How to remove npm files from meteor build - meteor

After upgrading Meteor to 1.3.x version NPM really came to play. But as always there is back side of the coin: build size.
On meteor 1.2.x build size is ~50MB, ~7k files
On meteor 1.3.x build size is ~190MB, ~27k files.
Twenty seven thousand files. That's quite a number. Not to mention path size exceeding 256 (a trouble for windows users).
I've dig into what meteor included into the build and it seems that all the npm_modules is here with all the stuff that is need to build some modules and their dependencies.
The question is: how to build meteor app without unnessesary npm files, leaving only the ones that are actually used by app at runtime?
Update:
On meteor 1.4.1_3 if you create a simple project meteor create dummy-project and go through all the common stuff like npm meteor install and meteor npm prune --production and them make a bundle out of it with meteor build c:\dummy --directory you will get a folder with the same 7k files and almost 2k folders (by the way it will not run node main.js out of the box as you might expect). If you tinker through folders you can find babel compiler inside that takes ~3.5k files.
Why do I need babel compiler inside compiled app?

To gain an introspective of your packages,
npm list --depth 0
to see the current packages in your project with only one level.
Inspect that list, and decide if you don't need a package and uninstall it.
You can also use other flags such as
npm list --depth 1 #the number represents the max depth
npm list --long true #for more information about the packages
npm list --global true #to check your global packages.
npm help-search <searchTerm>
Hope that helps you gain more insight in your packages. help-search Link
You may see that multiple packages depends on the same packages, and then it's up to you to decided what your application needs to run successfully.
Edit 1
You can exclude the packages inside your devDependencies, so that when you're publishing/deploying your code you have a cleaner package.
You do this by using npm prune --production - that removes all your devDependencies, and will require your users to do a npm install for your package to work. For info here

Related

How to tell Visual Studio Code compiled from source where to find sqlite module?

I am building the Visual Studio Code from the source checked out from the git repository:
git clone https://github.com/microsoft/vscode
I am building using:
export NODE_OPTIONS=--max_old_space_size=2048
./scripts/npm.sh install --arch=armhf
./scripts/code.sh
I am using node 10.16.3 on a Raspberry PI 4, using Raspbian buster
There were no errors during build.
The installation downloads a precompiled version of electron on the first run.
However each time I try and run code, it starts but with an error:
[storage state.vscdb] open(): Unable to open DB due to Error: Cannot find module '../build/Release/sqlite
If I look in node_modules/vscode-sqlite3/build/Release/
I can see:
sqlite3.a
sqlite.a
It is unclear to me why electron/vscode cannot find this library. I would be greatful for any pointers on how to tell the runtime where to look for the modules.
On inspecting the build scripts and after many painful experiments, I've found and solved the 2 problems leading to this error.
The fact that .a static libraries are left behind hinted that some settings in the binding.gyp, config.gpy and/or makefiles are wrong, as Native Node Modules are normally dynamic libraries with an .node extension. One conditional line in the binding.gyp file under vscode-sqlite3 seems to the the culprit:
...
["target_arch=='arm'", {"type": "static_library"}]
...
Disable that line (by removing it or changing 'arm' to something else) and then run:
node-gyp configure
to regenerate the config.gpy file(s) under the build directory. Then build the module with:
node-gyp build
A sqlite.node will be generated in build/Release.
Unfortunately, the latest electron ABI version rarely matches that of the Node.js version. In my configuration, the electron ABI version is 72 (v6.0.12) but the latest stable Node version is for ABI 64. Therefore we have to do an electron-rebuild to update the sqlite.node to match the electron version.
To do this, you would have to first install electron-rebuild (yarn add electron-rebuild) then run electron-rebuild by giving supplying explicitly the version number of the electron binary that vscode downloaded:
electron-rebuild -v 6.0.12 -m /home/dev/vscode -o vscode-sqlite3
Of course you would have to state the version number of your particular version of electron you are building for.
(Please look up electron-rebuild --help for the meaning of the options. It takes a while to rebuild the binary module...)
The resulting sqlite.node can then be moved into the build/Release/. directory under the vscode project directory. Voila, we have a working latest version VS-Code for Raspbian!

How to Disable download missing package each time in meteor?

I tried to create meteor web application, but meteor download missing package each time when I change my code, and it was unnecessary.
So, can I config it only runs at the first time?
Thanks!
Could you add the actual message on the package it tries to download? Anyway, there are two potential locations where meteor looks for packages that need to be installed.
This is which each Meteor application and it's using Meteor Atmosphere packages. You can find these at .meteor folder in your project root file called packages path ./meteor/packages
Other potential place is packages.json in project root. It exists if you have used npm install or meteor npm install within the project.
Deleting unnecessary packages from these files should do the trick.

Can I multiple run npm installs simultaneously

If I'm setting up a project and running npm install -abc xyz, can I run another npm install in another terminal instance, for the same project, whilst this is still running?
Thanks!
You can install multiple packages with a single command like this:
npm install --save package1 package2 package3 ...
EDIT:
Installing packages separately, while theoretically possible, could create problems. When an install command is issued, npm looks up existing modules and downloads missing packages into a staging folder .staging inside node_modules. Once downloaded it copies the packages into the node_modules sub-folder (and removes .staging).
In npm2, modules had their own dependencies stored underneath themselves like this:
node_modules
- dependencyA
- node_modules
- dependencyC
- dependencyB
- node_modules
- dependencyC
Notice how dependency A and B both rely on C. If C is the same version in both cases, it would use twice the space.
In npm3, dependencies are flattened like this:
node_modules
- dependencyA
- dependencyB
- dependencyC
If for some reason an older version is used in a dependency, it follows the npm2 convention for that module.
I'd stick with the intended use of npm and use the multiple install functionality.
I simply use the following
example
npm i daterangepicker select2

Use gulp locally outside node

I would like to use gulp in my Wordpress project. Is it possible to execute gulp functions outside a node JS project?
I'm running on OSx, but couldn't find anything on the internet about it. Or do I'll have to use another lib like Grunt?
Yes, the main language of your project doesn't affect whether or not your can include some node.js dependencies and run them. You will need to have gulp installed and have a gulpfile.js in your project, and then you can run it.
You could install gulp globally on the server (npm install -g gulp), but I recommend creating a package.json file (using npm init) in your project, so that your node.js dependencies are tracked in your version control, and installing gulp with npm install --save gulp (inside your project's directory). Since gulp won't be installed globally in that case, you will need to use "$(npm bin)"/gulp from a directory inside your project to run it.
I use Yeti Launch from the Zurb foundation for the same setup (no node installed on my Mac).
When you run it, it will create a Foundation frame but you can do the following:
Stop the project it creates from within its interface,
Delete the files it creates and replace with yours
Leave the project it shows in the interface
Leave the "node_modules" folder it creates
Start the project again
This will run your Gulp file.
The only issue is installing node modules. For this, I look at any error messages it gives regarding missing modules and copy these into the "node_modules" folder from Github
The short answer is no. Gulp is distributed as a npm package and has node.js as a dependency BUT that doesn't mean you can't use it outside of a node.js project.
The only real need for Gulp on a wordpress project would likely either be at the theming layer or if you were doing a custom plugin. Assuming you are making a theme, some of them use Gulp extensively.
I've used the Roots ecosystem's Sage theme successfully on a number of projects. It has node/npm dependencies but they are all included if you use the theme. Check out their Gulp file - it's probably close to what you are philosophically looking for.

Where does Meteor's installer put node and npm?

I just started learning Meteor JS on a fresh copy of OSX. I used the Meteor install instructions to install it. Everything works well - I can install Meteor packages and run the local instance. But where is Node.js and npm? I assume it must be installed with Meteor because everything runs, but the npm and node command is not available. Am I supposed to install Node separately?
Thanks,
Kevin N.
Edit: Corrected npm in the question title which OS X keeps changing to nom.
As of METEOR#1.1.0.2, node and npm are stored in :
/home/username/.meteor/packages/meteor-tool/1.1.3/mt-os.linux.x86_64/dev_bundle/bin/
(The path depends on both the username and architecture of course).
If you're doing only Meteor dev, you won't need node on its own, you might however need npm to install Meteor related tools such as Meteor Up (mup), in which case you need to install npm separately or alias the command to use the Meteor one.

Resources