What are differences between PageList, ValueList and Code-Pega-List? - pega

I run into a question about differences between PageList/ValueList and Code-Pega-List.
I know that
1) ValueList is a group of elementary type elements, which has unique index.
2) PageList is an indexed group of complex elements.
But what about class Code-Pega-List? Where I am allowed to utilize it?
When I was researching that question, I found out, that PageList or ValueList property cannot be passed as parameter where is awaited Code-Pega-List type property.
Thank you.

Firstly, Page List and ValueList is property types such as for example Page, Single Property, Page Group, etc. You can create property any type applies to any class, for example #baseclass.
Code-Pega-List is class. Class consist of several properties any types (Page, Page List, etc.). You can open class Code-Pega-List in application explorer and see it.
Code-Pega-List is a core class for Pega Platform. Many rules used it, such as methods in activity rule (Obj-Browse), report definition rule, etc. This class contains standard logic, for example count of elements in page-list contain in property .pxResults. I think that my answer help you understand difference.

Related

Association names on ends without navigability?

I have a question regarding UML Class diagrams.
I know I can just use one name which refers to both sides but my question is:
Is it necessary to show association names at both sides of an association when it is uni directional?
Association ends are properties (i.e., "variables"). When a class owns a property and the property is unnamed, that could be a problem. In contrast, when an association owns an unnamed property, that's not really a problem. You don't need to specify a name for association-owned properties.
Here's an example. I've made MagicDraw show association-end properties as attributes as well, just to make a point:
Notice how theB shows up as a property in class A and at the end of the association with class B. That's because they are two different ways of showing the same property. (It's a special way of showing association-end properties that we normally don't turn on in the tool.) Also notice how class C has an unnamed property inside the box and at the end of the association with class A. Again, that's two different ways to show the same property. How would you implement that unnamed property in a programming language? That could be a problem, right?
Another thing to notice is that class B does not have an attribute called theA, and class A does not have an attribute called theC. That's because those properties are non-navigable and the associations own those properties.
Conflating navigability and property ownership has become deprecated in UML. Recently, the UML spec introduced "association dot notation" to indicate property ownership. (A dot at the end means the class owns the property.) Personally, I never had a problem with the conflation, and I hate the new dot notation. Many tools do not support it, and I think it's downright ugly. Moreover, a diagram that has no dots on it is ambiguous. You can't tell whether it was drawn before or after dots were introduced to the spec!

Multiple "default" properties/methods in a VB6 class?

I am trying to make a replacement VB6 class for the Scripting.Dictionary class from SCRRUN.DLL. Scripting.Dictionary has (among other things) a "Keys" method that returns an array of keys, and a read/write "Item" property that returns the item associated with a key. I am confused about this, because both of them seem to be defaults for the class. That is:
For Each X In MyDict
Is equivalent to:
For Each X In MyDict.Keys
Which to me implies that "Keys" is the default operation for the class, but:
MyDict("MyKey") = "MyValue"
MsgBox MyDict("MyKey")
Is equivalent to:
MyDict.Item("MyKey") = "MyValue"
MsgBox MyDict.Item("MyKey")
Which to me implies that "Item" is the default operation for the class.
I've never before created a VB6 class that had a default operation, so upon realizing this, I thought perhaps I could define multiple default operations as long as they all have different signatures, which they do: Keys is nullary, the Item getter takes a Variant, and the Item setter takes two Variants. But this doesn't seem to be allowed: When I use "Tools/Procedure Attributes" to set the Keys function to be the default, and then I use it to set the Item property to be the default, the IDE complains that a default has already been set.
So I think I'm misunderstanding something fundamental here. What is going on in the Scripting.Dictionary object that makes it able to act as if "Keys" is the default in some contexts, but as if "Item" is the default in others? And whatever it is, can I accomplish the same thing in VB6?
OK, answering my own question: I haven't tried this yet, but I gather that "Item" should be made the default, and that I should add an entirely new function called "NewEnum" that looks something like the following (slightly modified from an example in Francesco Balena's "Programming Microsoft Visual Basic 6.0" book):
Public Function NewEnum() As IUnknown
Set NewEnum = m_Keys.[_NewEnum]
End Function
(where "m_Keys" is a Collection containing the keys), and then use Tools/Procedure Attributes to hide NewEnum and to set its ProcID to -4.
What you are observing is the difference between the default member and a collection enumerator. A COM object (including VB6 classes) can have both.
You can identify the default property of a class by looking in the Object Browser for the tiny blue globe or the words "default member of" in the description (see Contents of the Object Browser). The Object Browser will not identify an enumerator method, but if you look at the class's interface definition using OLE View or TypeLib Browser (free but registration required) it's DispId will be 0xfffffffc or -4.
In your own class, you can mark the default property by setting the Procedure ID to "(default)" in the Procedure Attributes dialog (see Making a Property or Method the Default). You already listed the steps for setting up the collection enumerator in your own answer, but you can find this listed as well in the Programmer's Guide topic Creating Your Own Collection Class: The House of Bricks.
Scripting.Dictionary has a dirty secret:
It does not handle enumeration at all, it returns big ugly Variant arrays and your For Each loops iterate over those.
This is one of the reasons why a Dictionary can actually be far less efficient than a standard VB6 Collection.

what is the difference between System.Net.Cookie and System.Web.HttpCookie?

I obtain a HTTPCookie, but need a Net.Cookie. Are they just something you can recast, or how would i go about it?
Actually you have two questions:
Difference between System.Web.HttpCookie and System.Net.Cookie
How to convert from HTTPCookie to a Cookie.
Part 1)
This question is really interesting ,I'm still thinking why there are two classes which looks pretty same ,My initial thought was System.Web.HttpCookie inherits System.Net.Cookie but this isn't true both directly inherit from Object so they are distinct classes ,but the properties matches a lot ,so this gives a hope for the solution of part 2.
Part 2)
I think its possible to convert one into another theoretically since both are just objects if you populate them the right way it will work , here a little analysis when I compared the two classes.
Click to open in new tab to enlarge
Update:
The System.Web is made to be used in server-based apps and System.Net can be used for client based apps.
Some Thoughts:
Write a method or a static class which can convert one object into another, I haven't check all of them but properties whose names match, there signature also matches.
Properties which don't exists in the another object you can stuff some constant or a value which you know matches the scenario like Port number.
Good luck ,let me know how you came up with the final solution ,post the code or link.
Some Links
this post has some related code

Understanding the use of Interfaces and Base Classes

I know there are a number of post out there on Interfaces and Base classes, but I'm having a hard time getting the correct design pattern understanding.
If I were to write a reporting class, my initial though would be to create an interface with the core properties, methods, etc. that all reports will implement.
For example:
Public Interface IReportSales
Property Sales() As List(Of Sales)
Property ItemTotalSales() As Decimal
End Interface
Public Interface IReportProducts
Property Productss() As List(Of Inventory)
Property ProductsTotal() As Decimal
End Interface
Then I assume I would have a class to implement the interface:
Public Class MyReport
Implements IReportSales
Public Property Sales() As System.Collections.Generic.List(Of Decimal) Implements IReportItem.Sales
Get
Return Sales
End Get
Set(ByVal value As System.Collections.Generic.List(Of Decimal))
Items = value
End Set
End Property
Public Function ItemTotalSales() As Decimal Implements IReport.ItemTotalSales
Dim total As Decimal = 0.0
For Each item In Me.Sales
total = total + item
Next
End Function
End Class
My thought was that it should be an interface because other reports may not use "Items", this way I can implement the objects that are used for a given report class.
Am I way off? should I have still have just created a base class? My logic behind not creating a base class was that not all report classes may use "Items" so I didn't want to define them where they are not being used.
To attempt to answer you question, abstract classes are used to provide a common ancestor for related classes. An example of this in the .Net API is TextWriter. This class provides a common ancestor all various classes whose purpose is to write text in some fashion.
Interfaces are more properly used to act as adapters for different objects that don't belong in the same "family" of objects but have similar capabilities. A good example of this can be seen with the various collections in the .Net API.
For example, the List and Dictionary classes provide the ability for you to manage a collection of objects. They do not share a common ancestor by inheritance, this wouldn't make sense. In order to allow easy interop between them though, they implement some of the same interfaces.
Both classes implement IEnumerable. This cleanly allows you use objects of either type List or Dictionary as an operand for anything that requires an IEnumerable. How wonderful!
So now in your case in designing new software you want to think about how this would fit into your problem space. If you give these classes a common ancestor via inheritance of an abstract class you have to be sure that all the items that inherit from it are truly of the base type. (A StreamWriter is a TextWriter, for example). Inappropriate use of class inheritance can make your API very difficult to build and modify in the future.
Let's say you make an abstract class, ReportBase, for your repots. It may contain a few very generic methods that all reports simply must have. Perhaps it simply specifies the method Run()
You then only have one type of report you want to make so you define a concrete Report class that inherits from ReportBase. Everything is great. Then you find out you need to add several more types of reports, XReport, YReport, and ZReport for sake of example. It doesn't really matter what they are, but they work differently and have different requirements. All of the reports generate pretty HTML output and everyone is happy.
Next week your client says they want XReport and YReport to be able to output PDF documents as well. Now there are many ways to solve this, but obviously adding an OutputPdf method to your abstract class is a poor idea, as some of those reports shouldn't or can't support this behavior!
Now this is where interfaces could be useful to you. Let's say you define a few interfaces IHtmlReport and IPdfReport. Now the report classes that are supposed to support these various output types can implement those interfaces. This will then let you create a function such as CreatePdfReports(IEnumerable<IPdfReport> reports) that can take all reports that implement IPdfReport and do whatever it needs to do with them without caring what the appropriate base type is.
Hopefully this helps, I was kind of shooting from the hip here as I'm not familiar with the problem you're trying to solve.
Yes, if you don't know how many reports are not going to use Items , you can go for Abastract class.
Another good thought follows:
You can also create both Interface and Abstract class
Define Sales in Interface , create two abstract classes , one for Reports that implement both and another for Report not implementing Sales. Implement interface for both
define both method (implement sales) in first and only implement sales in second.
Give appropriate names to both Abstract classes e.g. ReportWithItemsBase or ReportWithoutItemsBase.
This way you can also achieve self explaining named base classes on deriving Report classes as well.

Data binding support in O/RM tools, how to detect

I want to verify that a generated class (single entity or collection) from an O/RM tool is data binding compatible.
I read that supported data binding types in WCF are: one time, one way, two way, one way from source in WCF. But how about "old school" .NET 1.1 data binding ?
It looks kind of difficult to check in code what kind of data binding support there is. You also have difference in runtime and design time data binding support. When reading some webpages I read different kind of implementations: implement IList, IComponent, INotifyPropertyChanged, IBindingList.... pffffff I don't know exactly where to look for...
You can databind to virtually any class. Let's imagine you create a very simple class, with a few properties, say for instance, Person with a Name and Age. I am talking about a plain simple class with absolutely nothing fancy about it.
If you create an instance of Person, you can do several things with it, and I will assume you are working with Windows Forms, but this mostly applies to other frameworks:
- You can bind its properties to properties of controls.
- You can bind it to datagrids, lists, etc. In the former case you can set mappings of which properties bind to which columns. In the latter, which property is displayed in the list, which property is the value selected by the user.
- Even better, you can bind it to a bindingSource.
Binding a single instance to a grid or a list isn't that useful, so what usually is done is that you create a list of instances and bind those to the grid. Even more correct is to bind the list to a bindingsource and the grid to the bindingsource also.
You can see a good article here about how to do all this.
Now, about all the interfaces you mention, they all only add more value to the databinding experience. Let's talk about a few of them.
INotifyPropertyChanged. Person is not less "databindable" than any other object if it does not implement this interface. What instances of Person are not able to do, however, is notify the controls their properties are bound to that the latter have changed. Try this: Bind the Name property of a Person instance to the Text property of a TextBox. Create a button that when clicked changes the value of that instance's Name. You will see the TextBox does not update after clicking the button. If, on the other hand, you implement INotifyPropertyChanged and have the setter of the Name property raise the PropertyChangedEvent that is defined by the interface, after repeating the experience, you will see that the textbox is updated automatically.
IEnumerable. If instead of a single Person, you want to databind not to a set of people, you can create a list of people and databind to that list. Let's take for instance, List lst = new List(); How do the databinding controls like datagrid, bindingSource, etc., know you want to bind to a set of Person(s) and not to the properties of lst itself? It is because List implements IEnumerable. So, whenever you bind these controls to an instance of anything that implements IEnumerable, the controls know that you intend to bind not to the properties of the list, but to the instances the list refers to. How do they know the type of objects the list contains? To be more generic and support any type of IEnumerable implementation, they just check the type of the first element in the list and assume all others are equal.
IBindingList: Even if Person implements IPropertyChanged, if you group instances of Person into a List bind that list to a control and, by code, change the value of a property of one of the instances, you will see nothing happen in the screen. This happens because Person is notifying, not the binding source, but the list. But the list wasn't made for databinding, so it is not listening, nor propagating the event to the control. Lists that implement IBindingList, like BindingList, offer a better databinding support precisely by listening to the PropertyChangedEvent events of their contents and propagating them up to the databound control.
I am affraid I have given you no way of determining if an object is databoundable, because virtually all them are, but I hope I've given you a way of determining different levels of databinding support (INotifyPropertyChanged and IBindingList). I am assuming you know how to check for these via reflection.
Any instance of a class with properties is data bindable. (in fact instances of any class with fields or properties at all are data bindable)
Using reflection in .NET makes it very easy to discover/use data in an object. (at a small performance cost)
In order to answer this question you'd need to provide the specific usage scenarios you'll be encountering.
Rui gives some good explanation of different common data binding patterns, but each of them is for solving specific problems.
The right answer is always dependent on the context.
:)

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