Just reinstalled my mac and when I cloned my code that has been deployed to firebase hosting in the past, is now not deploying. I installed firebase tools
npm install -g firebase-tools
Then I run the following command in the project main directory
firebase login
firebase list
My app is not being displayed. I know things have switched over to google but not sure what to do to solve this. Thanks
Firebase-tools version
2.2.1
Firebase tools is upgraded to 3.0.0 right now if you've migrated over.
https://www.npmjs.com/package/firebase-tools
v2 of Firebase is not completely forwards compatible to the migrated instances. I'd highly recommend that you update.
Related
Somehow I updated my firebase version. I think I was using firebase 8 and now its 10.1.0. Since then I started having problems. How can I downgrade firebase in a react native project? From where is thee version 10.1.0 selected? I do not see it in package.json.
I have integrated firebase crashlytics in my react native project. I followed the link https://rnfirebase.io/crashlytics/usage
#react-native-firebase/app was already there in project. I enabled crashlytics from firebase console and updated GoogleService-Info.plist in my project. I installed the crashlytics using
npm i #react-native-firebase/crashlytics
cd ios/ && pod install
I have latest version installed in my project https://www.npmjs.com/package/#react-native-firebase/crashlytics
Firebase crashlytics is not working at all, anyone please let me know the if i am missing something?
Few things to check:
whether your app is connecting properly to firebase, otherwise firebase will not accept GoogleService-Info.plist.
Check GoogleService-Info.plist is correctly configured in Xcode as mentioned on the plugin page.
Remove node_modules folder and reinstall using npm or using yarn
I'm having a little problem. When I try to deploy an unity3d app with the auth sample project from firebase I'm getting this error "error building Player: iOS framework addition failed due to a CocoaPods installation failure" but I have installed cocoapods correctly, I even uninstalled it and reinstalled it. I only get this error with the auth project, not with the database. I tried adding the cocoapods to the project with the terminal using pod init instead of having unity do it but nothing seems to work
From https://github.com/firebase/firebase-ios-sdk/issues/1845#issuecomment-425184012:
We're working on patching the Firebase C++ and Unity releases to migrate them to the 5.9.0 iOS SDK. In the meantime, under Assets/Firebase/Editor/ there are a set of files matching *Dependencies.xml files (e.g AnalyticsDependencies.xml) that reference the iOS SDK version. You'll need to modify the section of each file to reference iOS SDK 5.9.0 rather than 5.6.0.
More details at https://github.com/firebase/firebase-ios-sdk/issues/1845#issuecomment-425184012
I am seeing facebook cordova settings issue after upgrading the Meteor framework from 1.0.2 to 1.0.4 version. Please let me know if anyone has seen this issue before?
meteor run ios
"Meteor settings for accounts-facebook-cordova not configured correctly"
If I deploy my app using:
meteor deploy myapp.meteor.com
How can I check the version of meteor running on the remote server?
Simply evaluate Meteor.release in your app code.
Meteor.release is a string containing the name of the release with which the project was built (for example, "0.7.1.1"). It is undefined if the project was built using a git checkout of Meteor.
Also note that every project is pinned to a specific release of Meteor. Demo at http://release.meteor.com/ - note the release is Windows, which is clearly not what meteor.com runs :)