I am trying to load 12 items only each time, until the user scroll all the way down and load another 12 elements
For some reason my code doesn't work. When i upload another item, i can see it in the admin panel so it is successfully uploaded but i can't see it in the normal user view. i can only view the first 12 items uploaded and it doesn't load anymore items when i scroll.
Here is my code in the client side
if (Meteor.isClient) {
var ITEMS_INCREMENT = 12; //this one refers to the number of elements to load
Session.setDefault('itemsLimit', ITEMS_INCREMENT);
Deps.autorun(function() {
Meteor.subscribe('items', Session.get('itemsLimit'));
});
Template.list_products.helpers({
applications: function () {
var limit = Session.get("itemsLimit");
//return Products.find({}, { sort: {createdAt: -1},limit: limit }); // render latest first
return Products.find({}, { sort: {createdAt: 1},limit: limit }); // render first first
}
});
Template.list_products.moreResults = function() {
// If, once the subscription is ready, we have less rows than we
// asked for, we've got all the rows in the collection.
return Products.find({}, { sort: {createdAt: -1},limit: limit });
}
// whenever #showMoreResults becomes visible, retrieve more results
function showMoreVisible() {
var threshold, target = $("#showMoreResults");
if (!target.length) return;
threshold = $(window).scrollTop() + $(window).height() - target.height();
if (target.offset().top < threshold) {
if (!target.data("visible")) {
// console.log("target became visible (inside viewable area)");
target.data("visible", true);
Session.set("itemsLimit",
Session.get("itemsLimit") + ITEMS_INCREMENT);
}
} else {
if (target.data("visible")) {
// console.log("target became invisible (below viewable arae)");
target.data("visible", false);
}
}
}
// The below line is to run the above func every time the user scrolls
$(window).scroll(showMoreVisible);
}
Here how i solved it:
if(Meteor.isClient) {
Session.set("itemsLimit", 9); // to set the limit to 9
lastScrollTop = 0;
$(window).scroll(function(event){
if($(window).scrollTop() + $(window).height() > $(document).height() - 100) { // to detect scroll event
var scrollTop = $(this).scrollTop();
if(scrollTop > lastScrollTop){ // detect scroll down
Session.set("itemsLimit", Session.get("itemsLimit") + 9); // when it reaches the end, add another 9 elements
}
lastScrollTop = scrollTop;
}
});
}
It works like a charm now :)
You can implement it like this:
HTML File:
<template name="yourTemplateName">
<div id="divId">
{{#each dataArr}}
//your view here.
{{/each}}
</div>
{{#if noMoreItem}}
<span>No more items to show</span>
{{/if}}
</template>
JS File:
var pageNumber = new ReactiveVar(0);
var noMoreItem = new ReactiveVar(false);
var mainContainer = // Your element here example: document.getElementById('divId')
mainContainer.addEventListener('scroll', function(){
if(mainContainer.scrollHeight - mainContainer.scrollTop === mainContainer.clientHeight) {
getMoreItems();
}
});
var getMoreItems = function () {
if(pageNumber.get() < Math.floor(Counts.get('countItems')/12)) {
pageNumber.set(Number(pageNumber.get())+1);
Meteor.subscribe('pubName', pageNumber.get(), 12);
} else {
noMoreItem.set(true);
}
}
Template.yourTemplateName.rendered = function () {
pageNumber.set(0);
Meteor.subscribe('pubName', pageNumber.get(), 12);
}
Template.yourTemplateName.helpers({
'dataArr': function () {
return CollectionName.find();
},
'noMoreItem': function () {
return noMoreItem.get();
}
})
Publication:
Meteor.publish("pubName", function (pageNumber, pageSize) {
Counts.publish(this, 'countItems', Meteor.users.find(filter), {
noReady: true
});
return CollectionName.find({}, {
skip: pageNumber > 0 ? ((pageNumber) * pageSize) : 0,
limit: pageSize
})
});
Related
I have a very simple pug file:
for item in itemList
form(method='post', action='/change')
table
tr
td(width=100)
td(width=200)
| #{item.name}
input(type='hidden', name='field' value=item.name)
input(type='hidden', name='style' value='doublevalue')
td(width=100)
input(type='number', name='value' min=-20.0 max=80.00 step=0.01 value=+item.value)
td(width=100)
input(type='submit', value='Update')
p end
As you can see it produces a few trivial forms like this:
(Each form is one 'line' which is a simple table.)
(On the script side, it just reads each 'line' from a MySQL table, there are 10 or so of them.)
So on the www page, the user either
types in new number (say "8")
or clicks the small arrows (say Up, changing it to 7.2 in the example)
then the user must
click submit
and it sends the post.
Quite simply, I would like it to be that when the user
clicks a small arrows (say Up, changing it to 7.2 in the example)
it immediately sends a submit-post.
How do I achieve this?
(It would be fine if the send happens, any time the user types something in the field, and/or, when the user clicks the Small Up And Down Buttons. Either/both is fine.)
May be relevant:
My pug file (and all my pug files) have this sophisticated line of code as line 1:
include TOP.pug
And I have a marvellous file called TOP.pug:
html
head
style.
html {
font-family: sans-serif
}
td {
font-family: monospace
}
body
I have a solution with javascript.
// check if there are input[type="number"] to prevent errors
if (document.querySelector('input[type="number"]')) {
// add event for each of them
document.querySelectorAll('input[type="number"]').forEach(function(el) {
el.addEventListener('change', function (e) {
// on change submit the parent (closest) form
e.currentTarget.closest('form').submit()
});
});
}
Actually it is short but if you want to support Internet Explorer you have to add the polyfill script too. Internet Explorer does not support closest() with this snippet below we teach it.
// polyfills for matches() and closest()
if (!Element.prototype.matches)
Element.prototype.matches = Element.prototype.msMatchesSelector || Element.prototype.webkitMatchesSelector;
if (!Element.prototype.closest) {
Element.prototype.closest = function(s) {
var el = this;
do {
if (el.matches(s)) return el;
el = el.parentElement || el.parentNode;
} while (el !== null && el.nodeType === 1);
return null;
};
}
Ajax form submit to node.js
If you are interested in an ajax solution I put some code below just to blow your mind ;-) It should work instantly, I use it on one of my sites. You could use jQuery and save lines of code but I like it pure. (The ajax function and polyfills are utils so paste it anywhere)
HTML (example)
<form>
<input type="hidden" name="field" value="field1">
<input type="hidden" name="style" value="style1">
<input type="number" name="value">
<input type="submit" value="update">
</form>
<form>
<input type="hidden" name="field" value="field2">
<input type="hidden" name="style" value="style2">
<input type="number" name="value">
<input type="submit" value="update">
</form>
Javascript: event listener and prepare ajax call (note the callbacks).
// check if there are forms to prevent errors
if (document.querySelector('form')) {
// add submit event for each form
document.querySelectorAll('form').forEach(function (el) {
el.addEventListener('submit', function (e) {
e.currentTarget.preventDefault();
submitData(e.currentTarget);
});
});
}
// check if there are input[type="number"] to prevent errors
if (document.querySelector('input[type="number"]')) {
// add change event for each of them
document.querySelectorAll('input[type="number"]').forEach(function (el) {
el.addEventListener('change', function (e) {
submitData(e.currentTarget.closest('form'));
});
});
}
// collect form data and send it
function submitData(form) {
// send data through (global) ajax function
ajax({
url: '/change',
method: 'POST',
data: {
field: form.querySelector('input[name="field"]').value,
style: form.querySelector('input[name="style"]').value,
value: form.querySelector('input[name="value"]').value,
},
// callback on success
success: function (response) {
// HERE COMES THE RESPONSE
console.log(response);
// error is defined in (node.js res.json({error: ...}))
if (response.error) {
// make something red
form.style.border = '1px solid red';
}
if (!response.error) {
// everything ok, make it green
form.style.border = '1px solid green';
}
// remove above styling
setTimeout(function () {
form.style.border = 'none';
}, 1000);
},
// callback on error
error: function (error) {
console.log('server error occurred: ' + error)
}
});
}
As told javascript utils (paste it anywhere like a library)
// reusable ajax function
function ajax(obj) {
let a = {};
a.url = '';
a.method = 'GET';
a.data = null;
a.dataString = '';
a.async = true;
a.postHeaders = [
['Content-type', 'application/x-www-form-urlencoded'],
['X-Requested-With', 'XMLHttpRequest']
];
a.getHeaders = [
['X-Requested-With', 'XMLHttpRequest']
];
a = Object.assign(a, obj);
a.method = a.method.toUpperCase();
if (typeof a.data === 'string')
a.dataString = encodeURIComponent(a.data);
else
for (let item in a.data) a.dataString += item + '=' + encodeURIComponent(a.data[item]) + '&';
let xhReq = new XMLHttpRequest();
if (window.ActiveXObject) xhReq = new ActiveXObject('Microsoft.XMLHTTP');
if (a.method == 'GET') {
if (typeof a.data !== 'undefined' && a.data !== null) a.url = a.url + '?' + a.dataString;
xhReq.open(a.method, a.url, a.async);
for (let x = 0; x < a.getHeaders.length; x++) xhReq.setRequestHeader(a.getHeaders[x][0], a.getHeaders[x][1]);
xhReq.send(null);
}
else {
xhReq.open(a.method, a.url, a.async);
for (let x = 0; x < a.postHeaders.length; x++) xhReq.setRequestHeader(a.postHeaders[x][0], a.postHeaders[x][1]);
xhReq.send(a.dataString);
}
xhReq.onreadystatechange = function () {
if (xhReq.readyState == 4) {
let response;
try {
response = JSON.parse(xhReq.responseText)
} catch (e) {
response = xhReq.responseText;
}
//console.log(response);
if (xhReq.status == 200) {
obj.success(response);
}
else {
obj.error(response);
}
}
}
}
// (one more) polyfill for Object.assign
if (typeof Object.assign !== 'function') {
// Must be writable: true, enumerable: false, configurable: true
Object.defineProperty(Object, 'assign', {
value: function assign(target, varArgs) {
// .length of function is 2
if (target === null || target === undefined) {
throw new TypeError('Cannot convert undefined or null to object');
}
var to = Object(target);
for (var index = 1; index < arguments.length; index++) {
var nextSource = arguments[index];
if (nextSource !== null && nextSource !== undefined) {
for (var nextKey in nextSource) {
// Avoid bugs when hasOwnProperty is shadowed
if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
to[nextKey] = nextSource[nextKey];
}
}
}
}
return to;
},
writable: true,
configurable: true
});
}
// polyfills for matches() and closest()
if (!Element.prototype.matches)
Element.prototype.matches = Element.prototype.msMatchesSelector || Element.prototype.webkitMatchesSelector;
if (!Element.prototype.closest) {
Element.prototype.closest = function (s) {
var el = this;
do {
if (el.matches(s)) return el;
el = el.parentElement || el.parentNode;
} while (el !== null && el.nodeType === 1);
return null;
};
}
In node.js (e.g. express route)
// the route in node.js
app.post('/change', (req, res) => {
// your logic here
let field = req.body.field;
let style = req.body.style;
let value = req.body.value;
// ...
// response result
res.json({
databaseError: false, // or true
additionalStuff: 'message, markup and other things ...',
});
});
I have used the azure media player with my project, it will play multiple adaptive bit rate streamed videos in an asp.net page, the best part is, it is working superb in html5 and flash but it will get stuck at spinner image in silverlight fallback.
Below is the code I have used.
I have also tried to get errors but it is not hitting the event listener code added for errors, but the play and pause events are working fine where flash and html5 is used, but silverlight fallback is not working at all.
<link href="https://amp.azure.net/libs/amp/1.3.0/skins/amp-default/azuremediaplayer.min.css" rel="stylesheet">
<script src="https://amp.azure.net/libs/amp/1.3.0/azuremediaplayer.min.js"></script>
<div class="marginBlock">
<h3>
<asp:Label ID="lblTitle" runat="server"><%=Title.ToString()%></asp:Label>
</h3>
<video id="<%=mediaPlayerID %>" class="azuremediaplayer amp-default-skin amp-big-play-centered">
<p class="amp-no-js">
To view this video please enable JavaScript, and consider upgrading to a web browser that supports HTML 5 video.
</p>
</video>
</div>
<p>
<asp:Label ID="lblDescription" runat="server"><%=Description.ToString()%>
</asp:Label>
</p>
<script>
$(document).ready(function () {
var playOptions = {
"nativeControlsForTouch": false,
techOrder: ['azureHtml5JS', 'flashSS', 'silverlightSS', 'html5'],
autoplay: false,
controls: true,
width: '100%',
height: '400',
logo: { enabled: false },
poster: "<%=ImageSelector%>"
}
var azurePlayer = amp('<%=mediaPlayerID%>', playOptions);
azurePlayer.src([{
src: "<%=VideoURL%>",
type: 'application/vnd.ms-sstr+xml'
}]);
azurePlayer.addEventListener("error", function () {
var errorDetails = azurePlayer.error();
var code = errorDetails.code;
var message = errorDetails.message;
alert(errorDetails + ' ' + code + " " + message);
if (azurePlayer.error().code & amp.errorCode.abortedErrStart) {
console.log("abortedErrStart");
}
else if (azurePlayer.error().code & amp.errorCode.networkErrStart) {
// MEDIA_ERR_NETWORK errors
console.log("networkErrStart");
}
else if (azurePlayer.error().code & amp.errorCode.decodeErrStart) {
// MEDIA_ERR_DECODE errors
console.log("decodeErrStart");
}
else if (azurePlayer.error().code & amp.errorCode.srcErrStart) {
// MEDIA_ERR_SRC_NOT_SUPPORTED errors
console.log("srcErrStart");
}
else if (azurePlayer.error().code & amp.errorCode.encryptErrStart) {
// MEDIA_ERR_ENCRYPTED errors
console.log("encryptErrStart");
}
else if (azurePlayer.error().code & amp.errorCode.srcPlayerMismatchStart) {
// SRC_PLAYER_MISMATCH errors
console.log("srcPlayerMismatchStart");
}
else {
// unknown errors
console.log("unknown");
}
});
azurePlayer.addEventListener('play', function () {
console.log('play');
});
azurePlayer.addEventListener('pause', function () {
console.log('pause');
});
});
Updated
Noticed I am getting following error for IE < 11.
Also I disabled the flash in firefox and removed the silverlight from techOrder, then it should hit the error event listener, it is not hitting.
This is also important for me to handle the analytics for error.
Play and Pause event listener are working fine.
Update 8/28/2015:
Fixed the JS error, it is because of multiple call to cdn of azure mentioned in link above, moved the code in master page and load it only once, browser like chrome handles duplicity of code easily but not IE.
After all the research I am lost why it is not working.
So added the following JS that will check for Silverlight and Flash and gracefully handle the error and update our analytics as well.
function getBrowserInformation() {
var ua = navigator.userAgent, tem, M = ua.match(/(opera|chrome|safari|firefox|msie|trident(?=\/))\/?\s*(\d+)/i) || [];
if (/trident/i.test(M[1])) {
tem = /\brv[ :]+(\d+)/g.exec(ua) || [];
return { name: 'IE ', version: (tem[1] || '') };
}
if (M[1] === 'Chrome') {
tem = ua.match(/\bOPR\/(\d+)/)
if (tem != null) { return { name: 'Opera', version: tem[1] }; }
}
M = M[2] ? [M[1], M[2]] : [navigator.appName, navigator.appVersion, '-?'];
if ((tem = ua.match(/version\/(\d+)/i)) != null) { M.splice(1, 1, tem[1]); }
return {
name: M[0],
version: M[1]
};};
function checkForAzureErrors() {
function isSilverlightInstalled() {
var isSilverlightInstalled = false;
try {
//check on IE
try {
var slControl = new ActiveXObject('AgControl.AgControl');
isSilverlightInstalled = true;
}
catch (e) {
//either not installed or not IE. Check Firefox/Safari
if (navigator.plugins["Silverlight Plug-In"]) {
isSilverlightInstalled = true;
}
}
}
catch (e) {
console.log(e);
}
return isSilverlightInstalled;
}
function isFlashInstalled() {
try {
return Boolean(new ActiveXObject('ShockwaveFlash.ShockwaveFlash'));
} catch (exception) {
return ('undefined' != typeof navigator.mimeTypes['application/x-shockwave-flash']);
}
}
function addErrorMessage() {
$($("#mediaPlayer.marginBlock").find('h3')).text('Media is not supported on this browser or device.');
$($("#mediaPlayer.marginBlock").find('video')).css('display', 'none');
$($("#mediaPlayer.marginBlock").find('p')).css('display', 'none');
$('.azuremediaplayer').css('display', 'none');
ga("send", "event", "Videos", "error",
getBrowserInformation().name + getBrowserInformation().version +
": is silverlight Installed " + isSilverlightInstalled() +
" and is Flash Installed " + isFlashInstalled());
}
function checkBrowser() {
if ((getBrowserInformation().name === 'MSIE' || getBrowserInformation().name === 'IE')) {
if (getBrowserInformation().version < 11) {
addErrorMessage();
}
} else if (getBrowserInformation().name === 'Firefox') {
addErrorMessage();
}
}
if ((getBrowserInformation().name === 'MSIE' || getBrowserInformation().name === 'IE')) {
if (getBrowserInformation().version < 9) { addErrorMessage() }
}
for (var key in amp.players) {
if (amp.players.hasOwnProperty(key)) {
if (isSilverlightInstalled()) {
if (!amp.players[key].isReady_) {
checkBrowser();
}
} else if (!isFlashInstalled()) {
checkBrowser();
}
}
}}
This function is called after 5 second of page load in document.ready function, giving it enough time to load and make the isReady_boolean true.
SetTimeout(function () { checkForAzureErrors(); }, 5000);
Still I am waiting for some angel to resolve this issue.
Updates: Partially Fixed
Need to add the xap refrences like older version, it will play silverlight but there is a catch, it will only work if you have one video per page.
<script>
amp.options.flashSS.swf = "http://amp.azure.net/libs/amp/1.3.0/techs/StrobeMediaPlayback.2.0.swf"
amp.options.flashSS.plugin = "http://amp.azure.net/libs/amp/1.3.0/techs/MSAdaptiveStreamingPlugin-osmf2.0.swf"
amp.options.silverlightSS.xap = "http://amp.azure.net/libs/amp/1.3.0/techs/SmoothStreamingPlayer.xap"
</script>
Fixed
As per comments from Amit Rajput
#Parshii Currently, as per the documentation, Azure Media Player doesn't support multi-instance playback. While it may work on some techs, it is not a tested scenario at this time. Please feel free to add it to the UserVoice forum (http://aka.ms/ampuservoice).
As per my testing it is working in html5 and flash but not Silverlight, for silverlight support we can try using iframes as per comments from rnrneverdies
Single Instance Media Player is working in all techs.
#Parshii Currently, as per the documentation, Azure Media Player doesn't support multi-instance playback. While it may work on some techs, it is not a tested scenario at this time. Please feel free to add it to the UserVoice forum (http://aka.ms/ampuservoice).
This may be not a complete answer, but could help you.
I made the following plugin for the Azure Media Player 1.3.0 which logs all the activity performed by the user and also the errors.
Set up it as:
var mylogFunction = function(data) { console.log(data); };
var options = {
techOrder: ["azureHtml5JS", "flashSS", "silverlightSS", "html5"],
nativeControlsForTouch: false,
loop: false,
logo: { enabled: false },
heuristicProfile: "Quick Start", //"High Quality", // could be "Quick Start"
customPlayerSettings: {
customHeuristicSettings: {
preRollInSec: 4,
windowSizeHeuristics: true
}
},
plugins: {
DebugLog: {
logFunction: mylogFunction
}
}
};
var amPlayer = amp("yourvideotagid", options);
Plugin Code:
var amp;
(function (amp) {
amp.plugin('DebugLog', DebugLog);
function DebugLog(options) {
var player = this;
var log = function (data) { console.log("Azure Media Player Log", data); }
if (options) {
if (options['logFunction']) {
log = options['logFunction'];
}
}
init();
function init() {
player.ready(handleReady);
player.addEventListener(amp.eventName.error, handleError);
}
function handleReady() {
player.addEventListener(amp.eventName.loadedmetadata, handleLoadedMetaData);
var data = {
ampVersion: "1.3.0",
appName: options['appName'],
userAgent: navigator.userAgent,
options: {
autoplay: player.options().autoplay,
heuristicProfile: player.options().heuristicProfile,
techOrder: JSON.stringify(player.options().techOrder)
}
};
logData("InstanceCreated", 1, data);
}
function handleError() {
var err = player.error();
var data = {
sessionId: player.currentSrc(),
currentTime: player.currentTime(),
code: "0x" + err.code.toString(16),
message: err.message
};
logData("Error", 0, data);
}
function handleLoadedMetaData() {
player.addEventListener(amp.eventName.playbackbitratechanged, handlePlaybackBitrateChanged);
player.addEventListener(amp.eventName.playing, handlePlaying);
player.addEventListener(amp.eventName.seeking, handleSeeking);
player.addEventListener(amp.eventName.pause, handlePaused);
player.addEventListener(amp.eventName.waiting, handleWaiting);
player.addEventListener(amp.eventName.ended, handleEnded);
if (player.audioBufferData()) {
player.audioBufferData().addEventListener(amp.bufferDataEventName.downloadfailed, function () {
var data = {
sessionId: player.currentSrc(),
currentTime: player.currentTime(),
bufferLevel: player.audioBufferData().bufferLevel,
url: player.audioBufferData().downloadFailed.mediaDownload.url,
code: "0x" + player.audioBufferData().downloadFailed.code.toString(16),
message: player.audioBufferData().downloadFailed
};
logData("DownloadFailed", 0, data);
});
}
if (player.videoBufferData()) {
player.videoBufferData().addEventListener(amp.bufferDataEventName.downloadfailed, function () {
var data = {
sessionId: player.currentSrc(),
currentTime: player.currentTime(),
bufferLevel: player.videoBufferData().bufferLevel,
url: player.videoBufferData().downloadFailed.mediaDownload.url,
code: "0x" + player.videoBufferData().downloadFailed.code.toString(16),
message: player.videoBufferData().downloadFailed
};
logData("DownloadFailed", 0, data);
});
}
var data = {
sessionId: player.currentSrc(),
isLive: player.isLive(),
duration: player.duration(),
tech: player.currentTechName(),
protection: ((player.currentProtectionInfo() && player.currentProtectionInfo()[0]) ? player.currentProtectionInfo()[0].type : "clear")
};
logData("PresentationInfo", 1, data);
}
function handlePlaybackBitrateChanged(event) {
logData("BitrateChanged", 1, eventData(event));
}
function handleWaiting(event) {
logData("Waiting", 0, eventData(event));
}
function handlePlaying(event) {
logData("Playing", 1, eventData(event));
}
function handleSeeking(event) {
logData("Seeking", 1, eventData(event));
}
function handlePaused(event) {
logData("Paused", 1, eventData(event));
}
function handleEnded(event) {
logData("Ended", 1, eventData(event));
}
function logData(eventId, level, data) {
var eventLog = {
eventId: eventId,
level: level,
data: data
};
log(eventLog);
}
function eventData(event) {
return {
sessionId: player.currentSrc(),
currentTime: player.currentTime(),
isLive: player.isLive(),
event: event.type,
presentationTimeInSec: event.presentationTimeInSec,
message: event.message ? event.message : ""
};
}
}
})(amp || (amp = {}));
I'm new to Meteor and I want to create a slideshow with items from a collection, in this case simple words. The slideshow should be controlled by back and forward buttons and replace the current word.
In JavaScript/jQuery I would create an array of objects and a control index, with limits via if-statements, so the index never can drop below zero or overflow the length of the array.
See fiddle for working example:
http://jsfiddle.net/j0pqd26w/8/
$(document).ready(function() {
var wordArray = ["hello", "yes", "no", "maybe"];
var arrayIndex = 0;
$('#word').html(wordArray[arrayIndex]);
$("#previous").click(function(){
if (arrayIndex > 0) {
arrayIndex -= 1;
}
$('#word').html(wordArray[arrayIndex]);
});
$("#next").click(function(){
if (arrayIndex < wordArray.length) {
arrayIndex += 1;
}
$('#word').html(wordArray[arrayIndex]);
});
});
Meteor
I'm curious how to implement this in regards to best practice in meteor and abide to the reactive pattern as I'm still trying to wrap my head around this interesting framework. My first hurdle is to translate the
if (arrayIndex < wordArray.length)
// to
if (Session.get("wordIndex") < ( (((length of collection))) )
According to the docs I should do a find on the collection, but I have only manage to return an empty array later with fetch. Sorry if this got long, but any input would be appreciated to help me figure this out.
collection.find([selector], [options])
cursor.fetch()
This is the code I have so far:
Words = new Mongo.Collection("words");
if (Meteor.isClient) {
// word index starts at 0
Session.setDefault("wordIndex", 0);
Template.body.helpers({
words: function () {
return Words.find({});
},
wordIndex: function () {
return Session.get("wordIndex");
}
});
Template.body.events({
"submit .new-word": function (event) {
// This function is called when the word form is submitted
var text = event.target.text.value;
Words.insert({
text: text,
createdAt: new Date() //current time
});
// Clear form
event.target.text.value = "";
// Prevent default form submit
return false;
},
'click #previous': function () {
// decrement the word index when button is clicked
if (Session.get("wordIndex") > 0) {
Session.set("wordIndex", Session.get("wordIndex") - 1);
}
},
'click #next': function () {
// increment the word index when button is clicked
if (Session.get("wordIndex") < 10 ) {
Session.set("wordIndex", Session.get("wordIndex") + 1);
}
}
});
}
if (Meteor.isServer) {
Meteor.startup(function () {
});
}
.count() will return the number of documents in a collection.
`db.collection.count()`
There is something called Collection helpers, which works similar to other helpers (eg., template, etc.,). More elaborate explanation is covered here: https://medium.com/space-camp/meteor-doesnt-need-an-orm-2ed0edc51bc5
I copy code from: How does the messages-count example in Meteor docs work? it does not work. client call Counts.find().count() method, I expect it to output 1 but the result is 0 ,can you tell me why?
//server code
if (Meteor.is_server)
{
Meteor.startup(function (){
console.log("server is startup...");
Messages = new Meteor.Collection("messages");
if(Messages.find().count() == 0){
for(var i=0;i<7;i++){
Messages.insert({room_id:"00"+i,text:"message "+i});
}
}
console.log("room_id:001 messages count="+Messages.find({room_id:"001"}).count());
//print--->room_id:001 messages count=1 (it's ok)
Meteor.publish("counts-by-room", function (roomId) {
var self = this;
var uuid = Meteor.uuid();
var count = 0;
var handle = Messages.find({room_id: roomId}).observe({
added: function (doc, idx) {
count++;
self.set("counts", uuid, {roomId: roomId, count: count});
self.flush();
},
removed: function (doc, idx) {
count--;
self.set("counts", uuid, {roomId: roomId, count: count});
self.flush();
}
// don't care about moved or changed
});
// remove data and turn off observe when client unsubs
self.onStop(function () {
handle.stop();
self.unset("counts", uuid, ["roomId", "count"]);
self.flush();
});
});
});
}
//client code
if (Meteor.is_client)
{
Meteor.startup(function () {
Counts = new Meteor.Collection("counts");
Session.set("roomId","001");
Meteor.autosubscribe(function () {
Meteor.subscribe("counts-by-room", Session.get("roomId"));
});
console.log("I client,Current room "+Session.get("roomId")+" has "
+ Counts.find().count() + " messages.");
//print--->I client,Current room 001 has 0 messages.(trouble:I expect it to output "...has 1 messages" here)
});
}
I try many times and I find the bug.
change the client code to like below,it will print the correct result.
//client code
Meteor.startup(function () {
Counts = new Meteor.Collection("counts");
Session.set("roomId","001");
Meteor.autosubscribe(function () {
Meteor.subscribe("counts-by-room", Session.get("roomId"));
data = Counts.findOne();
if(data){
console.log("I client,Current room "+Session.get("roomId")+" has "
+ data.count + " messages.");
//print--->I client,Current room 001 has 1 messages.(now it's ok!)
}
})
});
Try it like that
Counts = new Meteor.Collection("counts-by-room"); /* correct name of the collection */
/*... subscribing stuff */
Counts.findOne('counts') /* this is the count you published */
I have a standard template in an Html file like:
<template name="cards">
{{#each all_cards}}
{{> card_item}}
{{/each}}
</template>
<template name="card_item">
<div class="card" style="left:{{position.x}}px; top:{{position.y}}px">
{{title}}
</div>
</template>
I want to have the cards (css selector .card) become draggable with JQuery.
Now since Meteor automagically updates the DOM using the template, when and how do I know where to call .draggable() on what??
EDIT: This is so far my solution which makes pending movements on other client visible with a wobble animation (using CSS3):
Template.card_item.events = {
'mouseover .card': function (e) {
var $target = $(e.target);
var $cardContainer = $target.hasClass('card') ? $target : $target.parents('.card');
$cardContainer.draggable({containment: "parent", distance: 3});
},
'dragstart .card': function (e) {
Session.set("dragging_id", e.target.id);
$(e.target).addClass("drag");
pos = $(e.target).position();
Events.insert({type: "dragstart", id:e.target.id, left: pos.left, top: pos.top});
},
'dragstop .card': function (e) {
pos = $(e.target).position();
Events.insert({type: "dragstop", id:e.target.id, left: pos.left, top: pos.top});
Cards.update(e.target.id, {$set: {left:pos.left, top:pos.top}});
Session.set("dragging_id", null);
}
}
Events.find().observe({
added: function(event) {
if (event.type == "dragstart" && !Session.equals("dragging_id", event.id)) {
$("#"+event.id).draggable({disabled: true});
$("#"+event.id).addClass("wobble");
}
if (event.type == "dragstop" && !Session.equals("dragging_id", event.id)) {
$("#"+event.id).animate({left: event.left, top: event.top}, 250);
Events.remove({id:this.id});
$("#"+event.id).draggable({disabled: false});
}
}
});
EDIT: This approach doesn't seem to work in the latest versions of Meteor, e.g. v0.5.0. See my comment below.
Looks like we're working on similar things! I've got a working proof of concept for a simple Magic: The Gathering app. Here's how I have dragging implemented at the moment:
In a <head> section in one of your html files, include the jQuery UI script:
<script src="jquery-ui-1.8.20.custom.min.js"></script>
Then, in a js file, make sure elements become draggable on mouseover (note: this is sub-optimal on touchscreens since it requires two touches to drag... I'm looking for a better touchscreen solution):
Template.card_item.events['mouseover .card, touchstart .card'] = function (e) {
var $target = $(e.target);
if (!$target.data('isDraggable')) {
$target.data('isDraggable', true).draggable();
}
};
And finally, handle the drag and dragstop events:
var prevDraggedTime = 0
Template.card_item.events['drag .card'] = function (e) {
// get the cardId from e
var now = new Date().getTime();
var position;
if (now - prevDraggedTime > 250) {
position = $(e.target).position();
Cards.update(cardId, {$set: {x: position.top, y: position.left}});
prevDraggedTime = now;
}
}
Template.card_item.events['dragstop .card'] = function (e) {
// get the cardId from e
var position = $(e.target).position();
Cards.update(cardId, {$set: {x: position.top, y: position.left}});
}