How to suppress the Windows Security Alert for Windows Firewall? - tcp

When I create the Hello World example in C++ from The Guide on ZeroMQ found here:
http://zguide.zeromq.org/page:all#Ask-and-Ye-Shall-Receive
and run the application, I get a Windows Security Alert that asks if I would like to allow the application to communicate on public or private networks.
It looks like this:
Here is where things get interesting.
I only need my program to listen on port 5555 for connections from localhost and I do NOT need to allow incoming connections on port 5555. This is because I only want to communicate between applications on the localhost.
Client and server are both running on the same machine.
Here is my current process. I start the server, the Windows Security Alert comes up, since I am running the application as a non-administrator account, I only have standard permissions. Then I click Cancel on the Alert.
Clicking cancel on the alert puts an explicit deny inbound rule on all ports for HelloWorldServer.exe. This is totally fine.
Then I start the client. Since the client is connecting to the localhost. I actually does not need to send messages outside of the local machine, and all of its messages arrive at the server just fine.
Given an explicit deny rule on incoming connections to HelloWorldServer.exe, the messages can still arrive from the client on the local host. This is a desirable result.
Now the question becomes is there anyway to automatically respond to the Windows Security Alert to click cancel? Is there any way to suppress it from popping up since the allow is not needed?
The prompt is undesirable because it implies that the application needs to create a vulnerability when it does not.
Please assume that Named Pipes are not a valid alternative to tcp as a means of inter-process communication.

When binding the socket the caller may specify the IP address the socket is bound to. The coding samples provided by ZeroMQ specify
socket.bind ("tcp://*:5555");
where * appears to be specify all possible addresses (INADDR_ANY in BSD socket-derived parlance) which will trigger the Windows firewall as it allows remote and local addresses.
Calling socket.bind with the localhost address 127.0.0.1
socket.bind ("tcp://127.0.0.1:5555");
limits the sockets allowed to connect to the local machine and should silence the firewall warning for most Windows firewall configurations.

Related

How to forward data from desktop application through fiddler or mitmproxy?

I am using a win10 desktop app for which I know it is sending TCP packets in order to communicate with the server. The payloads are encrypted. There is a chance that if the app is using TLS, a proxy like mitmproxy or fiddler will be able to decrypt the data.
The app also gets assigned different port every time it launches. So far the only promising information was to use netsh:
netsh interface portproxy add v4tov4 listenport=appPort listenaddress=appLocalIP connectport=fiddlerListeningPort connectaddress=fiddlerLocalIP
I ran this command after the app was already running because I can not determine its local port beforehand. But that did nothing. I was unable to find any other way to force the app to route the traffic through fiddler / mitmproxy.

Reliable delivery of information between a browser and a locally run service using port knocking

The goal
Allow a browser to exchange information with a service running locally. Allow the service to figure out the user (logon session in Windows) who runs the browser. Avoid, if possible, storing a TLS certificate and private key on the machine. A bonus task: provide a solution for the setup where an anti-virus software like Kaspersky or Sophos proxies all TCP connections.
The story
The underlying OS is Windows, but can be any modern OS. There is a daemon running in the system. In case of Windows this is a Windows service. There is a JavaScript loaded by an Internet browser from a remote server which sends data to the daemon. The daemon does not have an HTTP/HTTP server. Instead the daemon opens N ports and listens for incoming connection. The N is a low two digits number.
The JS initiates TCP connections to a selected group of ports K in the range N. In the current implementation JS attempts to load JS scripts from 127.0.0.1:port-number. The daemon accepts the connection and immediately closes it (kinda port knocking). The daemon recovers the data from the ports "knocked" by the JS.
In the current implementation the backend chooses a unique tuple of ports, for example a 3 ports combination. The tuple is a key identifying the browser session. The service collects "knocks" - the ports accessed by a specific OS process. The service queries the backend using the collected ports.
One of the goals of the solution is to avoid implementation of HTTP/HTTPS server in the service and save maintenance of a SSL certificate.
The problem
The order in which JS connects to the ports is not defined. Specifically two browsers can run knocking sessions simultaneously.
The service can fail to open some of the ports in the range N because the
ports are busy.
The order is not critical because the server chooses a unique combination from the range N. I need the system to tolerate missing ports. I was thinking about choosing more than one tuple and using more than one range N.
The question
How can I adopt FEC for the problem? Does the design make sense?

Securing asterisk - whilst having a remote extension

I'd like to install asterisk on a friend's computer but wish to do so without the computer being permanently bombarded with scammers. Locking down all the ports would be the obvious answer but this would mean that the remote client installed on a Android phone would then no longer work.
I do not want to have to use something like OpenVPN I would rather the remote extension reaches the asterisk box without the need for a VPN. Apopse from anything else not having to use a VPN would mean I could continue to benefit from push notification.
Security iptables particularly using something like m string matching - matching on keywords which may include the name of the client I am currently using on my Android and accepting incoming connections on detection of that word maybe one way of doing things blocking all IP addresses outside of the UK maybe another but of course nothing beats a VPN connection...
For an asterisk installation which will only serve one person, what is the ideal way of securing the installation whilst allowing reliable access from a remote extension which will not have a fixed IP but rather a dynamic one issued by the 3G connection it is running from.
You can do via versa:
1) setup iptables open port to provider
2) allow from other ips REGISTER only when UserAgent match your selected android app.

Project Zomboid Server Google Compute Engine

I've been trying to set up a server using Google Compute Engine but find myself being stuck.
I've installed everything that needs to be installed, I can start the server, no problem. Only thing is, i'm unable to connect to the server.
I've opened the required ports in a firewall rule (udp:16261; tcp:16262-16270) for all source IP as normal, but when I try to connect, i get this message on the server's console :
User jet is trying to connect.
Connected new client jet ID # 0 and assigned DL port 16262
testing TCP download port 16262
And it waits and waits, nothin happens. I'm pretty sure it's because no connection has been requested from the outsite of the network on that specific port (16262) that the outgoing traffic can't be sent, but I was wondering if anyone else has tried to make it work.
Thanks for your help guys !
According to the documentation; in the "Forwarding Required Ports" Section:
Project Zomboid dedicated servers require the following open ports to successfully connect to clients:
8766 UDP
16261 UDP
If the client's public ip address is known, you can perform a basic troubleshooting whitin Google Compute Engine using Cloud Logging. A basic query returning all the logs containing that ip address as source or destination would be:
jsonPayload.connection.src_ip="public-ip-address" OR jsonPayload.connection.dest_ip="public-ip-address"
Firewall Rules Logging has to be "on" for every rule involved in the connection. Follow these steps for Enabling firewall rules logging.
For troubleshooting purposes an "allow all" Firewall rule can be created and logging enabled on it, that would allow you to see exactly what ports are involved.
Note: If the traffic hitting the firewall rule(s) is too much, it can lead to unanticipated storage costs. Please enable the firewall rules logging just for troubleshooting purposes, don't forget to disable it after you're done.

Is there a network communication protocol whose use won't require an app's user to grant permissions in Windows Firewall?

I want my client program to communicate with a server without making the user add an exception to Windows Firewall in elevated mode. Is there a way to do this? HTTP? For instance, uTorrent and Google Chrome can both be installed by a regular (non-admin) user, and both programs network quite extensively - how do they do this? Am I missing something about how the firewall and/or ports works?
Yes there is a way. Assuming that your client program is the one running on the users machine and that your client program is the one initiating communication with the server then your client program generally would not need to require end user to open any exceptions in the windows firewall as long as you stick to using http over port 80. Http on port 80 is generally open for outbound traffic (initiated by the client) and therefor you could build your communication (and if needed your own protocol) on top of the http protocol. This is the typical scenario for webserver and webbrowsers (clients).
If you need the server to initiate the communication it becomes more complex and a lot of different approaches could be used. Choice of communication channels and structure should depend on factors like whether you would want to communicate to one client at a time or many (broadcast/multicast), do you need encryption, what are your needs for speed (throughput and latency), what kind of system are you trying to build and so on.
Many webapplications achieve an effect of a server initiated communication by using special techniques called polling, long polls, comet, websockets and so on. these work through http on top of tcp/ip on port 80. Other systems employs subscription mechanisms to be able to get notified through a third part if something new has happened. If you need server initiated communications please let me now and i will try to give a better explanation on the options.

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