change value in combobox ["example"] to "example" in javafx - javafx

i am using a combobox to get data from the database on stage.show(), so far i can retrieve the data and also implement my changelistener on the combobox.
the problem is that i am getting ["example"] from the database instead of "example". its my first time of using javafx and don;t know how the output is supposed to look like, but this one is strange to me.
below is a screenshot of it and also my code
[http://i.stack.imgur.com/QWawZ.png]
package libman;
import java.sql.*;
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.*;
import javafx.scene.Scene;
import javafx.scene.layout.*;
import javafx.stage.Stage;
import javafx.stage.*;
import javafx.scene.control.*;
import javafx.scene.text.*;
import javafx.collections.*;
/**
/**
*
* #author kels
*/
public class BorrowMenu extends Application {
private ObservableList<ObservableList> data;
DBOperator login;
ResultSet rs;
Statement stat;
private String getval;
#Override
#SuppressWarnings({"static-access", "Convert2Lambda"})
public void start(Stage primaryStage){
//define the UI elements
Label lblID = new Label("Name: ");
Label lblTitle = new Label("Book Title: ");
Label lblauthor = new Label("Author: ");
Label lblissue = new Label("Issue Date: ");
Label lblreturn = new Label("Return Date: ");
ComboBox title = new ComboBox();
TextField txtid = new TextField();
TextField txtitle = new TextField();
TextField txtauthor = new TextField();
TextField txtissue = new TextField();
TextField txtreturn = new TextField();
//set prompt text
txtid.setPromptText("Enter Borrower's Name");
txtitle.setPromptText("Enter Book Title");
txtauthor.setPromptText("Enter Author's Name");
txtissue.setPromptText("Enter Issue Date");
txtreturn.setPromptText("Enter Return Date");
title.setPromptText("Fills books from database");
//ToolTip ttip = new ToolTip("Back Menu");
Button btn = new Button("Borrow Book");
Button btnexit = new Button("Menu>>");
btnexit.setTooltip(new Tooltip("Back to Menu"));
//set the gripane to add in components
GridPane gridpane = new GridPane();
gridpane.setPadding(new Insets(20));
gridpane.setHgap(5);
gridpane.setVgap(5);
//set components
gridpane.setHalignment(lblID, HPos.RIGHT);
gridpane.add(lblID, 0,0);
gridpane.setHalignment(txtid, HPos.RIGHT);
gridpane.add(txtid,1,0);
gridpane.setHalignment(lblTitle, HPos.RIGHT);
gridpane.add(lblTitle, 0,1);
gridpane.setHalignment(title, HPos.RIGHT);
gridpane.add(title, 1,1);
gridpane.setHalignment(lblauthor, HPos.RIGHT);
gridpane.add(lblauthor, 0,2);
gridpane.setHalignment(txtauthor, HPos.RIGHT);
gridpane.add(txtauthor, 1,2);
gridpane.setHalignment(lblissue, HPos.RIGHT);
gridpane.add(lblissue, 0,3);
gridpane.setHalignment(txtissue, HPos.RIGHT);
gridpane.add(txtissue, 1,3);
gridpane.setHalignment(lblreturn, HPos.RIGHT);
gridpane.add(lblreturn, 0,4);
gridpane.setHalignment(txtreturn, HPos.RIGHT);
gridpane.add(txtreturn, 1,4);
gridpane.setHalignment(btn, HPos.RIGHT);
gridpane.add(btn, 1,5);
gridpane.setHalignment(btnexit, HPos.RIGHT);
gridpane.add(btnexit, 2,5);
//display the values from db to combobox on windows launch
data = FXCollections.observableArrayList();
primaryStage.setOnShowing(new EventHandler<WindowEvent>(){
#Override
public void handle(WindowEvent event){
try{
login = new DBOperator();
stat = login.getStatement();
rs=stat.executeQuery("SELECT * FROM BOOKDB");
while(rs.next()){
ObservableList<String> row =FXCollections.observableArrayList();
row.add(rs.getString("Title"));
// row.add(rs.getString("Author"));
data.add(row);
}
title.setItems(data);
rs.close();
}
catch(SQLException ex){
System.out.println("Driver Not Found!!!" + ex);
System.exit(0);
}
}
});
//add the gridpane to the stackpane
StackPane root = new StackPane();
root.getChildren().add(gridpane);
//title.setO
Scene scene = new Scene(root, 380,220);
primaryStage.setTitle("Borrow Menu");
primaryStage.setScene(scene);
primaryStage.setResizable(false);
primaryStage.show();
//System.out.println(row);
//activate the combo listener at selection
title.getSelectionModel().selectedItemProperty().addListener(new ChangeListener<Object>(){
#Override
public void changed(ObservableValue<? extends Object> observable, Object oldvalue, Object newvalue){
System.out.println(newvalue.toString());
// txtauthor.setText(newvalue.toString());
}
});
}
public static void main(String [] args){
launch(args);
}
}
Please help thanks

You are getting the correct result for what you are actually doing: ObservableList<ObservableList> data bundles two collections.
For each item of the comboBox you will have a collection, so that's why you see "[ ]" when it is rendered.
This minimum sample reproduces your case:
#Override
public void start(Stage primaryStage) {
ComboBox title = new ComboBox();
StackPane root = new StackPane();
root.getChildren().add(title);
ObservableList<ObservableList> data = FXCollections.observableArrayList();
List<String> test = Arrays.asList("Test", "Example");
for(String s : test) {
ObservableList<String> row =FXCollections.observableArrayList();
row.add(s);
data.add(row);
}
title.setItems(data);
Scene scene = new Scene(root, 300, 250);
primaryStage.setScene(scene);
primaryStage.show();
}
with the same result you have:
You need to simplify your collection: ObservableList<String> data.
#Override
public void start(Stage primaryStage) {
ComboBox<String> title = new ComboBox();
StackPane root = new StackPane();
root.getChildren().add(title);
ObservableList<String> data = FXCollections.observableArrayList();
List<String> test = Arrays.asList("Test", "Example");
for(String s : test) {
data.add(s);
}
title.setItems(data);
Scene scene = new Scene(root, 300, 250);
primaryStage.setScene(scene);
primaryStage.show();
}
And you will have the expected result:
EDIT
In the case you want to add several items from the database to each item of the combo, you just need to provide a way to render the data, using ComboBox.setCellFactory(), so you can override the default method that produces the string [item1, item2, ... ].

Related

Detecting button click of button added to javafx listview

I am very new to Java so please be patient with me. I have successfully added buttons, labels and even a progress bar to a listview cell. I need to be able to detect when one of the buttons has been clicked. Adding controls to listview content I managed to get from a couple of posts here the code i am using is shown below
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import javafx.application.Application;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.geometry.Insets;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.ListView;
import javafx.scene.control.ProgressBar;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.layout.*;
import javafx.stage.Stage;
public class ListViewDemo extends Application {
public static class lvCell extends VBox {
Label labelName = new Label();
Label labelPath = new Label();
Label labelElapse = new Label();
Button buttonPlayPause = new Button();
Button buttonStop = new Button();
ImageView ivStop = new ImageView();
ImageView ivPlay = new ImageView();
Pane buttonSpacer = new Pane();
Pane progressBarSpacer = new Pane();
HBox hbDetail = new HBox();
HBox hbProgress = new HBox();
ProgressBar pbProgress = new ProgressBar();
File filePlay;
File fileStop;
double prefWidth = 10;
double prefHeight = 10;
lvCell(String labelText) {
super();
labelName.setText(labelText);
labelName.setMaxWidth(Double.MAX_VALUE);
labelPath.setMaxWidth(0);
labelPath.setText("Path");
pbProgress.setMaxWidth(Double.MAX_VALUE);
HBox.setHgrow(labelName, Priority.ALWAYS);
HBox.setHgrow(pbProgress, Priority.ALWAYS);
HBox.setMargin(labelName, new Insets(5, 0, 0, 0));
HBox.setMargin(pbProgress, new Insets(0, 0, 0, 0));
labelPath.setVisible(false);
buttonSpacer.setPrefSize(prefWidth, prefHeight);
labelElapse.setPrefSize(50, prefHeight);
labelElapse.setText("Time");;
progressBarSpacer.setPrefSize(prefWidth * 6, prefHeight);
filePlay = new File("src/image/play.png");
fileStop = new File("src/image/stop.png");
Image imagePlay = new Image(filePlay.toURI().toString());
Image imageStop = new Image(fileStop.toURI().toString());
ivPlay.setImage(imagePlay);
ivStop.setImage(imageStop);
ivPlay.setFitHeight(prefHeight);
ivPlay.setFitWidth(prefWidth);
ivStop.setFitHeight(prefHeight);
ivStop.setFitWidth(prefWidth);
buttonPlayPause.setGraphic(ivPlay);
buttonStop.setGraphic(ivStop);
buttonPlayPause.setMaxSize(prefWidth, prefHeight);
buttonStop.setMaxSize(prefWidth, prefHeight);
pbProgress.setMaxHeight(2);
pbProgress.setPrefHeight(2);
hbDetail.getChildren().addAll(buttonPlayPause, buttonStop, buttonSpacer, labelName, labelPath);
hbProgress.getChildren().addAll(progressBarSpacer, pbProgress, labelElapse);
this.getChildren().addAll(hbDetail, hbProgress);
}
}
public Parent createContent() {
BorderPane layout = new BorderPane();
List < lvCell > list = new ArrayList < > ();
for (int i = 0; i < 10; i++) {
list.add(new lvCell("Item " + i));
}
ListView < lvCell > listView = new ListView < lvCell > ();
ObservableList < lvCell > myObservableList = FXCollections.observableList(list);
listView.setItems(myObservableList);
layout.setCenter(listView);
return layout;
}
#Override
public void start(Stage stage) throws Exception {
stage.setScene(new Scene(createContent()));
stage.setWidth(300);
stage.setHeight(200);
stage.show();
}
public static void main(String args[]) {
launch(args);
}
}
The screen looks like this:
Any help will be greatly appreciated.
Thanks in advance, and wishing you a peaceful journey.
Yas
This is not a class well designed to put into a ListView. An object used as item in a ListView should contain data; the ListCell implementation produced by the cellFactory is responsible for determining the visual representation of the data in the ListView. This way you avoid the creation of nodes for every object reducing the memory footprint, which is exactly what ListView is designed for.
Simplified example
The data here contains just the progress and some text; it's displayed in a ProgressBar and the text of the cell; an additional button in the cell allows increasing the progress by 0.25 for each click and removing any items reaching a progress of 1.
Data class
public class Data {
private final DoubleProperty progress = new SimpleDoubleProperty();
private final String text;
public Data(String text) {
this.text = text;
}
public double getProgress() {
return progress.get();
}
public void setProgress(double value) {
progress.set(value);
}
public String getText() {
return text;
}
public ObservableValue<? extends Number> progressProperty() {
return progress;
}
}
ListView code
ListView<Data> listView = new ListView<>(someData);
listView.setCellFactory(l -> new ListCell<Data>() {
private final ProgressBar progressBar = new ProgressBar();
private final Button button = new Button("increase");
private final HBox content = new HBox(progressBar, button);
{
button.setOnAction(evt -> {
Data item = getItem();
int index = getIndex();
double progress = item.getProgress() + 0.25;
item.setProgress(progress);
if (progress >= 1) {
getListView().getItems().remove(index);
}
});
}
#Override
protected void updateItem(Data item, boolean empty) {
super.updateItem(item, empty);
progressBar.progressProperty().unbind();
if (item == null) {
setGraphic(null);
setText("");
} else {
setGraphic(content);
setText(item.getText());
progressBar.progressProperty().bind(item.progressProperty());
}
}
});

Select entire column/s with checkbox and display it in a new table

I'm creating a JavaFX application which enables user to select columns from a ResultSet and display the selected columns to a new table.
I want to select the columns through a check box and it would be better if the whole selected column will be highlighted.
I can do this in Java easily because Java has getSelectedColumns() method but I have no idea on how to do it in JavaFX since I started trying this only few days ago.
in Java, it goes like this:
int[] colIndices2 = table.getSelectedColumns();
int colCount = table.getSelectedColumnCount();
int rowCount = table.getRowCount();
for(int i=0; i<colIndices2.length; i++){
colNames.addElement(table.getColumnName(colIndices2[i]));
}
for(int i=0; i<rowCount; i++){
Vector<Object> row = new Vector<>(colCount);
for (int j=0; j<colIndices2.length; j++){
row.addElement(table.getValueAt(i,colIndices2[j]));
}
colData.addElement(row);
}
DefaultTableModel model = new DefaultTableModel(colData, colNames);
table2.setModel(model);
//table - populated with data from database
//table2 - table containing the selected columns from table1
I want to convert these codes into JavaFX but I'm having a hard time.
This should get you started...
import javafx.application.Application;
import javafx.collections.FXCollections;
import javafx.event.ActionEvent;
import javafx.scene.Scene;
import javafx.scene.control.CheckBox;
import javafx.scene.control.TableColumn;
import javafx.scene.control.TableView;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class SelectTest extends Application
{
#Override
public void start(Stage primaryStage)
{
TableView<LineItem> table = new TableView<>();
table.setItems(FXCollections.observableArrayList(new LineItem()));
TableColumn<LineItem, String> column1 = new TableColumn<>("Test1");
column1.setCellValueFactory(cellData -> cellData.getValue().string1Property());
column1.setEditable(true);
CheckBox selectCol1 = new CheckBox();
column1.setGraphic(selectCol1);
column1.setSortable(false);
selectCol1.setOnAction((ActionEvent e) ->
{
selectColumn(column1, selectCol1.isSelected());
table.refresh();
});
table.getColumns().add(column1);
TableColumn<LineItem, String> column2 = new TableColumn<>("Test2");
column2.setCellValueFactory(cellData -> cellData.getValue().string2Property());
column2.setEditable(true);
CheckBox selectCol2 = new CheckBox();
column2.setGraphic(selectCol2);
column2.setSortable(false);
selectCol2.setOnAction((ActionEvent e) ->
{
selectColumn(column2, selectCol2.isSelected());
table.refresh();
});
table.getColumns().add(column2);
TableColumn<LineItem, String> column3 = new TableColumn<>("Test3");
column3.setCellValueFactory(cellData -> cellData.getValue().string3Property());
column3.setEditable(true);
CheckBox selectCol3 = new CheckBox();
column3.setGraphic(selectCol3);
column3.setSortable(false);
selectCol3.setOnAction((ActionEvent e) ->
{
selectColumn(column3, selectCol3.isSelected());
table.refresh();
});
table.getColumns().add(column3);
StackPane root = new StackPane();
root.getChildren().add(table);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args)
{
launch(args);
}
private static void selectColumn(TableColumn column, boolean select)
{
if (select)
{
column.setStyle("-fx-background-color: rgba(3, 169, 244, 0.5)");
} else
{
column.setStyle(null);
}
}

JavaFx Chat TextField and Button Key Listener

Im a beginner working on a simple Chat with javafx, i have already searched for similar problems and didnt find a fitting solution. The first thing i need to do is the Graphics. My first Problem is, that my MousEvent Listener for the Button isnt working, i simply cant click the Button somehow. My second problem is, once the application is running and i click somewhere outside of the TextField, i cant return to it and enter new Text. Like the Listeners of the TextField, which listen for KeyStroke events dont run anymore. Code:
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ScrollPane;
import javafx.scene.control.ScrollPane.ScrollBarPolicy;
import javafx.scene.control.TextArea;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class ChatView extends Application {
String s;
#Override
public void start(Stage stage){
s = "";
StackPane rootPane = new StackPane();
TextField enterMessageField = new TextField();
enterMessageField.setEditable(true);
TextArea displayAllMessages = new TextArea();
displayAllMessages.setPrefHeight(500);
displayAllMessages.setEditable(false);
ScrollPane scrollPane = new ScrollPane();
scrollPane.setContent(displayAllMessages);
scrollPane.setVbarPolicy(ScrollBarPolicy.ALWAYS);
displayAllMessages.setPrefWidth(650);
Button button = new Button("Send Message");
VBox vBoxChat = new VBox();
vBoxChat.setPadding(new Insets(650, 200, 20, 20));
vBoxChat.getChildren().addAll( enterMessageField);
VBox vBoxChatIncoming = new VBox();
vBoxChatIncoming.setPadding(new Insets(20, 20, 20, 20));
vBoxChatIncoming.getChildren().addAll( scrollPane);
VBox vBoxEnter = new VBox();
vBoxEnter.setPadding(new Insets(650, 20, 20, 550));
vBoxEnter.getChildren().add(button);
rootPane.getChildren().addAll(vBoxChat, vBoxEnter, vBoxChatIncoming);
Scene scene = new Scene(rootPane, 700, 700, Color.WHITE);
stage.setScene(scene);
stage.setTitle("Chat");
stage.show();
enterMessageField.setOnKeyPressed(new EventHandler <KeyEvent> () {
#Override
public void handle(KeyEvent event){
if (event.getCode() == KeyCode.ENTER){
s = enterMessageField.getText() + "\n";
enterMessageField.setText("");
displayAllMessages.appendText(s);
}
}
});
button.setOnAction((event) -> {
s = enterMessageField.getText() + "\n";
enterMessageField.setText("");
System.out.println(s);
});
}
public static void main(String[] args){
launch(args);
}
}
Thank you for your help!
I changed the rootPane to GridPane and this fact fixed the problems.
Actually the StackPane is not suitable type for multicomponent interface. See the similar problem here: Mouse Events get Ignored on the Underlying Layer
See a bit improved code below:
public class ChatView extends Application {
String s = "";
#Override
public void start(Stage stage) {
TextField enterMessageField = new TextField();
enterMessageField.setEditable(true);
TextArea displayAllMessages = new TextArea();
displayAllMessages.setPrefHeight(500);
displayAllMessages.setEditable(false);
ScrollPane scrollPane = new ScrollPane();
scrollPane.setContent(displayAllMessages);
scrollPane.setVbarPolicy(ScrollPane.ScrollBarPolicy.ALWAYS);
displayAllMessages.setPrefWidth(650);
Button button = new Button("Send Message");
button.setDefaultButton(true);
VBox vBoxChat = new VBox(enterMessageField);
vBoxChat.setPadding(new Insets(10, 10, 10, 10));
VBox vBoxChatIncoming = new VBox(displayAllMessages);
vBoxChatIncoming.setPadding(new Insets(10, 10, 10, 10));
VBox vBoxEnter = new VBox(button);
vBoxEnter.setPadding(new Insets(10, 10, 10, 10));
GridPane rootPane = new GridPane();
rootPane.add(vBoxChatIncoming, 0, 0);
rootPane.add(vBoxChat, 0, 1);
rootPane.add(vBoxEnter, 1, 1);
Scene scene = new Scene(rootPane, 800, 700, Color.WHITE);
stage.setScene(scene);
stage.setTitle("Chat");
stage.show();
enterMessageField.setOnKeyPressed(event -> {
if (event.getCode() == KeyCode.ENTER) {
s = enterMessageField.getText() + "\n";
enterMessageField.setText("");
displayAllMessages.appendText(s);
}
});
button.setOnAction((event) -> {
s = enterMessageField.getText() + "\n";
enterMessageField.setText("");
System.out.println(s);
});
}
public static void main(String[] args) {
launch(args);
}
}

Adding multiple nodes to vbox javafx

I am new in JavaFx and I spend too much time trying to put radio button + textfield dynamically. After typing a number, I want to display my radio buttons and my TextFields in that way (blue and red ones)
But I got this:
I tried with vbox, hbox, both of them, but it did not work!
Can anyone figure out the problem in my code please!!! Thanks for your help
RadioButton[] btn = new RadioButton[100]; //our Collection to hold newly created Buttons
TextField[] xlist = new TextField[100]; //our Collection to hold newly created Buttons
TextField[] ylist = new TextField[100];
final ToggleGroup grpBtn = new ToggleGroup();
#FXML
private Group noeuds;
#FXML
private VBox vb2;
#FXML
private HBox hb2;
#FXML
public void addBtn(int i, RadioButton[] btn) {
btn[i] = new RadioButton();
btn[i].setText(String.valueOf(i + 1));
btn[i].setToggleGroup(grpBtn);
btn[i].setSelected(true);
btn[i].setTranslateX(-5);
btn[i].setTranslateY(-340);
btn[i].setPadding(new Insets(0, 0, 20, 20));
vb2.getChildren().add(btn[i]);
}
#FXML
public void addX(int i, TextField[] xlist) {
xlist[i] = new TextField();
xlist[i].setTranslateX(-80);
xlist[i].setTranslateY(40);
xlist[i].setStyle("-fx-background-color: red;");
xlist[i].setPrefSize(30, 30);
xlist[i].setTooltip(new Tooltip("X coordinate of " + (i + 1)));
hb2.getChildren().add(xlist[i]);
}
#FXML
public void addY(int i, TextField[] ylist) {
ylist[i] = new TextField();
ylist[i].setTranslateX(-78);
ylist[i].setTranslateY(40);
ylist[i].setStyle("-fx-background-color: blue;");
ylist[i].setPrefSize(30, 30);
ylist[i].setTooltip(new Tooltip("Y coordinate of" + (i + 1)));
hb2.getChildren().add(ylist[i]);
}
public void initialize(URL url, ResourceBundle rb) {
//some code
for (int i = 0; i < Integer.parseInt(nodeID.getText()); i++) {
addBtn(i, btn);
// System.out.println("jjjj"+btn.length);
addX(i, xlist);
// System.out.println("mmmm"+xlist.length);
addY(i, ylist);
}
}
This little app might help give you a boost. Read over the code and try to get an understanding. I tried to make comments in the code.
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.RadioButton;
import javafx.scene.control.TextField;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
/**
*
* #author blj0011
*/
public class JavaFXApplication7 extends Application {
#Override
public void start(Stage primaryStage) {
AnchorPane root = new AnchorPane();
VBox vbox1 = new VBox();
vbox1.setSpacing(5);//Set vbox spacing
//Handles the number of row to be added to the vbox
for(int i = 0; i < 4; i++)
{
vbox1.getChildren().add(addNewRow(i));
}
root.getChildren().add(vbox1);
Scene scene = new Scene(root, 300, 250);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
//Method creates all the nodes for a new row.
HBox addNewRow(int rowNumber)
{
//Create nodes and adding correct spaceing
HBox hbox = new HBox();
hbox.setSpacing(5);
RadioButton radioButton = new RadioButton();
radioButton.setPrefHeight(25);
TextField textField = new TextField();
textField.setPrefWidth(40);
Label label = new Label(Integer.toString(rowNumber + 1));
label.setPrefHeight(25);
HBox trailingHBox = new HBox();
trailingHBox.setSpacing(5);
hbox.getChildren().addAll(radioButton, textField, label, trailingHBox);
//Event handler on textfield. Add right about of trailing textfields
textField.setOnKeyReleased((event)->{
if(textField.getText().trim().length() > 0 && Integer.parseInt(textField.getText()) > 0)//If textfield has some value greater than zero. I didn't catch for non integers
{
int tempInt = Integer.parseInt(textField.getText());
//clear trailingHBox so that new Trailing hbox can be added
if(trailingHBox.getChildren().size() > 0)
{
trailingHBox.getChildren().clear();
}
//add the correct number of textFields.
for(int i = 0; i < tempInt - 1; i++)
{
TextField tempTextField = new TextField();
tempTextField.setPrefWidth(20);
trailingHBox.getChildren().add(tempTextField);
}
//add the blue and red textfields
TextField textFieldBlue = new TextField();
textFieldBlue.setPrefWidth(40);
textFieldBlue.setStyle("-fx-background-color: BLUE");
TextField textFieldRed = new TextField();
textFieldRed.setPrefWidth(40);
textFieldRed.setStyle("-fx-background-color: RED");
trailingHBox.getChildren().addAll(textFieldBlue, textFieldRed);
}
else{
trailingHBox.getChildren().clear();//clear traingHbox if it's has no value
}
});
return hbox;
}
}

JavaFX Circle object not registering mouse events properly

I want the user to be able to drag-move the circles around the pane. The circles dont seem to register (almost) no mouse events (as defined in the end). I have the same exact code for an empty pane it works just fine. Also if I change
circle1.setOnMouseDragged
to
paneForCircles.setOnMouseDragged
it works just fine but its not what I want because I need to manipulate both circles. Any ideas ? I would appreciate it if you could also tell me how to hide the part of the circle that overlaps with the adjacent elements if its center is too close to the pane border.
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ContentDisplay;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class Ex168 extends Application {
#Override
public void start(Stage primaryStage) throws Exception {
Circle circle1 = new Circle(30);
Circle circle2 = new Circle(35);
circle1.setCenterX(100);
circle1.setCenterY(100);
circle2.setCenterX(150);
circle2.setCenterY(120);
circle1.setStroke(Color.BLACK);
circle1.setFill(null);
circle2.setStroke(Color.BLACK);
circle2.setFill(null);
VBox vBoxForScene = new VBox(5);
vBoxForScene.setPadding(new Insets(5));
vBoxForScene.setAlignment(Pos.TOP_CENTER);
Pane paneForCircles = new Pane();
paneForCircles.setStyle("-fx-border-color: black");
vBoxForScene.heightProperty().addListener(ov -> paneForCircles.setPrefHeight(vBoxForScene.heightProperty().divide(1.2).doubleValue()));
paneForCircles.setPrefHeight(300);
HBox hBoxForFields = new HBox(5);
hBoxForFields.setAlignment(Pos.CENTER);
hBoxForFields.setSpacing(5);
// VBofForLeftFields
VBox vBoxForLeftFields = new VBox(5);
vBoxForLeftFields.setAlignment(Pos.CENTER_LEFT);
Label lblCircle1 = new Label("Enter Circle 1 info");
lblCircle1.setAlignment(Pos.TOP_LEFT);
TextField tfCircle1CenterX = new TextField();
tfCircle1CenterX.textProperty().bind(circle1.centerXProperty().asString());
TextField tfCircle1CenterY = new TextField();
tfCircle1CenterY.textProperty().bind(circle1.centerYProperty().asString());
TextField tfCircle1Radius = new TextField();
tfCircle1Radius.textProperty().bind(circle1.radiusProperty().asString());
tfCircle1CenterX.setPrefColumnCount(5);
tfCircle1Radius.setPrefColumnCount(5);
tfCircle1CenterY.setPrefColumnCount(5);
Label lblCenterX = new Label("Center x:", tfCircle1CenterX);
Label lblCenterY = new Label("Center x:", tfCircle1CenterY);
Label lblCircle1Radius= new Label("Radius: ", tfCircle1Radius);
lblCenterX.setContentDisplay(ContentDisplay.RIGHT);
lblCenterY.setContentDisplay(ContentDisplay.RIGHT);
lblCircle1Radius.setContentDisplay(ContentDisplay.RIGHT);
//VBoxForRightFields
VBox vBoxForRightFields = new VBox(5);
Label lblCircle2 = new Label("Enter Circle 2 info");
TextField tfCircle2CenterX = new TextField();
TextField tfCircle2CenterY = new TextField();
TextField tfCircle2Radius = new TextField();
tfCircle2CenterX.setPrefColumnCount(5);
tfCircle2CenterX.textProperty().bind(circle2.centerXProperty().asString());
tfCircle2Radius.setPrefColumnCount(5);
tfCircle2Radius.textProperty().bind(circle2.radiusProperty().asString());
tfCircle2CenterY.setPrefColumnCount(5);
tfCircle2CenterY.textProperty().bind(circle2.centerYProperty().asString());
Label lblCenter2X = new Label("Center x:", tfCircle2CenterX);
Label lblCenter2Y = new Label("Center x:", tfCircle2CenterY);
Label lblCircle2Radius= new Label("Radius: ", tfCircle2Radius);
lblCenter2X.setContentDisplay(ContentDisplay.RIGHT);
lblCenter2Y.setContentDisplay(ContentDisplay.RIGHT);
lblCircle2Radius.setContentDisplay(ContentDisplay.RIGHT);
vBoxForRightFields.getChildren().addAll(lblCircle2, lblCenter2X, lblCenter2Y, lblCircle2Radius);
vBoxForLeftFields.getChildren().addAll(lblCircle1, lblCenterX, lblCenterY, lblCircle1Radius);
hBoxForFields.getChildren().addAll(vBoxForLeftFields, vBoxForRightFields);
Label lblResult = new Label("Do the two circles intersect?");
Button btReDrawCircles = new Button("Redraw Circles");
vBoxForScene.getChildren().addAll(lblResult, paneForCircles, hBoxForFields, btReDrawCircles);
circle1.setOnMouseDragged(e -> {
System.out.println(e.getX());
circle1.setCenterX(e.getX());
circle1.setCenterY(e.getY());
});
circle2.setOnMouseDragged(e -> {
circle2.setCenterX(e.getX());
circle2.setCenterY(e.getY());
});
paneForCircles.getChildren().addAll(circle1, circle2);
Scene scene = new Scene(vBoxForScene);
primaryStage.setScene(scene);
primaryStage.setMinHeight(400);
primaryStage.setMinWidth(340);
primaryStage.setAlwaysOnTop(true);
primaryStage.show();
circle1.requestFocus();
}
}
This code on the other hand, which is supposed to do the same thing, works perfectly
public class CircleDraggingSample extends Application {
#Override
public void start(Stage primaryStage) throws Exception {
final double RADIUS=10;
Pane pane = new Pane();
pane.setPrefHeight(300);
pane.setPrefWidth(300);
Circle circle1 = new Circle(RADIUS);
circle1.setCenterX(30);
circle1.setCenterY(30);
Circle circle2 = new Circle(RADIUS);
circle2.setCenterX(100);
circle2.setCenterY(100);
Line line = new Line();
line.endXProperty().bind(circle2.centerXProperty());
line.endYProperty().bind(circle2.centerYProperty());
line.startXProperty().bind(circle1.centerXProperty());
line.startYProperty().bind(circle1.centerYProperty());
pane.getChildren().addAll(circle1, circle2, line);
circle2.setOnMouseDragged(e -> {
circle2.setCenterX(e.getX());
circle2.setCenterY(e.getY());
});
circle1.setOnMouseDragged(e -> {
circle1.setCenterX(e.getX());
circle1.setCenterY(e.getY());
});
Scene scene = new Scene(pane);
primaryStage.setScene(scene);
primaryStage.show();
}
}
Even though you have posted an example, I'd rather show you a way with mine how it is done in general. There are several ways, this is one that works:
public class DragNodes extends Application {
public static List<Circle> circles = new ArrayList<Circle>();
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) {
Group root = new Group();
Circle circle1 = new Circle( 100, 100, 50);
circle1.setStroke(Color.GREEN);
circle1.setFill(Color.GREEN.deriveColor(1, 1, 1, 0.3));
Circle circle2 = new Circle( 200, 200, 50);
circle2.setStroke(Color.BLUE);
circle2.setFill(Color.BLUE.deriveColor(1, 1, 1, 0.3));
Line line = new Line();
line.setStrokeWidth(20);
// binding
line.startXProperty().bind(circle1.centerXProperty());
line.startYProperty().bind(circle1.centerYProperty());
line.endXProperty().bind(circle2.centerXProperty());
line.endYProperty().bind(circle2.centerYProperty());
MouseGestures mg = new MouseGestures();
mg.makeDraggable( circle1);
mg.makeDraggable( circle2);
mg.makeDraggable( line);
root.getChildren().addAll(circle1, circle2, line);
primaryStage.setScene(new Scene(root, 1024, 768));
primaryStage.show();
}
public static class MouseGestures {
class DragContext {
double x;
double y;
}
DragContext dragContext = new DragContext();
public void makeDraggable( Node node) {
node.setOnMousePressed( onMousePressedEventHandler);
node.setOnMouseDragged( onMouseDraggedEventHandler);
node.setOnMouseReleased(onMouseReleasedEventHandler);
}
EventHandler<MouseEvent> onMousePressedEventHandler = new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
if( event.getSource() instanceof Circle) {
Circle circle = ((Circle) (event.getSource()));
dragContext.x = circle.getCenterX() - event.getSceneX();
dragContext.y = circle.getCenterY() - event.getSceneY();
} else {
Node node = ((Node) (event.getSource()));
dragContext.x = node.getTranslateX() - event.getSceneX();
dragContext.y = node.getTranslateY() - event.getSceneY();
}
}
};
EventHandler<MouseEvent> onMouseDraggedEventHandler = new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
if( event.getSource() instanceof Circle) {
Circle circle = ((Circle) (event.getSource()));
circle.setCenterX( dragContext.x + event.getSceneX());
circle.setCenterY( dragContext.y + event.getSceneY());
} else {
Node node = ((Node) (event.getSource()));
node.setTranslateX( dragContext.x + event.getSceneX());
node.setTranslateY( dragContext.y + event.getSceneY());
}
}
};
EventHandler<MouseEvent> onMouseReleasedEventHandler = new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
}
};
}
}
It shows how to drag circles and bind another node (the line) so that it gets modified as well when you drag the circles. You can also drag the line separately which is a Node and handled differently.
In case you still got problems let me know.
As a general note, it's always advisable to add this to a node in order to understand which events happen:
node.addEventFilter(Event.ANY, e -> System.out.println( e));
and then check the console output while you do something on screen.
Regarding your main problem: You mustn't set Fill to null. In that case the click event won't get registered. You should use Color.TRANSPARENT instead. You can verify the event difference with the above mentioned method.

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