How to pass integer as pointer using interface{} to function - pointers

I thought this is a simple thing to do, but I was wrong. I can't pass integer as pointer to function using interface{}.
Example:
var test int
someChange(&test)
fmt.Printf("after function: %d", test)
func someChange(i interface{}) error{
newFunnyValue := 42
i = newFunnyValue
fmt.Printf("hello from someChange now value test is: %d" , i)
return nil //change gone ok, so nil
}
And result:
hello from someChange now value test is: 42
after function: 0
I read that interface{} is similar to void* so above code should work but it's not, why? I want to add that if I pass some object which is a struct, everything works good.
Do I have to wrap int in some struct?
Edit:
https://play.golang.org/p/rg1vabug0P

If you want to observe the change outside of the someChange() function (in the test variable), you must modify the pointed value (assign a new value to it). You're not doing that, you just assign a new value to the i parameter (which is a local variable inside someChange()).
You may obtain the *int pointer from the i interface variable using type assertion, and then you can assign a new value to the pointed value.
Example:
func someChange(i interface{}) error {
newFunnyValue := 42
if p, ok := i.(*int); ok {
*p = newFunnyValue
return nil //change gone ok, so nil
}
return errors.New("Not *int")
}
Testing it:
var test int
someChange(&test)
log.Printf("after function: %d", test)
Output (try it on the Go Playground):
2009/11/10 23:00:00 after function: 42
Note that wrapping the int value or the *int pointer in a struct is unnecessary and it wouldn't make a difference if you're not assigning a new value to the pointed object.

i is still of type interface{} within the func someChange(). You have to cast it during the assignment:
*i.(*int) = 42

Related

How to convert interface to struct

Here is the simplified code of a cache. Suppose Container placed in a package, so it don't know about Member.
While I wanna store instances of Member in Container, So I store an empty instance of Member in Container as outerType.
In the Container->GetMysql, I fill a new variable by test values (but, in real world, It fill by data of database, dynamically).
then in the function Put, I store data in items as Cache for next uses. In the Get I get the data stored in the items.
Before this every thing is fine. My problem is where i want to convert result of Get to type of Member m = res.(Member) . How Can I convert it to an instance of Member
I found many question about this subject, but none of them solved my problem
For more detail: I want the Get return data with its pointer of where it stored in items. So if I get some variable of same member, an change in one are shown in others
package main
import (
"fmt"
"reflect"
)
type Member struct {
Id int
Name string
Credit int
Age int
}
type Container struct {
outerType interface{}
items map[string]*interface{}
}
func (cls *Container)GetMysql(s string, a int64) interface{}{
obj := reflect.New(reflect.TypeOf(cls.outerType))
elem := obj.Elem()
//elem := reflect.ValueOf(o).Elem()
if elem.Kind() == reflect.Struct {
f := elem.FieldByName("Name")
f.SetString(s)
f = elem.FieldByName("Credit")
f.SetInt(a)
}
return obj.Interface()
}
func (cls *Container)Get(value string) *interface{}{
return cls.items[value]
}
func (cls *Container)Put(value string, a int64) {
res := cls.GetMysql(value, a)
cls.items[value] = &res
}
func main() {
c := Container{outerType:Member{}}
c.items = make(map[string]*interface{})
c.Put("Jack", 500)
res := c.Get("Jack")
fmt.Println(*res)
m := &Member{}
m = res.(Member) // Here is the problem. How to convert ?
fmt.Println(m)
}
You should hardly ever use pointer to interface. My advice is to never use it, when you'll need it, you'll know.
Instead if you need a pointer to something (so you can have the same pointer at multiple places, and so modifying the pointed value somewhere, it will have effect on the others), "wrap the pointer" in the interface value.
So first modify the items field so that it stores interface{} values instead of pointers:
items map[string]interface{}
This means no restriction: you can pass and store pointers, that's not a problem.
Next modify Get() to return interface{}:
func (cls *Container) Get(value string) interface{}{
return cls.items[value]
}
And also in Put(), don't take the address of an interface{}:
func (cls *Container) Put(value string, a int64) {
res := cls.GetMysql(value, a)
cls.items[value] = res
}
And you have to type-assert *Member from the values returned by Get().
And now testing it:
c := Container{outerType: Member{}}
c.items = make(map[string]interface{})
c.Put("Jack", 500)
res := c.Get("Jack")
fmt.Println(res)
m := res.(*Member) // Here is the problem. How to convert ?
fmt.Println(m)
Output (try it on the Go Playground):
&{0 Jack 500 0}
&{0 Jack 500 0}
Now if you would modify a field of m:
m.Credit = 11
And then get the value form the cache:
fmt.Println(c.Get("Jack"))
We'll see the modified value, even though we did not call Put() (try it on the Go Playground):
&{0 Jack 11 0}

Scan not working

My scan is not updating its destination variable. I sort of got it working with:
ValueName := reflect.New(reflect.ValueOf(value).Elem().Type())
But I don't think it is working the way I want.
func (self LightweightQuery) Execute(incrementedValue interface{}) {
existingObj := reflect.New(reflect.ValueOf(incrementedValue).Elem().Type())
if session, err := connection.GetRandomSession(); err != nil {
panic(err)
} else {
// buildSelect just generates a select query, I have test the query and it comes back with results.
query := session.Query(self.buildSelect(incrementedValue))
bindQuery := cqlr.BindQuery(query)
logger.Error("Existing obj ", existingObj)
for bindQuery.Scan(&existingObj) {
logger.Error("Existing obj ", existingObj)
....
}
}
}
Both log messages are the exact same Existing obj &{ 0 0 0 0 0 0 0 0 0 0 0 0} (Spaces are string fields.) Is this because of the heavy use of reflection to generate a new object? In their docs it says I should use var ValueName type to define my destination but I cannot seem to do that with reflection. I realize this may be silly, but maybe even just pointing me in the direction for further debugging this would be great. My skills with Go are quite lacking!
What is it you want exactly? Do you want to update a variable you pass to Execute()?
If so, you have to pass a pointer to Execute(). And then you only need to pass reflect.ValueOf(incrementedValue).Interface() to Scan(). This works because reflect.ValueOf(incrementedValue) is a reflect.Value holding an interface{} (the type of your parameter) which holds a pointer (the pointer you pass to Execute()), and Value.Interface() will return a value of type interface{} holding the pointer, the exact thing you have to pass Scan().
See this example (which uses fmt.Sscanf(), but concept is the same):
func main() {
i := 0
Execute(&i)
fmt.Println(i)
}
func Execute(i interface{}) {
fmt.Sscanf("1", "%d", reflect.ValueOf(i).Interface())
}
It will print 1 from main(), as the value 1 is set inside Execute().
If you don't want to update the variable passed to Execute(), just create a new value with identical type, since you're using reflect.New() which returns the Value of a pointer, you have to pass existingObj.Interface() which returns an interface{} holding the pointer, the thing you want to pass to Scan(). (What you did is you passed a pointer to a reflect.Value to Scan() which is not something Scan() expects.)
Demonstration with fmt.Sscanf():
func main() {
i := 0
Execute2(&i)
}
func Execute2(i interface{}) {
o := reflect.New(reflect.ValueOf(i).Elem().Type())
fmt.Sscanf("2", "%d", o.Interface())
fmt.Println(o.Elem().Interface())
}
This will print 2.
Another variant of Execute2() is that if you call Interface() right on the value returned by reflect.New():
func Execute3(i interface{}) {
o := reflect.New(reflect.ValueOf(i).Elem().Type()).Interface()
fmt.Sscanf("3", "%d", o)
fmt.Println(*(o.(*int))) // type assertion to extract pointer for printing purposes
}
This Execute3() will print 3 as expected.
Try all examples on the Go Playground.

Pointer problems

TL;DR Somehow, I am appending a pointer to a list instead of the object within a for loop of objects so at the end the entire slice is composed of the same object multiple times. I just don't know how to fix that.
The Long Way
I am still having a super hard time trying to figure out pointers in go. I posted a question yesterday and got some help but now I am stuck on a slightly different issue in the same piece of code.
I am working with gocql and cqlr go packages to try and bit a small object mapper for my Cassandra queries. Essentially the problem I am having is I am appending what appears to be a pointer to an object, not a new instance of the obj to the array. How do I fix that? I have tried adding & and * in front of value but that doesn't seem to work. How do I fix these? The bind function needs an & according to their docs.
Code
type Query struct {
query string
values interface{}
attempts int
maxAttempts int
structType reflect.Type
}
func (query Query) RetryingQuery() (results []interface{}) {
var q *gocql.Query
if query.values != nil {
q = c.Session.Query(query.query, query.values)
} else {
q = c.Session.Query(query.query)
}
bindQuery := cqlr.BindQuery(q)
value := reflect.New(query.structType).Interface()
for bindQuery.Scan(value) {
fmt.Println(value)
results = append(results, value)
}
return
}
The docs ask for var value type then in bind you would pass &value. I quoted the docs below.
var t Tweet
var s []Tweet
for b.Scan(&t) {
// Application specific code goes here
append(s, t)
}
The issue is I cannot directly go var value query.structType to define its type then pass the reference of that to bindQuery.Scan().
What is printed
&{result1 x86_64 24 3.2.0-74-generic Linux}
&{result2 x86_64 24 3.19.0-25-generic Linux}
&{result3 x86_64 4 3.13.0-48-generic Linux}
&{result4 x86_64 2 3.13.0-62-generic Linux}
&{result5 x86_64 4 3.13.0-48-generic Linux}
What is in the slice
Spoiler, it is result5 repeated over and over. I understand that I am just appending the pointer to same object to the list and that every loop iteration the object is changed and that changes all the results in the slice to that new object. I just don't know how to fix it.
[{"hostname":"result5","machine":"x86_64","num_cpus":4,"release":"3.13.0-48-generic","sysname":"Linux"},{"hostname":"result5","machine":"x86_64","num_cpus":4,"release":"3.13.0-48-generic","sysname":"Linux"},{"hostname":"result5","machine":"x86_64","num_cpus":4,"release":"3.13.0-48-generic","sysname":"Linux"},{"hostname":"result5","machine":"x86_64","num_cpus":4,"release":"3.13.0-48-generic","sysname":"Linux"},{"hostname":"result5","machine":"x86_64","num_cpus":4,"release":"3.13.0-48-generic","sysname":"Linux"}]
Well I can at least tell you what you're doing. bindQuery takes a pointer. It changes the value stored at the address.
What you're essentially doing is this:
package main
import "fmt"
func main() {
var q int
myInts := make([]*int, 0, 5)
for i := 0; i < 5; i++ {
q = i
fmt.Printf("%d ", q)
myInts = append(myInts, &q)
}
fmt.Printf("\n")
for _, value := range myInts {
fmt.Printf("%d ", *value)
}
fmt.Printf("\n")
fmt.Println(myInts)
}
Which, as you can probably guess, gives you this:
0 1 2 3 4
4 4 4 4 4
[0x104382e0 0x104382e0 0x104382e0 0x104382e0 0x104382e0]
Things get a little more confusing with reflect. You can get your type as an interface, but that is it (unless you want to play with unsafe). An interface, in simple terms, contains a pointer to the original type underneath (and some other stuff). So in your function you are passing a pointer (and some other stuff). Then you're appending the pointer. It might be nice just to get concrete and type switch your interface. I assume you know what types it could be. In which case you'd have to have something along these lines:
package main
import (
"fmt"
"reflect"
)
type foo struct {
fooval string
}
type bar struct {
barval string
}
func main() {
f1 := foo{"hi"}
f2 := &foo{"hi"}
b1 := bar{"bye"}
b2 := &bar{"bye"}
doSomething(f1)
doSomething(f2)
doSomething(b1)
doSomething(b2)
}
func doSomething(i interface{}) {
n := reflect.TypeOf(i)
// get a new one
newn := reflect.New(n).Interface()
// find out what we got and handle each case
switch t := newn.(type) {
case **foo:
*t = &foo{"hi!"}
fmt.Printf("It was a **foo, here is the address %p and here is the value %v\n", *t, **t)
case **bar:
*t = &bar{"bye :("}
fmt.Printf("It was a **bar, here is the address %p and here is the value %v\n", *t, **t)
case *foo:
t = &foo{"hey!"}
fmt.Printf("It was a *foo, here is the address %p and here is the value %v\n", t, *t)
case *bar:
t = &bar{"ahh!"}
fmt.Printf("It was a *bar, here is the address %p and here is the value %v\n", t, *t)
default:
panic("AHHHH")
}
}
You could also just keep calling value = reflect.New(query.structType).Interface() inside of the loop which will give you new interfaces every time. Reassigning value after every append. Last time through the loop would make one extra though..

Difference between &Struct{} vs Struct{}

Is there a reason why I should create a struct using &StructName{} instead of Struct{}? I see many examples using the former syntax, even in the Effective Go Page but I really can not understand why.
Additional Notes:
I'm not sure whether I explained my problem well with these two approaches so let me refine my question.
I know that by using the & I will recieve a pointer instead of a value however I would like to know why would I use the &StructName{} instead of the StructName{}. For example, is there any benefits of using:
func NewJob(command string, logger *log.Logger) *Job {
return &Job{command, logger}
}
instead of:
func NewJob(command string, logger *log.Logger) Job {
return Job{command, logger}
}
Well, they will have different behavior. Essentially if you want to modify state using a method on a struct, then you will need a pointer, otherwise a value will be fine. Maybe an example will be better:
package main
import "fmt"
type test_struct struct {
Message string
}
func (t test_struct)Say (){
fmt.Println(t.Message)
}
func (t test_struct)Update(m string){
t.Message = m;
}
func (t * test_struct) SayP(){
fmt.Println(t.Message)
}
func (t* test_struct) UpdateP(m string) {
t.Message = m;
}
func main(){
ts := test_struct{}
ts.Message = "test";
ts.Say()
ts.Update("test2")
ts.Say() // will still output test
tsp := &test_struct{}
tsp.Message = "test"
tsp.SayP();
tsp.UpdateP("test2")
tsp.SayP() // will output test2
}
And you can run it here go playground
Assuming you know the general difference between a pointer and a value:
The first way allocates a struct and assigns a pointer to that allocated struct to the variable p1.
p1 := &StructName{}
The second way allocates a struct and assigns a value (the struct itself) to the variable s.
Then a pointer to that struct may be assigned to another variable (p2 in the following example).
s := StructName{}
p2 := &s

Reflect thinks struct Value is also a ptr?

I have a data structure like this demo. As you can see, foo has an embedded pointer to bar:
type foo struct {
*bar
}
type bar struct {
S []byte
}
And I'm using the reflect package like this:
func test(x interface{}) {
var v = reflect.ValueOf(x)
if v.Kind() == reflect.Struct {
fmt.Println("was a struct")
// panic: reflect: call of reflect.Value.Elem on struct Value
// v = v.Elem()
// panic: reflect: call of reflect.Value.Field on ptr Value
v = v.FieldByName("S")
}
}
func main() {
var f foo
test(f)
fmt.Println(string(f.S))
}
So v.Kind() is recognized as a reflect.Struct, but if I try to treat it like a struct by using .FieldByName("S"), it panics because it thinks v is a ptr.
So then if I try to treat it like a ptr by calling .Elem(), it panics because it thinks v is a struct.
I've tried reflect.Indirect(), as well as a few other things, but I can't figure out how to get the field of an embedded pointer.
Is there a way to get the reflect.Value representation from an embedded pointer to a struct?
Demo: http://play.golang.org/p/n0eea6XW3I
EDIT: Also tried v = v.FieldByName("bar"), but got:
panic: runtime error: invalid memory address or nil pointer dereference
The first thing we need to realize is that the line var f foo is equivalent to f := foo{}. This initializes the internal field bar (of type *bar) to its zero value... nil. The behavior of embedded types and reflect seems to be that it treats the embedded type's fields as fields of the type itself. So when you request v.FieldByName("S") it's trying to find that field in f's member, bar, which is nil.
You're trying to do this (*f.bar).S. (In Go the explicit pointer dereference isn't needed, but it makes my point). Now the question is: if you change is to v.FieldByName("bar") why does it give an error? Same reason.
Look closely at the stack trace, the FieldByName line no longer crashes, the line that crashes is fmt.Println(string(f.S)). Again, semantically you're doing (*f.bar).S. But the member "bar" is nil, so you are, in fact, doing a nil pointer dereference.
You can fix both errors by changing var f foo to f := foo{&bar{}}.
i was getting this error " panic: reflect: call of reflect.Value.Elem on struct Value" bcz of this line "reflect.ValueOf(parameterName).Elem()"
1.When i am using Elem() in reflex ,it means parameterName inside valueOf() should be a pointer to structure
func Search(flight interface{}, key string) string {
val := reflect.ValueOf(flight).Elem()
for i := 0; i < val.NumField(); i++ {
valueField := val.Field(i)
typeField := val.Type().Field(i)
if key == strings.ToLower(typeField.Name) {
return valueField.Interface().(string)
}
}
return ""
}
Now while calling search function my call should be like this!
result := Search(&flights, key)

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