index.html:
<script src="app.js"></script>
<div ng-app="app" ng-controller="app" ng-style="{ color: thecolor }">
foo
</div>
app.js:
angular.module("app", [])
.controller("app", function() {
$scope.thecolor = "red";
});
Fiddle.
Expected: "foo" is rendered red. Observed: "foo" is rendered black (the default).
So basically I'm trying to set the style of an element from variables in the scope. I've seen this working in Angular 1.0.2, but I need it to work in 1.4.8.
EDIT: Once I've updated the controller to include the $scope dependency, I still can't get certain things to work, such as positioning within a parent element.
index.html:
<link rel="stylesheet" href="app.css">
<script src="app.js"></script>
<div ng-app="app" ng-controller="app">
<div ng-style="{ left: x, top: y }">
foo
</div>
</div>
app.js:
angular.module("app", [])
.controller("app", ["$scope", function($scope) {
$scope.x = 100;
$scope.y = 100;
}]);
app.css:
body {
margin: 0px;
}
div {
position: relative;
width: 100vw;
height: 100vh;
}
div div {
position: absolute;
}
Expected: "foo" is rendered 100px down and to the right. Observed: no displacement.
Fiddle.
Controller in your code doesnt have $scope as Dependency Injection (DI), based on your updated question modifying the answer as below
controller
angular.module("app", [])
.controller("app", ['$scope',function($scope) {
$scope.thecolor = "red";
$scope.x = 100;
$scope.y = 100;
}]);
view
<div ng-style="{ left: x + 'px', top: y + 'px' }">foo</div>
updated fiddle
You have to specify the unit for the CSS values - you can do it in the view:
<div ng-style="{ left: x + 'px', top: y + 'px' }">
You missed $scope injection in controller.
angular.module("app", [])
.controller("Ctrl", function($scope) {
$scope.thecolor = "red";
});
Here is a working demo:
http://jsbin.com/jomacoj/edit?html,js,console,output
Related
I use transtion in vue2. I added transition in css. Vue template show two box. One way use v-for and array, another way is use variable. btn2 is effective but btn1 not.
<style lang="sass">
.item
width: 120px
height: 120px
background-color: bisque
transition: margin-left 500ms
</style>
<template>
<div>
<div class="item" v-for="item in list" :key="item.index" :style="{marginLeft: item.index + 'px'}">{{ item.value }}</div>
<div class="item" :style="{marginLeft: left + 'px'}">123</div>
<button #click="addone">btn1</button>
<button #click="addtwo">btn2</button>
</div>
</template>
<script>
export default {
name: 'Heap',
data() {
return {
left: 100,
list: [
{
value: 12,
index: 10
}
]
}
},
methods: {
addone() {
this.list[0]['index']+=10
},
addtwo() {
this.left+=10
}
}
}
</script>
You are using the code :key="item.index" on your first div. Your code then updates that same index.
When a key's value changes, the component it is attached to re-renders. You are not seeing the animation occur because instead of dynamically incrementing the CSS, you are effectively just re-rendering the element with the new CSS.
The purpose of a key is to help Vue keep track of the identity of a given node in a list. It lets Vue know which nodes it can keep and patch up and which ones need to be rendered again.
You should use a static, non-changing value as a key where possible. In the following example I have added an id property to your object and used that as the key.
<style lang="sass">
.item
width: 120px
height: 120px
background-color: bisque
transition: margin-left 500ms
</style>
<template>
<div>
<div
v-for="item in list"
:key="item.id"
class="item"
:style="{marginLeft: item.index.toString() + 'px'}"
>
{{ item.value }}
</div>
<div class="item" :style="{marginLeft: left.toString() + 'px'}">123</div>
<button #click="addone">btn1</button>
<button #click="addtwo">btn2</button>
</div>
</template>
<script>
export default {
name: 'Example',
data() {
return {
left: 100,
list: [
{
id: '1',
value: 12,
index: 10,
},
],
};
},
methods: {
addone() {
this.list[0].index += 10;
},
addtwo() {
this.left += 10;
},
},
};
</script>
The Issue
I'm animating some text in from left to right. It should only run once and be done when it's in view (should not run until it's in view!), but for some reason, while it's correctly waiting for it to be in view, this is looping over and over, slowly pushing the element off the page.
If you have any insight for me regarding how to stop this oddity, I would greatly appreciate it!
Here's an example of the website where this can be seen as well if find it useful.
https://stable.stable-demos.com/who-we-are/
jQuery(function($){
$(window).scroll(function () {
var y = $(window).scrollTop(),
x = $('.div6').offset().top - 100;
if (y > x) {
$('.div6').delay(1300).animate({ opacity: 1, "margin-left": '+=50'});
} else {
// do not run the animation
}
});
});
.div6 {
opacity: 0;
font-size: 48px;
margin-left: -50px;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div class="div6">
<div class="wrapper">
<h2>At The Stable, we are for you. We tackle your problems for you and celebrate your victories with you.</h2>
</div>
</div>
You need to keep a track of whether the animation has been triggered, and not let it fire after that. It can be done through a variable as shown below:
var done = false;
jQuery(function($) {
$(window).scroll(function() {
if (!done) {
var y = $(window).scrollTop(),
x = $('.div6').offset().top - 100;
if (y > x) {
done = true;
$('.div6')
.delay(1300)
.animate({
opacity: 1,
marginLeft: '+=50'
});
}
}
});
});
.div6 {
opacity: 0;
font-size: 48px;
margin-left: -50px;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div class="div6">
<div class="wrapper">
<h2>At The Stable, we are for you. We tackle your problems for you and celebrate your victories with you.</h2>
</div>
</div>
I am trying to set non-clickable loading bar and everything looks good but I can still click on the button. You can see the same on plnkr.
https://plnkr.co/edit/4eh6ibG45JnLB6qYktxn?p=preview
I checked that both of the bellow div has attribute "pointer-events: none" but its not working.
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title></title>
</head>
<body>
<link href="https://cdnjs.cloudflare.com/ajax/libs/angular-loading-bar/0.9.0/loading-bar.min.css" rel="stylesheet" />
<style>
#loading-bar {
position: fixed;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.2);
z-index: 11002;
}
#loading-bar-spinner {
display: block;
position: fixed;
z-index: 11002;
top: 50%;
left: 50%;
margin-left: -15px;
margin-right: -15px;
}
</style>
<div ng-app="LoadingBarExample" ng-controller="ExampleCtrl">
<button ng-click="startLoading()">startLoading</button>
<button ng-click="completeLoading()">completeLoading</button>
</div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.6.5/angular.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.6.5/angular-animate.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/angular-loading-bar/0.9.0/loading-bar.min.js"></script>
<script>
var LoadingBarExample = angular.module('LoadingBarExample', ['chieffancypants.loadingBar', 'ngAnimate'])
.config(function (cfpLoadingBarProvider) {
//cfpLoadingBarProvider.includeSpinner = false;
//cfpLoadingBarProvider.includeBar = false;
// //cfpLoadingBarProvider.spinnerTemplate = '<div><span class="fa fa-spinner">Loading...</div>';
// //cfpLoadingBarProvider.parentSelector = '#loading-bar-container';
// //cfpLoadingBarProvider.spinnerTemplate = '<div><span class="fa fa-spinner">Custom Loading Message...</div>';
});
LoadingBarExample.controller('ExampleCtrl', function ($scope, $http, $timeout, cfpLoadingBar) {
$scope.startLoading = function () {
cfpLoadingBar.start();
};
$scope.completeLoading = function () {
cfpLoadingBar.complete();
};
});
</script>
</body>
</html>
loading-bar
loading-bar-spinner
You can handle this with angularjs way, just add ng-disabled="loading" to make the button disabled and enabled based on the loading value
<button ng-disabled="loading" ng-click="startLoading()">startLoading</button>
<button ng-disabled="loading" ng-click="completeLoading()">completeLoading</button>
and controller as,
LoadingBarExample.controller('ExampleCtrl', function ($scope, $http, $timeout, cfpLoadingBar) {
$scope.loading = false;
$scope.startLoading = function () {
cfpLoadingBar.start();
$scope.loading =true;
};
$scope.completeLoading = function () {
cfpLoadingBar.complete();
$scope.loading =false;
};
});
DEMO
EDIT
If you want to disable the whole form with a single way, use fieldset instead of div and use ng-disabled
<fieldset ng-disabled="loading" ng-app="LoadingBarExample" ng-controller="ExampleCtrl">
<button ng-click="startLoading()">startLoading</button>
<button ng-click="completeLoading()">completeLoading</button>
</fieldset>
Is there a way to create an multiple row image slider like the one in the image below using just css? or is there a way to do this with angular?
The slider needs to move as one (single rows cannot be swiped individually).
First you need to understand the overflow property in css:
https://css-tricks.com/almanac/properties/o/overflow/
This will allow you to see there is a scroll property. That can make your scroll bars. Yours should use overflow-x to scroll the direction you want it to go.
As for angular, you need to look into ng-repeat command. Here is a fiddle that is doing what you are looking for:
<div ng-repeat="user in users | limitTo:display_limit">
http://jsfiddle.net/bmleite/hp4w7/
Quick answer to your question.. no, there is no way to do this with just CSS because you will have to handle the swipe, touch, click, etc. events using javascript. I guess I was working under the assumption that you would be adding angularjs into your application solely for this purpose, so I made a jQuery solution. If that is a wrong assumption, I will rewrite an angular solution.
Basically, the idea is that you structure your HTML/CSS in a way to get the effect of the sliding within a given container, and then use event handlers to update the slider as the user interacts with it.
Working DEMO
HTML
<div class="slider-display centered">
<div class="image-container">
<div class="image">Image<br>1</div>
<div class="image">Image<br>2</div>
<div class="image">Image<br>3</div>
<div class="image">Image<br>4</div>
<div class="image">Image<br>5</div>
<div class="image">Image<br>6</div>
<div class="image">Image<br>7</div>
<div class="image">Image<br>8</div>
<div class="image">Image<br>9</div>
<div class="image">Image<br>10</div>
<div class="image">Image<br>11</div>
<div class="image">Image<br>12</div>
<div class="image">Image<br>13</div>
<div class="image">Image<br>14</div>
<div class="image">Image<br>15</div>
<div class="image">Image<br>16</div>
<div class="image">Image<br>17</div>
<div class="image">Image<br>18</div>
</div>
</div>
<div class="centered" style="text-align: center; max-width: 350px;">
<button class="move-left"><--</button>
<button class="move-right">--></button>
</div>
Javascript
$(function () {
var getWidth = function ($element) {
var total = 0;
total += $element.width();
total += Number($element.css("padding-left").replace("px", ""));
total += Number($element.css("padding-right").replace("px", ""));
total += Number($element.css("border-left").split("px")[0]);
total += Number($element.css("border-right").split("px")[0]);
total += Number($element.css("margin-left").split("px")[0]);
total += Number($element.css("margin-right").split("px")[0]);
return total;
};
var sliderPosition = 0;
var imageWidth = getWidth($(".image").eq(0));
$(".move-left").on("click.slider", function () {
var maxVisibleItems = Math.ceil($(".slider-display").width() / imageWidth);
var maxItemsPerRow = Math.ceil($(".image-container").width() / imageWidth);
var numRows = Math.ceil($(".image-container .image").length / maxItemsPerRow);
var maxPosition = numRows > 1 ? maxVisibleItems - maxItemsPerRow : maxVisibleItems - $(".image-container .image").length;
if (sliderPosition > (maxPosition)) {
sliderPosition--;
var $imageContainer = $(".image-container");
$(".image-container").animate({
"margin-left": sliderPosition * imageWidth
},{
duration: 200,
easing: "linear",
queue: true,
start: function () {
$(".move-left").prop("disabled", true);
},
done: function () {
$(".move-left").prop("disabled", false);
}
});
}
});
$(".move-right").on("click.slider", function () {
if (sliderPosition < 0) {
sliderPosition++;
var $imageContainer = $(".image-container");
$(".image-container").animate({
"margin-left": sliderPosition * imageWidth
},{
duration: 200,
easing: "linear",
queue: true,
start: function () {
$(".move-right").prop("disabled", true);
},
done: function () {
$(".move-right").prop("disabled", false);
}
});
}
});
});
CSS
.image {
float: left;
height: 80px;
width: 80px;
background: #888888;
text-align: center;
padding: 5px;
margin: 5px;
font-size: 1.5rem;
}
.image-container {
width: 650px;
position: relative;
}
.slider-display {
max-width: 450px;
overflow: hidden;
background: #ddd
}
.centered {
margin: 0 auto;
}
I want to get Google Maps to show up in browser at full screen using reactjs.
My CSS:
html, body, #map_canvas { height: 100%; margin: 0; padding: 0; width:100%; height:100%;}
My component is defined as follows:
class GMap extends React.Component {
render() {
return (<div className="GMap">
<div ref="map_canvas" id="map_canvas">
</div>
</div>)
}
componentDidMount() {
var mapOptions = {
center: { lat: -34.397, lng: 150.644},
zoom: 8
};
var map_canvas = ReactDOM.findDOMNode(this.refs.map_canvas);
this.map = new google.maps.Map(map_canvas,
mapOptions);
}
}
My problem is that nothing shows up. If I specify in the CSS a width:500px and height:500px or some arbitrary value, I can see it, but if I don't, I don't see anything. I want to replicate this in React:
<!DOCTYPE html>
<html>
<head>
<style type="text/css">
html, body, #map_canvas { height: 100%; margin: 0; padding: 0;}
</style>
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/js?key=API_KEY">
</script>
<script type="text/javascript">
function initialize() {
var mapOptions = {
center: { lat: -34.397, lng: 150.644},
zoom: 8
};
var map = new google.maps.Map(document.getElementById('map_canvas'),
mapOptions);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map_canvas"></div>
</body>
</html>
Also, on this line: <div ref="map_canvas" id="map_canvas"> Am I being redundant with ref and id?
I am using ES6, but am open to JSX solutions. I do not want to use any existing "react-google-map-library" for reasons that I want to simply use the existing library.
The problem is that you are setting #map_canvas to be 100% width and height of its parent, GMap which doesn't have a height or width defined as far as I can see.
If you create a fullscreen class, then you can just use it on both elements.
.fullscreen {
width: 100%;
height: 100%;
padding: 0;
margin: 0;
/* extra fullscreen guarantees - you might not need the rest */
position: absolute;
top: 0;
left: 0;
}
You can also remove the redundant id and switch to the more updated version of the ref syntax.
createMap(element) {
var mapOptions = {
center: { lat: -34.397, lng: 150.644},
zoom: 8
};
this.map = new google.maps.Map(element, mapOptions);
}
render() {
return (
<div className="fullscreen GMap">
<div ref={this.createMap} className="fullscreen"></div>
</div>
);
}
In response to your other question — yeah, you can change this stuff conditionally in your render function. In fact, you don't need CSS at all.
render() {
const styles = {
width: window.innerWidth,
height: window.innerHeight
};
// you could also optionally use an alternate css class here.
return (
<div className="GMap">
<div ref={this.createMap} style={styles}></div>
</div>
);
}