Animate transform only one property (scale) override other (translate) - css

The problem is that the transform property's value has multiple part like translate, scale etc.
This is a theoretical question about element, let's .loader that has transform:translate(10px, 10px) and in the animation I want to animate the scale property. In this case, the browser will not take the transform:translate(10px, 10px) and will take only the scale.
I am looking for a way around this problem.
Here is an example to this question. Please, keep attention that I'm not looking for an answer to this particular example (like: wrap the element or add the translate value to the animation definition) but a generic solution (if exist, of course).
.loading {
position: relative;
width: 100px;
height: 100px;
background: #eee;
}
.loading:before,
.loading:after {
content: "";
width: 50%;
height: 50%;
-moz-border-radius: 50%;
-webkit-border-radius: 50%;
border-radius: 50%;
background-color: #fff;
opacity: 0.6;
position: absolute;
top: 0;
left: 0;
/* the broswer doesn't take this */
transform: translate(100px, 300px);
-webkit-animation: bounce 2s infinite ease-in-out;
animation: bounce 2s infinite ease-in-out;
}
.loading:after {
-webkit-animation-delay: -1s;
animation-delay: -1s;
}
#keyframes bounce {
0%, 100% {
transform: scale(0);
-webkit-transform: scale(0);
}
50% {
transform: scale(1);
-webkit-transform: scale(1);
}
}
<div class="loading"></div>

Generally when you add an animation with changes to the transform property then the transforms that are specified in the base element should also be carried over to be present within the animation's keyframes also. That is, the new transforms (that are part of the animation) should be added over on top of the existing transform and not overwrite it. Below is how it should be done.
.loading {
position: relative;
width: 200px;
height: 200px;
background: #eee;
}
.loading:before,
.loading:after {
content: "";
width: 50%;
height: 50%;
border-radius: 50%;
background-color: #fff;
opacity: 0.6;
position: absolute;
top: 0;
left: 0;
transform: translate(100px, 300px);
animation: bounce 2s infinite ease-in-out;
}
.loading:after {
animation-delay: -1s;
}
#keyframes bounce {
0%, 100% {
transform: scale(0) translate(100px, 300px);
}
50% {
transform: scale(1) translate(100px, 300px);
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/prefixfree/1.0.7/prefixfree.min.js"></script>
<div class="loading"></div>
I wrote a similar answer here to a question about adding multiple animations on an element with each of those animations modifying the transform property's values independent of the other. I am linking it here only for reference and don't think they are duplicates.
Having said the above, adding the the original transform to each animation's kefyrames is not possible when you are trying to create animation libraries or trying to split each animation into a separate class. Say for example, you want to add the same bounce animation to multiple elements and each of them have a different initial transform setting then it becomes impossible to add it to animation's keyframe.
In such cases, you can still achieve the desired output using CSS but it would be very difficult (almost impossible in my opinion) to get it done with a single element.
What options do you have? Well, one option is for you to add the animation on a wrapper element.
.loading-wrapper {
position: relative;
width: 200px;
height: 200px;
background: #eee;
}
.loading-before, .loading-after {
position: absolute;
width: 50%;
height: 50%;
top: 0px;
left: 0px;
animation: bounce 2s infinite ease-in-out;
}
.loading-before:before,.loading-after:before {
content: "";
width: 100%;
height: 100%;
border-radius: 50%;
background-color: #fff;
opacity: 0.6;
position: absolute;
top: 0;
left: 0;
transform: translate(100px, 300px);
}
.loading-after {
animation-delay: -1s;
}
#keyframes bounce {
0%, 100% {
transform: scale(0);
}
50% {
transform: scale(1);
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/prefixfree/1.0.7/prefixfree.min.js"></script>
<div class="loading-wrapper">
<div class="loading-before"></div>
<div class="loading-after"></div>
</div>
The solution is quite generic and you can apply it to almost all such cases. The drawback is that if you want to stack multiple such transformations then you'd likely end up with multiple such wrappers. There is no pure CSS way other than adding original transformations within the animation's keyframes also.
The below snippet is another sample.
.move-n-scale {
position: relative;
height: 100px;
width: 100px;
background: sandybrown;
border: 1px solid chocolate;
transform: scale(0.5);
animation: move 1s linear infinite alternate-reverse;
}
.move {
position: relative;
display: inline-block;
animation: move-only 1s linear infinite alternate-reverse;
}
.scale {
position: absolute;
height: 100px;
width: 100px;
top: 0px;
left: 0px;
background: sandybrown;
border: 1px solid chocolate;
transform: scale(0.5);
}
#keyframes move {
from {
transform: translateX(0px) scale(0.5);
}
to {
transform: translateX(300px) scale(0.5);
}
}
#keyframes move-only {
from {
transform: translateX(0px);
}
to {
transform: translateX(300px);
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/prefixfree/1.0.7/prefixfree.min.js"></script>
<div class='move-n-scale'></div>
<div class='move'>
<div class='scale'></div>
</div>
Note: Just to clarify, I did notice that you had mentioned about not wanting a solution which is very specific to this problem like wrap it etc. But, I had still added this solution as an answer because it is the only generic solution which I am aware of. I had added the second snippet only to show that is is indeed generic.

You can delete the translate(100px, 300px); in .loading:after, then set the translate(100px, 300px) in #keyframes, like follows:
#keyframes bounce {
0%,
100% {
transform: scale(0)translate(100px, 300px);
-webkit-transform: scale(0)translate(100px, 300px);
}
50% {
transform: scale(1)translate(100px, 300px);
;
-webkit-transform: scale(1)translate(100px, 300px);
}
}

Related

Stop shaking in CSS animation

So I'm making a tic tac toe game right now and I'm trying to add in an animation for a line that shows who won. When the player wins by getting 3 horizontal things then the animation works perfectly but when they win vertically then there's a slight shake on it. Is there any way I can remove this?
Here is the CSS for the line:
#keyframes grow-left {
0% {
width: 0;
}
100% {
width: 1;
}
}
.winLine {
position: absolute;
width: 300%;
height: var(--borderThickness);
background-color: var(--textColor);
border-radius: 1rem;
transform-origin: center;
z-index: 2;
animation: grow-left 1s ease-in-out 0s;
opacity: 1;
}
To view the website and see what I'm talking about it's live on GitHub at this link https://bartycoding.github.io/Tic-tac-toe/
Try creating another div that increases the height instead of using the transform: rotate(90deg);
You could try with transform: scale():
#keyframes grow-left {
0% {
transform: scale(0,1);
}
100% {
transform: scale(1,1);
}
}
I actually fixed this by having the rotation as a global css variable and then changing that variable from javascript so the css looks like this:
#keyframes grow-left {
0% {
transform: rotate(var(--winLineRotation)) scaleX(0);
}
100% {
transform: rotate(var(--winLineRotation)) scaleX(100%);
}
}
.winLine {
position: absolute;
width: 300%;
height: var(--borderThickness);
background-color: var(--textColor);
border-radius: 1rem;
transform-origin: center;
z-index: 2;
animation: grow-left 1s ease-in-out 0s;
opacity: 1;
transform: rotate(var(--winLineRotation));
}
To prevent that little shake at the end of animations, you need to use : backface-visibility:hidden; to the class of the element that you've defined animation for.
#keyframes grow-left {
0% {
width: 0;
}
100% {
width: 1;
}
}
.winLine {
/* Try this */
backface-visibility: hidden;
position: absolute;
width: 300%;
height: var(--borderThickness);
background-color: var(--textColor);
border-radius: 1rem;
transform-origin: center;
z-index: 2;
animation: grow-left 1s ease-in-out 0s;
opacity: 1;
}

The same CSS animations does not have the same durations (with animated background color)

I try to animate two blocks with css animation. Its have the same transform animation but one of it has background-color animation also. This animations splitted to two #keyframes.
See code (https://codepen.io/mctep/pen/Rgyaep):
<style>
.a {
position: absolute;
left: 0;
top: 0;
width: 100px;
height: 100px;
background-color: red;
animation: a 1s infinite;
}
.b {
position: absolute;
left: 0;
top: 0;
width: 100px;
height: 100px;
background-color: gray;
animation: b 1s infinite;
}
#keyframes a {
0% {
background-color: red;
transform: translateX(0);
}
50% {
background-color: green;
transform: translateX(100px);
}
100% {
background: red;
}
}
#keyframes b {
0% {
transform: translateX(0);
}
50% {
transform: translateX(100px);
}
}
</style>
<div class="a"></div>
<div class="b"></div>
Animation of colored block is lag from gray block In Google Chrome. In Safary and FF it works perfectly.
I can to make one #keyframes for background and other for transform and it solves problem. But I want to use single value of animation property for single element. If there are no any ways to fix it I'll separate moving and coloring animations.
Why this happens? Is it Google Chrome bug?
Couldn't give you a concrete reason why this happens, but we can un-confuse Chrome by simply specifying a background-color in animation B as well.
#keyframes b {
0% {
background-color: gray; /* add this */
transform: translateX(0);
}
}
.a {
position: absolute;
left: 0;
top: 0;
width: 100px;
height: 100px;
background-color: red;
animation: a 1s infinite;
}
.b {
position: absolute;
left: 0;
top: 0;
width: 100px;
height: 100px;
background-color: gray;
animation: b 1s infinite;
}
#keyframes a {
0% {
background-color: red;
transform: translateX(0);
}
50% {
background-color: green;
transform: translateX(100px);
}
100% {
background: red;
}
}
#keyframes b {
0% {
background-color: gray;
transform: translateX(0);
}
50% {
transform: translateX(100px);
}
}
<div class="a"></div>
<div class="b"></div>

How keep the image rotated during the reverse movement?

I'm having a trouble with the effect I want to create. My body in the HTML file it's just a div with two images.
I was trying to give animation to the first image in the following way:
in 0% it starts at the beginning of the div (the fish's head is on the right)
in 100% it ends in the end, but at this point I want to rotate the image and keep that effect until it gets 0% again. (that is, the fish should point towards the left during the reverse motion)
But it just rotates in 100% and no more. I don't know if this happens because I don't understand some concept of the animation property.
This is all my code:
#keyframes fish01 {
0% {
left: 0%;
transform: rotateY(180deg);
}
1% {
transform: rotateY(0deg);
}
99% {
transform: rotateY(0deg);
}
100% {
left: 90%;
transform: rotateY(180deg);
}
}
body {
background-color: black;
}
div {
position: absolute;
margin-left: 18%;
margin-top: 3%;
width: 800px;
height: 500px;
border: 5px double #DDDDDD;
border-radius: 1em 1em;
background-image: url("https://i.onthe.io/vllkyt28101smv87bg.349283fe.jpg");
}
div img:nth-child(1) {
float: left;
position: absolute;
margin: 0px;
top: 20%;
width: 100px;
height: 50px;
transform: scale(1.5, 1.5);
animation-name: fish01;
animation-duration: 5s;
animation-iteration-count: infinite;
animation-direction: alternate;
animation-timing-function: ease-in;
}
div img:nth-child(2) {
float: left;
position: absolute;
top: 20%;
left: 60%;
}
<section>
<div>
<img src="https://www.hyperone.com.eg/media/catalog/product/cache/4/thumbnail/9df78eab33525d08d6e5fb8d27136e95/f/i/fish_1.png" />
<img src="http://www.pets4homes.co.uk/images/fish_hero.png" />
</div>
</section>
I've tried everything in the #keyframes and looked into W3Schools website about animation property, but it didn't help me. Any suggestions?
Reason:
The behavior that is seen is expected one based on your #keyframes and the animation-direction setting. When the animation's direction is set to alternate, the UA executes the animation from 0 to 100 for the odd numbered iterations, 100 to 0 for the even numbered iterations.
As per your keyframes, the transform goes from rotateY(180deg) to rotateY(0deg) at 1% of the animation's duration itself and so during the odd numbered iterations you don't see any visible rotation (as duration is pretty small) and it goes from rotateY(180deg) (at 100%) to rotateY(0deg) (at 99%) because of which you don't get to see any visible rotation during even numbered iterations also.
The problem in writing keyframes for forward direction and re-using the same for the reverse (using animation-direction) is that it can be done only when the states are the same for both. In this case, it is not because the element should be in unrotated state during forward movement and should have rotateY(180deg) during the reverse movement.
Solution:
For the element to be seen in its rotated state, the transform must be retained for some time. So, for your case it is better to do away with the animation-direction: alternate setting and write both the forward and reverse motions within the keyframes itself like in the below snippet.
(Note: Since we are writing both forward and reverse motions within the keyframes, you may have to double the animation-duration).
#keyframes fish01 {
0% {
left: 0%;
transform: rotateY(0deg);
}
49.5% {
left: 90%;
transform: rotateY(0deg);
}
50.5% {
left: 90%;
transform: rotateY(180deg);
}
100% {
left: 0%;
transform: rotateY(180deg);
}
}
body {
background-color: black;
}
div {
position: absolute;
margin-left: 18%;
margin-top: 3%;
width: 800px;
height: 500px;
border: 5px double #DDDDDD;
border-radius: 1em 1em;
background-image: url("https://i.onthe.io/vllkyt28101smv87bg.349283fe.jpg");
}
div img:nth-child(1) {
float: left;
position: absolute;
margin: 0px;
top: 20%;
width: 100px;
height: 50px;
transform: scale(1.5, 1.5);
animation-name: fish01;
animation-duration: 10s; /* double of original time */
animation-fill-mode: forwards;
animation-iteration-count: infinite;
animation-timing-function: ease-in;
}
div img:nth-child(2) {
float: left;
position: absolute;
top: 20%;
left: 60%;
}
<section>
<div>
<img src="https://www.hyperone.com.eg/media/catalog/product/cache/4/thumbnail/9df78eab33525d08d6e5fb8d27136e95/f/i/fish_1.png" />
<img src="http://www.pets4homes.co.uk/images/fish_hero.png" />
</div>
</section>
The problem was that you had animation-direction: alternate; in your CSS. To compensate for removing this, you also need to make the img moving to left: 90% being at the 50% mark in the animation, not the 100% mark.
Hope this helps! :)
#keyframes fish01{
0% {
left: 0%;
transform: rotateY(0deg);
}
49% {
transform: rotateY(0deg);
}
50% {
left: 90%;
transform: rotateY(180deg);
}
99% {
transform: rotateY(180deg);
}
100% {
left: 0%;
transform: rotateY(0deg);
}
}
body {
background-color: black;
}
div {
position: absolute;
margin-left: 18%;
margin-top: 3%;
width: 800px;
height: 500px;
border: 5px double #DDDDDD;
border-radius: 1em 1em;
background-image: url("https://i.onthe.io/vllkyt28101smv87bg.349283fe.jpg");
}
div img:nth-child(1) {
float: left;
position: absolute;
margin: 0px;
top: 20%;
width: 100px;
height: 50px;
transform: scale(1.5, 1.5);
animation-name: fish01;
animation-duration: 5s;
animation-iteration-count: infinite;
animation-timing-function: ease-in;
}
div img:nth-child(2) {
float: left;
position: absolute;
top: 20%;
left: 60%;
}
<!DOCTYPE html>
<html lang="es">
<head>
<meta charset="UTF-8"/>
<title>CSS rotate animation</title>
<link rel="stylesheet" href="Transicion02.css"/>
</head>
<body>
<section>
<div>
<img src="https://www.hyperone.com.eg/media/catalog/product/cache/4/thumbnail/9df78eab33525d08d6e5fb8d27136e95/f/i/fish_1.png"/>
<img src="http://www.pets4homes.co.uk/images/fish_hero.png"/>
</div>
</section>
</body>
</html>

How to run a CSS animation infintely forwards

So I'm looking to create a really basic snow effect.
I have a keyframe animation for the flake swaying side to side and moving down the Y axis. I want the element to retain the ending values using forwards. But I also want to then loop the animation (infinite), so that it continues where it left off.
HTML:
<div>
<figure class="small"></figure>
</div>
CSS:
div {
width: 100%;
height: 250px;
background: #184254;
}
figure {
border-radius: 50%;
}
#-webkit-keyframes snowfall {
25% {
transform: translateX(10px) translateY(20px);
}
75% {
transform: translateX(-10px) translateY(30px);
}
100% {
transform: translateX(0px) translateY(40px);
}
}
.small {
margin-left: 100px;
width: 7px;
height: 7px;
background: #DFE9ED;
-webkit-animation: snowfall 2s ease-in-out forwards infinite;
}
http://codepen.io/mildrenben/pen/PwZdXB
You can use two animations, one to move right-left and other to make it fall.
The up to down animation will work with absolute positioning, so it will depend on body height (or its first parent with absolute or relative positioning).
figure {
border-radius: 50%;
position: absolute;
}
#-webkit-keyframes snowside {
25% {
transform: translateX(10px);
}
75% {
transform: translateX(-10px);
}
100% {
transform: translateX(0px);
}
}
#-webkit-keyframes snowfall {
0% {
top: 0;
}
100% {
top: 100%;
}
}
.small {
margin-left: 100px;
width: 7px;
height: 7px;
background: #DFE9ED;
-webkit-animation: snowside 2s ease-in-out forwards infinite, snowfall 15s ease-in-out forwards infinite;
}
http://codepen.io/anon/pen/YPwOMY

CSS3 Animation Cause Poor Text Rendering

I'm trying out a CSS3 animation on a background image. Everything's working well, the problem is that on Chrome the text ends up being blurred when the animation is in progress:
During Animation:
Turning off the animation:
As you can see the text rendering is fine when the animation is turned off, I know there's the usual issue with text rendering but I can't understand why the rendering is poor on Chrome when the animation is in progress. I'm not sure there's anything I can do about it really. I've tested the animation on Firefox and IE and it's ok. By the way I'm working on Windows.
Firefox:
IE:
EDIT
.bg-div {
position: fixed;
width: 110%;
height: 110%;
transform: translate(-5%, -5%);
-moz-transform: translate(-5%, -5%) rotate(0.02deg); /* rotation to solve choppy animation on Firefox */
-ms-transform: translate(-5%, -5%);
background-image: url('images/colour-test.jpg');
background-size: cover;
-webkit-animation: bg-animation 10s linear infinite;
-moz-animation: bg-animation 10s linear infinite;
-ms-animation: bg-animation 10s linear infinite;
}
#-webkit-keyframes bg-animation {
25% { transform: translate(-5.5%, -5.5%); }
50% { transform: translate(-5.3%, -4.9%); }
75% { transform: translate(-4.8%, -4.3%); }
}
#-moz-keyframes bg-animation {
25% { -moz-transform: translate(-5.5%, -5.5%) rotate(0.02deg); }
50% { -moz-transform: translate(-5.3%, -4.9%) rotate(0.02deg); }
75% { -moz-transform: translate(-4.8%, -4.3%) rotate(0.02deg); }
}
#-ms-keyframes bg-animation {
25% { -ms-transform: translate(-5.5%, -5.5%); }
50% { -ms-transform: translate(-5.3%, -4.9%); }
75% { -ms-transform: translate(-4.8%, -4.3%); }
}
.content {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
width: 50%;
height: 65%;
text-align: center;
}
After reading the question and answer posted in the comments I've tried to adding -webkit-font-smoothing: subpixel-antialiased; to .bg-div but that didn't make any difference.
EDIT 2
Okay so this is a bit of a weird one, during the animation apparently the position: fixed is making the text blurry. I don't know how that is possible, anyway once I removed the position: fixed and the background was animating the text was displayed correctly. It's still not what I want because I need the background to be fixed.
In my testing, the problem is fixed if the transform is not used on .content. Luckily, you don't need to use transform to position your content div.
Use this margin: auto trick to position instead
Using this method, you do not need to use transform: translate(-50%, -50%)
The content is centered with the combination of top, right, bottom, left, margin: auto and the percentage width and height.
.content {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
margin: auto;
width: 50%;
height: 65%;
text-align: center;
}
Working Example
body { margin: 0 auto; width: 500px }
.bg-div {
position: fixed;
top: 0;
right: 0;
bottom: 0;
left: 0;
margin: auto;
width: 800px;
height: 800px;
transform: translate(-5%, -5%);
background: url('http://www.placehold.it/800') no-repeat;
-webkit-animation: bg-animation 2s linear infinite;
animation: bg-animation 2s linear infinite;
}
#-webkit-keyframes bg-animation {
0% {
transform: translate(-5.5%, -5.5%);
}
50% {
transform: translate(-5%, -5%);
}
100% {
transform: translate(-5.5%, -5.5%);
}
}
#keyframes bg-animation {
0% {
transform: translate(-5.5%, -5.5%);
}
50% {
transform: translate(-5%, -5%);
}
100% {
transform: translate(-5.5%, -5.5%);
}
}
.content {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
margin: auto;
width: 50%;
height: 65%;
text-align: center;
}
<div class="bg-div"></div>
<div class="content">
<h1>This looks better</h1>
<input value="Text" />
</div>

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