which will trigger an update of the details view, which is currently represented by the green rectangle (see attached screenshot below)
At the moment I am still having a couple of issues with the following points:
How should I modify the Layout so that the ListView covers the entire screen height?
When I "scroll" through the ListView, I have noticed a lot of screen flickering? How can I minimize this?
How can I prevent the entire upper status bar (where device system information such as battery charge is shown) from being displayed?
Edit: Modified the code by adding the ListView in a ScrollView. In this case, the ScrollView's height is the same as the screen height, which is also what I wanted (minus a 50 offset at the top, see Figure below). I think that the ListView is behaving as expected and not occupying more space that its items.
What needs to be achieved now is to change the Background color of the SrollView so that it matches the ListView color. In that case it will appear as if the ListView is occupying the entire space.
In order to hide the status bar, the easiest thing to do is to specify a theme and apply it in the manifest file. Other solutions require modifying the activity and such.
In yourApp/android/res/values create a theme.xml with the following content:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="AppTheme" parent="#android:style/Theme.DeviceDefault.Light.NoActionBar">
</style>
</resources>
Then in the manifest, on the same line where you added the screen orientation, add the theme:
android:theme="#style/AppTheme"
And in your main window use Window.FullScreen visibility instead of maximized.
For the layouting, it appears you could do with less. There is nothing wrong with Layout, just IMO it is more suited to standard scalable "micro" GUI elements like buttons and such rather than custom macro elements. Here is a condensed but functional example:
Row {
anchors.fill: parent
ListView {
id: lv
width: 200
height: parent.height
model: 30
delegate: Rectangle {
width: 200
height: 50
color: index == lv.currentIndex ? "lightgray" : "white"
Text {
text: "item " + index
color: "red"
anchors.centerIn: parent
}
MouseArea {
anchors.fill: parent
onClicked: lv.currentIndex = index
}
}
Rectangle {
anchors.right: parent.right
width: 5
height: parent.height * parent.visibleArea.heightRatio
color: "grey"
y: parent.height * parent.visibleArea.yPosition
}
}
Rectangle {
width: parent.width - lv.width
height: parent.height
color: "green"
Text {
anchors.centerIn: parent
text: "selected item n" + lv.currentIndex
color: "white"
font.pointSize: 15
}
}
}
The result:
Although it is not exactly clear the reason you offset things vertically, if you want to have the free space at the top, simply don't fill the entire parent with the root Rowelement but rather size it accordingly.
I am a bit clueless, how it comes, that you consider the ScrollView to be needed.
I removed it from your example, added clipping to the ListView and I was done.
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.0
ApplicationWindow
{
id: appWindow
width: 1024
height: 800
visible: true
Item {
y: 50
Layout.fillHeight: true
width: appWindow.width
RowLayout {
id: mainLayout
anchors.fill: parent
ListModel {
id: navigation
ListElement { item: "Item 1" }
Component.onCompleted: {
for (var i = 2; i < 50; i++) append({ item: 'Item' + i })
}
}
ListView {
id: listview
Layout.fillHeight: true
Layout.preferredWidth: 300
contentWidth: 300
model: navigation
clip: true //<--- Add this, so there won't be no elements outside the ListView-area
delegate: Rectangle {
id: wrapper
width: 300
height: 50
Text {
id: itemInfo
text: item
color: "red"
}
}
}
Rectangle {
x: 300
y: 50
Layout.preferredWidth: appWindow.width - listview.width-4
height: appWindow.height - 50
color: "green"
border.width: 1
}
}
}
}
There are a few things you might misunderstand:
The ListView provides no background. If you want such, you need to draw something behind it, e.g. a Rectangle
The ListView does not provide ScrollBars by itself. You need to add them like this:
ScrollBar.vertical: ScrollBar { }
The ScrollBar has no native style. And the handle will disapear by default. You can find more than one question here, on how to style a ScrollBar.
If you don't clip the ListView you will see some elements protruding the ListView and suddenly disappear. If you have nothing that covers this anyway, you should set clip: true
For your ListView to take all the height, you can simply set it to fill the height of the layout. However make sure the Layout (and its parent in your case) have the right size too. Size defaults to (0,0) for Item in QML.
ListView {
id: listview
//...
Layout.fillHeight: true
//...
}
Regarding the "flickering", you can try increasing the ListView cacheBuffer property, which corresponds to the content height, in pixels, which is preloaded. However if this is really flickering, there's probably little you can do.
Flickering appears when display is refreshed with the wrong timings regarding screen refresh rate, and typically solved by using multiple buffers and/or synchronization. QtQuick hides all this complexity and uses OpenGL for rendering, but I didn't saw (yet) any flickering on Android with recent Qt versions.
You can remove the status bar by editing the Android manifest file as explained in this other post, or worse case, through JNI.

How to limit the size of drop-down of a ComboBox in QML

I am using a ComboBox in QML and when populated with a lot of data it exceeds my main windows bottom boarder. From googling I have learned that the drop-down list of a ComboBox is put on top of the current application window and therefore it does not respect its boundaries.
Ideally I would want the ComboBox to never exceed the main applications boundary, but I can not find any property in the documentation.
A different approach would be to limit the number of visible items of the drop-down list so that it do not exceed the window limits for a given window geometry. I was not able to find this in the documentation either and I have run out of ideas.
Take a look to the ComboBox source code, the popup is of a Menu type and it doesn't have any property to limit its size. Moreover, the z property of the Menu is infinite, i.e. it's always on top.
If you Find no way but to use the ComboBox of Qt you can create two models one for visual purpose, I will call it visual model, you will show it in your ComboBox and the complete one , it will be the reference model. Items count in your VisualModel wil be equal to some int property maximumComboBoxItemsCount that you declare . you'll need o find a way that onHovered find the index under the mouse in the visualmodel if it's === to maximumComboBoxIemsCount you do visualModel.remove(0) et visualModel.add(referenceModel.get(maximum.. + 1) and you'll need another property minimumComboBoxIemsCount, same logic but for Scroll Up , I dont know if it will work. but it's an idea
I think there is no solution using the built-in component and you should create your own comboBox. You can start from the following code.
ComboBox.qml
import QtQuick 2.0
Item {
id: comboBox
property string initialText
property int maxHeight
property int selectedItem:0
property variant listModel
signal expanded
signal closed
// signal sgnSelectedChoice(var choice)
width: 100
height: 40
ComboBoxButton {
id: comboBoxButton
width: comboBox.width
height: 40
borderColor: "#fff"
radius: 10
margin: 5
borderWidth: 2
text: initialText
textSize: 12
onClicked: {
if (listView.height == 0)
{
listView.height = Math.min(maxHeight, listModel.count*comboBoxButton.height)
comboBox.expanded()
source = "qrc:/Images/iconUp.png"
}
else
{
listView.height = 0
comboBox.closed()
source = "qrc:/Images/iconDown.png"
}
}
}
Component {
id: comboBoxDelegate
Rectangle {
id: delegateRectangle
width: comboBoxButton.width
height: comboBoxButton.height
color: "#00000000"
radius: comboBoxButton.radius
border.width: comboBoxButton.borderWidth
border.color: comboBoxButton.borderColor
Text {
color: index == listView.currentIndex ? "#ffff00" : "#ffffff"
anchors.centerIn: parent
anchors.margins: 3
font.pixelSize: 12
text: value
font.bold: true
}
MouseArea {
anchors.fill: parent
onClicked: {
listView.height = 0
listView.currentIndex = index
comboBox.selectedItem = index
tools.writePersistence(index,5)
comboBoxButton.text = value
comboBox.closed()
}
}
}
}
ListView {
id: listView
anchors.top: comboBoxButton.bottom
anchors.left: comboBoxButton.left
width: parent.width
height: 0
clip: true
model: listModel
delegate: comboBoxDelegate
currentIndex: selectedItem
}
onClosed: comboBoxButton.source = "qrc:/Images/iconDown.png"
Component.onCompleted: {
var cacheChoice = tools.getPersistence(5);
listView.currentIndex = tools.toInt(cacheChoice)
selectedItem = listView.currentIndex
comboBoxButton.text = cacheModel.get(selectedItem).value
}
}
ComboBoxButton.qml
import QtQuick 2.0
Item {
id: container
signal clicked
property string text
property alias source : iconDownUp.source
property string color: "#ffffff"
property int textSize: 12
property string borderColor: "#00000000"
property int borderWidth: 0
property int radius: 0
property int margin: 0
Rectangle {
id: buttonRectangle
anchors.fill: parent
color: "#00000000"
radius: container.radius
border.width: container.borderWidth
border.color: container.borderColor
Image {
id: image
anchors.fill: parent
source: "qrc:/Images/buttonBackground.png"
Image {
id: iconDownUp
source: "qrc:/Images/iconDown.png"
sourceSize.height:20
sourceSize.width: 20
anchors.verticalCenter: parent.verticalCenter
}
}
Text {
id:label
color: container.color
anchors.centerIn: parent
font.pixelSize: 10
text: container.text
font.bold: true
}
MouseArea {
id: mouseArea;
anchors.fill: parent
onClicked: {
container.clicked()
buttonRectangle.state = "pressed"
startTimer.start()
}
}
Timer{
id:startTimer
interval: 200
running: false;
repeat: false
onTriggered: buttonRectangle.state = ""
}
states: State {
name: "pressed"
when: mouseArea.pressed
PropertyChanges { target: image; scale: 0.7 }
PropertyChanges { target: label; scale: 0.7 }
}
transitions: Transition {
NumberAnimation { properties: "scale"; duration: 200; easing.type: Easing.InOutQuad }
}
}
}
I've used it in some software of mine, hence it is possible that It could not work "out of the box". I use it like this:
ComboBox{
id:cacheChoice
initialText: "None"
anchors.top: baseContainer.top
anchors.topMargin: 2
anchors.right: baseContainer.right
maxHeight: 500
listModel: cacheModel
onExpanded: {
cacheChoice.height = 500
}
onClosed: {
cacheChoice.height = 20
}
}
In case you are working with ComboBox from Qt Quick Controls 2, here's the source code for it:
https://github.com/qt/qtquickcontrols2/blob/5.12/src/imports/controls/ComboBox.qml
Based on that, this override of the behavior works to limit the height to something reasonable:
myComboBox.popup.contentItem.implicitHeight = Qt.binding(function () {
return Math.min(250, myComboBox.popup.contentItem.contentHeight);
});
It is possible to access the hidden MenuStyle within the ComboBoxStyle component. There you can use all the things and hidden things you have within a MenuStyle, including its maximum height.
The thing looks roughly like this.
Not pretty but it works well enough.
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.3
import QtQuick.Window 2.2
ComboBox {
id: comboBox
style: ComboBoxStyle {
// drop-down customization here
property Component __dropDownStyle: MenuStyle {
__maxPopupHeight: 400
__menuItemType: "comboboxitem" //not 100% sure if this is needed
}
}
As it came up resonantly in our team, here is a updated version of the idea shown above. The new version restricts the size automatically to the size of your application.
ComboBox {
id: root
style: ComboBoxStyle {
id: comboBoxStyle
// drop-down customization here
property Component __dropDownStyle: MenuStyle {
__maxPopupHeight: Math.max(55, //min value to keep it to a functional size even if it would not look nice
Math.min(400,
//limit the max size so the menu is inside the application bounds
comboBoxStyle.control.Window.height
- mapFromItem(comboBoxStyle.control, 0,0).y
- comboBoxStyle.control.height))
__menuItemType: "comboboxitem" //not 100% sure if this is needed
} //Component __dropDownStyle: MenuStyle
} //style: ComboBoxStyle
} //ComboBox

TextEdit line background color

Is it possible to set up background color for particular line of TextEdit (for instance when line is clicked)?
I will have TextEdit with width:500px and with 10 lines. I will click on line number 5, which is empty line, but i still want to change the background color of whole line. Is it possible?
I need to know if it is possible to develop fully customized code editor with Qt and Qml.
Here's a solution which relies on text edit's cursor rectangle:
FocusScope {
id: root
property alias font: textEdit.font
property alias text: textEdit.text
Rectangle {
color: "lightyellow"
height: textEdit.cursorRectangle.height
width: root.width
visible: root.focus
y: textEdit.cursorRectangle.y
}
TextEdit {
id: textEdit
anchors.fill: parent
focus: true
}
}
Original Answer:
Here's my proof of concept solution. It is a custom TextEdit component which highlights current line. It lacks proper line height calculation, but it can be either hard coded if only one font size is used or obtained from QFontMetrics.
import QtQuick 2.3
Item {
id: root
property alias font: textEdit.font
property alias text: textEdit.text
Column {
anchors.fill: parent
Repeater {
model: root.height / root.lineHeight
Rectangle {
color: index === textEdit.currentLine ? "lightyellow" : "transparent"
height: root.lineHeight
width: root.width
}
}
}
TextEdit {
id: textEdit
property int currentLine: text.substring(0, cursorPosition).split(/\r\n|\r|\n/).length - 1
// FIXME: Use proper line height (e.g. from QFontMetrics)
property int lineHeight: font.pixelSize + 2
anchors.fill: parent
}
}
If you want to highlight even empty lines, then you need to handle mouse clicks and keypad events and manually change colours of corresponding rectangles.
You can use cursorRectangle property of the TextEdit and FontMetrics for this purpose:
Item {
id: root
height: te.implicitHeight
FontMetrics {
id: fontMetrics
font: te.font
}
Rectangle {
x: 0; y: te.cursorRectangle.y
height: fontMetrics.height
width: te.width
color: "#e7e7e7"
visible: te.activeFocus
}
TextEdit {
id: te
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
}
}
You can see the result for my commercial project:

Resources