While debugging in Qt Creator (ver 3.4.2), if I hit the escape key (which I tend to do often to declutter my work space), then all of the debugger views including the debugger toolbar become hidden (as expected), but later I can't get them back. If I go under Qt Creator's main menu->Window, then Views is disabled.
Here's an example of a basic window before I click the escape key. Notice I have all of the debugging views showing (i.e. Breakpoints, Stack, Locals and Expressions, etc...)
Here's an example of my window after I've clicked the escape key. Notice how all of the debugging windows are hidden (as expected). My question is, now how do I get the windows back? You can see how the "Views" submenu under the "Window" menu is disabled.
Is there some sort of "Show Debugger Toolbar" keyboard shortcut? Or is there another menu somewhere to get this back? Any help would be much appreciated.
Under the Window menu, enable Show Mode Selector. This will show a strip down the left of your window where you should see a Debug tab you can click on to put Qt Creator back in Debug mode.
Related
How to click a button when the frame is highlighted after SHIFT+TAB on mac?
Is this not supported in the OSX app as part of accessibility/screen reader feature in MS Teams and description of how to navigate in a view?
I can't figure out i.e. how to click Admit all or Mute all.
FYI - I'm writing applescript to press the required keys sequences accordingly.
EDIT: FYI - the web client supports selecting the button, I have to use the desktop app though for other features.
I tested the desktop version of Teams (1.4.00.26376) on Windows 10; similarly to the OP I also found I couldn't access the 'Mute All' button when focus was on the 'Attendees/In this meeting' accordion panel. But, I could access the 'Mute All' button when I used the Applications Key (or Shift F10) a context menu appeared with the 'Mute All' option and I could access it with the keyboard.
Right now I have a small tool app that runs in the icon tray. When I click on the icon, the app goes into "windowstayontophint" mode. I added a Combo Box on this window. But when I click elsewhere on desktop, and then click the combo box, the drop down window goes to the back of the window. This seems to be a known bug as reported here:
https://bugreports.qt.io/browse/QTBUG-61804
Is there a workaround for this? I am using Qt 5.9.1.
EDIT: Add some code:
This in MainWindow constructor:
Qt::WindowFlags flags = this->windowFlags();
this->setWindowFlags(flags|Qt::WindowStaysOnTopHint);
Then I put a QComboBox in the mainwindow with preloaded items. First time click, the dropdown appears on top as normal. Then I click onn desktop and then back on the mainwindow and combobox. And drop down becomes at the back of mainwindow. CLick on the link above to see what I mean. The bug report also provide screenshot of what is happening.
Nobody want to put an answer, so I answer this myself.
ANSWER: Update to latest Qt.
It did not work for me because I was having trouble updating (noob here). What basically happened was that Selecting "Update" option on Maintenance Tool does not update SDK from 5.9.1 to 5.10.1. It only update certain things like Qt Creator.
I needed to choose "Add or remove Components" and then adding Qt 5.10.1, but only check the MinGW 32bit only. (Uncheck all others otherwise you need them (like android or other)).
Even after that, you also need to manually download CMake (get it from cmake.com) and set it in "Manage Kits" in Qt Creator.
In Xcode 4.3.1, I am having extreme difficulty whenever I try to change a build setting such as "Other Linker Flags".
If I double-click, a pop-up shows which ostensibly allows you to add/remove values. However, there is no "done" button and all key combinations I've tried (enter/command-enter/etc...) fail to commit the values I've entered.
It is possible to enter a value without the pop-up by /slow/-double-clicking (WTF, Apple?!?) the edit line. This works, but why the heck does is the pop-up the default double-click result when it seems to be totally useless, misleading and annoying?!?!
A similar question is Editing Build Settings in xcode 4 but bugloaf's question of what to do when there is no "done button" remained unanswered.
This is more to do with how to interact with popovers in OS X in general. "Transient" popovers force you to click outside them to dismiss. Whatever changes you make inside them should always be "committed" by the time the popover is dismissed. This is standard Mac behavior.
So to answer the unanswered question: Click outside the popover to dismiss/commit.
As you ssuggested, you can slow-double-click (once to select, pause, once to begin editing cell) to edit text cells inline without the popover. This is also standard Mac behavior.
The double-click action is a secondary effect and can be taken to mean "give me a bigger editor for this field" - this seems to be just Xcode behavior. File bug reports if you think there should be a better mechanism. Be prepared to describe a better mechanism.
This has been bugging me for a while. In Xcode 4, sometimes this menu item is enabled, sometimes it is disabled. I cannot figure out why it is ever disabled, and there seems to be nothing at all on Google about this.
I have this same problem. If I click on the "Show assistant editor" button (the middle button in the list of Editor buttons located in the upper-right hand corner) and then back again to "Standard Editor" (the left-most button in the list of Editor buttons) then the "Find selected text in workspace..." function is enabled. But I have to do this often, but only in the projects I created before Xcode 4. So I think some setting in the project was not created properly when Xcode 4 converted it over.
I have found if you just right click on the word, without selecting it prior, then the menu selection will be enabled. This seems to be more prevalent in xCode 4.4.1. I have also noticed that when you select other words will "trigger" the menu to enable also. Hope this helps.
I have a window, a label, a button, and an NSObject.
The first thing I want to do is change the NSObject's class to that of my custom controller.
The thing is, I can't seem to select it. Whatever object I select, the inspector panel says "No Selection". Why? I'm baffled.
accepted answer did not work for me, but answer by 'NSExplorer' did (In Xcode4, the new interface builder says "no selection"). i slightly modified answer from 'NSExplorer'
.. switch to another (non IB) file in the current tab
.. switch back to the IB file (eg. Main.storyboard)
the Attributes Inspector will magically show in the new tab.
I just had to close the assistant editor and the debug area and then it magically showed up. If you don't have the assistant editor open then all you need to do is open it, then close it again. That should fix it too.
If you don't know what the assistant editor is I have highlighted it in red:
Xcode 7.2
The interface builder in XCode 4 is incredibly buggy. I'm also having frequent issues like this. Have you tried closing XCode and re-opening your project? Sometimes, resizing the entire XCode window also seems to reset the interface builder layout.
Make sure you're selecting the objects from the XIB document panel (Where it says "Objects") on the left. Sometimes clicking the actual UI controls doesn't catch in the inspector panel, for whatever reason.
For me, I had the bottom, debugger stretched all away to the top. It said "no selection." By Taping on hide/open bottom debugger twice, you can get the main component back again.
If you have multiple windows, close the storyboard file and open it again, it worked for me