Deleting data from a linked list using pointers - pointers

I was trying to come up with a program that will use a linked list to read data off a file and delete grades that are under 50%. I came up with this code but it gives me the error "type float' argument given todelete', expected pointer". Please help if you can.
#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
#include<string.h>
struct node
{
int id;
char name[10];
float grade;
struct node * next;
};
void build_link(struct node * ap);
void happy (struct node * bp);
void delete_fail (struct node *np);
int main(int argc, char *argv[])
{
struct node head;
head.next = NULL;
build_link( &head);
happy(head.next);
delete_fail (head.next);
system("PAUSE");
return 0;
}
void build_link(struct node * tmp)
{
int nu_id;
char nu_nam[10];
float nu_grade;
struct node * np;
FILE *fp;
fp = fopen("Student.txt","r");
while (fscanf( fp,"%d %s %f", &nu_id, nu_nam, &nu_grade ) != EOF)
{
np = (struct node *) malloc ( sizeof (struct node) );
strcpy (np->name,nu_nam);
np->id = nu_id;
np->grade = nu_grade;
np->next = NULL;
tmp->next = np;
tmp = tmp->next;
}
}
void happy(struct node *np)
{
while (np != NULL)
{
printf(" %d %s %f \n", np->id, np->name, np->grade);
np = np->next;
}
}
void delete_fail(struct node* grade)
{
node *np;
if(np == NULL)
printf("\nElement not found");
else
{
This is where my problem lies. I am not sure how to fix this part right here.
if( np->grade <50 )
np->grade = delete(np->grade);**
else
if(np->grade > 60)
np->grade = np->grade;
}
}

Related

confusing pointer error while implementing linked list

#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#define MALLOC(p,s) {\
if (!((p) = malloc(s))) { \
fprintf(stderr, "insufficient memory");\
exit(EXIT_FAILURE);\
}\
}
#define IS_EMPTY(first) (!first)
typedef struct listNode* listPointer;
typedef struct listNode {
int data;
listPointer link;
}listNode;
void printList(listPointer first);
int main(void)
{
int x;
int tmpData;
listPointer first = NULL;
listPointer tmpLink = NULL;
FILE* fp = NULL;
if (!(fp = fopen("in.txt", "r"))) {
fprintf(stderr, "cannot open the file");
exit(EXIT_FAILURE);
}
while (!feof(fp)) {
fscanf(fp, "%d", &tmpData);
MALLOC(tmpLink, sizeof(listNode));
if (IS_EMPTY(first)) {
MALLOC(first, sizeof(listNode));
*tmpLink = *first;
}
tmpLink->data = tmpData;
tmpLink = tmpLink->link;
}
printList(first);
}
void printList(listPointer first)
{
for (; first; first = first->link) {
printf("%d ", first->data);
}
printf("\n");
}
We know that we can implement the insert function.
But I'm really curious about why this doesn't work.
What "first" refers to and what "tmpLink" refers to is the same
After implementing the link list while updating tmpLink,
I'm going to use "first" to print later.
I've spent almost a day just thinking about this, and I've tried debugging it, but I don't know why.

memmove implementation throws segmentation fault while copying a character array

Hi I tried to write my own version of memmove and I find the following code resulting in a segmentation fault. It would be great if someone could help me figure out why this behavior would occur!
However, when I use something like:
char source[20] = "Hello, this is Piranava", the code works fine!
void *memmoveLocal(void *dest, const void *src, unsigned int n)
{
char *destL = dest;
const char *srcL = src;
int i = 0;
if(dest == NULL || src == NULL)
{
return NULL;
}
else
{
// if dest comes before source, even if there's an overlap, we should move forward
// because if there's an overlap (when dest < src) and we move backward, we'd overwrite the overlapping bytes in src
if(destL < srcL)
{
printf("Forward\n");
while(i < n)
{
destL[i] = srcL[i];
i++;
}
}
else // in all other cases (even if there's overlap or no overlap, we can move backward)
{
printf("Backward\n");
i = n - 1;
while(i >= 0)
{
destL[i] = srcL[i];
i--;
}
}
}
return dest;
}
void main()
{
char *source = "Hello, this is ABC";
char *destination = malloc(strlen(source)+1);
memmoveLocal(source+5, source, 5);
printf("Source: %s \nDestination: %s, size: %d\n", source, destination, strlen(destination));
}
However, if I replace
char *source = "Hello, this is ABC";
with
char source[20] = "Hello, this is ABC";
, it works fine!
memmoveLocal(source+5, source, 5);
You are trying to overwrite a string literal, which is not writable.
Did you intend to memmoveLocal(destination, source+5, 5) instead?
char source[20] = "Hello, this is ABC";
That turns source from a string literal into a char[] array initialized with a string literal. The array is writable, so your program no longer crashes.

CS50 Pset 5 Hashtable issue

After creating a hash table and assigning each letter to a value for the table, i am noticing the first word output by the table for the beginning of every linked list is the same word. Somehow it seems I am transferring the entire dictionary to each array in the table even though I have attempted to separate them. Any assistance would be awesome! Thanks in advance
// Implements a dictionary's functionality
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include "dictionary.h"
// Represents a node in a hash table
typedef struct node
{
char *word;
struct node *next;
}
node;
// Number of buckets in hash table
const unsigned int N = 25;
// Hash table
node *table[N];
char lowerword[LENGTH+1];
// Returns true if word is in dictionary else false
bool check(const char *word)
{
int bucketfind = 0;
int x = 0;
for (int b = word[x]; b != '\0';b = word[x], x++)
{
int lowertemp = tolower(word[x]);
if (x == 0)
{
bucketfind = lowertemp - 97;
}
char lowerfinal = lowertemp;
lowerword[x] = lowerfinal;
//printf("%c", lowerword[x]);
}
int wordlen = x + 1;
int pr = 0;
while (table[bucketfind] -> next != NULL)
{
int dwlen = strlen(table[bucketfind]-> word);
pr++;
//printf("%i, %i, %s, %i\n", pr, dwlen, table[bucketfind] -> word, bucketfind);
}
//TODO
return false;
}
// Hashes word to a number
unsigned int hash(const char *word)
{
int asciifirst = word[0];
int lowerfirst = tolower(asciifirst);
int bucketnum = lowerfirst - 97;
return bucketnum;
}
// Loads dictionary into memory, returning true if successful else false
int dictwords = 0;
//char *cword = (char*)malloc(sizeof(char)*46);
bool load(const char *dictionary)
{
char *cword = malloc(sizeof(char)*46);
FILE *dict = fopen(dictionary, "r");
if (dictionary == NULL)
{
return false;
}
int x = 0;
while ((fscanf(dict, "%s", cword) != EOF))
{
node *nword = malloc(sizeof(node));
nword -> word = cword;
nword -> next = NULL;
int bucket = hash(cword);
//printf("%i\n", bucket);
if (table[bucket] != NULL)
{
nword -> next = table[bucket];
table[bucket] = nword;
}
else
{
table[bucket]= nword;
}
dictwords++;
}
fclose(dict);
return true;
}
// Returns number of words in dictionary if loaded else 0 if not yet loaded
unsigned int size(void)
{
return dictwords;
}
// Unloads dictionary from memory, returning true if successful else false
bool unload(void)
{
// TODO
return false;
}
It's not just the first word; every word in the linked list is the same word (the last one read). cword gets 46 bytes of memory at a specific address here char *cword = malloc(sizeof(char)*46);. Every word from dictionary is read into that same address.

Queue implementation throws incompatible pointer type error

I think I'm missing general concepts on structs and pointers. Hence, below code is producing 2 warnings/errors and I don't understand why.
Why is "queue->head = temp" producing following warning:
warning: assignment from incompatible pointer type [enabled by default]
Why is "queue->tail->next = temp" producing following error:
error: dereferencing pointer to incomplete type.
Note: The line "Node *temp = newNode(data)" does not throw any error/warnings so it's successful.
typedef struct {
int data;
struct Node *next;
} Node;
typedef struct {
struct Node *head;
struct Node *tail;
} Queue;
void enQueue(Queue *queue, int data)
{
// Create a new node
Node *temp = newNode(data);
// If queue is empty, then new node is both head and tail
if (queue->tail == NULL)
{
queue->head = temp;
queue->tail = temp;
return;
}
// Add the new node at the end of queue and change tail
queue->tail->next = temp;
queue->tail = temp;
}
How did you get this code to compile?
Your Node structure contains a pointer to another Node. In the way you declared your structure, the compiler does not know Node while parsing your structure definition. Hence, you must write:
1 typedef struct Node{
2 int data;
3 struct Node *next;
4 } Node;
In this way, the compiler knows how to handle your structure when parsing it. In line 3 it already knows that Nodeis structure. Since some of your code is missing, I created a minimal example that implements a super simple queue:
#include <stdlib.h>
#include <stdio.h>
#define MAX 5
typedef struct Node{
int data;
struct Node *next;
} Node;
typedef struct {
struct Node *head;
struct Node *tail;
} Queue;
Node* newNode(const int nodeData){
Node* tmp = malloc(sizeof(*tmp));
if (NULL == tmp){
printf("Could not allocate Node ... exiting");
exit(EXIT_FAILURE);
}
tmp->data = nodeData;
tmp->next = NULL;
return tmp;
}
void enQueue(Queue *queue, int data)
{
// Create a new node
Node *temp = newNode(data);
// If queue is empty, then new node is both head and tail
if (queue->tail == NULL)
{
printf("Queue is empty\n");
queue->head = temp;
queue->tail = temp;
return;
}
// Add the new node at the end of queue and change tail
queue->tail->next = temp;
queue->tail = temp;
}
void printQueue(Queue* q){
Node* tmp = q->head;
while (tmp != NULL){
printf("Value: %d\n", tmp->data);
tmp = tmp->next;
}
}
int main(void){
Queue q;
q.head = q.tail = NULL;
int i;
for (i = 0; i < MAX; ++i){
printf("%d is entered into the queue\n", i);
enQueue(&q, i);
}
printQueue(&q);
}

Having trouble adding characters to a linked list structure?

I am currently unsuccessful at being prompt to add a char for my current program. I am able to add a digit but it will post the prompt to add a character but skips to input portion and directly asks me if I want to continue.
#include <stdio.h>
#include <malloc.h>
#include <stdlib.h>
main()
{
struct node
{
int num;
char gender[3];
struct node *ptr;
};
typedef struct node NODE;
NODE *head, *first, *temp = 0;
int count = 0;
int choice = 1;
first = 0;
while (choice)
{
head = (NODE *)malloc(sizeof(NODE));
printf("Enter the Student Identification Number\n");
scanf("%d", &head-> num);
printf("Enter the Student gender (M)or(F)\n");
scanf("%c", &head-> gender);
if (first != 0)
{
temp->ptr = head;
temp = head;
}else
{
first = temp = head;
}
fflush(stdin);
printf("Would you like to do another entry(Type No(0) or Yes(1))?\n");
scanf("%d", &choice);
}
temp->ptr = 0;
/* reset temp to the beginning */
temp = first;
printf("\nStudent Information\n");
while (temp != 0)
{
printf("Student ID number: %d\n", temp->num);
printf("Student gender: %c\n", temp->gender);
count++;
temp = temp -> ptr;
}
printf("No. of Students inputted into system: %d\n", count);
}

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