For the life of me, I cannot somehow find what is wrong with this configuration! After injecting the master.css changes, instead of just reflecting the changes, my browser window automatically reloads although it says "injected". Could someone please help? I have a gulpfile.js with the following configuration:
var paths = {
master: {
styles: 'default/less/master.less',
},
watch: {
styles: 'default/less/**/*.less',
},
dist: {
styles: 'default/less',
}
};
Less Task:
gulp.task('less', function(){
'use strict';
gulp.src(paths.master.styles)
.pipe(sourcemaps.init())
.pipe(plumber())
.pipe(less({compress:false}))
.on('error', function (err) {
gutil.log(err);
this.emit('end');
})
.pipe(autoprefix())
.pipe(sourcemaps.write('../sourcemaps', {
includeContent: false, // Otherwise all the CSS would be included
sourceRoot: paths.dist.styles
}))
.pipe(gulp.dest(paths.dist.styles))
.on('error', gutil.log)
.pipe(browserSync.stream());
});
Browsersync Task:
gulp.task('browser-sync', ['less'], function() {
'use strict';
browserSync.init({
proxy: "http://mywebsite.local",
stream:true
});
gulp.watch(paths.watch.styles, ['less']);
});
And at the end:
gulp.task('default', ['less', 'browser-sync']);
I see a notification that the changes were injected, my terminal says master.css and master.css.map changed and my changes in the less file are reflected as well, but somehow the browser reloads which I don't want at all for the css compilation.
Related
I'm pretty new to Gulp, but I thought I had a handle on it, until I inherited a WordPress theme that needed some development work on.
I've been compiling my styles with no issues until it came to compiling the editor-styles.scss
This is the basic file structure for my styles:
theme-name
_static
styles
_admin
editor-styles.scss
editor-styles.min.css
admin-styles.scss
admin-styoles.min.css
login-styles.scss
login-styles.min.css
_layout
_block.scss
_header.scss
_utils
_mixins.scss
_variables.scss
styles.scss
styles.css
All changes to any scss file in the _layout and _utils folders are compiled correctly to the styles.css in the main index.
When I edit an scss file in the _admin folder, I need it to compile to the .min.css version in that same folder.
Instead, it's compiling and creating a new _admin folder in the main theme index with .css files.
I know why this is, because that is what I have told my compiling to do in my gulpfile.js
However, I can't get my head around how to split these two sources?
This is my gulpfile.js:
// MODULES
var gulp = require('gulp');
var sass = require('gulp-sass');
var js = require('gulp-uglify');
var imagemin = require('gulp-imagemin');
var browserSync = require('browser-sync').create();
var reload = browserSync.reload;
var plumber = require('gulp-plumber');
var gutil = require('gulp-util');
var autoprefixer = require('gulp-autoprefixer');
var sourcemaps = require('gulp-sourcemaps');
var rename = require('gulp-rename');
var concat = require('gulp-concat');
// COMPILE AND MINIFY SASS
gulp.task('sass', function () {
return gulp.src('./wp-content/themes/theme-name/_static/styles/**/*.scss')
.pipe(plumber())
.pipe(sass.sync().on('error', sass.logError))
.pipe(sourcemaps.write())
.pipe(gulp.dest('./wp-content/themes/theme-name'))
.pipe(browserSync.stream())
done();
});
// MINIFY JS
gulp.task('js', function () {
return gulp.src('./wp-content/themes/theme-name/_static/js/*.js')
.pipe(js())
.on('error', onError)
.pipe(rename({
suffix: '.min'
}))
.pipe(concat('all.min.js'))
.pipe(gulp.dest('./wp-content/themes/theme-name/_static/js/min/'))
.pipe(browserSync.stream())
done();
});
// IMAGES
gulp.task('imagemin', function () {
return gulp.src('./wp-content/themes/theme-name/*')
.pipe(imagemin())
.pipe(gulp.dest('./wp-content/themes/theme-name/images'))
done();
});
// BROWSERSYNC
gulp.task('browser-sync', function(done) {
browserSync.init({
proxy: 'http://localhost/project-name'
})
done();
});
// RELOAD
gulp.task('reload', function (done) {
browserSync.reload();
done();
});
// ERROR LOG
var onError = function (err) {
console.log('An error occurred:', gutil.colors.magenta(err.message));
gutil.beep();
this.emit('end');
};
// WATCH
gulp.task('watch', function() {
gulp.watch('./wp-content/themes/theme-name/_static/styles/**/*.scss', gulp.series('sass'));
gulp.watch('./wp-content/themes/theme-name/_static/js/*.js', gulp.series('js'));
gulp.watch('./wp-content/themes/theme-name/images/*', gulp.series('imagemin'));
gulp.watch('./wp-content/themes/theme-name/**/*.php').on('change', browserSync.reload);
gulp.watch('*/theme-name/**/*.php').on('change', browserSync.reload);
});
gulp.task('default', gulp.series('sass', 'js', 'imagemin', 'browser-sync', 'watch'));
Thanks in advance for any help/advice - I'm banging my head against a wall and I'm sure it's something super simple I've overlooked.
There is more than one way to accomplish what you want. You could have separate watch statements triggering separate sass statements for your different directories. The advantage to that is you are not running all your .scss files everytime.
But consider this. Using the gulp-if plugin which allows you to make if/else decisions mid-stream.
const gulpif = require('gulp-if');
const path = require('path'); // needed to get the last directory name in a path
const condition = function (file) {
const match = path.basename(path.dirname(file.path));
return match === "_admin";
}
// COMPILE AND MINIFY SASS
gulp.task('sass', function () {
return gulp.src('./_static/styles/**/*.scss')
.pipe(plumber())
.pipe(sass.sync().on('error', sass.logError))
.pipe(sourcemaps.write())
// if condition is true use first gulp.dest, else use second
// condition is true if current file parent directory is _admin
.pipe(gulpif(condition, gulp.dest('./_static/styles/'), gulp.dest('./')))
.pipe(browserSync.stream());
// done(); // not needed with the return
});
The disadvantage of this method is that all .scss files are re-compiled each time.
If anyone needs to know how to run tasks for separate src and destinations, this is what works for me :) Thanks for your help Mark.
// This is my main sass files.
// It compiles all my sass files, EXCEPT any files in the _admin folder
// and compiles them to styles.css in my main theme index/root
gulp.task('sass', function () {
return gulp.src([
'./wp-content/themes/theme-name/_static/styles/**/*.scss',
'!./wp-content/themes/theme-name/_static/styles/_admin/*.scss'
])
.pipe(plumber())
.pipe(sass.sync().on('error', sass.logError))
.pipe(sourcemaps.write())
.pipe(gulp.dest('./wp-content/themes/andra-birkerts-design'))
.pipe(browserSync.stream())
done();
});
// This is my main admin sass file.
// It compiles just the sass files in the _admin folder
// and compiles them to filename.min.css in the same _admin folder
gulp.task('admin_sass', function () {
return gulp.src('./wp-content/themes/theme-name/_static/styles/_admin/*.scss')
.pipe(plumber())
.pipe(sass.sync().on('error', sass.logError))
.pipe(sourcemaps.write())
.pipe(rename({
suffix: '.min'
}))
.pipe(gulp.dest('./wp-content/themes/theme-name/_static/styles/_admin'))
.pipe(browserSync.stream())
done();
});
gulp.task('default', gulp.series('sass', 'admin_sass', 'browser-sync', 'watch'));
I'm trying to avoid browsersync from reloading any pages in the backend of wordpress, with URL's that start with 'mydomain.com/wp-admin'. Below is what I've tried, but with no luck. It works perfectly otherwise, but won't prevent reloading pages in the Wordpress dashboard.
My code:
// SASS PROCESSING/CSS MINIMIZING
gulp.task('sass', function () {
return gulp.src(theme_path+'/sass/**/*.scss')
.pipe(sass({outputStyle: 'compressed'}).on('error', sass.logError))
.pipe(gulp.dest(theme_path))
.pipe(browserSync.stream());
});
// BROWSERSYNC
gulp.task('browser-sync', function() {
var files = [theme_path+'/*.php', theme_path+'/*.html',
theme_path+'/sass/*.scss'];
browserSync.init(files, {
proxy: localProxy,
notify: true,
snippetOptions: {
ignorePaths: "wp-admin/**"
}
});
});
gulp.task('default', ['sass', 'browser-sync'], function(){
gulp.watch(theme_path+'/sass/**/*.scss', ['sass']);
});
I've tried the following paths in the "ignorePaths" option:
./wp-admin/**
./wp-admin/**/*
wp-admin/**/*
wp-admin/*.php
./wp-admin/*.php
./wp-admin/**/*.php
wp-admin/**/*.php
You actually just need to add the website path before the /wp-admin like this :
server.init({
proxy: "http://localhost:8888/mywebsite",
snippetOptions: {
ignorePaths: "mywebsite/wp-admin/**"
}
});
I have a gulp 'default' task where I want to clean a folder before gulp continues to build my minified CSS and JS. This 'clean' task needs to run only once per default task. But I am having issues trying to get default task to reference the real build tasks.
So here is my gulpfile:
var gulp = require('gulp');
// including our plugins
var clean = require('gulp-clean');
var less = require('gulp-less');
var util = require('gulp-util');
var lsourcemaps = require('gulp-sourcemaps');
var rename = require('gulp-rename');
var filesize = require('gulp-filesize');
var ugly = require('gulp-uglify');
var path = require('path');
var plumber = require('gulp-plumber');
var minifyCSS = require('gulp-minify-css');
var concat = require('gulp-concat');
// DEFAULT TASK
gulp.task('default', ['clean'], function() {
.pipe(gulp.task('vendor'))
.pipe(gulp.task('css'))
});
// strips public folder for a build operation nice and clean ** obliterates! **
gulp.task('clean', function() {
return gulp.src('public/**', {read: false})
.pipe(clean());
});
// javascript vendor builds
gulp.task('vendor', function() {
return gulp.src(['bower_comps/angular/angular.js', 'bower_comps/angular-bootstrap/ui-bootstrap.js', 'bower_comps/angular-bootstrap/ui-bootstrap-tpls.js'])
//.pipe(filesize())
.pipe(ugly())
.pipe(concat('vendor.min.js'))
.pipe(gulp.dest('public/js'))
});
// builds CSS
gulp.task('css', function() {
return gulp.src('bower_comps/bootstrap-less/less/bootstrap.less')
.pipe(lsourcemaps.init())
.pipe(plumber({
errorHandler: function(err) {
console.log(err);
this.emit('end')
}
}))
.pipe(less({
paths: [path.join(__dirname, 'less', 'includes')]
}))
.pipe(minifyCSS())
.pipe(rename('site.min.css'))
.pipe(lsourcemaps.write('./maps'))
.pipe(gulp.dest('public/css/'))
.pipe(filesize())
});
So how am I going about this wrong?? Each of the individual tasks will run on their own just fine "gulp css", "gulp vendor". Its just when I put them into a default task (master task) with a 'pre-requisite' task of my clean that I run into problems.
Tony
Try these for your tasks:
gulp.task('clean', function() {
// Insert cleaning code here
});
gulp.task('vendor', ['clean'], function() {
// Insert your 'vendor' code here
});
gulp.task(‘css’, ['clean'], function() {
// insert your 'css' code here
});
gulp.task('build', [‘vendor’, ‘css’]);
gulp.task('default', ['build']);
'vendor' and 'css' will run concurrently only after 'clean' has finished. 'clean' will only run once despite being a prerequisite for both 'vendor' and 'css'.
The Problem ist when you call the default task, gulp randomly chooses the order of the task:
gulp.task('default', ['clean', 'move', 'scripts', 'css']);
To solve this problem each task should have dependencies. For example the move task should be performed after the clean task. So the move taks should look like this:
gulp.task('move', ['clean'], function () { //your code }
for more explanation: https://github.com/gulpjs/gulp/blob/master/docs/API.md#gulptaskname-deps-fn
sorry for my bad english :-)
I have upgraded my meteor application from 0.8 to 1.0. It was working fine before upgrade it to 1.0 in Production mode. After upgradation am facing errors in production mode.
As I have defined my route in home.js like this
Router.map(function() {
this.route('home', {
path: '/',
controller: 'Controller1'
});
});
Controller1 = RouteController.extend({
layoutTemplate: 'Layout1',
onAfterAction: function() {
setTimeout(function(){ $('#l').focus(); }, 600);
this.next;
}
});
In development mode it is working fine but when I run the application in production mode, Its is giving me the error route not found.
Please help me to get out of it. Thanks in advance.
I have the same question like #Moshikaro :)
Check out my working Meteorpad.
http://meteorpad.com/pad/fRzpHPYMwRGPirWAD/Routing
[Edit]
Your home.js should look like this
Controller1 = RouteController.extend({
layoutTemplate: 'Layout1',
name: 'home',
onAfterAction: function() {
Meteor.setTimeout(function() {
$('#l').focus();
}, 600);
}
});
Router.map(function() {
this.route('home', {
path: '/',
controller: 'Controller1'
});
});
After migrating to meteor 1.0 and thus iron:router 1.0, I had to modify my router.js file. First of all, I only included this.next() in onRun() and onBeforeAction() hooks, you don't need to put it in onAfterAction AFAIK.
Besides, I avoid using Router.map() anymore and I define all routes according to the doc: https://github.com/EventedMind/iron-router
So try to modify your code like this:
Router.route('home', function () {
this.render('home');
}, {
layoutTemplate: 'Layout1',
path: '/',
onAfterAction: function(){
setTimeout(function(){ $('#l').focus(); }, 600);
}
});
Cheers,
I having trouble trying to show the debug grid from susy 2.
base on this sample:
http://sassmeister.com/gist/9533822
I use
body
{
#include container(show);
}
but what Developer Tool Return is:
https://www.dropbox.com/s/pskhjvwd631jux6/Screenshot%202014-08-24%2015.31.37.png?dl=0
the SVG Grid is not there
I start thinking of my gulp Config:
// Include gulp
var gulp = require('gulp'),
// Include Our Plugins
sass = require('gulp-ruby-sass'),
compass = require('gulp-compass'),
prefix = require('gulp-autoprefixer'),
minifycss = require('gulp-minify-css'),
jshint = require('gulp-jshint'),
uglify = require('gulp-uglify'),
imagemin = require('gulp-imagemin'),
rename = require('gulp-rename'),
rimraf = require('gulp-rimraf'),
concat = require('gulp-concat'),
notify = require('gulp-notify'),
cache = require('gulp-cache'),
plumber = require('gulp-plumber');
livereload = require('gulp-livereload');
//Sass
gulp.task('styles', function() {
return gulp.src('_scss/*.scss')
.pipe(plumber())
.pipe(compass({
// Compass settings that would otherwise go in config.rb
sass: '_scss',
css: 'resources/css',
image: 'resources/img',
//environment: 'production',
//environment: 'development',
style: 'expanded',
relative: true,
//noLineComments: true
require: ['susy', 'breakpoint']
}))
.pipe(prefix({ cascade: true }))
.pipe(gulp.dest('resources/css'))
.pipe(rename({suffix: '.min'}))
.pipe(minifycss())
.pipe(gulp.dest('resources/css'))
.pipe(notify({ message: 'Styles task complete' }));
});
// Concatenate & Minify JS
gulp.task('pluginsjs', function() {
return gulp.src(['_coffeescript/_plugins.js'])
.pipe(plumber())
.pipe(gulp.dest('resources/js'))
.pipe(rename({basename:'plugins', suffix: '.min'}))
.pipe(gulp.dest('resources/js'))
.pipe(notify({ message: 'Plugins javascript task complete' }));
});
gulp.task('mainjs', function() {
return gulp.src(['_coffeescript/_main.js'])
.pipe(jshint())
.pipe(jshint.reporter('default'))
.pipe(plumber())
.pipe(gulp.dest('resources/js'))
.pipe(rename({basename:'main',suffix: '.min'}))
.pipe(uglify())
.pipe(gulp.dest('resources/js'))
.pipe(notify({ message: 'Main javascript task complete' }));
});
// Optimize Images
gulp.task('images', function() {
return gulp.src('_img/**')
.pipe(plumber())
.pipe(imagemin({ optimizationLevel: 3, progressive: true, interlaced: true }))
.pipe(gulp.dest('resources/img'))
.pipe(notify({ message: 'Images task complete' }));
});
//Clean everything
gulp.task('rimraf', function() {
return gulp.src(['resources/css', 'resources/js', 'resources/img'], {read: false})
.pipe(rimraf());
});
gulp.task('watch', function() {
// Watch .scss files
gulp.watch('_scss/*.scss', ['styles']);
// Watch .js files
gulp.watch('_coffeescript/*.js', ['pluginsjs','mainjs']);
// Watch image files
gulp.watch('_img/**', ['images']);
//Create LiveReload server
var server = livereload();
//Watch any files in dist/, reload on change
gulp.watch(['dist + /**']).on('change', function(file) {
server.changed(file.path);
});
});
gulp.task('default', ['rimraf'], function() {
gulp.start(['styles', 'pluginsjs', 'mainjs', 'images', 'watch']);
});
But I deactive imagemin or anything that could be affectig , and is the same always... :(
What could it be?
thanks
It looks like you have another image that is overriding the Susy background. Try using the overlay option:
body
{
#include container(show overlay);
}