The Intel RealSense SDK does not work with other RealSense camera - intel

I was developing some application using Intel RealSense SDK. Everything was working fine. I was able to run the sample codes through visual studio also.
Now I bought a new RealSense camera. But it is not working. Do this F200 camera have any connection with the installed SDK? Do I have to reinstall?

You need to make sure you have installed the DCM software (DCM 1.4 HF2 or use Windows Update to get it if running Win10)
Otherwise, include the error message you're getting

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Build MySQL/MariaDB drivers for Android on Windows

I have been developing with Qt Creator for Windows and mainly working with Databases and therefore QtSql is inevitable. But I decided to dive into android and I need to connect to remote server and I have a need to create drivers for android and it is a very big hurdle for me as few materials are available. The Tutorial here https://wiki.qt.io/Build_Qt_5_MySQL_Plugin_for_Android: seem to be deprecated and/or working for Linux platform. Has any one managed to build MySQL/MariaDB drivers successfully on Windows? Please, help me if possible!

How to build, deploy and run a Xamarin forms GTK application on a Raspberry Pi using Visual Studio 2019

I have a situation where I need to develop a multi-platform app to run on windows and Raspbian (Raspberry PI OS). Currently, I have an application written in Xamarin Forms WPF for windows and one written in Xamarin Forms GTK for use on the RPI. The issue I am having is, when I deploy the GTK version, I get one of two exception:
Development System:
Visual Studio 2019 on Windows 10 Pro
Framework 4.7.2 and .Net Standard 2.0
Target Systems
Windows 10 (Xamarin.Forms.WPF)
Debian 10 "Buster" (Xamarin.Forms.GTK)
System.DllNotFoundException: libglib-2.0-0.dll : When trying to run with Mono
The library 'libhostpolicy.so' required to execute the application was not found. : When trying to run under dotnet.
The RPI is running Debian 10 "Buster". The OS is up to date and dotnet, mono and GTK have been installed successfully. A simple "Hello World!" console app was build on windows using Visual Studio and executed against both frameworks without issue on the RPI. However, any real app with UI fails with the above exceptions.
Can anyone please provide me with information or point me in the right direction on how to resolve these issues in detail? Most of the information on the web is partial and/or makes assumptions about subject matter knowledge. Which is not really helpful.
I've researched and followed many examples online. However, they either did not work as expected or did not cover the subject of deployment to the RPI (Raspberry Pi). The system has the required frameworks and tools on it. It appears there application is missing configuration files.

Install UWP package on Windows 8.1 Pro without developers license

With Xamarin.Forms I'm developing a mobile app. In Android I get this succesfully running on a device. I succeeded to create an app package from the UWP project and install it on my own Windows 10 PC. This is also my developing machine, so it's in Developer Mode by default. So it runs here without any problems.
My purpose is to get it running on Windows 8.1 Pro (tablet size). It just needs to consume the app. When installing the app by using the script, it's throwing the error that no developers license is found. On this device I didn't found anything to put it in Developers Mode, but it seems me that this is not needed, because it only consuming the app and no developing will take place on it.
It's is an internal app, so no need to place it on the Windows Store.
So my exact question: how can I install this app on this device without setting everything up for a Developer?
The answer would be no. Windows 10 has more new API and concepts that are not available on Windows 8.1. UWP app will not backward compatible to Windows 8.1. But WRT app will be Upward compatible to windows 10. It means that the windows 8 store app could run in windows 10. for more please refer Move from Windows Runtime 8.x to UWP.

Cant install Qt Application on Nokia device

From QtCreator I chose Mobile Gui Application and did not change a line of code. I built it using simulator and it works fine. When I try to deploy it on to my device I get a warning
'Application not compatible with Phone. Continue anyway.?' Obviously the app is not working on my device.
I have installed Nokia Qt SDK 1.1 and have installed Qt 4.7.3 ( including QtMobility and QtWebKit ) which comes with the SDK on to my device.
What am I doing wrong?
Thanks
Maybe this thread on forum nokia solves your issue. Which device do you have?

MacBook Pro and ASP.NET applications

Is it ok to develop ASP.NET web applications on MacBook Pro ?
.NET is only available for Windows. There's the Mono project, which is not affiliated with Microsoft, which aims to create an open source .NET runtime and developer tools, usable on *NIX (including Mac OS X). If you want to develop .NET applications under Mac OS, this is your only choice.
Speaking of a MacBook though, you can install Windows on it using Boot Camp or run it in a virtual machine and develop in Visual Studio like on any other Windows box. And this is ok, I don't think anybody will confiscate your Mac for doing so.
If you have Windows running on the Mac then it is OK.
Another way is to use some .NET IDE for Mac (e.g. MonoDevelop)
New from Microsoft, IDE for Mac, Linux and Windows: https://code.visualstudio.com/Download
The best method to do that would be to install windows 10 with bootcamp and then install .NET . The steps involved are pretty straight forward. Just open bootcamp and create the partition and select the ISO of windows. Once installed, tap the options key on boot to boot to windows. If everything is smooth, you can continue the development, else, just open bootcamp again and delete the partition.
https://www.microsoft.com/en-in/software-download/windows10 - open this on mac to get the legal windows image. This will be valid only for a limited time

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