Related
Seems like there has been a recent update to Google Chrome that causes blurry text after doing a transform: scale(). Specifically I'm doing this:
#-webkit-keyframes bounceIn {
0% {
opacity: 0;
-webkit-transform: scale(.3);
}
50% {
opacity: 1;
-webkit-transform: scale(1.05);
}
70% {
-webkit-transform: scale(.9);
}
100% {
-webkit-transform: scale(1);
}
}
If you visit http://rourkery.com in Chrome, you should see the problem on the main text area. It didn't used to do this and it doesn't seem to effect other webkit browsers (like Safari). There were some other posts about people experiencing a similar issue with 3d transforms, but can't find anything about 2d transforms like this.
Any ideas would be appreciated, thanks!
I have had this problem a number of times and there seems to be 2 ways of fixing it (shown below). You can use either of these properties to fix the rendering, or both at the same time.
Backface visibility hidden fixes the problem as it simplifies the animation to just the front of the object, whereas the default state is the front and the back.
backface-visibility: hidden;
TranslateZ also works as it is a hack to add hardware acceleration to the animation.
transform: translateZ(0);
Both of these properties fix the problem that you are having but some people also like to add
-webkit-font-smoothing: subpixel-antialiased;
to their animated object. I find that it can change the rendering of a web font but feel free to experiment with that method too.
After trying everything else here with no luck, what finally fixed this issue for me was removing the will-change: transform; property. For some reason it caused horribly blurry looking scaling in Chrome, but not Firefox.
To improve the blurriness, esp. on Chrome, try doing this:
transform: perspective(1px) translateZ(0);
backface-visibility: hidden;
UPDATE: Perspective adds distance between the user and the z-plane, which technically scales the object, making the blurriness seem 'permanent'. The perspective(1px) above is like duck-tape because we're matching the blurriness we're trying to solve. You might have better luck with the css below:
transform: translateZ(0);
backface-visibility: hidden;
I found that adjusting the scale ratio helped slightly.
Using scale(1.048) over (1.05) seemed to generate a better approximation to a whole-pixel font size, reducing the sub-pixel blurring.
I also used translateZ(0) which seems to adjust Chrome's final rounding step in the transform animation. This is a plus for my onhover usage because it increases speed and reduces visual noise. For an onclick function however, I wouldn't use it because, the transformed font doesn't appear to be as crispy.
Instead of
transform: scale(1.5);
using
zoom : 150%;
fixes the text blurring problem in Chrome.
This must be a bug with Chrome (Version 56.0.2924.87), but the below fixes the bluriness for me when changing css properties in the console('.0'). I'll report it.
filter: blur(.0px)
Sunderls lead me to the answer. Except filter: scale does not exist, but filter: blur does.
Apply the next declarations to the elements that appear blurred (in my case they were inside a transformed element):
backface-visibility: hidden;
-webkit-filter: blur(0);
It almost worked perfectly. "Almost" because i'm using a transition and while in transition, elements don't look perfect, but once the transition is done, they do.
I found out, that the problem occures on relative transforms in any way. translateX(50%), scale(1.1) or what ever. providing absolute values always works (does not produce blurry text(ures)).
None of the solutions mentions here worked, and I think there is not solution, yet (using Chrome 62.0.3202.94 while I am writing this).
In my case transform: translateY(-50%) translateX(-50%) causes the blur (I want to center a dialog).
To reach a bit more "absolute" values, I had to set decimal values to transform: translateY(-50.09%) translateX(-50.09%).
NOTE
I am quite sure, that this values vary on different screen sizes. I just wanted to share my experiences, in case it helps someone.
In my case following code caused blurry font:
-webkit-transform: translate(-50%,-50%);
transform: translate(-50%,-50%);
and just adding zoom property fixed it for me. Play around with zoom, following worked for me:
zoom: 97%;
I have found a much better and clean solution:
.element{
transform:scale(0.5)
transform-origin: 100% 0;
}
or
.element{
transform:scale(0.5)
transform-origin: 0% 0;
}
Thanks to this post:
Preventing blurry rendering with transform: scale
I have this same problem. I fixed this using:
.element {
display: table
}
Another fix to try i just found for blurry transforms (translate3d, scaleX) on Chrome is to set the element as
"display: inline-table;".
It seems to force pixel rounding in some case (on the X axis).
I read subpixel positioning under Chrome was intended and devs won't fix it.
Try using zoom: 101%; for complex designs when you can't use a combination of zoom + scale.
2019 UpdateThe Chrome display bug is still unfixed and though no fault of the patrons, none of the suggestions offered in the entirety of this website help to resolve the issue. I can concur that I have tried every single one of them in vain: only 1 comes close and that's the css rule: filter:blur(0); which eliminates the shifting of a container by 1px but does not resolve the blurred display bug of the container itself and any content it may have.
Here's the reality: there literally is no fix to this problem so here is a work around for fluid websites
CASE
I'm currently developing a fluid website and have 3 divs, all centered with hover effects and sharing percentage values in both the width and position. The Chrome bug occurs on the center container which is set to left:50%; and transform:translateX(-50%); a common setting.
EXAMPLE: First the HTML...
<div id="box1" class="box">
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry"s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
</div>
<div id="box2" class="box">
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry"s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
</div>
<div id="box3" class="box">
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry"s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
</div>
Here's the CSS where the Chrome bug occurs...
*{margin:0; padding:0; border:0; outline:0; box-sizing:border-box; background:#505050;}
.box {position:absolute; border:1px solid #fff; border-radius:10px; width:26%; background:#8e1515; padding:25px; top:20px; font-size:12pt; color:#fff; overflow:hidden; text-align:center; transition:0.5s ease-in-out;}
.box:hover {background:#191616;}
.box:active {background:#191616;}
.box:focus {background:#191616;}
#box1 {left:5%;}
#box2 {left:50%; transform:translateX(-50%);} /* Bugged */
#box3 {right:5%;}
Here's the fixed css...
*{margin:0; padding:0; border:0; outline:0; box-sizing:border-box; background:#505050;}
.box {position:absolute; border:1px solid #fff; border-radius:10px; width:26%; background:#8e1515; padding:25px; top:20px; font-size:12pt; color:#fff; overflow:hidden; text-align:center; transition:0.5s ease-in-out;}
.box:hover {background:#191616;}
.box:active {background:#191616;}
.box:focus {background:#191616;}
#box1 {left:5%;}
#box2 {left:37%;} /* Fixed */
#box3 {right:5%;}
Bugged fiddle: https://jsfiddle.net/m9bgrunx/2/
Fixed fiddle: https://jsfiddle.net/uoc6e2dm/2/
As you can see a small amount of tweaking to the CSS should reduce or eliminate the requirement to use transform for positioning. This could also apply to fixed width websites as well as fluid.
It's important to add that this issue arises if the element which is being translated has a height with an odd number of pixels. So, if you have control over the height of the element, setting it to an even number will make the content appear crisp
None of above worked for me.
I had this animation for popups:
#keyframes pulse {
from {
transform: scale3d(1, 1, 1);
}
50% {
transform: scale3d(1.05, 1.05, 1.05);
}
to {
transform: scale3d(1, 1, 1);
}
}
In my case blurry effect was gone after applying this rule:
-webkit-perspective: 1000; even though it is marked as unused in Chrome inspector.
None of the above worked for me.
It worked when I added perspective
ie from
transform : translate3d(-10px,-20px,0) scale3d(0.7,0.7, 1)
i changed to
transform : perspective(1px) translate3d(-10px,-20px,0) scale3d(0.7,0.7, 1)
I used a combination of all answers and this is what worked for me in the end:
.modal .modal--transition {
display: inline-table;
transform: perspective(1px) scale(1) translateZ(0);
backface-visibility: hidden;
-webkit-font-smoothing: subpixel-antialiased;
}
My solution was:
display: initial;
Then it was crispy sharp
I was facing the blurry text issue on Chrome but not on Firefox when I used transform: translate(-50%,-50%).
Well, I really tried a lot of workarounds like:
transform: perspective(1px);
filter: blur(0);
transform: translateZ(0);
backface-visibility: hidden;
None of these worked to me.
Finally, I made the height and width of the element even. It resolved the issue for me!!!
Note: It might depend from use case to use case. But surely worth a try!
I have tried a lot of examples from these answers unfortunately nothing help for
Chrome Version 81.0.4044.138
I have added to transforming element instead
transform-origin: 50% 50%;
this one
transform-origin: 51% 51%;
it helps for me
This is what worked for me:
body { perspective: 1px; }
I fixed my case by adding:
transform: perspective(-1px)
I removed this from my code - transform-style: preserve-3d;
and added this- transform: perspective(1px) translateZ(0);
the blur went away!
FOR CHORME:
I´ve tried all suggestions here. But diden't work.
My college found a great solution, that works better:
You should NOT scale past 1.0
And include translateZ(0) in the hover but NOT in the none-hover/initial position.
Example:
a {
transition: all 500ms cubic-bezier(0.165, 0.840, 0.440, 1.000);
transform: scale(0.8, 0.8);
}
a:hover {
transform: translateZ(0)scale(1.0, 1.0);
}
In Chrome 74.0.3729.169, current as of 5-25-19, there doesn't seem to be any fix for blurring occurring at certain browser zoom levels caused by the transform. Even a simple TransformY(50px) will blur the element. This doesn't occur in current versions of Firefox, Edge or Safari, and it doesn't seem to occur at all zoom levels.
I have a div that has a small perspective shift on it to give a subtle 3D effect. The text in the div was blurring and I tried all the suggestions here to no avail.
Oddly, I found that setting 'filter: inherit;' on the text elements vastly improved the clarity. Though I can't understand why.
Here's my code in case it helps:
Html:
<div id="NavContainer">
<div id="Nav">
<label>Title</label>
<nav>
home
link1
link2
</nav>
</div>
</div>
Css:
#NavContainer {
position: absolute;
z-index: 1;
top: 0;
left: 20px;
right: 20px;
perspective: 80vw;
perspective-origin: top center;
}
#Nav {
text-align: right;
transform: rotateX(-5deg);
}
#Nav > nav > a,
#Nav > label {
display: inline-block;
filter: inherit;
}
#Nav > label {
float: left;
font-weight: bold;
}
For me the problem was that my elements were using transformStyle: preserve-3d. I realized that this wasn't actually needed for the app and removing it fixed the blurriness.
It will be difficult to solve with only css.
So I solved it with jquery.
This is my CSS.
.trY {
top: 50%;
transform: translateY(-50%);
}
.trX {
left: 50%;
transform: translateX(-50%);
}
.trXY {
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
and this is my jquery.
function tr_init() {
$(".trY, .trX, .trXY").each(function () {
if ($(this).outerWidth() % 2 != 0) {
var fixed_width = Math.ceil($(this).outerWidth() / 2) * 2;
$(this).css("width", fixed_width);
}
if ($(this).outerHeight() % 2 != 0) {
var fixed_height = Math.ceil($(this).outerHeight() / 2) * 2;
$(this).css("height", fixed_height);
}
})}
Just to add to the fix craze, putting {border:1px solid #???} around the badly looking object fixes the issue for me.
In case you have a stable background colour, consider this too.
This is so dumb noone thought about mentioning I guess, eh eh.
Seems like there has been a recent update to Google Chrome that causes blurry text after doing a transform: scale(). Specifically I'm doing this:
#-webkit-keyframes bounceIn {
0% {
opacity: 0;
-webkit-transform: scale(.3);
}
50% {
opacity: 1;
-webkit-transform: scale(1.05);
}
70% {
-webkit-transform: scale(.9);
}
100% {
-webkit-transform: scale(1);
}
}
If you visit http://rourkery.com in Chrome, you should see the problem on the main text area. It didn't used to do this and it doesn't seem to effect other webkit browsers (like Safari). There were some other posts about people experiencing a similar issue with 3d transforms, but can't find anything about 2d transforms like this.
Any ideas would be appreciated, thanks!
I have had this problem a number of times and there seems to be 2 ways of fixing it (shown below). You can use either of these properties to fix the rendering, or both at the same time.
Backface visibility hidden fixes the problem as it simplifies the animation to just the front of the object, whereas the default state is the front and the back.
backface-visibility: hidden;
TranslateZ also works as it is a hack to add hardware acceleration to the animation.
transform: translateZ(0);
Both of these properties fix the problem that you are having but some people also like to add
-webkit-font-smoothing: subpixel-antialiased;
to their animated object. I find that it can change the rendering of a web font but feel free to experiment with that method too.
After trying everything else here with no luck, what finally fixed this issue for me was removing the will-change: transform; property. For some reason it caused horribly blurry looking scaling in Chrome, but not Firefox.
To improve the blurriness, esp. on Chrome, try doing this:
transform: perspective(1px) translateZ(0);
backface-visibility: hidden;
UPDATE: Perspective adds distance between the user and the z-plane, which technically scales the object, making the blurriness seem 'permanent'. The perspective(1px) above is like duck-tape because we're matching the blurriness we're trying to solve. You might have better luck with the css below:
transform: translateZ(0);
backface-visibility: hidden;
I found that adjusting the scale ratio helped slightly.
Using scale(1.048) over (1.05) seemed to generate a better approximation to a whole-pixel font size, reducing the sub-pixel blurring.
I also used translateZ(0) which seems to adjust Chrome's final rounding step in the transform animation. This is a plus for my onhover usage because it increases speed and reduces visual noise. For an onclick function however, I wouldn't use it because, the transformed font doesn't appear to be as crispy.
Instead of
transform: scale(1.5);
using
zoom : 150%;
fixes the text blurring problem in Chrome.
This must be a bug with Chrome (Version 56.0.2924.87), but the below fixes the bluriness for me when changing css properties in the console('.0'). I'll report it.
filter: blur(.0px)
Sunderls lead me to the answer. Except filter: scale does not exist, but filter: blur does.
Apply the next declarations to the elements that appear blurred (in my case they were inside a transformed element):
backface-visibility: hidden;
-webkit-filter: blur(0);
It almost worked perfectly. "Almost" because i'm using a transition and while in transition, elements don't look perfect, but once the transition is done, they do.
I found out, that the problem occures on relative transforms in any way. translateX(50%), scale(1.1) or what ever. providing absolute values always works (does not produce blurry text(ures)).
None of the solutions mentions here worked, and I think there is not solution, yet (using Chrome 62.0.3202.94 while I am writing this).
In my case transform: translateY(-50%) translateX(-50%) causes the blur (I want to center a dialog).
To reach a bit more "absolute" values, I had to set decimal values to transform: translateY(-50.09%) translateX(-50.09%).
NOTE
I am quite sure, that this values vary on different screen sizes. I just wanted to share my experiences, in case it helps someone.
In my case following code caused blurry font:
-webkit-transform: translate(-50%,-50%);
transform: translate(-50%,-50%);
and just adding zoom property fixed it for me. Play around with zoom, following worked for me:
zoom: 97%;
I have found a much better and clean solution:
.element{
transform:scale(0.5)
transform-origin: 100% 0;
}
or
.element{
transform:scale(0.5)
transform-origin: 0% 0;
}
Thanks to this post:
Preventing blurry rendering with transform: scale
I have this same problem. I fixed this using:
.element {
display: table
}
Another fix to try i just found for blurry transforms (translate3d, scaleX) on Chrome is to set the element as
"display: inline-table;".
It seems to force pixel rounding in some case (on the X axis).
I read subpixel positioning under Chrome was intended and devs won't fix it.
Try using zoom: 101%; for complex designs when you can't use a combination of zoom + scale.
2019 UpdateThe Chrome display bug is still unfixed and though no fault of the patrons, none of the suggestions offered in the entirety of this website help to resolve the issue. I can concur that I have tried every single one of them in vain: only 1 comes close and that's the css rule: filter:blur(0); which eliminates the shifting of a container by 1px but does not resolve the blurred display bug of the container itself and any content it may have.
Here's the reality: there literally is no fix to this problem so here is a work around for fluid websites
CASE
I'm currently developing a fluid website and have 3 divs, all centered with hover effects and sharing percentage values in both the width and position. The Chrome bug occurs on the center container which is set to left:50%; and transform:translateX(-50%); a common setting.
EXAMPLE: First the HTML...
<div id="box1" class="box">
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry"s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
</div>
<div id="box2" class="box">
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry"s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
</div>
<div id="box3" class="box">
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry"s standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book.
</div>
Here's the CSS where the Chrome bug occurs...
*{margin:0; padding:0; border:0; outline:0; box-sizing:border-box; background:#505050;}
.box {position:absolute; border:1px solid #fff; border-radius:10px; width:26%; background:#8e1515; padding:25px; top:20px; font-size:12pt; color:#fff; overflow:hidden; text-align:center; transition:0.5s ease-in-out;}
.box:hover {background:#191616;}
.box:active {background:#191616;}
.box:focus {background:#191616;}
#box1 {left:5%;}
#box2 {left:50%; transform:translateX(-50%);} /* Bugged */
#box3 {right:5%;}
Here's the fixed css...
*{margin:0; padding:0; border:0; outline:0; box-sizing:border-box; background:#505050;}
.box {position:absolute; border:1px solid #fff; border-radius:10px; width:26%; background:#8e1515; padding:25px; top:20px; font-size:12pt; color:#fff; overflow:hidden; text-align:center; transition:0.5s ease-in-out;}
.box:hover {background:#191616;}
.box:active {background:#191616;}
.box:focus {background:#191616;}
#box1 {left:5%;}
#box2 {left:37%;} /* Fixed */
#box3 {right:5%;}
Bugged fiddle: https://jsfiddle.net/m9bgrunx/2/
Fixed fiddle: https://jsfiddle.net/uoc6e2dm/2/
As you can see a small amount of tweaking to the CSS should reduce or eliminate the requirement to use transform for positioning. This could also apply to fixed width websites as well as fluid.
It's important to add that this issue arises if the element which is being translated has a height with an odd number of pixels. So, if you have control over the height of the element, setting it to an even number will make the content appear crisp
None of above worked for me.
I had this animation for popups:
#keyframes pulse {
from {
transform: scale3d(1, 1, 1);
}
50% {
transform: scale3d(1.05, 1.05, 1.05);
}
to {
transform: scale3d(1, 1, 1);
}
}
In my case blurry effect was gone after applying this rule:
-webkit-perspective: 1000; even though it is marked as unused in Chrome inspector.
None of the above worked for me.
It worked when I added perspective
ie from
transform : translate3d(-10px,-20px,0) scale3d(0.7,0.7, 1)
i changed to
transform : perspective(1px) translate3d(-10px,-20px,0) scale3d(0.7,0.7, 1)
I used a combination of all answers and this is what worked for me in the end:
.modal .modal--transition {
display: inline-table;
transform: perspective(1px) scale(1) translateZ(0);
backface-visibility: hidden;
-webkit-font-smoothing: subpixel-antialiased;
}
My solution was:
display: initial;
Then it was crispy sharp
I was facing the blurry text issue on Chrome but not on Firefox when I used transform: translate(-50%,-50%).
Well, I really tried a lot of workarounds like:
transform: perspective(1px);
filter: blur(0);
transform: translateZ(0);
backface-visibility: hidden;
None of these worked to me.
Finally, I made the height and width of the element even. It resolved the issue for me!!!
Note: It might depend from use case to use case. But surely worth a try!
I have tried a lot of examples from these answers unfortunately nothing help for
Chrome Version 81.0.4044.138
I have added to transforming element instead
transform-origin: 50% 50%;
this one
transform-origin: 51% 51%;
it helps for me
This is what worked for me:
body { perspective: 1px; }
I fixed my case by adding:
transform: perspective(-1px)
I removed this from my code - transform-style: preserve-3d;
and added this- transform: perspective(1px) translateZ(0);
the blur went away!
FOR CHORME:
I´ve tried all suggestions here. But diden't work.
My college found a great solution, that works better:
You should NOT scale past 1.0
And include translateZ(0) in the hover but NOT in the none-hover/initial position.
Example:
a {
transition: all 500ms cubic-bezier(0.165, 0.840, 0.440, 1.000);
transform: scale(0.8, 0.8);
}
a:hover {
transform: translateZ(0)scale(1.0, 1.0);
}
In Chrome 74.0.3729.169, current as of 5-25-19, there doesn't seem to be any fix for blurring occurring at certain browser zoom levels caused by the transform. Even a simple TransformY(50px) will blur the element. This doesn't occur in current versions of Firefox, Edge or Safari, and it doesn't seem to occur at all zoom levels.
I have a div that has a small perspective shift on it to give a subtle 3D effect. The text in the div was blurring and I tried all the suggestions here to no avail.
Oddly, I found that setting 'filter: inherit;' on the text elements vastly improved the clarity. Though I can't understand why.
Here's my code in case it helps:
Html:
<div id="NavContainer">
<div id="Nav">
<label>Title</label>
<nav>
home
link1
link2
</nav>
</div>
</div>
Css:
#NavContainer {
position: absolute;
z-index: 1;
top: 0;
left: 20px;
right: 20px;
perspective: 80vw;
perspective-origin: top center;
}
#Nav {
text-align: right;
transform: rotateX(-5deg);
}
#Nav > nav > a,
#Nav > label {
display: inline-block;
filter: inherit;
}
#Nav > label {
float: left;
font-weight: bold;
}
For me the problem was that my elements were using transformStyle: preserve-3d. I realized that this wasn't actually needed for the app and removing it fixed the blurriness.
It will be difficult to solve with only css.
So I solved it with jquery.
This is my CSS.
.trY {
top: 50%;
transform: translateY(-50%);
}
.trX {
left: 50%;
transform: translateX(-50%);
}
.trXY {
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
and this is my jquery.
function tr_init() {
$(".trY, .trX, .trXY").each(function () {
if ($(this).outerWidth() % 2 != 0) {
var fixed_width = Math.ceil($(this).outerWidth() / 2) * 2;
$(this).css("width", fixed_width);
}
if ($(this).outerHeight() % 2 != 0) {
var fixed_height = Math.ceil($(this).outerHeight() / 2) * 2;
$(this).css("height", fixed_height);
}
})}
Just to add to the fix craze, putting {border:1px solid #???} around the badly looking object fixes the issue for me.
In case you have a stable background colour, consider this too.
This is so dumb noone thought about mentioning I guess, eh eh.
I'm having a strange problem where rendering an emoji rotated to certain angles results in the emoji failing to appear.
This seems consistent across browsers, so I'm struggling to pinpoint the issue or a reasonable solution.
The code:
<style type="text/css">
.container {
background-color: #55d;
height: 500px;
padding: 50px;
width: 500px;
}
.text {
color: #fff;
font-size:2em;
margin: 100px;
-webkit-transform: rotate(45deg);
-moz-transform: rotate(45deg);
transform: rotate(45deg);
}
</style>
<div class="container">
<div class="text">This is some text 😂</div>
</div>
See http://codepen.io/anon/pen/ORgQjb for a working example, note that changing the rotation, even to 44.5 degrees will bring the emoji back.
Does anyone have a suggestion as to why this occurs, or any workarounds?
Update
Thanks to Paulie_D and some digging, it seems this issue only manifests itself on OSX (all browsers), and not Windows (tried IE/Firefox/Chrome).
I sure don't know why it happens, but after some tinkering, I do have a couple of fixes to share.
Webkit
If a Webkit-only fix is sufficient (e.g., if you're building an Electron app), you only need to add the CSS transform perspective(0), which has no visible effect, other than causing emoji to actually render.
So:
transform: rotate(45deg) perspective(0);
instead of:
transform: rotate(45deg);
Here's a fork of your example demonstrating that fix:
https://codepen.io/troywarr/pen/yEgEdr
and a reduced test case including a reference emoji to illustrate that perspective(0) doesn't change the emoji's appearance:
https://codepen.io/troywarr/pen/aKpKmx
Cross-browser
If you need a cross-browser fix, you can use a CSS animation that rotates starting at 45 degrees (or whichever multiple of 45 degrees that you need to fix) but is eternally paused:
#keyframes spin {
0% {
transform: rotate(45deg);
}
}
.working-rotated-thing {
animation: spin 1ms; /* animation-duration must be > 0 */
animation-play-state: paused;
}
Here's a fork of your example demonstrating that fix (note that I enabled Autoprefixer to avoid messing with vendor prefixes):
https://codepen.io/troywarr/pen/mKRKZB
and a reduced test case:
https://codepen.io/troywarr/pen/oyByMx
This seems to work across browsers; I checked the latest Chrome, Firefox, and Safari in macOS High Sierra, and all were well.
The frosted glass effect (where an overlay both blurs and tints what is below it) is a common UI element in iOS.
Is there currently anyway to implement that with CSS? There are a lot of questions pertaining to this, but they are limited in what they can do. They typically are limited to putting an overlay over an image--rather than a completely rendered UI.
So, to be clear, I'm not looking for a way to blur an image by itself, but a way to blur the UI below an element. So say I have an HTML form with HTML buttons and HTML text, and I want to place a div above them all so that whatever is below looks blurred. And then I can perhaps scroll what is below and as elements come in and out of the overlay, they are blurred only while under the div.
My understanding is that the answer to this is no, this is not currently possible with CSS but I'm also a bit rusty on the new bells and whistles...
What you are looking for is backdrop-filter, which has been in webkit since August 2015 (see post). It was shipped in Safari 9 (September 30, 2015, part of OS X El Capitan) and works in Chrome today by enabling the Experimental Web Platform features [...] flag.
With backdrop-filter, getting the 'live blur' is as easy as adding backdrop-filter: blur(10px) to a given element.
Demo here.
It's probably going to be a while until it becomes mainstream though, but it's going to enable us to do so much more than the frosted glass effect (i.e. night mode, read more here).
The good news is that tons of people are excited about it, so let's hope we don't have to wait long. If curios, here's the spec for it.
If you want to track progress on this feature, check out:
Mozilla bug
Chrome bug & Chrome status
Microsoft bug
As far as I know, this is achievable only in Firefox.
The key is background-image: element. One of the properties that would prove most useful , in my opinion, of the ones in the "may be some day" list
Demo working only in FF .. Notice that frost is not a child or a parent of test
img {
margin-top: 5px;
margin-left: 40px;
animation: move 1s infinite;
}
#frost {
border: solid 1px blue;
width: 250px;
height: 250px;
position: absolute;
left: 50px;
top: 120px;
background-color: white;
background-image: linear-gradient(rgba(0,0,100,0.2), rgba(0,0,100,0.2)), -moz-element(#test);
background-position: -45px -112px;
background-repeat: repeat, no-repeat;
filter: blur(4px);
opacity: 1;
}
button:hover {
background-color: red;
}
#keyframes move {
from {transform: translate(0px);}
to {transform: translate(40px);}
}
<div id="test">
<button>BUTTON</button>
<img src="http://placekitten.com/1000/750" width="300px" height="300px"/>
</div>
<div id="frost"></div>
I have an image built from multiple css sprites, as described in this question: css image building with sprites
How would I use that so that I could apply a size on the top container that would dynamically re-size all the children?
here is the working fidlle so far: http://jsfiddle.net/hWhUb/3/
here is the current html structure:
<div class="icon">
<div class="brigade brigade-purple-left"> </div>
<div class="brigade brigade-purple-middle"> </div>
<div class="brigade brigade-purple-right"> </div>
<div class="icon-type icon-hero"> </div>
</div>
I have a few questions, that might lead to a solution:
Why are you using multiple images for something that can be easily achieved using a bit of css3 and a single image (the cross thingie)? A single image can more easily be resized, as a percentage of the container width, or even using css3 background-size property.
If you must use images for each thing, could you possibly consider never using sprites, ever? Its maintainability is pure annoyance, especially if someone has to take the project away from you later on.
Perhaps a combination of both?
If you choose the second option, I suggest using data uris.
Here's a short explaination:
http://css-tricks.com/data-uris/
It saves one more http request than sprites, easier to maintain, and the difference in overall size is rather insignificant in my honest opinion, and support is great - IE8+ and all sane browsers our there.
Setting up is easy enough, especially if you use the all-mighty sass interpreter, but there are some nifty utils out there (command-line, gui or even web-based) to transform your images into base64.
It can even support IE7 with a little effort!
Edit 3.11.12
You can also add http://css3pie.com/ to the options to check out - it lets you do the css3 tricks we so love and adore with internet explorer. It's a bit unpredictable to my taste, but for a small feat like this it can definitely do the trick.
Further, I commented on your browser-support needs below. IE7 is not what's going to stop you;)
You can use a combo of zoom for webkit/ie and -moz-transform:scale for Firefox
[class^="icon-"]{
display: inline-block;
background: url('../img/icons/icons.png') no-repeat;
width: 64px;
height: 51px;
overflow: hidden;
zoom:0.5;
-moz-transform:scale(0.5);
-moz-transform-origin: 0 0;
}
.icon-huge{
zoom:1;
-moz-transform:scale(1);
-moz-transform-origin: 0 0;
}
.icon-big{
zoom:0.60;
-moz-transform:scale(0.60);
-moz-transform-origin: 0 0;
}
.icon-small{
zoom:0.29;
-moz-transform:scale(0.29);
-moz-transform-origin: 0 0;
}
One of the ways to achieve it will be to use inline CSS and to dynamically generate attribute values in JavaScript or PHP/What you use.
Assuming you know the width of the top container and the position of the css sprites
Calculate the left middle and right
You can also opt to generate the CSS code in a separate file
http://aquagraphite.com/2011/11/dynamically-generate-static-css-files-using-php/
Using a bit of jQuery I can make the elements resize to whatever you want (resizeTo):
$(document).ready(function () {
$('#resize').click(function (e) {
e.preventDefault();
var resizeTo = 100,
resizeRatio = Number(resizeTo) / Number($(".icon").width());
$(".icon").css('width', resizeTo);
$(".child").each(function () {
var childWidth = Number($(this).width()),
childHeight = Number($(this).height()),
newChildWidth = childWidth * resizeRatio,
newChildHeight = childHeight * resizeRatio;
$(this).css({ 'width': newChildWidth, 'height': newChildHeight });
});
});
});
However, size doesn't resize the sprites to fit the new box sizes so seems like a pointless task.
Fiddler: http://jsfiddle.net/hWhUb/4/
Though what you want to do can be accomplished, I think your approach is wrong. It's way more complicated than it needs to be, but the idea is sound.
Looking at your sprite, the only thing that can't be changed with CSS is the actual icons (the artwork). The rounded corners and background colors -- that's a different story.
CSS
.icon-cross {
background:purple url('cross.jpg') no-repeat 40px 12px;
border-radius:5px;
border:1px solid gray
}
#media only screen and (max-width:768px) {
.icon-cross {
background-size: 800px 1200px;
background-position; ??px ??px
}
}
#media only screen and (max-width:400px) {
.icon-cross {
background-size: 500px 900px;
background-position; ??px ??px
}
}
HTML
<div class="icon-cross"></div>
You can use css3 2d transforms:
.icon {
transform: scale(2);
-ms-transform: scale(2); /* IE 9 */
-webkit-transform: scale(2); /* Safari and Chrome */
-o-transform: scale(2); /* Opera */
-moz-transform: scale(2); /* Firefox */
}
and change the transform origin with: transform-origin