Azure web job singleton function is locked - asp.net

I am using Azure web job to run some logic continuously. The function is a singleton function. However, I am getting "Waiting for lock" message after I tried to run this function after a restart of the web app. Does it mean that another instance of the same function is keeping the lock? How can I resolve this?
The function:
namespace Ns
{
public class Functions
{
[Singleton]
[NoAutomaticTriggerAttribute]
public static async Task ProcessMethod()
{
while(true){
//process logic here
await Task.Delay(TimeSpan.FromSeconds(20));}
}
}
}
The main program:
namespace ns
{
class Program
{
static void Main()
{
var host = new JobHost();
host.RunAndBlock();
}
}
}
The message that I got:

According to the Singleton attribute description the lock is adquired during function execution by a Blob lease.
If another function instance is triggered while this function is
running it will wait for the lock, periodically polling for it.
If you have more than one instance of your App Service Plan, this means that there are more than one Webjob and thus the Dashboard might be showing the locked status of the other Webjobs while one is running.
You can view the blob lease locks that are created on your storage account.
Another option is to try Listener Singletons but I never tried it with Manual triggers.

I disabled the production function in Azure and set the listenerlockPeriod to 15 seconds as described above.
This lessened the locking behavior significantly.

Related

.NET Generic Host - Is it possible to stop and restart a host?

Consider this extremely simple .NET Core 3.1 (and .NET 5) application with no special config or hosted services:
using System.Threading.Tasks;
using Microsoft.Extensions.Hosting;
internal class Program
{
public static async Task Main(string[] args)
{
var builder = Host.CreateDefaultBuilder(args);
builder.UseWindowsService();
var host = builder.Build();
var fireAndforget = Task.Run(async () => await host.RunAsync());
await Task.Delay(5000);
await host.StopAsync();
await Task.Delay(5000);
await host.RunAsync();
}
The first Run (sent as a background fire and forget task only for the purpose of this test) and Stop complete successfully. Upon calling Run a second time, I receive this exception:
System.AggregateException : 'Object name: 'EventLogInternal'.Cannot access a disposed object. Object name: 'EventLogInternal'.)'
If I do the same but using StartAsync instead of RunAsync (this time no need for a fireAndForget), I receive a System.OperationCanceledException upon called StartAsync the second time.
Am I right to deduce that .NET Generic Host aren't meant to be stopped and restarted?
Why do I need this?
My goal is to have a single application running as a Windows Service that would host two different .NET Generic Host. This is based on recommendation from here in order to have separate configuration and dependency injection rules and message queues.
One would stay active for all application lifetime (until the service is stopped in the Windows services) and would serve as a entry point to receive message events that would start/stop the other one which would be the main processing host with full services. This way the main services could be in "idle" state until they receive a message triggering their process, and another message could return them to idle state.
The host returned by CreateDefaultBuilder(...).Build() is meant to represent the whole application. From docs:
The main reason for including all of the app's interdependent resources in one object is lifetime management: control over app startup and graceful shutdown.
The default builder registers many services in singleton scope and when the host is stopped all of these services are disposed or switched to some "stopped" state. For example before calling StopAsync you can resolve IHostApplicationLifetime:
var appLifetime = host.Services.GetService<IHostApplicationLifetime>();
It has cancellation tokens representing application states. When you call StartAsync or RunAsync after stopping, all tokens still have IsCancellationRequested set to true. That's why the OperactionCancelledException is thrown in Host.StartAsync.
You can list other services during configuration:
For me it sounds like you just need some background jobs to process messages but I've never used NServiceBus so I don't know how it will work with something like Hangfire. You can also implement IHostedService and use it in the generic host builder.
I'm doing something like:
do
{
using IHost host = BuildHost();
await host.RunAsync();
} while (MainService.Restart);
with MainService constructor:
public MainService(IHostApplicationLifetime HostApplicationLifetime)
MainService.Restart is a static bool set by the MainService itself in response to some event which also calls HostApplicationLifetime.StopApplication().

dotnet console app, using generic host, HostedService, Windows Task Scheduler stays in running state

Trying to figure out why my console app won't stop running.
Using the following approach in a dotnet core application main method:
await new HostBuilder().
...
.ConfigureServices((hostContext, services) =>
{
services.AddHostedService<MyHostedService>();
})
.UseConsoleLifetime()
.Build()
.RunAsync();
Publishing and scheduling that task from the Windows Task Scheduler using the following settings works:
All good so far. All code is properly executed. However, the task stays running, the process never ends. (not even after pressing refresh on the UI of the task scheduler)
Is this expected? If not, how do I get the process to terminate?
If expected, does it still make sense then, to use Generic Host / Hosted Service in a scheduled console app that just starts, runs, and stops?
Answer based on Microsoft.Extensions.Hosting 2.2.0
This behavior is expected, due to your usage of the Generic Host:
It keeps running until shut down or disposed, and you have no shutdown mechanism in place. I assume you expect the Generic Host to shut down after IHostedService.StartAsync(CancellationToken) of your MyHostedService ran to completion. This is not the case, because there might be other IHostedService implementations registered and executed in sequence, and/or a long running BackgroundService which returns control when its ExecuteAsync(CancellationToken) is not completing synchronously to allow other services to run in parallel.
To stop your application gracefully after your MyHostedService completes when running the host via RunAsync, you should constructor-inject the IApplicationLifetime into your MyHostedService and call StopApplication after your Task has completed.
internal class MyHostedService : IHostedService
{
private readonly IApplicationLifetime _appLifetime;
public MyHostedService(IApplicationLifetime appLifetime)
{
_appLifetime = appLifetime;
}
public async Task StartAsync(CancellationToken cancellationToken)
{
await Task.Delay(1000); //your scheduled work
_appLifetime.StopApplication();
}
public Task StopAsync(CancellationToken cancellationToken)
{
return Task.CompletedTask;
}
}
Also, the application may be stopped via either AppDomain.CurrentDomain.ProcessExit or Console.CancelKeyPress, both events are subscribed to by the ConsoleLifetime, which is pre-registered as the default lifetime implementation.
You can read more about lifetime management in the docs.
Microsoft.Extensions.Hosting 3.0.0 - currently in preview - marked IApplicationLifetime obsolete and recommends using IHostApplicationLifetime instead

Can a Service starts several Tasks?

I need to use a Service which starts a Task more than once (= the same Service must run several parallelised Task). I read the JavaFX documentation, and they seem to say that a Service can run only one Task at once.
So if I call twice start with my Service object, the first Task returned by its createTask method would be stopped, as if I used restart after the first start.
However, that's not clear. As I told you, the documentation seems to tell that.
Indeed :
A Service creates and manages a Task that performs the work on the background thread.
Note that I could think they also say that a Service can have several Task started at the same time. Indeed :
a Service can be constructed declaratively and restarted on demand.
My question is : if I use N start in a row, will N Tasks be created AND KEEP EACH RUNNING ?
"If I use N start in a row, will N Tasks be created AND KEEP EACH RUNNING ?
In short, no.
"If I call start twice with my Service object..."
From the Javadocs:
public void start()
Starts this Service. The Service must be in the READY state to succeed in this call.
So if you call start() a second time without previously calling reset(), you will just get an exception. You can only call reset() if the Service is not in a RUNNING or SCHEDULED state. You can call restart(), which will have the effect of first canceling any current task, and then restarting the service. (This is what is meant by the documentation that says the "service can be restarted on demand".)
The net result of this is that a service cannot have two currently running tasks at the same time, since there is no sequence of calls that can get to that situation without throwing an IllegalStateException.
If you want multiple tasks running at once, simply create them yourself and submit them to an executor (or run each in its own thread, but an executor is preferred):
private final Executor exec = Executors.newCachedThreadPool(runnable -> {
Thread t = new Thread(runnable);
t.setDaemon(true);
return t ;
});
// ...
private void launchTask() {
Task<MyDataType> task = new Task<MyDataType>(){
#Override
protected Something call() {
// do work...
return new MyDataType(...);
}
};
task.setOnSucceeded(e -> { /* update UI ... */ });
task.setOnFailed(e -> { /* handle error ... */ });
exec.execute(task);
}

Task#call() method invoked before task is executed

According to the documentation, Task#call() is "invoked when the Task is executed ".
Consider the following program:
import javafx.application.Application;
import javafx.concurrent.Task;
import javafx.stage.Stage;
public class TestTask extends Application {
Long start;
public void start(Stage stage) {
start = System.currentTimeMillis();
new Thread(new Taskus()).start();
}
public static void main(String[] args) {
launch();
}
class Taskus extends Task<Void> {
public Taskus() {
stateProperty().addListener((obs, oldValue, newValue) -> {
try {
System.out.println(newValue + " at " + (System.currentTimeMillis()-start));
} catch (Exception e) {
e.printStackTrace();
}
});
}
public Void call() throws InterruptedException {
for (int i = 0; i < 10000; i++) {
// Could be a lot longer.
}
System.out.println("Some code already executed." + " at " + (System.currentTimeMillis()-start));
Thread.sleep(3000);
return null;
}
}
}
Executing this program gives me the following output:
Some code already executed. after 5 milliseconds
SCHEDULED after 5 milliseconds
RUNNING after 7 milliseconds
SUCCEEDED after 3005 milliseconds
Why is the call() method invoked before the task is even scheduled? This makes no sense to me. In the task where I first saw the issue my task executed a few seconds before the task went into the SCHEDULED state. What if I want to give the user some feedback on the state, and nothing happens until the task has already been executed for a few seconds?
Why is the call() method invoked before the task is even scheduled?
TLDR; version: It's not. It's merely invoked before you get notified that it's been scheduled.
You have two threads running, essentially independently: the thread you explicitly create, and the FX Application Thread. When you start your application thread, it will invoke Taskus.call() on that thread. However, changes to the the task's properties are made on the FX Application Thread via calls to Platform.runLater(...).
So when you call start() on your thread, the following occurs behind the scenes:
A new thread is started
On that thread, an internal call() method in Task is called. That method:
Schedules a runnable to execute on the FX Application Thread, that changes the stateProperty of the task to SCHEDULED
Schedules a runnable to execute on the FX Application Thread, that changes the stateProperty of the task to RUNNING
Invokes your call method
When the FX Application Thread receives the runnable that changes the state of the task from READY to SCHEDULED, and later from SCHEDULED to RUNNING, it effects those changes and notifies any listeners. Since this is on a different thread to the code in your call method, there is no "happens-before" relationship between code in your call method and code in your stateProperty listeners. In other words, there is no guarantee as to which will happen first. In particular, if the FX Application Thread is already busy doing something (rendering the UI, processing user input, processing other Runnables passed to Platform.runLater(...), etc), it will finish those before it makes the changes to the task's stateProperty.
What you are guaranteed is that the changes to SCHEDULED and to RUNNING will be scheduled on the FX Application thread (but not necessarily executed) before your call method is invoked, and that the change to SCHEDULED will be executed before the change to RUNNING is executed.
Here's an analogy. Suppose I take requests from customers to write software. Think of my workflow as the background thread. Suppose I have an admin assistant who communicates with the customers for me. Think of her workflow as the FX Application thread. So when I receive a request from a customer, I tell my admin assistant to email the customer and notify them I received the request (SCHEDULED). My admin assistant dutifully puts that on her "to-do" list. A short while later, I tell my admin assistant to email the customer telling them I have started working on their project (RUNNING), and she adds that to her "to-do" list. I then start working on the project. I do a little work on the project, and then go onto Twitter and post a tweet (your System.out.println("Some code already executed")) "Working on a project for xxx, it's really interesting!". Depending on the number of things already on my assistant's "to-do" list, it's perfectly possible the tweet may appear before she sends the emails to the customer, and so perfectly possible the customer sees that I have started work on the project before seeing the email saying the work is scheduled, even though from the perspective of my workflow, everything occurred in the correct order.
This is typically what you want: the status property is designed to be used to update the UI, so it must run on the FX Application Thread. Since you are running your task on a different thread, you presumably want it to do just that: run in a different thread of execution.
It seems unlikely to me that a change to the scheduled state would be observed a significant amount of time (more than one frame rendering pulse, typically 1/60th second) after the call method actually started executing: if this is happening you are likely blocking the FX Application thread somewhere to prevent it from seeing those changes. In your example, the time delay is clearly minimal (less than a millisecond).
If you want to do something when the task starts, but don't care which thread you do it on, just do that at the beginning of the call method. (In terms of the analogy above, this would be the equivalent of me sending the emails to the customer, instead of requesting that my assistant do it.)
If you really need code in your call method to happen after some user notification has occurred on the FX Application Thread, you need to use the following pattern:
public class Taskus extends Task<Void> {
#Override
public Void call() throws Exception {
FutureTask<Void> uiUpdate = new FutureTask<Void>(() -> {
System.out.println("Task has started");
// do some UI update here...
return null ;
});
Platform.runLater(uiUpdate);
// wait for update:
uiUpdate.get();
for (int i = 0; i < 10000; i++) {
// any VM implementation worth using is going
// to ignore this loop, by the way...
}
System.out.println("Some code already executed." + " at " + (System.currentTimeMillis()-start));
Thread.sleep(3000);
return null ;
}
}
In this example, you are guaranteed to see "Task has started" before you see "Some code already executed". Additionally, since displaying the "Task has started" method happens on the same thread (the FX Application thread) as the changes in state to SCHEDULED and RUNNING, and since displaying the "Task has started" message is scheduled after those changes in state, you are guaranteed to see the transitions to SCHEDULED and RUNNING before you see the "Task has started" message. (In terms of the analogy, this is the same as me asking my assistant to send the emails, and then not starting any work until I know she has sent them.)
Also note that if you replace your original call to
System.out.println("Some code already executed." + " at " + (System.currentTimeMillis()-start));
with
Platform.runLater(() ->
System.out.println("Some code already executed." + " at " + (System.currentTimeMillis()-start)));
then you are also guaranteed to see the calls in the order you are expecting:
SCHEDULED after 5 milliseconds
RUNNING after 7 milliseconds
Some code already executed. after 8 milliseconds
SUCCEEDED after 3008 milliseconds
This last version is the equivalent in the analogy of me asking my assistant to post the tweet for me.

Display output from command line program realtime in asp.net

I am writing a web app where the application runs a command on the system using System.Diagnostics class.
I wanted to display realtime output from a command which takes a lot of time to complete. After searching a bit, I found that BeginOutputReadLine can stream output to an event handler.
I am also using jquery ajax to call this method and have the process run asynchronously.
So far, I am trying to do it this way:
Process p2= new Process();
p2.OutputDataReceived += new DataReceivedEventHandler(opHandler);
p2= Process.Start (psi2);
p2.BeginOutputReadLine();
I have declared a class with a static variable to store the output of the command as a Label on the page wont be accessible from a static method.
public class ProcessOutput
{
public static string strOutput;
[WebMethod]
public static string getOutput()
{
return strOutput;
}
}
In the event handler for BeginOutputReadLine, set the variable with the line from output.
private static void opHandler(object sendingProcess,DataReceivedEventArgs outLine)
{
if (!String.IsNullOrEmpty(outLine.Data))
{
ProcessOutput.strOutput= outLine.Data;
}
}
and from the aspx page, I am calling the method to get the value of strOutput
$(document).ready(function() {
setInterval(function() {
$.ajax({
type: "GET",
url: "newscan.aspx/getOutput",
data: "",
success: function(msg){
$('#txtAsyncOp').append(msg.d);
}
});
}, 1000);
});
I dont know why, but the lable is not getting updated. If I put alert, I get 'undefined' in the alert box every 10 seconds.
Can anybody suggest me how to do it correctly?
Each request begins a new thread as a part of the Request pipeline. This is by design. Each thread has its own stack and can't access each others stacks. When a thread starts running a new method it stores the arguments and local variables in that method on its own stack. Long story short you won't be able to assign that variable and expect to retrieve its value from another Request.
There are a couple approaches you can take, you can scope it to the session variable (most common) with:
System.Web.HttpContext.Current.Session["variable"] = value ;
Or you set it to application scope using:
if (System.Web.Caching.Cache["Key1"] == null)
System.Web.Caching.Cache.Add("Key1", "Value 1", null, DateTime.Now.AddSeconds(60), Cache.NoSlidingExpiration, CacheItemPriority.High, onRemove);
Alternatively, you can log the output to a database or file and echo out the results via the WebMethod. If your long running process is running asynchronously, you won't have access to the HttpContext -- so the Session state bag will not be available; the application Cache could be used, however it is generally not used for this type of mechanism (cache is available for performance reasons, not a persistence mechanism -- its important to remember that you cannot control when your web application recycles).
I'd highly suggest writing to a database or log file. Asynchronous processes commonly require logged output or trace to diagnose potential problems and to validate results.
Furthermore, because you cannot control when the web app recycles, you can easily lose control of that child process you're launching. A better design would start an asynchronous method in-process, or an out-of-process application or service that polls a database to pick up jobs (possibly use the task scheduler or cron depending on your platform).

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