BLE GATT server data format - qt

I'm playing on this example:
https://doc-snapshots.qt.io/qt5-dev/qtbluetooth-heartrate-server-example.html
to better understand how to configure a GATT server.
The example fakes a HeartRate profile. In detail it creates a characteristic with this client descriptor:
const QLowEnergyDescriptorData clientConfig(QBluetoothUuid::ClientCharacteristicConfiguration, QByteArray(2, 0));
from here:
https://developer.bluetooth.org/gatt/descriptors/Pages/DescriptorViewer.aspx?u=org.bluetooth.descriptor.gatt.client_characteristic_configuration.xml
I understand it has both notifications and indications disabled by default (in fact I need to enable them from a client application in order to be notified).
What I really don't understand is this code:
quint8 currentHeartRate = 60;
const auto heartbeatProvider = [&service, &currentHeartRate, &valueChange]() {
QByteArray value;
value.append(char(0)); // Flags that specify the format of the value.
value.append(char(currentHeartRate)); // Actual value.
QLowEnergyCharacteristic characteristic = service->characteristic(QBluetoothUuid::HeartRateMeasurement);
service->writeCharacteristic(characteristic, value); // Potentially causes notification.
...
Well, it appends two bytes to the characteristic's value because it was defined above:
QLowEnergyCharacteristicData charData;
charData.setUuid(QBluetoothUuid::HeartRateMeasurement);
charData.setValue(QByteArray(2, 0));
but what does the first one mean?
value.append(char(0)); // Flags that specify the format of the value.
I cannot find any documentation about this "format".

The first byte is the flags field specified in the Heart Rate Service (HRS)here. In this example, flags field indicates that the heart rate measurement value is in uint8 format.

Related

Microchip XC16 : Can we access Port using its address ?? for ex : &PortA?

As my question says, to access Port by its address, Can we write it as "&PORTA" ??
In my problem, I want to read/write port value from/to HMI, using Modbus Protocol.
I have an array of structure :
typedef struct func_code_reg {
volatile uint16_t addr;
volatile uint16_t *data;
}RW_REG_DATA;
// described as
RW_REG_DATA rwCoilStatusTbl[] = {
// Addr Data_Register
{ 0, &rwCoil_0000 },
{ 1, &rwCoil_0001 },
};
Whenever HMI reads data , it reads the current value of register &rwCoil_000x
Whenever HMI writes data, the register &rwCoil_000x gets updated.
Instead, I would like to use &PORTA to read Port status or to update Port Status.
Is it possible ?? & if possible, is it the correct way to update the Port status ??
Or any better way, please guide me.
(I am using dsPic33E series)
PORTx is already mapped to the contents of the PORTx register, you don't need its address. To read from a port, use the PORTx register. To write, use the LATx register.
So if you want the value rwCoil_000x to be reflected on a port (A), simply write:
LATA = rwCoil_000x;
And if you want to read from the port into the same variable, write:
rwCoil_000x = PORTA;
Of course, this assumes PORTA is set to be a general purpose output.
If you want to generalize over many different ports, you can build an array of volatile references to *PORT.
I did this once for the other way, the outputs, LAT registers, see Using an array of LATs to toggle outputs. type of (byte) pointer to lat

My Qt app does not recieve all the data sent by arduino

I'll go right to the point. My arduino reads values from the adc port and send them via serial port(values from 0 to 255). I save them in a byte type vector. After sending an specific signal to arduino, it starts to send to Qt app the data saved in the vector. Everything is working except that the arduino should send 800 values and the app receives less values than that. If I set the serial baud rate to 9600, I get 220 values. If, instead, I set the baud rate to 115200, I get only 20 values. Can you guys help me to fix this? I would like to use 115200 baud rate, because I need a good trasmision speed at this project(Real time linear CCD). I'll leave some code below:
Arduino code:
void sendData(void)
{
int x;
for (x = 0; x < 800; ++x)
{
Serial.print(buffer[x]);
}
}
This is the function that sends the values. I think is enough information, so I summarized it. If you need more code, please let me know.
Qt serial port setting code:
...
// QDialog windows private variables and constants
QSerialPort serial;
QSerialPortInfo serialInfo;
QList<QSerialPortInfo> listaPuertos;
bool estadoPuerto;
bool dataAvailable;
const QSerialPort::BaudRate BAUDRATE = QSerialPort::Baud9600;
const QSerialPort::DataBits DATABITS = QSerialPort::Data8;
const QSerialPort::Parity PARITY = QSerialPort::NoParity;
const QSerialPort::StopBits STOPBITS = QSerialPort::OneStop;
const QSerialPort::FlowControl FLOWCONTROL = QSerialPort::NoFlowControl;
const int pixels = 800;
QVector<double> data;
unsigned int dataIndex;
QByteArray values;
double maximo;
...
// Signal and slot connection.
QObject::connect(&serial, SIGNAL(readyRead()), this,SLOT(fillDataBuffer()));
...
// Method called when there's data available to read at the serial port.
void Ventana::fillDataBuffer()
{
dataIndex++;
data.append(QString::fromStdString(serial.readAll().toStdString()).toDouble());
if(data.at(dataIndex-1) > maximo) maximo = data.at(dataIndex-1);
/* The following qDebug is the one I use to test the recieved values,
* where I check that values. */
qDebug() << data.at(dataIndex-1);
}
Thanks and sorry if it's not so clear, it has been an exhausting day :P
Ok... I see two probelms here:
Arduino side: you send your data in a decimal form (so x = 100 will be sent as 3 characters - 1, 0 and 0. You have no delimiter between your data, so how your receiver will know that it received value 100 not three values 1, 0 and 0? Please see my answer here for further explanation on how to send ADC data from Arduino.
QT side: There is no guarantee on the moment when readyRead() signal will be triggered. It may be immediately after first sample arrives, but it may be raised after there are already couple of samples inside the serial port buffer. If that happens, your method fillDataBuffer() may process string 12303402 instead of four separate strings 123, 0, 340 and 2, because between two buffer reads four samples arrived. The bigger the baudrate, the more samples will arrive between the reads, which is why you observe less values with a bigger baud rate.
Solution for both of your problems is to append some delimiting byte for your data, and split the string in the buffer on that delimiting byte. If you don't want to have maximum data throughput, you can just do
Serial.print(buffer[x]);
Serial.print('\n');
and then, split incoming string on \n character.
Thank you very much! I did what you said about my arduino program and after solving that, I was still not getting the entire amount of data. So the the problem was in Qt. How you perfectly explain, the serial buffer was accumulating the values too fast, so the slot function "fillDataBuffer()" was too slow to process the arriving data. I simplified that function:
void Ventana::fillDataBuffer()
{
dataIndex++;
buffer.append(serial.readAll());
}
After saving all the values in the QByteArray buffer, I process the data separately.
Thanks again man. Your answer was really helpful.

zigbee module callback function incompatible to ZCL spec

I have followed the ZCL report to implement the function which is able to receive the data sent from the sensor.
In the SDk, it is defined as the following:
void ZbZclReportFunc{
struct ZbZclClusterT * clusterPtr,
zbApsdeDataInt * dataIndPtr,
uint16_t attributeId,
const uint8_t * data
}
By implementing the callback function as shown above, I am able to receive all information except data.
In ZCL spec, the Temperature Measurement Cluster defines its "MeasuredValue" Signed 16-bit Integer.
I print out the data using the following format:
printf("Degree: 0x%04x", *data);
As I expect, the data shown is "0x002b" as an example.
By casting it to Signed 16-bit integer, it does not help.
printf("Degree: 0x%04x", (int16_t)*data);
Any idea?
Thanks
Zigbee packet data is little Endian. Also, the units for MeasuredValue are "hundredths of degrees Celsius". So if your measured temperature value was 26 degrees celsius, your data buffer would look like: 28 0A. To convert to celsius you would use:
double temperature = (double)((int16_t)(data[1] << 8) | (int16_t)data[0]) / 100.0;

How to use QTcpSocket for high frequent sending of small data packages?

We have two Qt applications. App1 accepts a connection from App2 through QTcpServer and stores it in an instance of QTcpSocket* tcpSocket. App1 runs a simulation with 30 Hz. For each simulation run, a QByteArray consisting of a few kilobytes is sent using the following code (from the main/GUI thread):
QByteArray block;
/* lines omitted which write data into block */
tcpSocket->write(block, block.size());
tcpSocket->waitForBytesWritten(1);
The receiver socket listens to the QTcpSocket::readDataBlock signal (in main/GUI thread) and prints the corresponding time stamp to the GUI.
When both App1 and App2 run on the same system, the packages are perfectly in sync. However when App1 and App2 are run on different systems connected through a network, App2 is no longer in sync with the simulation in App2. The packages come in much slower. Even more surprising (and indicating our implementation is wrong) is the fact that when we stop the simulation loop, no more packages are received. This surprises us, because we expect from the TCP protocol that all packages will arrive eventually.
We built the TCP logic based on Qt's fortune example. The fortune server, however, is different, because it only sends one package per incoming client. Could someone identify what we have done wrong?
Note: we use MSVC2012 (App1), MSVC2010 (App2) and Qt 5.2.
Edit: With a package I mean the result of a single simulation experiment, which is a bunch of numbers, written into QByteArray block. The first bits, however, contain the length of the QByteArray, so that the client can check whether all data has been received. This is the code which is called when the signal QTcpSocket::readDataBlock is emitted:
QDataStream in(tcpSocket);
in.setVersion(QDataStream::Qt_5_2);
if (blockSize == 0) {
if (tcpSocket->bytesAvailable() < (int)sizeof(quint16))
return; // cannot yet read size from data block
in >> blockSize; // read data size for data block
}
// if the whole data block is not yet received, ignore it
if (tcpSocket->bytesAvailable() < blockSize)
return;
// if we get here, the whole object is available to parse
QByteArray object;
in >> object;
blockSize = 0; // reset blockSize for handling the next package
return;
The problem in our implementation was caused by data packages being piled up and incorrect handling of packages which had only arrived partially.
The answer goes in the direction of Tcp packets using QTcpSocket. However this answer could not be applied in a straightforward manner, because we rely on QDataStream instead of plain QByteArray.
The following code (run each time QTcpSocket::readDataBlock is emitted) works for us and shows how a raw series of bytes can be read from QDataStream. Unfortunately it seems that it is not possible to process the data in a clearer way (using operator>>).
QDataStream in(tcpSocket);
in.setVersion(QDataStream::Qt_5_2);
while (tcpSocket->bytesAvailable())
{
if (tcpSocket->bytesAvailable() < (int)(sizeof(quint16) + sizeof(quint8)+ sizeof(quint32)))
return; // cannot yet read size and type info from data block
in >> blockSize;
in >> dataType;
char* temp = new char[4]; // read and ignore quint32 value for serialization of QByteArray in QDataStream
int bufferSize = in.readRawData(temp, 4);
delete temp;
temp = NULL;
QByteArray buffer;
int objectSize = blockSize - (sizeof(quint16) + sizeof(quint8)+ sizeof(quint32));
temp = new char[objectSize];
bufferSize = in.readRawData(temp, objectSize);
buffer.append(temp, bufferSize);
delete temp;
temp = NULL;
if (buffer.size() == objectSize)
{
//ready for parsing
}
else if (buffer.size() > objectSize)
{
//buffer size larger than expected object size, but still ready for parsing
}
else
{
// buffer size smaller than expected object size
while (buffer.size() < objectSize)
{
tcpSocket->waitForReadyRead();
char* temp = new char[objectSize - buffer.size()];
int bufferSize = in.readRawData(temp, objectSize - buffer.size());
buffer.append(temp, bufferSize);
delete temp;
temp = NULL;
}
// now ready for parsing
}
if (dataType == 0)
{
// deserialize object
}
}
Please not that the first three bytes of the expected QDataStream are part of our own procotol: blockSize indicates the number of bytes for a complete single package, dataType helps deserializing the binary chunk.
Edit
For reducing the latency of sending objects through the TCP connection, disabling packet bunching was very usefull:
// disable Nagle's algorithm to avoid delay and bunching of small packages
tcpSocketPosData->setSocketOption(QAbstractSocket::LowDelayOption,1);

QNetworkAccessManager read outgoingData and keep it in QIODevice

I'm trying to save all outgoing POST data in QtWebKit.
I do it using overriding QNetworkReply *QNetworkAccessManager::createRequest(Operation op, const QNetworkRequest &request, QIODevice outgoingData) method and reading an outgoingData that contains outgoing POST data.
The problem is that after reading it, the data become not available in the QIODevice.
How to save an outgoing (PUT, POST) data and keep it available for the future internal Qt operations?
If I need to use another approach to save PUT/POST data - please, let me know.
Code example:
QNetworkReply *MyNetworkAccessManager::createRequest(Operation op, const QNetworkRequest &request, QIODevice *outgoingData)
{
QByteArray bArray = outgoingData->readAll();
// save bArray (that contains POST outgoing data) somewhere
// do other things, and outgoingData now has no data anymore, as it was already read to bArray
}
I have tried
QByteArray bArray = outgoingData->readAll();
outgoingData->write(bArray);
qDebug() << bArray;
But in this case I get "QIODevice::write: ReadOnly device" message.
How to save the outgoing POST/PUT data in Qt?
Thanks.
qint64 QIODevice::peek (char * data, qint64 maxSize)
Reads at most maxSize bytes from the
device into data, without side effects
(i.e., if you call read() after
peek(), you will get the same data).
Returns the number of bytes read. If
an error occurs, such as when
attempting to peek a device opened in
WriteOnly mode, this function returns
-1.
0 is returned when no more data is
available for reading.
EDIT
Forget about peak(), it's not good in this situation. You could use it but you would have to do much work to accomplish what you ask for. Instead read Tee is for Tubes, grab code from there and use it.
Link by courtesy of peppe from #qt irc channel on http://irc.freenode.net.
I'd like to thank peppe and thiago who were so kind to discuss this problem on #qt channel with me.
In case one day you want to steal incoming (as opposed to outgoing) data from QNetworkAccessManager you'll find answer and code in How to read data from QNetworkReply being used by QWebPage? question.
Using pos() and seek() does actually not work in that special case. The idea of using peek() instead seems to be much better. But an example would be helpful. So, here an example of how to get data buffer from given QIODevice's outgoing data in function createRequest() without affecting original data.
if (outgoing != NULL)
{
const qint64 delta = 100;
qint64 length = delta;
QByteArray array;
while (true)
{
char *buffer = new char[length];
qint64 count = outgoing->peek(buffer, length);
if (count < length)
{
array = QByteArray(buffer, count);
delete buffer;
break;
}
length += delta;
delete buffer;
}
}
For an optimization you may adjust the value of 'delta'.
Save the IO device marker with QIODevice::pos(). Read data from it. Then restore the marker with QIODevice::seek().
This will only work if the device is a random access one. But I think it covers most of them.

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