Adjusting QML RowLayout attached properties - qt

I am attempting a simple RowLayout of Rectangles. (See code below.) When I attempt to compile/run this in Qt Creator, I get:
qrc:/main.qml:31 Do not create objects of type Layout
when I attempt to use either Layout.minimumWidth:200 or Layout { minimumWidth:200 }
The Qt documentation for RowLayout shows the first form working. What am I missing?
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
ApplicationWindow {
id: window
title: "RB3Jay"
width:1280; height:960
minimumWidth:600; minimumHeight:300
visible: true
Rectangle {
id: pseudocontent
height: parent.height - (header.height + footer.height)
color:'orange'
anchors {
top:header.bottom
bottom:footer.top
left:parent.left
right:parent.right
}
}
header: RowLayout {
id: header
spacing: 0
height: 100
width: parent.width
Rectangle {
color:'red'
Layout {
minimumWidth:200; maximumWidth:200; preferredWidth:200
fillHeight:true
}
}
Rectangle {
color:'green'
Layout {
minimumWidth: 200
preferredWidth: parent.width*0.7
fillWidth:true; fillHeight:true
}
}
Rectangle {
color:'blue'
Layout {
minimumWidth: 200
preferredWidth: parent.width*0.3
fillWidth:true; fillHeight:true
}
}
}
footer: Inspector {
id: footer
height:100
}
}

While the foo { bar: 1; baz: 2 } -syntax works for grouped properties, Foo { } is reserved for creating an instance of QML type Foo. For attached properties, you must use the Foo.bar: 1 -syntax.
Layout is not a creatable type, it only provides attached properties. Therefore you must use the Foo.bar: 1 -syntax.
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
ApplicationWindow {
id: window
title: "RB3Jay"
width:1280; height:960
minimumWidth:600; minimumHeight:300
visible: true
Rectangle {
id: pseudocontent
height: parent.height - (header.height + footer.height)
color:'orange'
anchors {
top:header.bottom
bottom:footer.top
left:parent.left
right:parent.right
}
}
header: RowLayout {
id: header
spacing: 0
height: 100
width: parent.width
Rectangle {
color:'red'
Layout.minimumWidth:200
Layout.maximumWidth:200
Layout.preferredWidth:200
Layout.fillHeight:true
}
Rectangle {
color:'green'
Layout.minimumWidth: 200
Layout.preferredWidth: parent.width*0.7
Layout.fillWidth:true; Layout.fillHeight:true
}
Rectangle {
color:'blue'
Layout.minimumWidth: 200
Layout.preferredWidth: parent.width*0.3
Layout.fillWidth:true; Layout.fillHeight:true
}
}
footer: Inspector {
id: footer
height:100
}
}

Related

QML ListView contentHeight property value is incorrect

I have a QML page with a GridLayout that contains the page title, ListView and close button:
GridLayout {
columns: 1
rows: 5
anchors.fill: parent
<page title item>....
ListView
{
id: list
spacing: 15
model: logModel
Layout.fillWidth: true
Layout.fillHeight: true
delegate: Item {
implicitWidth: parent.width
implicitHeight: grid.height
RowLayout
{
id: grid
spacing: 0
width: parent.width
height: commentLabel.implicitHeight
<icon>....
Label {
id: commentLabel
Layout.fillWidth: true
text: comment
wrapMode: Label.Wrap
}
}
}
ScrollIndicator.vertical: ScrollIndicator { }
}
<close button>...
}
Component.onCompleted:
{
console.log("list.contentHeight = ", list.contentHeight, "list.height = ", list.height)
}
when I bind ListView to a model (logModel) that contains items with comment property that contains relatively long multiline text and check contentHeight property of ListView from Component.onCompleted I get the value 161 that is obviously too small (actually it should be greater than 500, because ListView height property value is 461 and it is not enough for all the items).
So I cannot figure out what this 161 is. The only guess is that it is something close to the content height with single-line items (not multiline), but it is not clear what is the logic behind that.
My QT version is 5.13.2.
EDIT1:
The full source code:
ChangeLogPage.qml:
import QtQuick 2.7
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
import QtQuick.Controls.Styles 1.4
Page
{
id: root
property alias model: list.model
background: Rectangle {
color: "transparent"
}
function close()
{
stack.pop()
}
SystemPalette {
id: palette
}
GroupBox
{
id: box
background: Rectangle {
color: palette.base
}
anchors.margins: 15
anchors.fill: parent
GridLayout {
columns: 1
rows: 5
anchors.fill: parent
ListView
{
id: list
Layout.fillWidth: true
Layout.fillHeight: true
//It is not clear why, but there is an enough left margin.
Layout.leftMargin: 0
Layout.rightMargin: 0
Layout.topMargin: 15
Layout.bottomMargin: 20
//Looks like it is only vertical spacing.
spacing: 15
clip: true
delegate: Item {
width: parent.width
height: grid.height
RowLayout
{
id: grid
spacing: 0
width: parent.width
//height: commentLabel.height
Label {
//id: commentLabel
Layout.fillWidth: true
text: comment //qsTr(comment)
wrapMode: Label.Wrap
}
}
}
ScrollIndicator.vertical: ScrollIndicator { }
}
Button {
Layout.alignment: Qt.AlignRight
text: qsTr("Close")
onClicked: close()
}
}
}
Component.onCompleted:
{
console.log("list.contentHeight = ", list.contentHeight, "list.height = ", list.height)
}
}
main.qml:
import QtQuick 2.7
import QtQuick.Controls 2.3
import QtQuick.Layouts 1.3
import QtQuick.Dialogs 1.2
import LinesGame 1.0
ApplicationWindow {
id: window
visible: true
width: 360
height: 640
title: "Test"
Component {
id: listModelComponent
ListModel {
id: model
}
}
StackView
{
anchors.fill: parent
id: stack
}
function showChangeLogPage(beginIndex, endIndex)
{
if (beginIndex < endIndex)
{
//var component = Qt.createComponent("ChangeLogModel.qml")
//var logModel = component.createObject(this)
var logModel = listModelComponent.createObject(this);
for (var i = beginIndex; i < endIndex; i++)
{
//i.toString()
logModel.append({comment: qsTr("The advertising was added, but it is shown only when you start a new game or load a saved game. Support the developers, tap on the advertising!")})
}
stack.push(Qt.resolvedUrl("ChangeLogPage.qml"), {model: logModel})
}
}
Component.onCompleted:
{
showChangeLogPage(0, 5)
}
}

QML RowLayout does not dynamically resize based on content

I have some experience with Qt Widgets, but only recently started to use QML.
The problem I face is that I'd like some layouts defined in QML to automatically adjust to fit their contents. This works, but not dynamically, i.e. if the content changes the layout does not adapt. With the old-style (non-QML) Layout/Widget approach, this happened automatically.
Here is an example (my code looks different and consists of different files, but I pasted this MWE together to demonstrate the problem):
import QtQuick 2.9
import QtQuick.Window 2.2
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.2
Window {
id: root
visible: true
width: 640
height: 480
property var nbx: 3
Column {
RowLayout {
Repeater {
model: 3
Rectangle {
width: childrenRect.width
height: childrenRect.height
color: "green"
ColumnLayout {
Rectangle {
height: 10
}
RowLayout {
Repeater {
model: root.nbx
Rectangle {
width: 20
height: 20
color: "orange"
}
}
}
}
}
}
}
Button {
text: "5 boxes"
onClicked: root.nbx= 5;
}
Button {
text: "2 boxes"
onClicked: root.nbx = 2;
}
}
}
How can I achieve the same with QML?
You can make it work by setting the implicit size of the green Rectangle to the implicit size of the child ColumnLayout. I'm not exactly sure why, it seems the childrenRect properties are not propertly updated.
import QtQuick 2.9
import QtQuick.Window 2.2
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.2
Window {
id: root
visible: true
width: 640
height: 480
property var nbx: 3
ColumnLayout {
RowLayout {
Repeater {
model: 3
Rectangle {
implicitHeight: col1.implicitHeight // <--- here is the change
implicitWidth: col1.implicitWidth
color: "green"
ColumnLayout {
id: col1
Rectangle {
height: 10
}
RowLayout {
Repeater {
model: root.nbx
Rectangle {
width: 20
height: 20
color: "orange"
}
}
}
}
}
}
}
Button {
text: "5 boxes"
onClicked: root.nbx= 5;
}
Button {
text: "2 boxes"
onClicked: root.nbx = 2;
}
}
}

Qt Quick layout changes on different events

When I execute my QML code, the output is:
When I minimize the window, It becomes like
and finally, when I again maximize the window it changes to
the GUI which I want to make looks like
![][5]
I am not getting what is the issue for all of the changes in GUI at different events. And this is the Qml code which I wrote
import QtQuick 2.9
import QtQuick.Window 2.2
import QtQuick.Layouts 1.3
Window {
visible: true
width: 1080
height: 720
title: qsTr("Login")
GridLayout{
Rectangle{
id:one
Rectangle
{ id:two
color:"black";
width: 700
height:40
}
Image {
id: image
x: 470
y: 0
width: 54
height: 42
source: "qrc:/user.png"
}
Rectangle
{
id:three;
color:"#f47a42";
width: 200
height:40
anchors.left:two.right;
anchors.margins:940
Text {
id: user
text: qsTr("4200")
color:"white"
anchors.top: value.bottom
}
Text
{
id: value;
text: qsTr("User");
color:"yellow"
}}
}
}
Rectangle{
ColumnLayout{
width: 50
height: childrenRect.height+fillHeight;
}
color:"green"
}
}
So why this is happening and how can I solve this problem?
Output of the code below
Here is example of scalable window:
import QtQuick 2.11
import QtQuick.Window 2.11
import QtQuick.Layouts 1.11
Window {
visible: true
width: 800
height: 600
title: qsTr("Layout example")
ColumnLayout{
spacing: 0
anchors.fill: parent
Item {
id: titlebar
Layout.preferredHeight: 40
Layout.fillWidth: true
RowLayout {
anchors.fill: parent
spacing: 0
Rectangle {
Layout.fillWidth: true
Layout.fillHeight: true
color: "orange"
Text {
anchors.centerIn: parent
text: "Title"
}
}
Rectangle {
Layout.preferredWidth: 100
Layout.fillHeight: true
color: "lightgreen"
Text {
anchors.centerIn: parent
text: "Actions"
}
}
}
}
Rectangle {
id: content
Layout.fillHeight: true
Layout.fillWidth: true
color: "lightyellow"
Text {
anchors.centerIn: parent
text: "Content"
}
}
}
}

Adding Items to a layout of a custom component

I have a custom Footer Component which I would like to reuse in different place in my QML App:
Rectangle {
color: "gold"
height: 50
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
}
RowLayout {
anchors.fill: parent
anchors.margins: 10
Button {
text: "quit"
}
}
}
The use of this is easy:
Window {
visible: true
Footer {
}
}
But now I would like to add a "ButtonA" to the RowLayout of my Footer in one view and a "ButtonB" in another view.
How can I achieve that?
See this answer.
You have to declare a default property in Footer.qml:
import QtQuick 2.0
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
Rectangle {
color: "gold"
height: 50
default property alias content: rowLayout.children
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
}
RowLayout {
id: rowLayout
anchors.fill: parent
anchors.margins: 10
Button {
text: "quit"
}
}
}
This ensures that any items declared as children of Footer instances will be added to its RowLayout.
main.qml:
import QtQuick 2.4
import QtQuick.Controls 1.3
ApplicationWindow {
width: 640
height: 480
visible: true
StackView {
id: stackView
anchors.fill: parent
initialItem: viewAComponent
}
Component {
id: viewAComponent
Rectangle {
id: viewA
color: "salmon"
Footer {
id: footerA
Button {
text: "Go to next view"
onClicked: stackView.push(viewBComponent)
}
}
}
}
Component {
id: viewBComponent
Rectangle {
id: viewB
color: "lightblue"
Footer {
id: footerB
Button {
text: "Go to previous view"
onClicked: stackView.pop()
}
}
}
}
}
I used StackView as a convenient way of navigating between the views.

Zoom with finger touch on QML and buttom for reset zoom

How to QML with two fingers to zoom in the photo?
I wrote the following code for the Click also I want a button for reset zoom to screen size and i want a buttom for back but for each screen position is different
please help me.
Thank you
import QtQuick 2.1
import QtQuick.Controls 1.0
import QtQuick.Layouts 1.1
import QtQuick.Window 2.0
Window {
id: win
visible: true
width: Screen.width
height: Screen.height
Rectangle {
id: ali
width: win.width
height: win.height
ScrollView {
width: win.width
height: win.height
Rectangle {
id: inspector
Image {
id: visibleImg
x: 0
y: 0
source: "qrc:///pic/1.jpg"
width: inspector.width
height: inspector.height
focus: true
Keys.onPressed: {
if (event.key == Qt.Key_VolumeDown) {
inspector.width=inspector.width+50
inspector.height=inspector.height+50
event.accepted = true;
}
}
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton
onClicked:{
if (mouse.button == Qt.LeftButton){
inspector.width=inspector.width+50
inspector.height=inspector.height+50
}
}
}
width: win.width
height: win.height
}
}
Button {
id: button1
x: 1
y: win.width+12
width: 25
height: 25
text: qsTr("+")
onClicked: {
inspector.width=inspector.width+50
inspector.height=inspector.height+50
}
}
Button {
id: button2
x: 1
y: win.width+37
width: 25
height: 25
text: qsTr("-")
onClicked: {
inspector.width=inspector.width-50
inspector.height=inspector.height-50
}
}
anchors.centerIn: ali
}
}
Try with this example :
https://github.com/yekmen/mee500px/blob/master/tags/0.0.5Beta/Mee500px/qml/Mee500px/Tools/ZoomableImage.qml
Work fine !
edit : Update link !
I could change the code as follows:
But only two-finger zoom it down
And the photo can not be moved
Also I'm 10 photos
I want to give everyone the same two buttons display
import QtQuick 2.2
import QtQuick.Window 2.1
import QtQuick.Dialogs 1.2
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
Window {
id: win
visible: true
width: 240
height: 320
title: "aseman-abi"
Rectangle {
id: ali
width: win.width
height: win.height
Rectangle {
id: photoFrame
x: 0
y: 0
width: win.width
height: win.height
color: "#ffffff"
PinchArea {
anchors.fill: parent
pinch.target: photoFrame
pinch.minimumScale: 1
pinch.maximumScale: 5
}
BorderImage {
id: borderImage1
anchors.fill: parent
source: "qrc:///pic/1.jpg"
}
}
Button {
id: button2
x:10
y: win.height-37
width: 50
height:40
text: qsTr("N")
onClicked: {
borderImage1.source="qrc:///pic/2.jpg"
}
}
Button {
id: button3
x: win.width-71
y: win.height-37
width: 50
height: 40
text: qsTr("P")
onClicked: {
borderImage1.source="qrc:///pic/1.jpg"
}
}
}
}

Resources