Function Composition Using Eiffel Agents - functional-programming

I am trying to do function composition in the Eiffel programming language. By function composition, I mean create a function that takes two functions f(x), g(x) and returns a function f(g(x)).
The problem is that inline agents do not have access to local values. In the code below, f and g are unknown identifiers within the agent.
comp (f: FUNCTION [INTEGER, INTEGER]; g: FUNCTION [INTEGER, INTEGER]) : FUNCTION [INTEGER, INTEGER]
do
Result := agent (x: INTEGER) : INTEGER do Result := f(g(x)) end
end
I suspect there might be some way to do it by using an agent which takes an integer and two function arguments, then passing f and g to that agent explicitly, but I am unsure.
If anyone could provide some insight, it would be greatly appreciated.

You can use defauts arguments in an inline agent. In your case, try:
comp(f: FUNCTION [INTEGER, INTEGER]; g: FUNCTION [INTEGER, INTEGER]):FUNCTION [INTEGER, INTEGER]
do
Result := agent (a_f: FUNCTION [INTEGER, INTEGER]; a_g: FUNCTION [INTEGER, INTEGER]; x:INTEGER):INTEGER
do
Result := a_f(a_g(x))
end(f, g, ?)
end

Related

Check if a type implements an interface in Julia

How to check that a type implements an interface in Julia?
For exemple iteration interface is implemented by the functions start, next, done.
I need is to have a specialization of a function depending on wether the argument type implements a given interface or not.
EDIT
Here is an example of what I would like to do.
Consider the following code:
a = [7,8,9]
f = 1.0
s = Set()
push!(s,30)
push!(s,40)
function getsummary(obj)
println("Object of type ", typeof(obj))
end
function getsummary{T<:AbstractArray}(obj::T)
println("Iterable Object starting with ", next(obj, start(obj))[1])
end
getsummary(a)
getsummary(f)
getsummary(s)
The output is:
Iterable Object starting with 7
Object of type Float64
Object of type Set{Any}
Which is what we would expect since Set is not an AbstractArray. But clearly my second method only requires the type T to implement the iteration interface.
my issue isn't only related to the iteration interface but to all interfaces defined by a set of functions.
EDIT-2
I think my question is related to
https://github.com/JuliaLang/julia/issues/5
Since we could have imagined something like T<:Iterable
Typically, this is done with traits. See Traits.jl for one implementation; a similar approach is used in Base to dispatch on Base.iteratorsize, Base.linearindexing, etc. For instance, this is how Base implements collect using the iteratorsize trait:
"""
collect(element_type, collection)
Return an `Array` with the given element type of all items in a collection or iterable.
The result has the same shape and number of dimensions as `collection`.
"""
collect{T}(::Type{T}, itr) = _collect(T, itr, iteratorsize(itr))
_collect{T}(::Type{T}, itr, isz::HasLength) = copy!(Array{T,1}(Int(length(itr)::Integer)), itr)
_collect{T}(::Type{T}, itr, isz::HasShape) = copy!(similar(Array{T}, indices(itr)), itr)
function _collect{T}(::Type{T}, itr, isz::SizeUnknown)
a = Array{T,1}(0)
for x in itr
push!(a,x)
end
return a
end
See also Mauro Werder's talk on traits.
I would define a iterability(::T) trait as follows:
immutable Iterable end
immutable NotIterable end
iterability(T) =
if method_exists(length, (T,)) || !isa(Base.iteratorsize(T), Base.HasLength)
Iterable()
else
NotIterable()
end
which seems to work:
julia> iterability(Set)
Iterable()
julia> iterability(Number)
Iterable()
julia> iterability(Symbol)
NotIterable()
you can check whether a type implements an interface via methodswith as follows:
foo(a_type::Type, an_interface::Symbol) = an_interface ∈ [i.name for i in methodswith(a_type, true)]
julia> foo(EachLine, :done)
true
but I don't quite understand the dynamic dispatch approach you mentioned in the comment, what does the generic function looks like? what's the input & output of the function? I guess you want something like this?
function foo(a_type::Type, an_interface::Symbol)
# assume bar baz are predefined
if an_interface ∈ [i.name for i in methodswith(a_type, true)]
# call function bar
else
# call function baz
end
end
or some metaprogramming stuff to generate those functions respectively at compile time?

Examining the signature of function assigned to an interface{} variable using reflection

I'm trying the build a generic currying function that's look like:
package curry
import (
"fmt"
"reflect"
)
// Function
type fn interface{}
// Function parameter
type pr interface{}
// It return the curried function
func It(f fn, p ...pr) (fn, error) {
// examine the concret type of the function f
if reflect.ValueOf(f).Kind() == reflect.Func {
// Get the slice of input and output parameters type
} else {
return nil, fmt.Errorf("%s", "takes a function as a first parameter")
}
// _, _ = f, p
return nil, nil
}
Is it possible to extract the slice of input and output parameters types as []reflect.Type of the function f ?
You can use reflect.Type.In(int) and reflect.Type.Out(int), there are corresponding methods called NumIn() int and NumOut() int that give you the number of inputs/outputs.
However, keep in mind a few caveats:
To correctly extract the function for an arbitrary signature, you'll need an infinite number of cases. You'll have to switch over every single In and Out in turn to correctly get the type to extract.
You can't dynamically create a function anyway. There's no FuncOf method to go with SliceOf, MapOf, etc. You'll have to hand code the curried versions anyway.
Using reflection to emulate generics is generally considered a Bad Idea™.
If you absolutely have to do something like this, I'd heavily recommend making an interface and having each implementation do the currying itself, rather than trying to hack it "generically" for all cases, which will never work as of Go 1.2.1.
Go 1.5 will add a function that could help here.
(review 1996, commit e1c1fa2 by Dave (okdave))
// FuncOf returns the function type with the given argument and result types.
// For example if k represents int and e represents string,
// FuncOf([]Type{k}, []Type{e}, false) represents func(int) string.
//
// The variadic argument controls whether the function is variadic. FuncOf
// panics if the in[len(in)-1] does not represent a slice and variadic is
// true.
func FuncOf(in, out []Type, variadic bool) Type
The test cases include this intriguing code:
v := MakeFunc(FuncOf([]Type{TypeOf(K(""))}, []Type{TypeOf(V(0))}, false), fn)
outs := v.Call([]Value{ValueOf(K("gopher"))})

How to implement a dictionary as a function in OCaml?

I am learning Jason Hickey's Introduction to Objective Caml.
Here is an exercise I don't have any clue
First of all, what does it mean to implement a dictionary as a function? How can I image that?
Do we need any array or something like that? Apparently, we can't have array in this exercise, because array hasn't been introduced yet in Chapter 3. But How do I do it without some storage?
So I don't know how to do it, I wish some hints and guides.
I think the point of this exercise is to get you to use closures. For example, consider the following pair of OCaml functions in a file fun-dict.ml:
let empty (_ : string) : int = 0
let add d k v = fun k' -> if k = k' then v else d k'
Then at the OCaml prompt you can do:
# #use "fun-dict.ml";;
val empty : string -> int =
val add : ('a -> 'b) -> 'a -> 'b -> 'a -> 'b =
# let d = add empty "foo" 10;;
val d : string -> int =
# d "bar";; (* Since our dictionary is a function we simply call with a
string to look up a value *)
- : int = 0 (* We never added "bar" so we get 0 *)
# d "foo";;
- : int = 10 (* We added "foo" -> 10 *)
In this example the dictionary is a function on a string key to an int value. The empty function is a dictionary that maps all keys to 0. The add function creates a closure which takes one argument, a key. Remember that our definition of a dictionary here is function from key to values so this closure is a dictionary. It checks to see if k' (the closure parameter) is = k where k is the key just added. If it is it returns the new value, otherwise it calls the old dictionary.
You effectively have a list of closures which are chained not by cons cells by by closing over the next dictionary(function) in the chain).
Extra exercise, how would you remove a key from this dictionary?
Edit: What is a closure?
A closure is a function which references variables (names) from the scope it was created in. So what does that mean?
Consider our add function. It returns a function
fun k' -> if k = k' then v else d k
If you only look at that function there are three names that aren't defined, d, k, and v. To figure out what they are we have to look in the enclosing scope, i.e. the scope of add. Where we find
let add d k v = ...
So even after add has returned a new function that function still references the arguments to add. So a closure is a function which must be closed over by some outer scope in order to be meaningful.
In OCaml you can use an actual function to represent a dictionary. Non-FP languages usually don't support functions as first-class objects, so if you're used to them you might have trouble thinking that way at first.
A dictionary is a map, which is a function. Imagine you have a function d that takes a string and gives back a number. It gives back different numbers for different strings but always the same number for the same string. This is a dictionary. The string is the thing you're looking up, and the number you get back is the associated entry in the dictionary.
You don't need an array (or a list). Your add function can construct a function that does what's necessary without any (explicit) data structure. Note that the add function takes a dictionary (a function) and returns a dictionary (a new function).
To get started thinking about higher-order functions, here's an example. The function bump takes a function (f: int -> int) and an int (k: int). It returns a new function that returns a value that's k bigger than what f returns for the same input.
let bump f k = fun n -> k + f n
(The point is that bump, like add, takes a function and some data and returns a new function based on these values.)
I thought it might be worth to add that functions in OCaml are not just pieces of code (unlike in C, C++, Java etc.). In those non-functional languages, functions don't have any state associated with them, it would be kind of rediculous to talk about such a thing. But this is not the case with functions in functional languages, you should start to think of them as a kind of objects; a weird kind of objects, yes.
So how can we "make" these objects? Let's take Jeffrey's example:
let bump f k =
fun n ->
k + f n
Now what does bump actually do? It might help you to think of bump as a constructor that you may already be familiar with. What does it construct? it constructs a function object (very losely speaking here). So what state does that resulting object has? it has two instance variables (sort of) which are f and k. These two instance variables are bound to the resulting function-object when you invoke bump f k. You can see that the returned function-object:
fun n ->
k + f n
Utilizes these instance variables f and k in it's body. Once this function-object is returned, you can only invoke it, there's no other way for you to access f or k (so this is encapsulation).
It's very uncommon to use the term function-object, they are called just functions, but you have to keep in mind that they can "enclose" state as well. These function-objects (also called closures) are not far separated from the "real" objects in object-oriented programming languages, a very interesting discussion can be found here.
I'm also struggling with this problem. Here's my solution and it works for the cases listed in the textbook...
An empty dictionary simply returns 0:
let empty (k:string) = 0
Find calls the dictionary's function on the key. This function is trivial:
let find (d: string -> int) k = d k
Add extends the function of the dictionary to have another conditional branching. We return a new dictionary that takes a key k' and matches it against k (the key we need to add). If it matches, we return v (the corresponding value). If it doesn't match we return the old (smaller) dictionary:
let add (d: string -> int) k v =
fun k' ->
if k' = k then
v
else
d k'
You could alter add to have a remove function. Also, I added a condition to make sure we don't remove a non-exisiting key. This is just for practice. This implementation of a dictionary is bad anyways:
let remove (d: string -> int) k =
if find d k = 0 then
d
else
fun k' ->
if k' = k then
0
else
d k'
I'm not good with the terminology as I'm still learning functional programming. So, feel free to correct me.

Retrieving attributes from a function argument

If I have a function that takes in another function:
[<SomeAttribute()>]
let f (g:unit->unit) =
//Want to get g's custom attributes
How can I access g's custom attributes from f?
I think I'm missing something really obvious here.
This is not in general possible, because when you use a function as an argument (e.g. f foo), the F# compiler wraps the foo value into some object. Extracting the actual method reference foo from this object would be very difficult (and it would work only if the compiler didn't do some optimizations).
However, you can get the desired behavior using F# quotations. Instead of taking a function unit -> unit, your f can take a quoted function Expr<unit -> unit>. You can then call the function using f <# foo #> and the function can extract the method refernce and also call foo.
Here is an example. It requires reference to F# PowerPack (so that it can evaluate the quotation). In this simple case, the evaluation should be quite efficient:
#r #"FSharp.PowerPack.Linq.dll"
type SomeAttribute(name:string) =
inherit System.Attribute()
member x.Name = name
// Example function with some attribute
[<SomeAttribute("Test")>]
let g () = printfn "Hello"
open Microsoft.FSharp.Quotations
open Microsoft.FSharp.Linq.QuotationEvaluation
// Takes a quotation instead of a function value
let f (g:Expr<unit->unit>) =
// Extract method info & attributes from the quotation
match g with
| DerivedPatterns.Lambdas(_, Patterns.Call(_, mi, _)) ->
let attrs = mi.GetCustomAttributes(typeof<SomeAttribute>, false)
for a in attrs |> Seq.cast<SomeAttribute> do
printfn "%A" a.Name
| _ ->
failwith "Argument must be of the form <# foo #>!"
// Compile the function so that it can be executed (the compilation
// takes some time, but calling invoke should be fast)
let invoke = g.Compile()()
invoke()
invoke()
// And this is how you call the function
f <# g #>
let f (g:unit->unit) =
printfn "%d" (g.GetType().GetCustomAttributes(true).Count())

Does "Value Restriction" practically mean that there is no higher order functional programming?

Does "Value Restriction" practically mean that there is no higher order functional programming?
I have a problem that each time I try to do a bit of HOP I get caught by a VR error. Example:
let simple (s:string)= fun rq->1
let oops= simple ""
type 'a SimpleType= F of (int ->'a-> 'a)
let get a = F(fun req -> id)
let oops2= get ""
and I would like to know whether it is a problem of a prticular implementation of VR or it is a general problem that has no solution in a mutable type-infered language that doesn't include mutation in the type system.
Does “Value Restriction” mean that there is no higher order functional programming?
Absolutely not! The value restriction barely interferes with higher-order functional programming at all. What it does do is restrict some applications of polymorphic functions—not higher-order functions—at top level.
Let's look at your example.
Your problem is that oops and oops2 are both the identity function and have type forall 'a . 'a -> 'a. In other words each is a polymorphic value. But the right-hand side is not a so-called "syntactic value"; it is a function application. (A function application is not allowed to return a polymorphic value because if it were, you could construct a hacky function using mutable references and lists that would subvert the type system; that is, you could write a terminating function type type forall 'a 'b . 'a -> 'b.
Luckily in almost all practical cases, the polymorphic value in question is a function, and you can define it by eta-expanding:
let oops x = simple "" x
This idiom looks like it has some run-time cost, but depending on the inliner and optimizer, that can be got rid of by the compiler—it's just the poor typechecker that is having trouble.
The oops2 example is more troublesome because you have to pack and unpack the value constructor:
let oops2 = F(fun x -> let F f = get "" in f x)
This is quite a but more tedious, but the anonymous function fun x -> ... is a syntactic value, and F is a datatype constructor, and a constructor applied to a syntactic value is also a syntactic value, and Bob's your uncle. The packing and unpacking of F is all going to be compiled into the identity function, so oops2 is going to compile into exactly the same machine code as oops.
Things are even nastier when you want a run-time computation to return a polymorphic value like None or []. As hinted at by Nathan Sanders, you can run afoul of the value restriction with an expression as simple as rev []:
Standard ML of New Jersey v110.67 [built: Sun Oct 19 17:18:14 2008]
- val l = rev [];
stdIn:1.5-1.15 Warning: type vars not generalized because of
value restriction are instantiated to dummy types (X1,X2,...)
val l = [] : ?.X1 list
-
Nothing higher-order there! And yet the value restriction applies.
In practice the value restriction presents no barrier to the definition and use of higher-order functions; you just eta-expand.
I didn't know the details of the value restriction, so I searched and found this article. Here is the relevant part:
Obviously, we aren't going to write the expression rev [] in a program, so it doesn't particularly matter that it isn't polymorphic. But what if we create a function using a function call? With curried functions, we do this all the time:
- val revlists = map rev;
Here revlists should be polymorphic, but the value restriction messes us up:
- val revlists = map rev;
stdIn:32.1-32.23 Warning: type vars not generalized because of
value restriction are instantiated to dummy types (X1,X2,...)
val revlists = fn : ?.X1 list list -> ?.X1 list list
Fortunately, there is a simple trick that we can use to make revlists polymorphic. We can replace the definition of revlists with
- val revlists = (fn xs => map rev xs);
val revlists = fn : 'a list list -> 'a list list
and now everything works just fine, since (fn xs => map rev xs) is a syntactic value.
(Equivalently, we could have used the more common fun syntax:
- fun revlists xs = map rev xs;
val revlists = fn : 'a list list -> 'a list list
with the same result.) In the literature, the trick of replacing a function-valued expression e with (fn x => e x) is known as eta expansion. It has been found empirically that eta expansion usually suffices for dealing with the value restriction.
To summarise, it doesn't look like higher-order programming is restricted so much as point-free programming. This might explain some of the trouble I have when translating Haskell code to F#.
Edit: Specifically, here's how to fix your first example:
let simple (s:string)= fun rq->1
let oops= (fun x -> simple "" x) (* eta-expand oops *)
type 'a SimpleType= F of (int ->'a-> 'a)
let get a = F(fun req -> id)
let oops2= get ""
I haven't figured out the second one yet because the type constructor is getting in the way.
Here is the answer to this question in the context of F#.
To summarize, in F# passing a type argument to a generic (=polymorphic) function is a run-time operation, so it is actually type-safe to generalize (as in, you will not crash at runtime). The behaviour of thusly generalized value can be surprising though.
For this particular example in F#, one can recover generalization with a type annotation and an explicit type parameter:
type 'a SimpleType= F of (int ->'a-> 'a)
let get a = F(fun req -> id)
let oops2<'T> : 'T SimpleType = get ""

Resources