Using SVG <image> as cover inside proportion less SVG - css

DEMO
Objective: I am trying to create a triangle shaped proportion less image in HTML.
My Approach: I have decided to use SVG to achieve this by creating a polygon triangle that can stretch & shrink to fit any dimension and used it as a mask on image that is suppose to fit in any dimension without loosing its own proportion.
Issue: Although the shape is working as I want but the background image stretches with the shape, is there any way I can make the image behave to something similar like css background-size: cover property.
Code:
HTML
<div id="svg-container">
<svg width='100%' height='100%' viewBox="0 0 100 100" preserveAspectRatio="none" style='background-color: whitesmoke'>
<defs>
<polygon id="mask" points="0,0 0,100 0,100 100,0" />
<pattern id="image" patternUnits="userSpaceOnUse" width="100" height="100" x="0" y="0">
<image xlink:href="http://lorempixel.com/500/500" x="0" y="0" width="100%" height="100%" preserveAspectRatio="xMinYMin slice"/>
</pattern>
</defs>
<use xlink:href="#mask" fill="url(#image)"></use>
</svg>
</div>
CSS:
#svg-container {
width: 100%;
height: 100px;
}
To check same issue using SVG image tag here.

Related

Scale element to pixel size

I have an SVG element of dynamic size. I want to scale it and its contents to a particular pixel size (not by pixels) on demand.
This is invalid:
transform: scale(100px);
My knowledge of SVG is middling so maybe there's a better way, but setting the height/width of the SVG element after the contents are drawn simply causes its contents to runeth over, as they are "absolute" and not "relative" paths.
With JS you can just get the relative sizes:
const scaleX = targetWidth / svg.offsetWidth;
const scaleY = targetHeight / svg.offsetHeight;
svg.style.scale = `${scaleX}px ${scaleY}px`; //untested but you get the idea
My hope is there is a sort of "scaleTo" somewhere in CSS3 I'm unaware of, or neat trick to accomplish this. An authoritative "no" is an acceptable answer.
If you have access to the html for the svg, you can remove the svg element's width and height attributes and replace them with a viewBox attribute of the with the x/y positions set to 0, and the width/height pair set to the values you deleted:
<svg width="300" height="200">
<!-- change to: -->
<svg viewBox="0 0 300 200">
You can then place the svg element inside a sized div and set the css width and height of the svg to 100%:
.svgContainer svg {
width: 100%;
height: 100%;
}
See working snippet to compare effects, I've squeezed the same svg into a smaller div, with and without the viewBox set.
Note for a dynamic resize, the div container has to resize dynamically, the viewBox version of the svg set to 100% width and height of the container will take care of itself. If the container Div had been sized by % instead of pixels, it will grow and shrink with the viewport of the browser.
If you can't access the html markup, you could achieve the same by retrieving the width and height attributes of the svg using javascript and set a new attribute for the viewBox.
More about viewBox: https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/viewBox
.svgContainer {
width: 100px;
}
.svgContainer svg {
margin: 0;
width: 100%;
height: 100%;
}
<p> 300x200 svg rendered outside of a container:</p>
<svg width="300px" height="200px">
<rect x="0" y="0" width="100%" height="100%" fill="red" stroke="blue"/>
<rect x="100" y="50" width="100" height="50" fill="yellow"/>
<rect x="30" y="20" width="20" height="35" fill="blue"/>
</svg>
<p> same 300x200 svg rendered inside sized div:</p>
<div class="svgContainer">
<svg width="300px" height="200px">
<rect x="0" y="0" width="100%" height="100%" fill="red" stroke="blue"/>
<rect x="100" y="50" width="100" height="50" fill="yellow"/>
<rect x="30" y="20" width="20" height="35" fill="blue"/>
</svg>
</div>
<p>svg modified to use viewbox attribute values, inside sized div</p>
<div class="svgContainer">
<svg viewBox="0 0 300 200">
<rect x="0" y="0" width="100%" height="100%" fill="red" stroke="blue"/>
<rect x="100" y="50" width="100" height="50" fill="yellow"/>
<rect x="30" y="20" width="20" height="35" fill="blue"/>
</svg>
</div>

svg - keep fill texture original size when resizing a path

I define a svg <pattern> like this:
<svg height="10" width="10" xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<pattern id="circles-1_4" patternUnits="userSpaceOnUse" width="10" height="10">
<image xlink:href="data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlbmNvZGluZz0idXRmLTgiPz48IURPQ1RZUEUgc3ZnIFBVQkxJQyAiLS8vVzNDLy9EVEQgU1ZHIDEuMS8vRU4iICJodHRwOi8vd3d3LnczLm9yZy9HcmFwaGljcy9TVkcvMS4xL0RURC9zdmcxMS5kdGQiPjxzdmcgdmVyc2lvbj0iMS4xIiBpZD0iTGF5ZXJfMSIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB4bWxuczp4bGluaz0iaHR0cDovL3d3dy53My5vcmcvMTk5OS94bGluayIgeD0iMHB4IiB5PSIwcHgiIHdpZHRoPSIxMHB4IiBoZWlnaHQ9IjEwcHgiIHZpZXdCb3g9IjAgMCAxMCAxMCIgZW5hYmxlLWJhY2tncm91bmQ9Im5ldyAwIDAgMTAgMTAiIHhtbDpzcGFjZT0icHJlc2VydmUiPjxjaXJjbGUgY3g9IjEuMjUiIGN5PSIxLjI1IiByPSIxLjI1Ii8+PHJlY3QgZmlsbD0ibm9uZSIgd2lkdGg9IjEwIiBoZWlnaHQ9IjEwIi8+PC9zdmc+"
x="0" y="0" width="10" height="10">
</image>
</pattern>
</defs>
</svg>
visually, this is the equivalent of this:
So then I call my css for svg as a fill like this:
svg #VISUEL-3 * {fill: url(#circles-1);}
I get a pretty good result:
But when I display my graphic smaller (1/4 in this i.e), the fill adapt like this
It's difficult to see on the screenshots because the scale is broken due to the width 100% of stackoverflow but the vector-effect:non-scaling-stroke works perfectly so the strokes have the same size between the first and the second screenshot and the number "1,2,3,4,5,6" as well.
So as you can see the fill has adapted...
Is it possible to keep the same pattern size (same size of dots) like in css? That look messy visually when I have two graphics that are not of the same size and are next to each other.
Is my method right to obtain that? (I'm ready to change my method..)
The pattern elements are applied to the referencing element before transformations on the element or one of its parents are applied - so the pattern size gets transformed as well. The only way to counteract this is to write a seperate pattern element for each scale you us it at, including a patternTransform with the inverse scale. Fortunately, there is a mechanism for cloning patterns with a xlink:href attribute.
.simple {
fill: url(#dots);
}
.quarter {
fill: url(#quadrupleDots);
}
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="300" height="150">
<defs>
<pattern id="dots" patternUnits="userSpaceOnUse" width="10" height="10">
<circle r="1.25" cx="1.25" cy="1.25" />
</pattern>
<pattern id="quadrupleDots" xlink:href="#dots" patternTransform="scale(4)" />
</defs>
<rect id="shape" class="simple" x="20" y="20" width="100" height="100" />
<rect class="quarter" x="800" y="80" width="100" height="100" transform="scale(0.25)" />
</svg>

Scaling SVG image but not the mask

I am trying to render a image where the bottom part is cut of stylishly. The image should scale and fill the container so it is always 100% wide, but remains 500px high.
The current state almost works, however I do not want the mask to scale on the y-axis as it does now. The mask should stay a fixed height and only scale on the x-axis. The effect right now is that the mask cuts of a way to big piece of the image in large formats.
<svg viewBox="0 0 100 50" preserveAspectRatio="xMinYMax slice" width="100%" height="500px">
<defs>
<mask id="clip">
<path d="M0,45 100,40 100,0 0,0Z" fill="white"></path>
</mask>
</defs>
<image xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://placeimg.com/1500/500/animals" mask="url(#clip)" width="100%" height="100%" x="0" y="0" preserveAspectRatio="xMidYMid slice"></image></svg>
You are not very explicit about how you want the mask to behave when the image gets wider.
Here's one solution. Is this what you wanted? The mask angles from full height on the left, to 90% height on the right. No matter how wide the image is.
<svg width="100%" height="500px">
<defs>
<mask id="clip" maskContentUnits="objectBoundingBox">
<path d="M0,1 1,0.9 1,0 0,0Z" fill="white"></path>
</mask>
</defs>
<image xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="https://placeimg.com/1500/500/animals"
width="100%" height="100%" x="0" y="0" preserveAspectRatio="xMidYMid slice" mask="url(#clip)"></image>
</svg>

Center an element of a SVG mask

I'm a newbie in SVG so it's probably an easy question. I'm trying to make an SVG Mask with a simple triangle shape inside a rectangle. What I want to achieve is to get the rectangle responsive with his width but the triangle should
- get a fixed size
- be always at the center of the viewport
You'll understand better with my snippet:
.header-arrow {
height: 70px;
}
svg {
height: inherit;
}
#arrow-down-alpha {
transform: translateX(calc(50vw - 130px/2));
}
<div class="header-arrow">
<svg width="100%">
<defs>
<mask id="myMask" x="0" y="0" width="100%" height="100%">
<rect fill="white" x="0" y="0" width="100%" height="100%" />
<polygon id="arrow-down-alpha" fill="black" x="00" y="0" width="165px" height="100%" points="55.91 37.8 111.81 0 0 0 55.91 37.8" />
</mask>
</defs>
<rect id="base-mask" mask="url(#myMask)" x="0" y="0" width="100%" height="100%" />
</svg>
</div>
It's workning right now in chrome, but the translateX (or translate) is not working in firefox and edge. I've tried to use the transform SVG attribute but it seems that I can't use percentages values.
I'm not realy familiar with the viewbox but I'm not sure it will help in this case.
Thanks anyway for any kind of help !
Here's one way to achieve what you want without relying on new units or calc(). It should be cross-browser compatible also.
How it works:
We wrap the triangle in a nested SVG. We use an SVG because it has an x attribute which can take percentages.
We position this nested SVG at x="50%". It is now centred in the mask (roughly, see next step).
We move the triangle shape so it is centred at x=0. That's so that it is not offset from the centre of the mask.
We set overflow="visible" on the nested SVG so the part of the triangle that is now off the left of the SVG (ie. x < 0) are not clipped.
.header-arrow {
height: 70px;
}
svg {
height: inherit;
}
<div class="header-arrow">
<svg width="100%">
<defs>
<mask id="myMask" x="0" y="0" width="100%" height="100%">
<rect fill="white" x="0" y="0" width="100%" height="100%" />
<svg x="50%" overflow="visible">
<polygon fill="black" points="0 38 56 0 -56 0" />
</svg>
</mask>
</defs>
<rect id="base-mask" mask="url(#myMask)" x="0" y="0" width="100%" height="100%" />
</svg>
</div>

Using CSS approach how to set an image to fill a path in SVG?

I want to create a CSS class to fill a path with image that can be applied on any SVG path and fill that path with image. The image must be stretch to fit that path.
To achieve this; I create a pattern with image tag and set the width and height as 100%. but the image takes 100% of the whole screen instead of objectBoundingBox of the container (in this case svg tag).
Below is the sample code:
.myClass {
fill: url(#image);
stroke: red;
stroke-width: 5;
}
<svg id='pattern' xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<pattern id='image' x=0 y=0 width="100%" height="100%" patternUnits='objectBoundingBox'>
<image xlink:href='myImage.png' x=0 y=0 width="100%" height="100%" preserveAspectRatio="none"></image>
</pattern>
</defs>
</svg>
<svg id='triangle' xmlns="http://www.w3.org/2000/svg" version="1.1" width='300px' height='300px'>
<path d='M0 0 L300 0 L300 300 Z' class='myClass'></path>
</svg>
May be I am doing something wrong.
Please suggest any solution for this problem.
Here's your thing working - http://jsfiddle.net/eAfTc/
.myClass {
fill: url(#image);
stroke: red;
stroke-width: 5;
}
<svg id='pattern' xmlns="http://www.w3.org/2000/svg" version="1.1">
<defs>
<pattern id='image' width="1" height="1" viewBox="0 0 100 100" preserveAspectRatio="none">
<image xlink:href='http://dummyimage.com/600x400/abc/333' width="100" height="100" preserveAspectRatio="none"></image>
</pattern>
</defs>
</svg>
<svg id='triangle' xmlns="http://www.w3.org/2000/svg" version="1.1" width='300px' height='300px'>
<path d='M0 0 L300 0 L300 300 Z' class='myClass'></path>
</svg>
Note that there's a patternContentUnits and a patternUnits, they do different things. Personally I prefer to use a viewBox for defining the coordinate system.
Here's a new example showing the pattern applied to various elements of different sizes and aspect ratios, it also gets rid of the first svg fragment.
Update: I added 'preserveAspectRatio' to the <pattern> element, and a new example showing the stretching and scaling.

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