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What is the best way to test a multiplayer network game in unity without build the app ?
It is something like in editor unity there is two editor which one is a copied editor. So we can login in one editor and login in second editor with different user. Is there a tool like this ?
Thanks
Dennis
Is there a tool like this ?
As far as i know, there is not.
What is the best way to test a multiplayer network game in unity
without build the app ?
When i test, I usually build the game, and then run another instance in the editor, on separate monitors. That should work like normal.
But you need one build. :/
If you are using the built in Unity Networking
Host from the editor
Connect the build as a client
Many issues can be resolved just by changing the host, and in these cases you don't have to rebuild.
That being said, don't forget to rebuild every now and again to be safe. And remember, sometimes you change things that you don't realize affect the client.
I would suggest ParallelSync for anything Unity 2018+, it's basically the closest successor to uecho. You can add it as a package in Unity and it will copy your project to a new folder and run however many instances you require.
https://github.com/VeriorPies/ParrelSync
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I'm writing a Qt application that uses a QWebView to host the UI. Similar to the ImageAnalyzer example in the Qt SDK samples.
I would like to test this UI using an automated method. A scripting interface like Selenium Web-Driver would be preferable.
Any recommendations/examples on how to do this?
Edit:
I'm looking for a solution can identify HTML elements via classes and id's so that it's maintainable and robust to change.
Tools like Sikuli (which are appearance based), don't satisfy this criterion. Note: I believe those are great for quick one-off scripting, they just don't work very well across many different platforms/configurations and over time for my purpose.
There is a WebDriver implementationfor Qt: https://github.com/cisco-open-source/qtwebdriver
Using Selenium tests and this WebDriver you can automate QtWebkit, widget and QML applications
So, I'm not sure this would satisfy your "Qt application that uses a QWebView" requirement, but when you say "I'm looking for a solution can identify HTML elements via classes and id's so that it's maintainable and robust to change." I can think of WatiR (which is a "browser driver").
It's open source so perhaps you could adapt it to drive your application.
There is also a .Net version called WatiN, but then you are restricted to Windows.
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I am looking for a third-party service or tool that can trigger or hit a web page at scheduled times. Does anyone know of any? I currently use my windows scheduler to hit these pages, but there are gaps in this since I don't run my computer 24 / 7.
There are lots of free website monitoring services out there that check your site's availability by testing whether a given URL responds properly. One that I use is http://mon.itor.us/ Give it the URL of your page and that will do the trick.
One other alternative is Pingdom. They offer a free account for monitoring one web site. You can set Pingdom to send email or SMS if your site goes down and you can configure the service to hit your page for example once in every 5 minutes. You can set the check resolution quite freely.
Some other alternatives are MonitorUs (which RichieHindle already mentioned), SiteUptime and HyperSpin.
I created an open source app called Pinger. You can do unlimited URLs with intervals of your choosing. The docs has instructions for getting running on Heroku quickly:
https://github.com/austinthecoder/pinger
Only problem is, currently, you can only set an interval, not a specific time.
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I know some of you will discourage scanning through a web page, unfortunately, it is a requirement.
I want to view my options in the situation, and maybe, some of you may have already gone through this and had a workable solution.
Problem is, we need to have a universal approach in scanning documents through the webpage without any external helper apps that does this for us.
I know this is a tall order, I would simply want to know the best next thing.
Thank you!
You can't do it with just a browser and JavaScript, full stop, you'll need to include something else -- a Java applet, a .Net "No Touch Deployment" application (mostly IE-only), a Flash or Shockwave application, something like that. In the Windows world, Flash has a huge installed base on browsers, but I don't know if it can do what you want (not knowing much about Flash). Next up would be a signed Java applet.
The user will then need to give your thingy permission to access local resources, a process that varies depending on the technology used. It's quite a simple process with a signed Java applet, much more involved and awkward for the end user with a .Net "No Touch Deployment" app.
I've seen this done with a Java applet successfully. ActiveX might also work.
Here is what appears to be a working TWAIN applet.
Here is question with answers related to TWAIN and Java.
I've successfully used Morena for implementing web scanning. It requires only that the user have Java installed. (With older versions of Java you can run out of memory when processing the scanned image. I had to cut large images into 100 pixel strips and send them individually to the server.)
Here's a small scan-to-email project that I used Morena with.
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Does anyone know of a good free alternative to Project Place?
Check out Project 2 Manage.
Project2Manage is a free hosted project management solution that virtually anyone can use.
It’s FREE!!!
Helps keep projects organized
Assign multiple levels of permission to different clients & users
Manage your projects from anywhere
Manage unlimited projects
Post Messages to keep everyone up to date
Manage Tasks with To-Do Lists
Create Milestones to stay on task
Collaborative writing with Spot2Jot
Is that what are you searching for?
There is a free version of basecamp that allows only a few developers to use the software. It is limited to just one project and doesn't have all the bells and whistles as other software, but it works. I'm not sure if it will replace Project Place, however, because I have never used Project Place.
Hopefully it has the same features. If not, then good luck in your search.
Check out http://www.MinaProjekt.se, a Swedish collaboration site without any charge. Kindly hosted so no installation required. You are up and running with your project in no time. Support many types of online projects. Welcome to try out today!
you can check out projectpier.org or redmine.org for good alternatives
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I'm building a desktop application in Flex/AIR, and one of the current items on my TODO list is to develop a help system.
Throughout the GUI, there are little (?) buttons. When the user clicks one of those buttons, a HelpPanel appears, displaying some relevant information from the docs.
Simple enough.
But I'd really like to build a full-fledged help system, just like the ones normally deployed in desktop apps: a hierarchical table of contents, the ability to search for keywords, hyperlinking between help topics, etc.
Also, since my app will provide an API for plugin authors, I'd like to also provide hooks for third-party plugins to integrate their own documentation in with the core help system.
With my app, the user may not always be online, so all of the help data must be available locally (though it'd be very cool if new help content could be synchronized periodically from a server).
Building that kind of help system from scratch would be relatively straightforward, but it would also take a lot of time away from actually developing the core features of my application, so I'd rather use an off-the-shelf solution.
I've done a bit of googling, but can't find anything that fits the bill.
Any suggestions?
You might consider using the AIR html control to display html help files bound to links in your app, and built using any number of available tools for constructing HTML help screens.
If you design it using a conventional web server directory and file structure, there are plenty of tools for maintaining synchronized files.
This link references an AIR-based help system, and a possible interface to RoboHelp.
Here is a link to the RoboHelp "Packager".
Another page of possible interest.