For a project I am working on, I am wondering if there is a way to send internet packets between two Arduinos.
The setup would be to have both Arduinos have ethernet shields. One shield is connected to a computer and the other to a router or other internet connection. The Arduinos need to communicate to each other relaying the packets of information. The goal is to be able to ping the router from my computer through these two Arduinos.
Any help would be greatly appreciated. Thank you.
there a mutliple ways of communication over the internet.
UDP library
Very easy and simple to use, but there is no validation if the packages received or not... (The Arduino library has a UDP class)
Using the client class
Arduino one is a server and Arduino 2 a client.
For example: one arduino sends a string/packet using server.print(data) the other receives it using client.read().
Related
My question is regarding an ESP8266 board and the ESP-touch technology.
ESP-touch uses the length field of a UDP package to broadcast wifi ID and PW through a device (like a smartphone) to the chip (like in my case ESP 8266).
I want to turn this around, more specifically:
I want the ESP8266 chip to broadcast UDP packets with some sort of identifier-number in the length field of the UDP packet, without beeing connected to any wifi connection. Then these UDP packets are recieved by an app on a smartphone so the identifier-number can be extracted and used on the smartphone.
I am relatively new to this topic and do not know if this can work.
When I try to find any information online they all say that the first step is to connect the chip to a wifi. But I don't want that. The smartphone and the chip don't know each other and are not connected in any way. So I want this type of "broadcasting" so that the smartphone can recieve the package without really beeing connected to the chip.
I guess there must be some way to make it function like I explained above, but I can't find a way how this can work.
I don't need the chip to send UDP packets explicitely, it can be any type of package. I took UDP packet as an example because there is already the ESP-touch technology which is more or less similar.
The important thing is that the package that I send has a field where I can put some identifier-number in (not encrypted), which can then be recieved by another device like a smartphone where this identifier-number is extracted.
For clarification: I don't need to use ESP touch or anything related to that. I only stated this technology as an example. I just want to achieve the behavior stated above and in the picture! :)
This is an example picture how I want it to work:
No, it's not possible to send any packages without being connected to the network. ESP-touch or TI Smart Config or similar technologies utilize Monitor mode. As the name suggests, in this mode one can listen for packages, but can't send them.
ESPNOW provides data flow between ESP devices without connections via router. It is another feature of the Espressive API. There are tutorials for ESP8266 and ESP32...
https://randomnerdtutorials.com/esp-now-esp8266-nodemcu-arduino-ide/ .. https://www.instructables.com/ESP32-With-ESP-Now-Protocol/
I have gone through several links online but I have not found any appropriate solution to it. I am wondering if there is a way to connect an Arduino with WiFi without using any shield or any other external hardware. My laptop is connected to WiFi and the arduino board is connected to the laptop with an USB cable. I want to access/run the data for the Arduino using WiFi. Is there a way to do it?
Hope my query makes a sense.
Thanks.
Let's restate your question for clarity - you want to share the laptop's Internet connection (e.g. via WiFi) with the Arduino connected to the laptop with a USB cable, with no additional hardware?
Assuming I restated it correctly, the Arduino's USB connection provides a virtual "serial port" for communication. This means you can use an "IP over serial" solution for Internet access. One such common and widely supported solution is PPP.
However, programing the Arduino with IP over PPP stack requires significant amount of memory and is probably an overkill for whatever it is you're trying to do.
You're probably better off designing a custom-tailored protocol for the serial communication between the Arduino and a small gateway program you can program and run on the laptop.
If you're bent on a complex solution that provides full Internet access to the Arduino, the steps to achieve what you're after are:
Program the Arduino with a TCP/IP over PPP protocol stack, running on the serial port. You'll probably need an Arduino MEGA.
Setup the laptop to be a PPP endpoint on the Arduino's serial port. For a Windows machine you can refer to this page for information on how to do that.
Once the PPP link is up, you can setup the laptop's OS to share Internet access to the PPP link.
everywhere I look, if it comes to MQTT messaging, it is all over Ethernet. Unfortunately, I do not have Ethernet wires available.
I am automating my home, wanting to use mqtt as messaging service. My buttons give a signal (like light 'on') to an arduino board running a mqtt client. How do i put out the mqtt message on the serial lines so the transmitted message can be straight forwardly be picked up by an mqtt broker, without using the ethernet cables?
As I was looking for the same answer and didn't find anything to my liking, I decided to write an implementation that enables any Bluetooth, USB or pure serial port communication to send MQTT message. You can find the result here : https://github.com/vortex314/serial2mqtt
It enables any linux machine ( Raspberry Pi 1, Raspi 3 , PC ) to act as a gateway.
It's written in C++ so should be lightweight enough for small devices.
Hope this helps.
Update 27/6 : build folder contains pre-build version for Linux Intel and Raspberry.
I am trying to achieve similar goals for my house automation, although I do have Cat5e in the walls, so could use Ethernet.
Here are some possibilities for using MQTT over serial communication:
Use SLIP between the Arduino and the gateway. The SerialIP client library which implements TCP/IP over serial: http://playground.arduino.cc/Code/SerialIP . Although I have not tested if this works with a MQTT client library. Nick O'Leary's MQTT Client theoretically works with any implementation of the Arduino 'Client' class.
It may be possible to implement MQTT directly over serial, without TCP/IP, although I am not aware of any gateways to do this.
MQTT-SN (a slightly different protocol to MQTT) was designed for sending messages over unreliable transport, and may be better suited to a serial line. If you are interested in publish-only, I wrote a very basic library to send MQTT-SN packets over serial: https://github.com/njh/DangerMinusOne
You could use something like Node-RED on the Linux gateway, talking some other serial protocol (Firmata?) to the Arduino and then converting to MQTT using Node-RED.
I did start looking at MQTT over serial implementations but one of the problems I didn't resolve was how to deal with multiple devices:
Adding lots of serial ports to Linux is complex/expensive (well sort of https://twitter.com/njh/status/570298977310150656)
Reliable serial over longer distances requires extra components for RS-485
MQTT doesn't work well over half-duplex, without an extra layer of software to deal with a master polling slaves for messages
So I am current looking at implementing MQTT-SN for the ENC28j60 ethernet controller...
For SLIP there is also the backwards compatible SlipMux which could easily support MQTT packet types. See also: sending packets over serial comms java
You could build a simple proxy that converts MQTT packets to SlipMux packets on one side and decodes the packets on the other side. The MQTT implementation should not notice anything.
So I was curious if this is possible at all. Currently i have a program running in a micro controller (digi rabbit) that reads SPI data from a chip. I also have TCP/IP protocol set in this program so it sends the SPI data to the server. Microcontroller is programmed in C. Server is in java. I convert SPI data into string and send it over, the server reads the raw data.
But i wanted to know if there is a way that I can read the data from Ethernet port. So what i want is one end of cat 5 cable on micro controller and the other on Ethernet port of the computer. Just for testing purposes that micro controller port and everything is installed properly, before i turn on the server. I am not that experienced with networking. So if anyone can point to a blog, or any tips that would be great. My question is how would i go about it?
Thank You
What you want to do is called raw Ethernet. Of course this can be done.
On the microcontroller side you need to follow its Ethernet controller datasheet to send out and receive packets. On the PC side this is a bit more complicated and depends on the OS that is running on the PC. On Windows you can use the WinPcap driver to send and receive raw Ethernet packets.
Be aware, that both Ethernet controllers, the one on the PC and the one on the microcontroller, filter all incoming packets that do not contain the receivers MAC address or any multicast/broadcast address. For a simple check the broadcast address (all address bits are 1) will do.
Also note, that the OS on your PC will transmit all kind of packets as soon as the link is established. So you may use a unique protocol identifier in the type field of your raw Ethernet frame. Check Wikipedia's article about Ethernet frames. Btw. don't get confused. You only need to send MAC-adresses, Ethertype and the payload. Everything else, like the CRC, preamble etc., is added by the Ethernet controller automatically.
Basically I have an Arduino UNO that I have connected via Ethernet to my router. I have logged the IP with my server and I would like to push data to my arduino. I guess the flow of data would be to send data (not sure the best way? Should I just open up a port and stream the data?) to the router that then forwards it to my Arduino at a local address assigned by my router.
How can I tell the router to forward this information on without logging in and changing anything with the router. The point of this exercise is to do everything with code and not do any other activities like logging into the router and setting things up. I want to do this as I have my Arduino recording temperature and I want to push data to state if it should switch sending the data from degrees or Fahrenheit or visa versa.
I would use a socket server with a publish/subscribe pattern. Probably several out there but I know XSockets.NET best.
A few hours ago I actually connected my Arduino to XSockets and communicated between webpages and my arduino both ways.
I will put the code on github when I am done, but you can look at a video showing the concept here: The Stuff For You Starts At 3:20
You dont need to open any ports as long as your arduino and server is on the same local network. Since IP adresses maps all devices on a network including your arduino.
The reason you want to open ports on your router is to make people outside your local network access a server on your network. Reasons why port forwarding exists is that when someone sends a packet of data to your public IP (which is your router) it doesent know which local IP to send the packet to. It then discards it, unless you port forward a port to a local IP, which means your router sends all packets with that port to that local IP adress.
You also need to make your own server program, for example a java program to act as a server.
I made something similar to what you are looking for, but i use a wifi shield instead. I've had some problems with maintaining connections with it, but so far it seems that it's a problem with the wifi libary.
You still might learn something from it though:
Maintaining communication between Arduino and Java program
If you want to know more about how the java server works in general, here is a great tutorial which explains a lot of the basics:
http://www.thenewboston.org/watch.php?cat=25&number=38