I make an http operation(get,post etc...) by using QNetworkAccessManager. I run a few "get" operation in paralel. For this , I use QtConcurrent::run(this,&RestWebservice::GetHTTPData) to make multi HTTP operations.
My problem is When I close the app before HTTP operation does not complete , App is crashed.Application Output write this line QMutex: destroying locked mutex then write The program has unexpectedly finished.
I guest problem occurs in this line
void RestWebservice::get()
{
// mutex.lock();
m_networkManager.get(m_networkrequest);
// mutex.unlock();
}
But I am not sure because QtCreater Debugger is not good like VS.By the way , GetHTTPData is in different class.
MY CODE for start network Operation:(MobileOperation.cpp).For exapmle getUserAccount metod start a http operation.
void MobileOperations::getWorkOrderListT(int ekipId) {
MyGlobal::Metods metod=MyGlobal::EkipIsEmriListesi;
QString parameters="{EkipId}";
QMap<QString,QVariant> paramlist;
paramlist["EkipId"]=ekipId;
GetHTTPData(metod,parameters,paramlist);
if(m_workorder.IsSuccess==true)
{
// emit successupdatewo();
if(m_workorder.workorders.count()>0)
{
InsertWo(json.workorder->workorders);
emit processstop("İş Emri Listesi Güncellendi");
// QThread::sleep(2);
}
else
{
emit processstop(json.workorder->ReturnMessage);
}
emit successworkstart();
}
else
{
emit processstop("Bağlantı Başarısız Oldu");
}
}
void MobileOperations::getUserAccount(QString kullaniciAdi, QString sifre,bool isremember)
{
json.user=m_user;
QtConcurrent::run(this,&MobileOperations::getUserAccountT,kullaniciAdi,sifre,isremember);
// getUserAccountT(kullaniciAdi,sifre,isremember);
processstart("Baglaniyor");
}
void MobileOperations::GetHTTPData(MyGlobal::Metods MetodName, QString Parameters, QMap<QString, QVariant> paramlist)
{
try
{
parameter=new HttpRequest();
parameter->url=m_url;
parameter->metodname=MetodName;
parameter->resource=m_path;
parameter->appid=m_appid;
parameter->apppass=m_apppass;
parameter->parametersname=Parameters;
parameter->params=paramlist;
rest= new RestWebservice(parameter->GenerateHTTPQuery(),MetodName);
// json=new JSonParser();
// loop=new QEventLoop();
loop=new QEventLoop();
QObject::connect(rest,SIGNAL(sendhttpdata(QByteArray,MyGlobal::Metods)),&json,SLOT(onGetData(QByteArray,MyGlobal::Metods)));
QObject::connect(&json,SIGNAL(serilazitionCompleted()),loop,SLOT(quit()));
rest->get();
loop->exec();
}
catch(std::string &exp)
{
qDebug()<<"Sonlandırıldı";
}
}
MY CODE of classes For HTTP operatins :
#include "restwebservice.h"
#include <QJsonDocument>
#include<QJsonArray>
#include <QJsonObject>
#include<QJsonValue>
#include<QList>
#include <QThread>
RestWebservice::RestWebservice(QNetworkRequest request,
MyGlobal::Metods metod,
QObject* parent):QObject(parent),m_networkrequest(request),m_metodname(metod)
{
connect(&m_networkManager, SIGNAL(finished(QNetworkReply*)),this, SLOT(onResult(QNetworkReply*)));
// connect(&m_networkManager,SIGNAL())
}
void RestWebservice::get()
{
// mutex.lock();
m_networkManager.get(m_networkrequest);
// mutex.unlock();
}
void RestWebservice::post(QString request)
{
QByteArray requestA= request.toUtf8();
m_networkManager.post(m_networkrequest,requestA);
}
void RestWebservice::onResult(QNetworkReply* reply)
{
try
{
if (reply->error() != QNetworkReply::NoError)
{
qDebug()<<reply->error()<<":"<<reply->errorString();
MyGlobal::NetworkStatus=reply->errorString();
emit sendhttpdata(m_data,m_metodname);
return;
// throw(reply->errorString().toStdString());
}
QByteArray data = reply->readAll();
reply->deleteLater();
m_data=data;
MyGlobal::NetworkStatus="Tablolar Yüklendi";
emit sendhttpdata(m_data,m_metodname);
}
catch(std::string exp)
{
qDebug()<<"Exception:"<<QString::fromStdString(exp);
}
catch(std::exception &exp)
{
qDebug()<<"Exception:"<<QString::fromStdString(exp.what());
}
}
void RestWebservice::onError()
{
qDebug()<<"Hata VAR";
}
HttpRequest::HttpRequest(QObject *parent) :
QObject(parent)
{
}
QNetworkRequest HttpRequest::GenerateHTTPQuery()
{
// QString path="";
QString path=QString("/%1/%2/%3/%4/%5").arg(resource).arg(MyGlobal::getMetodName(metodname)).arg(appid).arg(apppass).arg(parametersname);
foreach (QString param, params.keys()) {
path.replace("{"+param+"}",params[param].toString());
}
QUrl m_url(url);
m_url.setPath(path);
m_request.setUrl(m_url);
m_request.setRawHeader("Content-Type","application/json;charset=utf-8");
// m_request.setRawHeader("SOAPAction","http://tempuri.org/IMobileClient/UserAuth");
qDebug()<<m_url.url();
return m_request;
}
QNetworkRequest HttpRequest::GenerateHTTPQueryPost()
{
// QString path="";
QString path=QString("/%1/%2").arg(resource).arg(MyGlobal::getMetodName(metodname));
QUrl m_url(url);
m_url.setPath(path);
m_request.setUrl(m_url);
m_request.setRawHeader("Content-Type","application/json;charset=utf-8");
// m_request.setRawHeader("SOAPAction","http://tempuri.org/IMobileClient/UserAuth");
qDebug()<<m_url.url();
return m_request;
}
Is you mutex a member of your class. In that case the mutex is destructed before it is unlocked (as I presume the containing class goes out of scope), which causes the message you see. The destructor of the mutex is called when the class is destructed, while the lock is held. This is a problem. Typically you will have to find a way to not block indefinitely during your network request.
Related
I am trying to add a QOpenGLWidget to my QGraphicsScene, but the application crashes when I call initializeOpenGLFunctions(). I am pretty sure that the context of OpenGLView is null and that is why it is crashing (provides no logs) for two reasons:
When I print it, it outputs 0x0
When I try to enable QOpenGLDebugLogger it outputs that there is no current context.
I thought that QOpenGLWidget would have an OpenGLContext out of the box. Any idea why the context is not getting set? Am I missing something in my initialization?
QSurfaceFormat format;
format.setDepthBufferSize(24);
format.setStencilBufferSize(8);
format.setVersion(3, 2);
format.setProfile(QSurfaceFormat::CoreProfile);
format.setOption(QSurfaceFormat::DebugContext);
QSurfaceFormat::setDefaultFormat(format);
OpenGLView view = new OpenGLView();
header
class OpenGLView : public QOpenGLWidget, protected QOpenGLFunctions
{
}
#include "OpenGLView.h"
OpenGLView::OpenGLView(QWidget *parent) : QOpenGLWidget(parent) {
initializeGL();
}
void OpenGLView::initializeGL() {
initializeOpenGLFunctions(); // crashes
// ...
}
void OpenGLView::paintGL() {
// ...
}
void OpenGLView::resizeGL(int w, int h) {
// ...
}
It is because you called initializeGL() in the constructor. By that time, the context has not been initialized. The context is first initialized when the widget is shown. Details taken from Qt's source code below:
void QOpenGLWidgetPrivate::initialize()
{
Q_Q(QOpenGLWidget);
if (initialized)
return;
...
QScopedPointer<QOpenGLContext> ctx(new QOpenGLContext);
ctx->setFormat(requestedFormat);
if (shareContext) {
ctx->setShareContext(shareContext);
ctx->setScreen(shareContext->screen());
}
if (Q_UNLIKELY(!ctx->create())) {
qWarning("QOpenGLWidget: Failed to create context");
return;
}
...
context = ctx.take();
initialized = true;
q->initializeGL();
}
bool QOpenGLWidget::event(QEvent *e)
{
Q_D(QOpenGLWidget);
switch (e->type()) {
...
case QEvent::Show: // reparenting may not lead to a resize so reinitalize on Show too
if (d->initialized && window()->windowHandle()
&& d->context->shareContext() != QWidgetPrivate::get(window())->shareContext())
{
// Special case: did grabFramebuffer() for a hidden widget that then became visible.
// Recreate all resources since the context now needs to share with the TLW's.
if (!QCoreApplication::testAttribute(Qt::AA_ShareOpenGLContexts))
d->reset();
}
if (!d->initialized && !size().isEmpty() && window()->windowHandle()) {
d->initialize();
if (d->initialized)
d->recreateFbo();
}
break;
...
}
return QWidget::event(e);
}
I'm trying to send some data from QLocalSocket to QLocalSever in a loop. Sever only gets the first data and not receiving subsequent data, but if I introduce 1 mec delay between each call from the client then the server starts to receive everything. Please check out the below Client & Server code.
client.cpp
#include "client.h"
#include "QDataStream"
#include <QTest>
TestClient::TestClient() : m_socket{new QLocalSocket(this)}{
m_socket->connectToServer("TestServer");
if (m_socket->waitForConnected(1000)) {
qDebug("socket Connected!");
}
connect(m_socket, &QLocalSocket::readyRead, this, &TestClient::onNewData);
}
void TestClient::onNewData() {
qCritical() << "data received from server";
}
void TestClient::sendDataToServer() {
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_5_10);
QString testString = "test data";
out << quint32(testString.size());
out << testString;
m_socket->write(block);
m_socket->flush();
}
void TestClient::startClient() {
for(int i = 0; i < 5; i++) {
//QTest::qWait(1); //works if I uncomment this line
sendDataToServer();
}
}
server.cpp
#include "server.h"
TestServer::TestServer() : m_server{new QLocalServer(this)} {
QLocalServer::removeServer("TestServer");
if (!m_server->listen("TestServer")) {
qCritical() << "couldn't connect to server";
}
connect(m_server, &QLocalServer::newConnection, this, &TestServer::onNewConnection);
}
void TestServer::onNewConnection() {
m_socket = m_server->nextPendingConnection();
connect(m_socket, &QLocalSocket::readyRead, this,
&TestServer::onNewData);
connect(m_socket, &QLocalSocket::disconnected, m_socket,
&QLocalSocket::deleteLater);
}
void TestServer::onNewData() {
QLocalSocket* client = qobject_cast<QLocalSocket*>(sender());
client->readAll();
qCritical() << "data read by server";
}
from the qt doc, it's stated that
readyRead() is not emitted recursively; if you reenter the event loop
or call waitForReadyRead() inside a slot connected to the readyRead()
signal, the signal will not be reemitted (although waitForReadyRead()
may still return true).
so is this my problem? adding timer is the only solution here?
You can compile this test project -> http://www.filedropper.com/testsocket
I have a connection with Arduino. I need to send continuously a character to serial port to handle a motor series when I press a button. So I created a QPushButton and I want when it is pressed it send this character.
But when I need to create a loop I don't know how to break it. I tried this solution
...
Class .... {
private:
bool buttonPressed = false;
}
void MainWindow::on_pulsante1_pressed()
{
buttonPressed = true;
while (buttonPressed == true)
{
connect(ui->pulsante1,SIGNAL(released()),this,SLOT(on_pulsante1_released()));
qDebug() << "pressed";
}
}
void MainWindow::on_pulsante1_released()
{
buttonPressed = false;
qDebug() << "released";
}
Where did I do wrong?
You probably want to use a QTimer for that. Also you can define the frequency that the timer fires. For example:
#include <QTimer>
..
Class .... {
private:
QTimer timer;
}
void MainWindow::MainWindow(){
// in your constructor
connect(&timer, [this]{
//
// write to serial here
//
});
}
void MainWindow::on_pulsante1_pressed()
{
qDebug() << "pressed";
timer.start(1); // run this every 1 milisecond
}
void MainWindow::on_pulsante1_released()
{
timer.stop();
qDebug() << "released";
}
}
Take a look to QTimer documentation
my problem is I need to show a message ask users wait when I check network availability of other clients.My way is I have a class workerThread to do the business, before start it I create a qMessageBox. But the message only shows the title, not the content. I have no idea why, pls help :(
Here's the worker thread:
#include <QObject>
#include <QString>
#include "clientdataobj.h"
class WorkerThread : public QObject
{
Q_OBJECT
public:
explicit WorkerThread(QObject *parent = 0);
QList<ClientDataObj> listClient() const;
void setListClient(const QList<ClientDataObj> &listClient);
signals:
void finished();
void error(QString err);
void listClientPingChecked( QList <ClientDataObj> list);
public slots:
void testPing();
private:
QList <ClientDataObj> mListClient;
bool pingEachClient(QString ip);
};
implement:
#include "workerthread.h"
#include <QFile>
#include <QMessageBox>
#include <QTextStream>
WorkerThread::WorkerThread(QObject *parent) :
QObject(parent)
{
}
void WorkerThread::testPing()
{
if (mListClient.size()==0) {
emit finished();
return;
}
else{
for(unsigned i=0;i<mListClient.size();i++){
bool result = pingEachClient(mListClient[i].ip());
if(result)
mListClient[i].setStatus(true);
else
mListClient[i].setStatus(false);
}
emit listClientPingChecked(mListClient);
}
emit finished();
}
bool WorkerThread::pingEachClient(QString ip)
{
QString pingCommand = "ping " +ip + " -c 3 | grep loss | awk ' {print $7}' > pingResult.txt";
system(qPrintable(pingCommand));
QString lossPercentTxt = readFileText("pingResult.txt") ;
lossPercentTxt.chop(1);
int lossPercent = lossPercentTxt.toInt();
if(lossPercent<10){
return true;
}
else return false;
}
QList<ClientDataObj> WorkerThread::listClient() const
{
return mListClient;
}
void WorkerThread::setListClient(const QList<ClientDataObj> &listClient)
{
mListClient = listClient;
}
How I call it in MainWindow:
on_pbSendUpdate_clicked()
{
changeModeWaitPing();
getClientOnlineList();
}
getClientOnlineList()
{
if(mListClient.size()==0){
return;
}
mpThreadPing = new QThread;
mpWorkerThread = new WorkerThread;
mpWorkerThread->setListClient(mListClient);
connectThreadPingToGui();
mpThreadPing->start();
}
changeModeWaitPing()
{
ui->pbSendUpdate->setEnabled(false);
callMsgBox("Pinging client... Pls wait!");
// callWaitDialog();
}
callMsgBox( QString text)
{
if (NULL==mMsg) {
return;
}
mMsg->setWindowTitle("INFO");
// mMsg->setAttribute(Qt::WA_DeleteOnClose);
mMsg->setWindowModality(Qt::NonModal);
mMsg->setModal(false);
QString info ="Pinging client... Pls wait!";
mMsg->setText(info);
mMsg->show();
}
connectThreadPingToGui()
{
connect(mpWorkerThread, SIGNAL(error(QString)), this, SLOT(errorString(QString)));
connect(mpThreadPing, SIGNAL(started()), mpWorkerThread, SLOT(testPing()));
connect(mpWorkerThread, SIGNAL(finished()), mpThreadPing, SLOT(quit()));
connect(mpWorkerThread, SIGNAL(finished()), mpWorkerThread, SLOT(deleteLater()));
connect(mpThreadPing, SIGNAL(finished()), mpThreadPing, SLOT(deleteLater()));
connect(mpWorkerThread,SIGNAL(listClientPingChecked(QList<ClientDataObj>)),this,SLOT(updateListClientOnline(QList<ClientDataObj>)));
}
updateListClientOnline(QList<ClientDataObj> list)
{
mListClientOnline = list;
mPingDone = true;
if (NULL==mMsg) {
return;
}
else{
mMsg->hide();
}
if(mpDialogWaitPing==NULL){
return;
}
else{
mpDialogWaitPing->hide();
}
launchClientListTable();
}
You create a new thread, but you don't move any objects to that thread. So your new thread does nothing. I assume you wan't mpWorkerThread to be moved to the new thread. In that case you're missing mpWorkerThread->moveToThread(mpThreadPing);
I am trying to multiple request with QNetworkAccessManager even I connect slots QNetworkAccessManager cant emit finished() signal.
Here is the code I implemented.
void GetNetwork::getAction(QStringList *urls, QList<QByteArray> *result)
{
uint size=urls->size();
multiGetResult=result;
getUrls=urls;
setFlags();
for(uint x=0;x<size;x++)
{
int test=caluculateIndex(x);
getNAM[test]->get(QNetworkRequest(QUrl(urls->at(x))));
}
//qDebug()<<reply->readAll();
while (!waitWithFlag()) QThread::msleep(15);
delete threadFlag;
}
bool GetNetwork::setMultipleGet(uint number)
{
int diff=number-(getNAM.size()-1);
if(((getNAM.size()-1)+diff)<0)
return false;
for(int i=0;i<diff;i++)
{
getNAM.append(new QNetworkAccessManager(this));
connect(getNAM[getNAM.size()-1],SIGNAL(finished(QNetworkReply*)),this,SLOT(handleMultiRequest(QNetworkReply*)));
}
for(int i=diff;i<0;i++)
{
disconnect(getNAM[getNAM.size()-1],SIGNAL(finished(QNetworkReply*)),this,SLOT(handleMultiRequest(QNetworkReply*)));
delete getNAM[getNAM.size()-1];
getNAM.remove(getNAM.size()-1);
}
return true;
}
void GetNetwork::handleMultiRequest(QNetworkReply * reply)
{
int index=getUrls->indexOf(reply->url().toString());
if(reply->error()!=QNetworkReply::NoError||index==-1)
{
QString error=QString("Network Error file:%1 line:%2 error:%3")
.arg(__FILE__)
.arg(__LINE__)
.arg(reply->errorString());
emit errorOccured(error);
return;
}
multiGetResult->insert(index,reply->readAll());
threadFlag[index]=true;
}
What's wrong in these codes? I cant figure it out.
Thank you.
First of all you don't need a separate thread for QNetworkAccessManager as it internally runs in a separate thread (asynchronous) since Qt 4.8.1.
Secondly you are only connecting the last instance of QNetworkAccessManager with a finished slot, instead of doing that, connect each instance of QNetworkAccessManager with handleMultiRequest Slot and keep increasing the count whenever the slot is invoked. You don't need sleep and all that stuff, it is all event driven.
So,
void GetNetwork::handleMultiRequest(QNetworkReply * reply)
{
int index=getUrls->indexOf(reply->url().toString());
if(reply->error()!=QNetworkReply::NoError||index==-1)
{
QString error=QString("Network Error file:%1 line:%2 error:%3")
.arg(__FILE__)
.arg(__LINE__)
.arg(reply->errorString());
emit errorOccured(error);
return;
}
count++;
if(count == num_get_requests)
{
emit
allDone()
}
}
and I changed fucntions like Adnan idea
void GetNetwork::handleMultiRequest(QNetworkReply * reply)
{
int index=getUrls->indexOf(reply->url().toString());
if(reply->error()!=QNetworkReply::NoError||index==-1)
{
QString error=QString("Network Error file:%1 line:%2 error:%3")
.arg(__FILE__)
.arg(__LINE__)
.arg(reply->errorString());
emit errorOccured(error);
return;
}
multiGetResult->insert(index,reply->readAll());
threadDoneCounter++;
if(threadDoneCounter==getUrls->size())
emit threadsAreDone();
}
and
void GetNetwork::getAction(QStringList *urls, QList<QByteArray> *result)
{
uint size=urls->size();
multiGetResult=result;
getUrls=urls;
threadDoneCounter=0;
for(uint x=0;x<size;x++)
{
int test=caluculateIndex(x);
getNAM[test]->get(QNetworkRequest(QUrl(urls->at(x))));
}
QEventLoop eLoop;
connect(this,SIGNAL(threadsAreDone()),&eLoop,SLOT(quit()));
eLoop.exec();
disconnect(this,SIGNAL(threadsAreDone()),&eLoop,SLOT(quit()));
}