I am wondering if there are any equivalent std::map in julia... For the purpose of mapping only , I know I can maybe use a Pair type for example, but are there other types with better functionalities as in std::map?
Julia has dictionary types.
The semantics are pretty similar to the one in C++.
Related
The Racket FFI's documentation has types for _ptr, _cpointer, and _pointer.1
However, the documentation (as of writing this question) does not seem to compare the three different types. Obviously the first two are functions that produce ctype?s, where as the last one is a ctype? itself. But when would I use one type over the other?
1It also has as other types such as _box, _list, _gcpointer, and _cpointer/null. These are all variants of those three functions.
_ptr is a macro that is used to create types that are suitable for function types in which you need to pass data via a pointer passed as an argument (a very common idiom in C).
_pointer is a generic pointer ctype that can be used pretty much wherever a pointer is expected or returned. On the Racket side, it becomes an opaque value that you can't manipulate very easily (you can use ptr-ref if you need it). Note the docs have some caveats about interactions with GC when using this.
_cpointer constructs safer variants of _pointer that use tags to ensure that you don't mix up pointers of different types. It's generally more convenient to use define-cpointer-type instead of manually constructing these. In other words, these help you build abstractions represented by Racket's C pointers. You can do it manually with cpointer-push-tag! and _pointer but that's less convenient.
There's also a blog post I wrote that goes into more detail about some of these pointer issues: http://prl.ccs.neu.edu/blog/2016/06/27/tutorial-using-racket-s-ffi/
Is there a way to define artihmetic ooerators between structs?
Im using a decimal package to work with fixed decimal positions and avoid floats rounding erre ta. Ir defines operations cAlling functions like mul, add, sub, etc.
Id like to use that structure like i do with floats: 6 / 2, not decimal.newfromfloat(6).div(newfromfloat(2))
I was hoping to find something interface to implement which alouds me to do that kind of operations, or maybe some kind of getter setter to work with the underlying valĂșes... Any ideas?
No, you can't overload operators in Go. There is a FAQ entry about it:
Why does Go not support overloading of methods and operators?
Method dispatch is simplified if it doesn't need to do type matching as well. Experience with other languages told us that having a variety of methods with the same name but different signatures was occasionally useful but that it could also be confusing and fragile in practice. Matching only by name and requiring consistency in the types was a major simplifying decision in Go's type system.
Regarding operator overloading, it seems more a convenience than an absolute requirement. Again, things are simpler without it.
https://golang.org/doc/faq#overloading
If you need a working solution, look at how package math/big deals with arithmetic sans operator overloading.
Recently I had to write some code involving math formulas in Clojure and I realized that there is the Java java.lang.Math library of functions and there is the clojure.math.numeric-tower library of functions.
Is this the accepted way to use math functions in Clojure, pulling from two different places to get the full complement? Or am I supposed to just use Math? Or something else?
Using both or either as appropriate seems to be the norm.
Julia's parametric types really define a family of types containing different layout in memory. I was wondering if this works also for the names and number of fields in a composite type? A simple example would be something like:
type mytype{Float64}
a::Float64
b::Float64
end
type mytype{Int64}
a::Int64
end
This gives me an error for redefining mytype.
Here, I want to have two fields if mytype's type parameter was Float64 and just one if its Int64. (Actually what I want is more complicated, but this is a basic example). One could imagine having abstract types and <:, etc in the above.
I realize this might not be possible in other languages, but to me it seems the compiler should be able to figure this out much the same way functions can be specialized. After all, real (compiled) code will involve concrete types and everything will be known by the compiler. (for truly dynamical types, perhaps an additional layer of encapsulation would be required in this case?)
Perhaps there is a different/better way of achieving similar results?
You could define the two types separately (mytypeF & mytypeI) and define a new type mytype as the union of the two. Then functions which really could statically determine which type they'd received would be specialized as you requested. But I'm not sure if that's sensible or what you're really after.
This is currently not possible, but the feature has been speculatively proposed as "generated types" in issue #8472. Sebastian's answer is a reasonable work around so long as you take care that the grouped mytype constructor is type-stable. For a more complete example, see how ImmutableArrays.jl programmatically defines a group of types around the abstract ImmutableArray locus.
In Python map() works on any data that follows the sequence protocol. It does The Right Thing^TM whether I feed it a string or a list or even a tuple.
Can't I have my cake in OCaml too? Do I really have no other choice but to look at the collection type I'm using and find a corresponding List.map or an Array.map or a Buffer.map or a String.map? Some of these don't even exist! Is what I'm asking for unusual? I must be missing something.
The closest you will get to this is the module Enum in OCaml Batteries Included (formerly of Extlib). Enum defines maps and folds over Enum.t; you just have to use a conversion to/from Enum.t for your datatype. The conversions can be fairly light-weight, because Enum.t is lazy.
What you really want is Haskell-style type classes, like Foldable and Functor (which generalizes "maps"). The Haskell libraries define instances of Foldable and Functor for lists, arrays, and trees. Another relevant technique is the "Scrap Your Boilerplate" approach to generic programming. Since OCaml doesn't support type classes or higher-kinded polymorphism, I don't think you'd be able to express patterns like these in its type system.
There are two main solutions in OCaml:
Jacques Garrigue already implemented a syntactically-light but inefficient approach for many data structures several years ago. You just wrap the collections in objects that provide a map method. Then you can do collection#map to use the map function for any kind of collection. This is more general than your requirements because it allows different kinds of data structures to be substituted at run time. However, this is not very useful in practice so the approach was never widely adopted.
A syntactically-heavier but efficient, robust and static solution is to use functors to parameterize your code over the data structure you are using. This makes it trivial to reuse your code with different data structures. See Markus Mottl's OCaml translations of Okasaki's book "Purely Functional Data Structures" for some great examples.
If you aren't looking for that kind of power and just want brevity then, of course, you can just create a module alias with a shorter name (e.g. module S = String).
The problem is that each container has a different representation and requires different code for map/reduce to iterate over it. This is why there are separate functions. Most languages provide some sort of general interface for containers (such as the sequence protocol you mentioned) so functions like map/reduce can be implemented abstractly, but this is not done for the types you mentioned.
As long as you define a type t and val compare (: t->t->int) in your module, Map.Make will give you the map you want.