Prolog recursion head and tail - recursion

I have to query a database to find the siblings of children who have at least two other siblings as well as printing the names of their parents.
This is what I've got so far:
queryQuestion3(Year,FatherName,MotherName):-
family(person(FatherName,_,_,_),
person(MotherName,_,_,_),
[person(Name,Surname,date(_,_,Year),_),_,_|_])
; family(person(FatherName,_,_,_),
person(MotherName,_,_,_),
[_,person(Name,Surname,date(_,_,Year),_),_|_])
; family(person(FatherName,_,_,_),
person(MotherName,_,_,_),
[_,_,person(Name,Surname,date(_,_,Year),_)|_]).
This works, and it gives me the parent's names, but it only gives me the first three siblings and I have to deal with families larger than that without hardcoding.
I can imagine that the answer will use recursion, starting from the first sibling and iterating over them until you get to the last one, the base case, and then moving on to the next family, but I'm new to Prolog and wouldn't be very sure how to use tail and head recursion effectively to achieve this.
* Update #2 *
Thanks for the reply.
Here is the code now.
queryQuestion3(Year,FatherName,MotherName):-
family(person(FatherName,_,_,_),person(MotherName,_,_,_), Children),
member(person(_,_,date(_,_,Year),_), Children).

Related

Why after pressing semicolon program is back in deep recursion?

I'm trying to understand the semicolon functionality.
I have this code:
del(X,[X|Rest],Rest).
del(X,[Y|Tail],[Y|Rest]) :-
del(X,Tail,Rest).
permutation([],[]).
permutation(L,[X|P]) :- del(X,L,L1), permutation(L1,P).
It's the simple predicate to show all permutations of given list.
I used the built-in graphical debugger in SWI-Prolog because I wanted to understand how it works and I understand for the first case which returns the list given in argument. Here is the diagram which I made for better understanding.
But I don't get it for the another solution. When I press the semicolon it doesn't start in the place where it ended instead it's starting with some deep recursion where L=[] (like in step 9). I don't get it, didn't the recursion end earlier? It had to go out of the recursions to return the answer and after semicolon it's again deep in recursion.
Could someone clarify that to me? Thanks in advance.
One analogy that I find useful in demystifying Prolog is that Backtracking is like Nested Loops, and when the innermost loop's variables' values are all found, the looping is suspended, the vars' values are reported, and then the looping is resumed.
As an example, let's write down simple generate-and-test program to find all pairs of natural numbers above 0 that sum up to a prime number. Let's assume is_prime/1 is already given to us.
We write this in Prolog as
above(0, N), between(1, N, M), Sum is M+N, is_prime(Sum).
We write this in an imperative pseudocode as
for N from 1 step 1:
for M from 1 step 1 until N:
Sum := M+N
if is_prime(Sum):
report_to_user_and_ask(Sum)
Now when report_to_user_and_ask is called, it prints Sum out and asks the user whether to abort or to continue. The loops are not exited, on the contrary, they are just suspended. Thus all the loop variables values that got us this far -- and there may be more tests up the loops chain that sometimes succeed and sometimes fail -- are preserved, i.e. the computation state is preserved, and the computation is ready to be resumed from that point, if the user presses ;.
I first saw this in Peter Norvig's AI book's implementation of Prolog in Common Lisp. He used mapping (Common Lisp's mapcan which is concatMap in Haskell or flatMap in many other languages) as a looping construct though, and it took me years to see that nested loops is what it is really all about.
Goals conjunction is expressed as the nesting of the loops; goals disjunction is expressed as the alternatives to loop through.
Further twist is that the nested loops' structure isn't fixed from the outset. It is fluid, the nested loops of a given loop can be created depending on the current state of that loop, i.e. depending on the current alternative being explored there; the loops are written as we go. In (most of the) languages where such dynamic creation of nested loops is impossible, it can be encoded with nested recursion / function invocation / inside the loops. (Here's one example, with some pseudocode.)
If we keep all such loops (created for each of the alternatives) in memory even after they are finished with, what we get is the AND-OR tree (mentioned in the other answer) thus being created while the search space is being explored and the solutions are found.
(non-coincidentally this fluidity is also the essence of "monad"; nondeterminism is modeled by the list monad; and the essential operation of the list monad is the flatMap operation which we saw above. With fluid structure of loops it is "Monad"; with fixed structure it is "Applicative Functor"; simple loops with no structure (no nesting at all): simply "Functor" (the concepts used in Haskell and the like). Also helps to demystify those.)
So, the proper slogan could be Backtracking is like Nested Loops, either fixed, known from the outset, or dynamically-created as we go. It's a bit longer though. :)
Here's also a Prolog example, which "as if creates the code to be run first (N nested loops for a given value of N), and then runs it." (There's even a whole dedicated tag for it on SO, too, it turns out, recursive-backtracking.)
And here's one in Scheme ("creates nested loops with the solution being accessible in the innermost loop's body"), and a C++ example ("create n nested loops at run-time, in effect enumerating the binary encoding of 2n, and print the sums out from the innermost loop").
There is a big difference between recursion in functional/imperative programming languages and Prolog (and it really became clear to me only in the last 2 weeks or so):
In functional/imperative programming, you recurse down a call chain, then come back up, unwinding the stack, then output the result. It's over.
In Prolog, you recurse down an AND-OR tree (really, alternating AND and OR nodes), selecting a predicate to call on an OR node (the "choicepoint"), from left to right, and calling every predicate in turn on an AND node, also from left to right. An acceptable tree has exactly one predicate returning TRUE under each OR node, and all predicates returning TRUE under each AND node. Once an acceptable tree has been constructed, by the very search procedure, we are (i.e. the "search cursor" is) on a rightmost bottommost node .
Success in constructing an acceptable tree also means a solution to the query entered at the Prolog Toplevel (the REPL) has been found: The variable values are output, but the tree is kept (unless there are no choicepoints).
And this is also important: all variables are global in the sense that if a variable X as been passed all the way down the call chain from predicate to predicate to the rightmost bottommost node, then constrained at the last possible moment by unifying it with 2 for example, X = 2, then the Prolog Toplevel is aware of that without further ado: nothing needs to be passed up the call chain.
If you now press ;, search doesn't restart at the top of the tree, but at the bottom, i.e. at the current cursor position: the nearest parent OR node is asked for more solutions. This may result in much search until a new acceptable tree has been constructed, we are at a new rightmost bottommost node. The new variable values are output and you may again enter ;.
This process cycles until no acceptable tree can be constructed any longer, upon which false is output.
Note that having this AND-OR as an inspectable and modifiable data structure at runtime allows some magical tricks to be deployed.
There is bound to be a lot of power in debugging tools which record this tree to help the user who gets the dreaded sphynxian false from a Prolog program that is supposed to work. There are now Time Traveling Debuggers for functional and imperative languages, after all...

Gremlin nested loops and double repeat statements

How does gremlin interpret double repeats such as described here for Lowest Common Ancestor algorithm? http://tinkerpop.apache.org/docs/3.2.3-SNAPSHOT/recipes/#_lowest_common_ancestor
It appears this is interpreted as a nested loop inside another loop O(n^2), rather than two independent loops. I would like to verify this behavior. Can I have a detailed explanation of the semantics here.
If this is behavior, is there a way to break the outer loop on condition of inner loop?
That's not a nested repeat() (i.e. one repeat() inside another) - the first repeat() ends at the first emit() and then a new repeat() begins. It's thus saying that the traversal will first traverse out() emitting every vertex it comes across and each of those vertices will traverse in() only emitting the "D" vertex.
Nested loops were not supported in 3.2.3 and is actually only possible in the soon to be released 3.4.0 which you can read about here and looks like this:
gremlin> g.V().repeat(__.in('traverses').repeat(__.in('develops')).emit()).emit().values('name')
==>stephen
==>matthias
==>marko
Here you can see a repeat() actually inside a repeat()

Specific example of recursion in Prolog

polarbear([],H,[H]).
polarbear([H|T],Y,[H|Z]):- polarbear(T,Y,Z).
This is the prolog code. When entering ?-polarbear([1,2], 6, P). Get P =[1,2,6].
The thing is I just don't understand how it's working and I've been trying to work out how Prolog is doing what it's doing.
I have some experience with Prolog, but I don't understand this, so any guidance as to how it does what it does in order to help me understand Prolog would be greatly appreciated.
states that the first argument is a list with head H and tail T and the third argument is a list with head H and tail Z. So it forces (by using unification) the heads of the two lists to be the same. Recursively the two lists become identical except the fact that the third argument list has one more element in the end (element Y) and this is defined by the first clause. Note that second clause only works for lists with one or more elements. So as a base of the recursion when we examine the empty list then the third list due to first clause contains only one more element the element Y.

Prolog recursion stopping

In the bottom i gave link to whole program (ciao) to make help easier.
I try to make in Prolog function that will be have list of questions like
questions([[[What, are,you,doing,?],[Where,am,I,Incorrect,?]]]).
answers([[Im,doing,exercise],[I,do,nothing]],[[You,are,incorrect,at,'..'],[i,dont,know]]]).
wordkeys([[[Incorrect,50],[doing,20]]]).
I know it look really messy but I really need help and will be grateful.
Main function is checking which answer is the best (having biggest sum of keywords points).
My problem is that all look fine(made some write() to see what happening) till it go to last function here :
count_pnt_keys()
Prolog checking all words if their equal but when is out from keywords should come back to function called it but its just 'no' . Maybe I should check if list is empty before I call again the same function with just Tail? How to do this?
rules:
count_pnt([],[],[]).
count_pnt([Ah|At],Keys,RList) :- %choose one answer from answer list and go further
count_pnt_word(Ah,Keys,Pnts), %return sum of points for one answer
count_ADD_POINT(RList,Pnts), %not important here
count_pnt(At,Keys,RList). %call again with next question
/*vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv*/
count_pnt_word([],[],0)
count_pnt_word([Ah|At],Keys,Pnts) :- %choose one WORD from answer and go further
count_pnt_keys(Ah,Keys,Pnts),
count_pnt_word(At,Keys,Pnts). %call recursion with next word from answer
/*vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv*/
count_pnt_keys([],[],0)
count_pnt_keys(AWord,[Kh|Kt],Pnts) :- %check word with all keys for first question
get_tail_h(Kh,KWORD,KPOINTS), %just return head and tail from first key
AWord==KWORD, %check if they are equal
/*counting points*/ !, %counting not important when end counting points go out to next
count_pnt_keys(AWord,Kt,Pnts). %call again if not equal and try with next key
and I call it:
test :-
write(AnswerFirst),
count_pnt(FirstPackOfAnswer,FirstPackofKeys,ReturnedListwithpoints),
write(ReturnedListwithpoints).
link to code (ciao)
http://wklej.org/id/754478/
You call count_pnt with three free arguments, which means that count_pnt will first unify all its arguments with an empty list. Upon backtracking the recursive count_pnt clause is called which leads to count_pnt_keys with again three free arguments, that will lead to Ah being unified with [] etc rather than a failure.
Do you really call count_pnt as suggested by the code for test?
count_pnts(_,_,[],_).
count_pnt_word(_,[],_).
count_pnt_keys([],_,_).
should look like this that was a problem

prolog recursion

am making a function that will send me a list of all possible elemnts .. in each iteration its giving me the last answer .. but after the recursion am only getting the last answer back .. how can i make it give back every single answer ..
thank you
the problem is that am trying to find all possible distributions for a list into other lists .. the code
addIn(_,[],Result,Result).
addIn(C,[Element|Rest],[F|R],Result):-
member( Members , [F|R]),
sumlist( Members, Sum),
sumlist([Element],ElementLength),
Cap is Sum + ElementLength,
(Cap =< Ca,
append([Element], Members,New)....
by calling test .. am getting back all the list of possible answers .. now if i tried to do something that will fail like
bp(3,11,[8,2,4,6,1,8,4],Answer).
it will just enter a while loop .. more over if i changed the
bp(NB,C,OL,A):-
addIn(C,OL,[[],[],[]],A);
bp(NB,C,_,A).
to and instead of Or .. i get error :
ERROR: is/2: Arguments are not
sufficiently instantiated
appreciate the help ..
Thanks alot #hardmath
It sounds like you are trying to write your own version of findall/3, perhaps limited to a special case of an underlying goal. Doing it generally (constructing a list of all solutions to a given goal) in a user-defined Prolog predicate is not possible without resorting to side-effects with assert/retract.
However a number of useful special cases can be implemented without such "tricks". So it would be helpful to know what predicate defines your "all possible elements". [It may also be helpful to state which Prolog implementation you are using, if only so that responses may include links to documentation for that version.]
One important special case is where the "universe" of potential candidates already exists as a list. In that case we are really asking to find the sublist of "all possible elements" that satisfy a particular goal.
findSublist([ ],_,[ ]).
findSublist([H|T],Goal,[H|S]) :-
Goal(H),
!,
findSublist(T,Goal,S).
findSublist([_|T],Goal,S) :-
findSublist(T,Goal,S).
Many Prologs will allow you to pass the name of a predicate Goal around as an "atom", but if you have a specific goal in mind, you can leave out the middle argument and just hardcode your particular condition into the middle clause of a similar implementation.
Added in response to code posted:
I think I have a glimmer of what you are trying to do. It's hard to grasp because you are not going about it in the right way. Your predicate bp/4 has a single recursive clause, variously attempted using either AND or OR syntax to relate a call to addIn/4 to a call to bp/4 itself.
Apparently you expect wrapping bp/4 around addIn/4 in this way will somehow cause addIn/4 to accumulate or iterate over its solutions. It won't. It might help you to see this if we analyze what happens to the arguments of bp/4.
You are calling the formal arguments bp(NB,C,OL,A) with simple integers bound to NB and C, with a list of integers bound to OL, and with A as an unbound "output" Answer. Note that nothing is ever done with the value NB, as it is not passed to addIn/4 and is passed unchanged to the recursive call to bp/4.
Based on the variable names used by addIn/4 and supporting predicate insert/4, my guess is that NB was intended to mean "number of bins". For one thing you set NB = 3 in your test/0 clause, and later you "hardcode" three empty lists in the third argument in calling addIn/4. Whatever Answer you get from bp/4 comes from what addIn/4 is able to do with its first two arguments passed in, C and OL, from bp/4. As we noted, C is an integer and OL a list of integers (at least in the way test/0 calls bp/4).
So let's try to state just what addIn/4 is supposed to do with those arguments. Superficially addIn/4 seems to be structured for self-recursion in a sensible way. Its first clause is a simple termination condition that when the second argument becomes an empty list, unify the third and fourth arguments and that gives "answer" A to its caller.
The second clause for addIn/4 seems to coordinate with that approach. As written it takes the "head" Element off the list in the second argument and tries to find a "bin" in the third argument that Element can be inserted into while keeping the sum of that bin under the "cap" given by C. If everything goes well, eventually all the numbers from OL get assigned to a bin, all the bins have totals under the cap C, and the answer A gets passed back to the caller. The way addIn/4 is written leaves a lot of room for improvement just in basic clarity, but it may be doing what you need it to do.
Which brings us back to the question of how you should collect the answers produced by addIn/4. Perhaps you are happy to print them out one at a time. Perhaps you meant to collect all the solutions produced by addIn/4 into a single list. To finish up the exercise I'll need you to clarify what you really want to do with the Answers from addIn/4.
Let's say you want to print them all out and then stop, with a special case being to print nothing if the arguments being passed in don't allow a solution. Then you'd probably want something of this nature:
newtest :-
addIn(12,[7, 3, 5, 4, 6, 4, 5, 2], Answer),
format("Answer = ~w\n",[Answer]),
fail.
newtest.
This is a standard way of getting predicate addIn/4 to try all possible solutions, and then stop with the "fall-through" success of the second clause of newtest/0.
(Added) Suggestions about coding addIn/4:
It will make the code more readable and maintainable if the variable names are clear. I'd suggest using Cap instead of C as the first argument to addIn/4 and BinSum when you take the sum of items assigned to a "bin". Likewise Bin would be better where you used Members. In the third argument to addIn/4 (in the head of the second clause) you don't need an explicit list structure [F|R] since you never refer to either part F or R by itself. So there I'd use Bins.
Some of your predicate calls don't accomplish much that you cannot do more easily. For example, your second call to sumlist/2 involves a list with one item. Thus the sum is just the same as that item, i.e. ElementLength is the same as Element. Here you could just replace both calls to sumlist/2 with one such call:
sumlist([Element|Bin],BinSum)
and then do your test comparing BinSum with Cap. Similarly your call to append/3 just adjoins the single item Element to the front of the list (I'm calling) Bin, so you could just replace what you have called New with [Element|Bin].
You have used an extra pair of parentheses around the last four subgoals (in the second clause for addIn/4). Since AND is implied for all the subgoals of this clause, using the extra pair of parentheses is unnecessary.
The code for insert/4 isn't shown now, but it could be a source of some unintended "backtracking" in special cases. The better approach would be to have the first call (currently to member/2) be your only point of indeterminacy, i.e. when you choose one of the bins, do it by replacing it with a free variable that gets unified with [Element|Bin] at the next to last step.

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