Safari not rerendering keyframes on window resize - css

I'm using CSS3 to translate and fade in an element to different locations depending on two different screen widths with #media queries. It works exactly as I expect it to in both the latest Chrome and Firefox. The problem comes with Safari 10. When the window is resized, regardless of whether the #media query is triggered again, the 100% keyframe is not rerendered. The div with the "animate-div" class stays right where it last translated to in a fixed position from the initial page load. Here's a snippet of what I'm talking about. Thanks!
And yes, I have a viewport HTML tag in the head.
.animate-div {
opacity: 0;
animation: divIn 2800ms forwards ease-in-out;
}
#media only screen and (min-width: 768px) {
#keyframes divIn {
0% {
height: 12vw;
width: 12vw;
opacity: 0;
transform: translate(44vw, calc(50vh - 6vw));
}
50% {
height: 16vw;
width: 16vw;
opacity: 1;
transform: translate(42vw, calc(50vh - 8vw));
}
100% {
height: 17vw;
width: 17vw;
opacity: 1;
transform: translate(2vw, 2vw);
margin-bottom: 3vw;
}
}
}
#media only screen and (max-width: 768px) {
#keyframes divIn {
0% {
height: 26vw;
width: 26vw;
opacity: 0;
transform: translate(37vw, calc(50vh - 13vw));
}
50% {
height: 30vw;
width: 30vw;
opacity: 1;
transform: translate(35vw, calc(50vh - 15vw));
}
100% {
height: 30vw;
width: 30vw;
opacity: 1;
transform: translate(35vw, 1vw);
margin-bottom: 2vw;
}
}
}

Related

How to implement CSS animations based on media-query breakpoints being hit?

As part of making our websystem responsive to mobile devices, I'm using CSS media queries to alternate between having a header bar and a hamburger menu.
Now I thought it'd be a nice gimmick if it animated between the two layouts when desktop users adjusted the size of their browser window beyond the bounds defined by the media queries. As a proof-of-concept test I've been experimenting with the transition between our large logo and the small one.
My animations.scss file contains these two animations:
#mixin ToSmallLogo() {
background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;
animation-iteration-count: 1;
animation-timing-function: ease-in;
animation-duration: 1s;
animation-name: SwapToSmallLogo;
#keyframes SwapToSmallLogo {
0% {
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
}
100% {
background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;
}
}
}
#mixin SwapToBigLogo() {
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
animation-iteration-count: 1;
animation-timing-function: ease-in;
animation-duration: 1s;
animation-name: SwapToBigLogo;
#keyframes SwapToBigLogo {
0% {
background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
}
100% {
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
}
}
}
Then I've got a SCSS file specifically for the media queries, containing:
#import '../../Variables/Sizes.scss';
#import '../Animations/animations.scss';
#media screen and (max-width: $bigToSmallFISLogo) {
#franklin {
#include ToSmallLogo();
}
}
#media screen and (min-width: $bigToSmallFISLogo){
#franklin{
#include SwapToBigLogo();
}
}
While the CSS before application of the media queries is this:
#franklin {
display: block;
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
background-repeat: no-repeat;
background-size: 100%;
height: 72px;
}
My issue is, while shrinking the screen past the defined size works perfectly, going back up just snaps to the larger image with no animation. I'd thought that the culprit was that I had the image defined in the CSS before application of the media queries, so I removed that part of it; but that just resulted in having no image.
Then while typing this question I had the idea use a media query to determine the direction of the animation, like so:
#mixin SwapLogo() {
/* background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;*/
animation-iteration-count: 1;
animation-timing-function: ease-in;
animation-duration: 1s;
animation-name: SwapLogo;
#media screen and (max-width: $bigToSmallFISLogo) {
animation-direction: normal;
background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;
}
#media screen and (min-width: $bigToSmallFISLogo) {
animation-direction: reverse;
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
}
#keyframes SwapLogo {
0% {
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
}
100% {
background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;
}
}
}
That resulted in the animation being ran on page load, but not at the resize.
Is there any way to do what I'm looking for?
Option 1 contains some faulty css
You've set the starting to width: 100%; on your SwapToBigLogo
#keyframes SwapToBigLogo {
0% {
background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;
width: 100%; <---- culprit
background-image: url('../../../PageAssets/Fis.png');
}
Essentially, you're animation from width: 100% to width:100%. If you remove that line, it will probably work.
Option 2 tricky with reversing
When you reverse an animation, it will not reset iteration count and progress of the animation.
IE if you 'reverse' an animation at 100% finished. it will just apply the 100% finished of the 'reverse' state. not start from 0% reverse and animate to 100% reversed
see my answer to this question if you want to circumvent that
Alternative, use Transitions instead
If you have no need for complex animations and just want to smoothly transition from one state to another.
I would prefer to use css transitions.
#franklin {
display: block;
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
background-repeat: no-repeat;
background-size: 100%;
height: 72px;
transition: width 2s ease-in; // <--- this will animate when the media query kicks in.
}
#media screen and (max-width: $bigToSmallFISLogo) {
#franklin {
background-image: url('../../../../PageAssets/fissmall.png');
width: 7%;
}
}
#media screen and (min-width: $bigToSmallFISLogo){
#franklin{
width: 100%;
background-image: url('../../../PageAssets/Fis.png');
}
}
Bonus
You can apply transitions to a * selector. (I would not recommend that for production grade websites, but it's fun to toy with.) It will cause everything to smoothly transition when your media query changes widths/layouts.
* {
transition: all 2s;
}
body {
background-color: red;
color: black;
font-size: 30px;
}
.logo {
width: 200px;
border: 5px solid black;
border-radius: 30px;
padding:20px;
}
/* On screens that are 992px wide or less, the background color is blue */
#media screen and (max-width: 630px) {
body {
background-color: blue;
color: white;
font-size: 20px;
}
.logo {
width: 100px;
border: 3px solid orange;
border-radius: 10px;
padding:10px;
}
}
/* On screens that are 600px wide or less, the background color is olive */
#media screen and (max-width: 400px) {
body {
background-color: lime;
color: white;
font-size: 12px;
}
.logo {
width: 50px;
border: 1px solid indigo;
border-radius: 5px;
padding:2px;
}
}
<h1>Resize window</h1>
<p>
<img class="logo" src="http://placekitten.com/200/300" alt="logo">
</p>
After a lot of experimentation, I've finally sussed it out. Essentially, as Lars pointed out, I'd forgotten to delete a couple of bits; but the solution I ended up with (which seems a bit smoother, as it fades one image into the other) is to have the base CSS as:
#franklin {
display: block;
background-repeat: no-repeat;
background-size: 100%;
height: 72px;
}
Then the mixin to apply the animation as follows:
#mixin SwapLogo($img, $width, $startIMG, $startWidth, $animationName) {
animation-iteration-count: 1;
animation-timing-function: ease-in;
animation-duration: 1s;
animation-name: $animationName;
background-image: $img;
width: $width;
#keyframes #{$animationName} {
0% {
width: $startWidth;
background-image: $startIMG;
}
100% {
background-image: $img;
width: $width;
}
}
}
With the media queries being:
#media screen and (max-width: calc($bigToSmallFISLogo + 10px)) { //This overlap of 10px basically allows for the animation to take effect as the other animation is removed.
#franklin {
#include SwapLogo(url('../../../../PageAssets/fissmall.png'), 7%, url('../../../../PageAssets/Fis.png'), 100%, LogoGoSmall);
margin-top: 13px;
}
}
#media screen and (min-width: $bigToSmallFISLogo) {
#franklin {
#include SwapLogo(url('../../../../PageAssets/Fis.png'), 100%, url('../../../../PageAssets/fissmall.png'), 7%, LogoGoBig);
}
}
#media screen and (max-width: $minSizeForDesktopMenu) and (min-width: $bigToSmallFISLogo) {
#franklin {
margin-top: 26px;
}
}
#media screen and (min-width: $minSizeForDesktopMenu) {
#franklin {
margin-top: 13px;
}
}

Svg anomation rotate is not fixed [duplicate]

<!--BG Photo-->
<div class="pic1"><img src="1.svg"></div>
<!--SVG that will rotate-->
<div class="pic2"><img src="img/vec/gz4.svg" alt=""></div>
.pic1 img{/*Bg Photo*/
width: 100%;
height: auto;
top: 0;
left: 0;
}
.pic2{
position: absolute;
transform: translate(45px,-75px);
}
.pic2 img{
transform-origin:center;
width: 50px;
height: 50px;
animation: rotation 2s infinite linear;
}
#keyframes rotation {
from {
transform: rotate(0deg);
}
to {
transform: rotate(359deg);
}
}
The problem is what when i zoon out/in or resize the brower .pic2
is moving not stay fixed on his original point
Your idea is right yet both SVG images will adjust to the proportion of the available space (do you have only viewBox defined in them, removing the height and width attributes?). So the second image (pic2) will always "bounce" when resizing (but how many web users really do that?).
Maybe define styles for both SVGs in their DIV parent (or "container" element if you wish) by using vw and vh units - instead of pixels, possibly percentages as well - and this will at least give you more predictable result:
<style>
body {
border: 0;
margin: 0;
}
.pic1 {
position: absolute;
width: 100%;
border: 0;
margin: 0;
}
.pic1 img{/*Bg Photo*/
width: 100%;
height: auto;
top: 0;
left: 0;
}
.pic2{
position: absolute;
z-index: -1;
transform: translate(2.5vw,88vh);
}
.pic2 img{
transform-origin:center;
width: 50px;
height: 50px;
animation: rotation 2s infinite linear;
}
#keyframes rotation {
from {
transform: rotate(0deg);
}
to {
transform: rotate(359deg);
}
}
</style>
<body>
<!--BG Photo-->
<div class="pic1"><img src="1.svg"></div>
<!--SVG that will rotate-->
<div class="pic2"><img src="img/vec/gz4.svg" alt=""></div>
</body>

css transition for page transitioin not triggering

I have a page transition I'm trying to work into my site. I have 2 50% height, 100% width elements, one placed before and after the body (with pseudo-selectors). I would like the 2 elements to slide to the middle of the screen, covering the background content. The transition is triggered when the "is-changing" class is added to the body, via Javascript.
document.getElementById("btn").addEventListener("click", fakeReq);
function fakeReq() {
let body = document.body;
body.classList.add("is-changing");
console.log("class added");
setTimeout(function() {
body.classList.remove("is-changing");
console.log("class removed");
}, 5000);
}
body {
height: 100vh;
width: 100%;
background-color: grey;
}
main {
display: flex;
height: 100%;
justify-content: center;
align-items: center;
}
body::after, body::before {
height: 50vh;
width: 100%;
position: fixed;
left: 0;
background-color: blue;
z-index: 10;
}
body::before {
top: 0;
transform: translateY(-100%);
}
body::after {
bottom: 0;
transform: translateY(100%);
}
body.is-changing::after, body.is-changing::before {
transform: translateY(0);
}
.loading-bar {
position: fixed;
height: 2px;
width: 90%;
}
.loading-bar::before {
position: absolute;
background-color: aqua;
left: 0;
top: 0;
height: 100%;
width: 100%;
transform: scaleX(0);
transform-origin: left center;
}
.is-changing .loading-bar::before {
transform: scaleX(1);
}
<body>
<main>
<div class="index main-content">
<h1>Home Page</h1>
<button id="btn">html request</button>
</div>
</main>
</body>
It looks to me like you're running into two issues.
The first issue is that you forgot to include the content attribute in your pseudo elements (often this will be empty, like content: ""). Without this attribute, your pseudo elements will not exist in the DOM. Running your code snippet and inspecting it confirms this, since the pseudo elements are nowhere to be found.
Second, you're creating multiple pseudo elements. body::before is it's own pseudo element, and body.is-changing::before is a separate pseudo element. If you are hoping to create a constant set of elements that act as "doors" for a loading display, you may want to consider creating two real elements that sit in position: fixed above and below the viewport, and then slide in or out when a class is added. Perhaps these could be div.upper-door and div.lower-door.
Also, it looks to me like you're in need of a transition for your transform, or else the pseudo elements will just "snap" back and forth. You can take control of the position of your elements at different points during this transition by using a css animation. Your JavaScript would largely remain the same, except for targeting the .upper-door and .lower-door divs using document.querySelector(), or simply using IDs rather than classes and targeting with getElementById(), if that makes more sense for you. Your css might look like this:
div.upper-door {
top: 0;
transform: translateY(-100%);
}
div.upper-door.is-changing {
animation-duration: 5s;
animation-name: upper-door-closeopen;
}
div.lower-door {
bottom: 0;
transform: translateY(100%);
}
div.lower-door.is-changing {
animation-duration: 5s;
animation-name: lower-door-closeopen;
}
#keyframes upper-door-closeopen {
0% {
transform: translateY(-100%);
}
25% {
transform: translateY(0);
}
75% {
transform: translateY(0);
}
100% {
transform: translateY(-100%);
}
}
#keyframes lower-door-closeopen {
0% {
transform: translateY(100%);
}
25% {
transform: translateY(0);
}
75% {
transform: translateY(0);
}
100% {
transform: translateY(100%);
}
}
The css animation will be triggered when .is-changing is added to the element. As you experiment, you may find different permutations of this solution (such as using event listeners if a button click is triggering the loading screen) to be ideal.
There is a great resource on MDN for css animations if you would like more information.
You missed to add the content property on the pseudo-elements which is mandatory to make them available on the page. You also missed to add the transition property on the pseudo-elements to achieve your animation of sliding up/down.
Here's a snippet containing a working demo, I only used the code that is related to your issue:
document.getElementById("btn").addEventListener("click", fakeReq);
function fakeReq() {
let body = document.body;
body.classList.add("is-changing");
console.log("class added");
setTimeout(function() {
body.classList.remove("is-changing");
console.log("class removed");
}, 5000);
}
body {
height: 100vh;
width: 100%;
background-color: grey;
position: relative; /* not really related to your issue but, to make sure that the body's pseudo-elements are positioned relative to the body */
}
main {
display: flex;
height: 100%;
justify-content: center;
align-items: center;
}
body::after, body::before {
content: ""; /* make the pseudo-elements available */
height: 50vh;
width: 100%;
position: fixed;
left: 0;
background-color: blue;
z-index: 10;
transition: all .8s ease-out; /* allow the animation, change this rule per your requirements */
}
body::before {
top: 0;
transform: translateY(-100%);
}
body::after {
bottom: 0;
transform: translateY(100%);
}
body.is-changing::after, body.is-changing::before {
transform: translateY(0);
}
<body>
<main>
<div class="index main-content">
<h1>Home Page</h1>
<button id="btn">html request</button>
</div>
</main>
</body>
Learn more about after pseudo-element.
Learn more about before pseudo-element.
You can use the following
document.getElementById("btn").addEventListener("click", fakeReq);
function fakeReq() {
let body = document.body;
body.classList.add("is-changing");
console.log("class added");
setTimeout(function() {
body.classList.remove("is-changing");
console.log("class removed");
}, 5000);
}
body {
height: 100vh;
width: 100%;
background-color: grey;
}
main {
display: flex;
height: 100%;
justify-content: center;
align-items: center;
}
body::after, body::before {
content:'';
height: 50vh;
width: 100%;
position: fixed;
left: 0;
background-color: blue;
z-index: 10;
}
body::before {
content:'';
top: 0;
transform: translateY(-100%);
transition: .5s all;
}
body::after {
content:'';
bottom: 0;
transform: translateY(100%);
}
body.is-changing::after, body.is-changing::before {
content:'';
transform: translateY(0);
}
.loading-bar {
position: fixed;
height: 2px;
width: 90%;
}
.loading-bar::before {
content:'';
position: absolute;
background-color: aqua;
left: 0;
top: 0;
height: 100%;
width: 100%;
transform: scaleX(0);
transform-origin: left center;
}
.is-changing,.loading-bar::before {
transform: scaleX(1);
}
<body>
<main>
<div class="index main-content">
<h1>Home Page</h1>
<button id="btn">html request</button>
</div>
</main>
</body>

Making pure css image slider responsive

The following pure css slider is working well, but I need to make it responsive. I've tried replacing the pixel-based sizes with percentages and with vw, but it doesn't line up. I'd be grateful for any ideas.
Here's the html:
<section class="slideshow">
<div class="slideshow-container slide">
<img src="images/anim/home-animation1.jpg" alt="pills">
<img src="images/anim/home-animation2.jpg" alt="scientist">
<img src="images/anim/home-animation3.jpg" alt="chemical structure">
<img src="images/anim/proudmembermassbio.jpg" alt="proud member of MassBio"> </div>
</section>
And the css:
/*general styles*/
html { box-sizing: border-box; }
*, *:before, *:after { box-sizing: inherit; }
/* SLIDESHOW STYLES */
.slideshow-container {
width: 1400px; /* the entire "stage" */
font-size: 0;
transition: 1s ease;
height: 315px;
}
.slideshow-container:hover { animation-play-state: paused; }
.slideshow { /* the visible "stage" */
width: 350px;
margin: 1rem auto -1rem;
overflow: hidden;
border: solid 1px white;
}
img, .text-container {
width: 350px;
height: auto;
display: inline-block;
font-size: 16px;
text-align: center;
}
.text-container { /* for text slides */
height: 195px;
position: relative;
}
.slide { animation: slide 10s ease infinite; }
#keyframes slide {
0% { transform: translateX(0%); }
12.5% { transform: translateX(0%); }
25% { transform: translateX(-25%); }
37.5% { transform: translateX(-25%); }
50% { transform: translateX(-50%); }
62.5% { transform: translateX(-50%); }
75% { transform: translateX(-75%); }
87.5% { transform: translateX(-75%); }
99% { transform: translateX(-75%); }
100% { transform: translateX(0); }
}
.p {
margin-top: 140px;
text-align: center;
}
Maybe this is too late for the user that posted this question, but can be helpful for someone else that want a pure responsive CSS slider.
I have created a working example in this CodePen that is working as requested using percentages for widths and in the animation, and for this reason it is responsive and works really well in each resolutions.
All the main solution to have the responsiveness is here:
slider__container {
display: flex;
position: relative;
animation: 30s slide infinite;
font-size: 0;
width: 1000%; /* because I am using 10 slides */
}
The width should be calculated accordingly to how many slides are there in the slider: slides x 100% (slides times 100%, in my example 1000%).

CSS Keyframes Slide not working on Background image

Using the second answer found here. I combined my images into a sprite and then updated my CSS to reflect the keyframes element like in the example provided. The sprite image (castle) shows up but the slide effect does not take place? What am I missing?
Sample URL, center element on home page: http://216.157.26.175/cookiedouglas/
Here is my CSS:
.agentpress-pro-cookie .home-featured .widget {
/* background-color: rgba(255, 255, 255, 0.8); */
background: url("http://216.157.26.175/cookiedouglas/wp-content/uploads/sites/58/2015/05/fort-myers-homes-for-sale.jpg");
opacity: 0.95;
content: '';
/* position: absolute;
width: 400%;
height: 100%; */
z-index: -1;
/* background: url(http://placekitten.com/500/500/); Image is 500px by 500px, but only 200px by 50px is showing. */
animation: slide 3s infinite;
}
#keyframes slide {
20% {
left: 0;
}
40%, 60% {
left: -50%;
}
80%, 100% {
left: -100%;
}
}
Use browser (vendor) specific prefixes.
Browser prefixes are used to add new features that may not be part of a formal specification and to implement features in a specification that hasn’t been finalized.
CSS3 animation is one of those features. It has partial support across different browsers. Browser support for CSS3 animations can be checked here.
As evident from the above link, to make the animation work on browsers other than IE and Firefox, you meed the -webkit- prefix.
Also, CSS left propery works only with absolutely positioned elements.
So you should try something like this (read added comments in snippet for explanation):
/*visible portion of the larger 5120x680 pixel image*/
.widget {
width: 1024px;
height: 680px;
position: relative;
overflow: hidden;
border: 1px solid black;
}
.widget:before {
content: '';
position: absolute;
/*needed for CSS left property to work*/
width: 5120px;
height: 680px;
z-index: -1;
/*ExampleImageSprite.jpg is a 5120x680 pixel image which is a combination of 5 individual 1024x680 pixel images*/
background: url("https://dl.dropboxusercontent.com/u/192824325/00_sandbox/30150865/ExampleImageSprite.jpg");
-webkit-animation: slide 10s infinite;
animation: slide 10s infinite;
}
#-webkit-keyframes slide {
0% {
left: 0px;
}
20% {
left: -1024px;
}
40% {
left: -2048px;
}
60% {
left: -3072px;
}
80% {
left: -4096px;
}
100% {
left: -5120px;
}
}
#keyframes slide {
0% {
left: 0px;
}
20% {
left: -1024px;
}
40% {
left: -2048px;
}
60% {
left: -3072px;
}
80% {
left: -4096px;
}
100% {
left: -5120px;
}
}
<div class=widget></div>

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