Is there a way to integrate handlebars-helpers with hapi? - handlebars.js

I would like to use the handlebars-helpers node module with my handlebars templates. I'm using hapi as my framework which supports handlebars. I haven't found any documentation or examples that shows how to use handlebars-helpers with hapi using handlebars as the view engine.
Is it possible and if so, what is the solution?

after start hapi server
// hapi v17
try {
await server.start();
} catch (err) {
throw err;
}
//......
// add some handlebars helpers
let hbs = server.realm.plugins.vision.manager._engines.hbs;
// console.log('handlebars_helpers', handlebars_helpers);
if (handlebars_helpers) {
for (let key in handlebars_helpers) {
if (key) {
// console.log('key', key, helpers[key]);
hbs.module.helpers[key] = handlebars_helpers[key];
}
}
}
//check your helper is registered
// console.log('hbs.module.helpers', hbs.module.helpers);
// add some handlebars helpers

I don't think it's currently possible according to hapijs api docs for views:
http://hapijs.com/api#serverviewsoptions
helpersPath - the directory path where helpers are located. Helpers are functions used within templates to perform transformations and other data manipulations using the template context or other inputs. Each '.js' file in the helpers directory is loaded and the file name is used as the helper name. The files must export a single method with the signature function(context) and return a string. Sub-folders are not supported and are ignored. Defaults to no helpers support (empty path). Note that jade does not support loading helpers this way.
Looks as though handlebars-helpers has a different signature than what is required by hapi

Related

How to release or distribute an application that uses mikro-orm?

In the configuration I have to specify the paths to .js and .ts files defining entities:
MikroORM.init({
...
entitiesDirs: ["build/entities"],
entitiesDirsTs: ["src/entities"],
});
So, when I will go to release or distribute the application. Will I need distribute the typescript code too? or will I need distribute only the cache generated? or will I need distribute both? or... none?
As of MikroORM v2.2
Now you can work with default metadata provider, it will require entity source files only if you do not provide entity or type options in your decorators (you can use entity callback to use reference to entity class instead of using string name in type, handle for refactoring via IDE like webstorm).
Original answer:
You should ship the typescript code too, and let the cache regenerate on the server - cache would be rebuilt anyway as it checks absolute path to cached entity for invalidation.
You could implement your own cache adapter or metadata provider to get around this, if you don't want to ship the typescript code.
This is how you could implement custom metadata provider that simply throws error when the type option is missing:
import { MetadataProvider, Utils } from 'mikro-orm';
import { EntityMetadata } from 'mikro-orm/dist/decorators';
export class SimpleMetadataProvider extends MetadataProvider {
async loadEntityMetadata(meta: EntityMetadata, name: string): Promise<void> {
// init types and column names
Object.values(meta.properties).forEach(prop => {
if (prop.entity) {
prop.type = Utils.className(prop.entity());
} else if (!prop.type) {
throw new Error(`type is missing for ${meta.name}.${prop.name}`)
}
});
}
}
Then provide this class when initializing:
const orm = await MikroORM.init({
// ...
metadataProvider: SimpleMetadataProvider,
});
The value of type should be JS types, like string/number/Date... You can observe your cached metadata to be sure what values should be there.
Also keep in mind that without TS metadata provider, you will need to specify entity type in #ManyToOne decorator too (either via entity callback, or as a string via type).

Meteor: Importing a JS file isn't working

I have created a JS file inside the lib folder which has a JSON Object assigned to a variable and i am trying to use that variable in the Client folder, in of the template helper function but i get error while running saying the variable isn't defined.
How to solve this ? How to use this variable in both Client and Server ?
deviceMap.js -> inside lib folder
var deviceMap = {
"123456": {
"name": "ABC",
"department": "dept1"
}
}
Template.tmp1.helpers({
console.log(deviceMap);
});
Thank you
Prior to meteor 1.3, the only way to share variables between files is through the global namespace.
Replace:
var deviceMap =
with:
deviceMap =
and your variable will be global instead of file scoped. You may also want to consider namespacing your variable like: DeviceMaps.departments or something.

How to save a file -in a folder- using FileSystem and CollectionFS ? (yeah, really.)

I think I'm missing something. I have read a lot of posts/examples and I can't save images on my system (I work locally).
What is my goal ?
I'm trying to save a file submitted by the user in a folder (server-side). Does it sound easy ? Maybe.
What's the issue ?
Short answer : I can't figure out how to save the file in my folder.
Do you want more information ?
The story of a file upload
I have read that to use the path parameter like new FS.Store.FileSystem("thumb", { path: "/public/images/user/avatar" }) , I have to declare my collection server-side. But when I call Avatars.insert() (Avatars is the name of my collection), it seems like it doesn't exists. This makes sense because this collection exists only on the server.
So I've tried to declare the collection both server-side and client-side (I've read some examples about that) and that works ! The file is correctly added to MongoDB, but my folder is still empty (I'm not sure but I think this is because Avatars.insert() is called client-side so the collection used is the client-side one, the one which cannot take path parameter).
But no problem ! I've created 2 Meteor methods (one client-side and one server-side) called "updateAvatarFile". With this "trick", I'm able to do Meteor.call("updateAvatarFile", field.files[0]), which calls both server-side and client-side methods. So I can do some UI stuff in the client-side one and upload the file in the other. But I can't pass the file as a parameter.
field.files[0] contains the file client-side but server-side it's an empty object. My question is : How can I upload a file ?
I can't do it client-side (because I can't use path parameter) but I can pass the file to the server. I'm sure that I'm missing something but I can't figure what.
Here is how I go :
// /client/views/templates/settings.js
Template.settings.events({
'submit #updateAvatar': function (e, template) {
e.preventDefault();
const field = document.getElementsByName('avatar')[0];
Meteor.call('updateAvatarFile', field.files[0]);
}
});
// /client/lib/clientMethods.js
Meteor.methods({
'updateAvatarFile': function (file) {
// blabla
}
});
// /server/lib/serverMethods.js
Meteor.methods({
'updateAvatarFile': function (file) {
Avatars.insert(file, function (err, fileObj) {
if (err) {
console.log(err);
} else {
console.log(fileObj);
}
});
}
});
// /server/collections/serverAvatarCollection.js
Avatars = new FS.Collection("avatars", {
stores: [
new FS.Store.FileSystem("original", { path: "/public/images/user/avatar" }),
new FS.Store.FileSystem("thumb", { path: "/public/images/user/avatar" })
],
filter: {
maxSize: 1000000, //1Mo
allow: { contentTypes: ['image/*'] }
},
onInvalid: function (message) {
//throw new Meteor.Error(403, message);
}
});
// /client/collections/clientAvatarCollection.js
// (this one is actually in a comment block)
Avatars = new FS.Collection("avatars", {
stores: [
new FS.Store.FileSystem("original"),
new FS.Store.FileSystem("thumb")
],
filter: {
maxSize: 1000000, //1Mo
allow: { contentTypes: ['image/*'] }
},
onInvalid: function (message) {
alert(message);
}
});
I've also tried to insert the file with the client-side method but I've got the same result (the file is added to MongoDB but not saved into a folder).
Using different path values didn't work either.
EDIT : Or maybe I'm trying to use the wrong package ? To my mind, transform a picture to chunks and save them into MongoDB sounds really weird and bad. Do you have any adivces ?
EDIT 2 :
answer to Michel Floyd (sorry about that, the character limit is annoying).
First, thanks for your answer !
1. At the moment, I'm just trying Meteor so I have both autopublish and insecure installed. Not publishing/subscribing to my collection cannot cause an issue, is that right ?
2. Before your answer I've tried to set up a collection available for both server and client by putting my avatarCollection.js in /collections. I was thinking that path which doesn't contains server or client are automatically available for the two sides. So what is the difference between /collections and /lib ? (I know that all files in a "lib" folder are loaded first). Is it a bad practice to put collections in /collections ? Maybe should I create a /lib/collections folder ?
3. (the last point, sorry for the long comment) I've tried what you advised above but it doesn't seems to work (or I am doing something wrong, again ><). When I use Avatars.insert(), CollectionFS don't save the file on my local storage. I've also checked the root of my HDD in case CollectionFS interpreted / to be the root of my machine but it doesn't. In the other hand, CollectionFS have created 4 collections in MongoDB (cfs._tempstore.chunks, cfs.avatars.filerecord, cfs_gridfs._tempstore.chunks and cfs_gridfs._tempstore.files) - the gridfs is weird. I have GridFS installed but I use FileSystem -. Those tables are not empty. That's why I think CollectionFS split my file into chunks and save them in MongoDB.
You're generally on the right track. CollectionFS uses storage adapters to deal with actual file storage. You can put files on S3, gridFS, or your local file system as you're trying to do. Putting the file contents in Mongo directly is usually avoided.
Firstly, define your collection:
Avatars = new FS.Collection("avatars", {
stores: [
new FS.Store.FileSystem("original", { path: "/public/images/user/avatar" }),
new FS.Store.FileSystem("thumb", { path: "/public/images/user/avatar" })
],
filter: {
maxSize: 1000000, //1Mo
allow: { contentTypes: ['image/*'] }
},
onInvalid: function (message) {
//throw new Meteor.Error(403, message);
}
});
in /lib! This will make it available to both the server and the client.
Secondly, make sure you publish your avatars collection from the server and subscribe to it from the client. I don't see any publish/subscribe code in your question. You need it.
Thirdly, if you just do:
Avatars.insert(...);
on the client with a file then CollectionFS then CollectionFS will take care of storing it for you. The thing is, it won't be instantly available. It can take a little while for the actual upload and storage to happen. You can look at fileObj.isUploaded for example to see if the file is ready.

Using modules in Meteor.js with Typescript

Folks, I'm trying to do something that I thought ought to be simple, but I must be doing something wrong. I'm trying to simply have a clear structure in my meteor application which uses Typescript.
Here are my requirements:
All interfaces are available in both client and server
Some class implementations are only available on the server
I don't want to rely on file load order for my application to work properly
I need my own module to not clash with global objects (such as the Position class for example)
I need to have one monolithic include file for server, one for both client and server and one for client (don't want to have 10s of includes on top of my files)
The setup that I have right now is this
server
server-book.ts
client
shared
collections.ts
definitions
server
include.d.ts (includes all .d.ts files in this folder)
server-book.d.ts (server specific implementation of book)
client
shared
include.d.ts (includes all .d.ts files here)
book.d.ts (book interface definition)
collections.d.ts
In each .d.ts file I have
module MyModule {
interface Bla {}
};
In each .ts file that defines a class I have:
module MyModule {
export class MyBla implements Bla {};
}
All .d.ts files generated for classes are generated by tsc -d.
No .ts files are being included via ///<reference> rather only .d.ts files.
Now, when I run this, I get an error that MyModule is undefined:
/// <reference path="shared/include.d.ts"/>
/// <reference path="server/include.d.ts"/>
Meteor.startup(() => {
var temp = new MyModule.ServerBook();
});
The error occurs right on MyModule.
What am I doing wrong? What should be the proper setup here?
Thanks!
I have dealt with this issue on my blog. I decided to use the evil eval command, since it gave me the easiest possibility of using modules till something more sophisticated appears.
File /lib/foo.ts is position in the subdirectory since it has to be loaded before Bar.
eval('var Hugo = (this.Hugo || (this.Hugo = {})'); // this will override the automatically emitted var Hugo and assigns it with globally defined Hugo module
module Hugo {
export class Foo {
foo():string {
return 'foo'
}
}
}
File /bar.ts
/// <reference path="lib/foo.ts"/>
eval('var Hugo = (this.Hugo || (this.Hugo = {})'); // this will override the automatically emitted var Hugo and assigns it with globally defined Hugo module
module Hugo {
export class Bar extends Foo {
bar () : string {
return 'bar';
}
}
}
File /test.ts
/// <reference path="lib/foo.ts"/>
/// <reference path="bar.ts"/>
var m = new Hugo.Bar();
console.log(m.bar());
console.log(m.foo());
As mentioned here, for classes, the solution is even simpler:
class ExportedClass {
variable : int;
}
this.ExportedClass = ExportedClass;
Definition files should use the declare keyword. You would normally get an error if you didn't use this keyword.
declare module MyModule {
export interface Bla {}
}
And
declare module MyModule {
export class MyBla implements Bla {
}
}
It is also worth checking that the ServerBook class has the export keyword (just like MyBla in your examples).
After lot of trial and errors, here are my findings so far :
Using typescript "module" keyword doesn't get well with Meteor. I think at the moment you cannot use it (or the workarounds are too complicated for me).
However, here is what you can do :
Let say that you have package A where you want to define a class ClassToExport which you want to make public.
class ClassToExport {
getFoo(){
return "foo";
}
}
Please note that you can't write this.ClassToExport = ClassToExport and
api.export('ClassToExport') or else ClassToExport won't be available in the global scope of package A, hence the need for a module/namespace for exporting your class, which we will see next.
Now, for the class to be available for the consumers of your package, you have to create a namespace, which will be the equivalent of the "module" typescript keyword for internal module.
So let's write :
declare var packageA; //so that the compiler doesn't complain about undeclared var
packageA = packageA || {}; //so that this namespace can be reused for the entire package
packageA.ClassToExport = ClassToExport; //the actual export
Now, don't forget to write
api.export('packageA') in the package.js of package A
If you have a package B where you want to use ClassToExport, you write in package B:
var cte = new packageA.ClassToExport();
without forgetting to api.use package A in package B's package.js
If you don't want to write the namespace each time you use the class, you can also write var ClassToExport = packageA.ClassToExport; at the top of your using file.
If you need a global class for you package only, without exporting it, then you can do instead just :
this.ClassToExport = ClassToExport
and again don't write api.export('ClassToExport'), or it won't be available in the package anymore.
This way, i think the features (export/ import) of internal typescript modules are there.
If you are not afraid of gulp build, I have prepared a typescript boilerplate project which allows you to comfortably use typescript from within your app, not depending on packages.
https://github.com/tomitrescak/meteor-boilerplate-typescript
Random idea, what about extend Meteor instead of Window.
Meteor.yournamespace = Meteor.yournamespace || {};
Meteor.yournamespace.myclass = new MyClass();
or
Meteor.yournamespace.MyClass = MyClass();
I think this is less invasive than go directly to the window object IMHO. my two cents.
now you can do Meteor.yournamespace.MyClass :P
--EDIT
Then you could create a meteor-extend.d.ts file and do something like:
/// <reference path="main.d.ts" />
declare module Meteor {
var yournamespace: any;
}
Now you can remove the <any> before Meteor and Typescript will not complaint.

Meteor/Iron-Router: how to define routes using data from settings.json

For the URL to which a route applies I have a part defined in settings.json, like this
baseUrl: '/private'
My settings are published and accessible through the collections 'Settings' (on the client). So I tried the following:
Meteor.subscribe('settings');
Deps.autorun(function () {
var settings = Settings.findOne():
if (settings) {
Router.map(function () {
this.route('project', {
path: settings.baseUrl + '/:projectId,
controller: 'ProjectController'
});
});
}
});
The problem is that during initialisation the data is not yet on the client available, so I have to wait until the data is present. So far this approach doesn't work (yet). But before spending many hours I was wondering if someone has done this before or can tell me if this is the right approach ?
Updated answer:
I published solution in repository : https://github.com/parhelium/meteor-so-inject-data-to-html
. Test it by opening url : localhost:3000/test
In this case FastRender package is useless as it injects collection data in the end of head tag -> line 63.
Inject-Initial package injects data in the beginning of head tag -> line 106.
Needed packages:
mrt add iron-router
mrt add inject-initial
Source code:
Settings = new Meteor.Collection("settings");
if (Meteor.isClient) {
var settings = Injected.obj('settings');
console.log(settings);
Router.map(function () {
this.route('postShow', {
path: '/'+settings.path,
action: function () {
console.log("dynamic route !");
}
});
});
}
if (Meteor.isServer){
if(Settings.find().count() == 0){
Settings.insert({path:"test",data:"null"});
}
Inject.obj('settings', Settings.findOne());
}
Read about security in the bottom of the page : https://github.com/gadicc/meteor-inject-initial/
OLD ANSWER :
Below solution won't work in this specific case as FastRender injects data in the end of head tag. Because of that Routes are being initialized before injected data is present.
It will work when data from Settings collection will be sent together with html.
You can do that using package FastRender.
Create file server/router.js :
FastRender.onAllRoutes(function(path) {
// don't subscribe if client is downloading resources
if(/(css|js|html|map)/.test(path)) {
return;
}
this.subscribe('settings');
});
Create also publish function:
Meteor.publish('settings', function () {
return Settings.find({});
});
The above code means that if user open any url of your app then client will subscribe to "settings" publication and data will be injected on the server into html and available for client immediately.
I use this approach to be able to connect many different domains to meteor app and accordingly sent proper data.

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