How to run qt 5.5 app on WinXP - qt

I have a WinXP SP3 machine running. I got a fresh qt 5.5 out of the online installer. I'm trying to lauch some simple test application with QML 2.x but I get the following error while starting it :
"Failed to create OpenGL context for format QSurfaceFormat bla-bla-bla...
Make sure that libEGL.dll, libGLESv2.dll and d3dcompiler_*.dll are available".
Well, I have d3dcompiler_43.dll at C:\WINDOWS\system32 ( after installing DirectX Software Development Kit ).
I also have libEGL.dll and libGLESv2.dll at C:\Qt\5.5\mingw492_32\bin.
So what is the problem I'm facing?
BR,
Dmitry

Related

Installed Qt5.15 LTS (5.15.7), debug DLLs missing/not installed

I used the online installer to install Qt 5.15.7.
Running my application in Release mode from Qt Creator worked fine.
When I attempted to run it in Debug mode, I get the following System Error dialog:
I searched my bin directory (C:\Qt\5.15.7\mingw81_32\bin) for Qt5Cored.dll, but it's completely missing any and all DLL files:
Does anyone know where/how to install the debug dll files for Qt?
There is a chance that they are not available for non-commercial license, although if you have it just look for debug symbols in Qt installer as they might be distributed separatelly.

How to fix: "line: 1; Qt Quick emulation layer crashed

The Problem
I cannot stress this enough but I have looked as far as I can over the internet for a solution and either they didn't have a solution or all they did was add a support ticket. The problem is that after creating a python qt quick application I try opening the QML file but when I go to the design tab it give me this error:
Code
The Designer is very finicky and can crash for various reasons. I've had success seeing the actual errors causing this dialog by launching Creator from the command line with debugging enabled:
QT_LOGGING_RULES="qtc.nodeinstances.init.debug=true" "/Applications/QtCommercial/Qt Creator.app/Contents/MacOS/Qt Creator"
That's specific to macOS but the like approach should work on any OS.
Look for error messages related to "Puppet". That's the name of the subprocess that actually renders the QML for Designer.
You can also go to Preferences -> Qt Quick -> QML Emulation Layer and try the opposite of the current setting and see if it works any better.
The solution that works for me is as follows:
OS: windows 10
Go to Tools >> Options >> Qt Quick >> (tab) Qt Designer
In the "Use fallback QML emulation layer", you see the placeholder path there. Switch it to C:\Qt\Tools\QtDesignStudio\bin or use browse if you have a different install location for Qt such that path\to\QtDesignStudio\bin
Boy do I have a FIX for you guys. I had been screwing around with this same issue to no avail, until I came across an error that wouldn't let me download qt3d (something) and I know that was part of the installation choices so I decided to uninstall everything. A thing to note when uninstalling: the Maintenance Tool doesn't uninstall everything. There were still Qt files located in C:\Users\user\AppData\Roaming I needed to delete those. Also, I needed to go into the Registry Run >>> Regedit >>>> Edit >>> Find >>> then search for Qt and that brought up all of the QT keys that still remained. I just deleted them one by one. For the Reinstall I practically installed everything (within reason) here's the list of my installation selections. Happy Hunting Fellow Qt'errr's!
Qt 5.15.2
Web Assembly
MSVC 2015-64BIT
MSVC2019-32BIT
MSVC2019-64BIT
MinGW 8.1.0 32BIT
MinGW 8.1.0 64BIT
UWP ARMv7 (MSVC 2015)
UWP x64 (MSVC 2015)
UWP ARMv7 (MSVC 2019)
UWP x64 (MSVC 2019)
UWP x86 (MSVC 2019)
Android
SOURCES
Developer and Designer Tools
Qt Creator 4.15.1 CDB Debugger Support
Debugging Tools for Windows
Qt Creator 4.15.1 Debug Symbols
Qt Creator 4.15.1 Plugin Development
Qt 3D Studio 2.8.0
-MinGW 8.1.0 32BIT
MinGW 8.1.0 64BIT
Qt 3D Studio OpenGL Runtime 2.8.0
MinGW 7.3.0 64Bit
Qt Installer Framework 4.1
Cmake 3.19.2 32bit
Cmake 3.19.2 64bit
Ninja
License: I chose L GPL
I chose Cmake not qmake
Graphic drivers were the issue in my case. Try updating or changing them.
Maybe that your Direct3D driver seems to have issues with Qt.
The error can be avoided by defining:QT_OPENGL=software in the Windows environment.
Assuming the root cause is the display driver of your computer.
Please reference:
https://bugreports.qt.io/browse/QTCREATORBUG-23455

Qt Application Deployment error: the application was unable to start correctly 0xc00007b

I am on windows 10 using qt creator 4.8.2 and i am having errors in deploying my application. The errors states that (the application was unable to start correctly 0xc00007b) even though i have installed all the needed DLL files. I have been trying to use dependency walker and Qt 5.9.8 (MSVC 2013 64-bit) for the file input. I am in need of help thank you.
Dependency walker and Qt 5.9.8 (MSVC 2013 64-bit)
(the application was unable to start correctly 0xc00007b)

8u66 Windows 64-bit packager - install succeeds but application fails to start

My JavaFX Application is installed correctly in Windows 8 (64 bit) but refuses to run !
I use the JavaFX native packager to produce native install bundles for Windows (from an Eclipse / Ant script).
I create my Windows bundle from a 64-bit Windows 7 build machine - JDK used
: 8u66 b02 early access - 64-bit Windows.
Unfortunately there is no logs generated by Windows ! So it's difficult to know the cause of the crash.
For information this is the list of DLL installed :
MSVCP120.dll
MSVCR100.dll
MSVCR120.dll
My problem is similar to this issue (Java Bug system) : https://bugs.openjdk.java.net/browse/JDK-8131321
But this bug normally was fixed !
Any ideas ?

Fresh Qt installation does not run Qt projects, including many of Qt Example projects, says “shader program not linked”

Yesterday I installed Qt 5.4 on my windows 7 PC. But I can not build and run any Qt project including those given in Examples section on the Welcome page of Qt Creator 3.3 except for a few. Also, I can’t run any qml file either using this command from cmd: “qmlscene myqmlfile.qml”
Please note that I have added this path to my environment variables:
C:\Qt\Qt5.4.0\5.4\mingw491_32\bin
and Qt installation directory is
C:\Qt
The error message I get in the output window in Qt creator, and in console when running a qml file from cmd, is as follows:
QOpenGLShaderProgram::uniformLocation( qt_Matrix ): shader program is not linked
QOpenGLShaderProgram: could not create shader program
QOpenGLShader: could not create shader
QOpenGLShader: could not create shader
shader compilation failed:
""
Previously, I used PyQt5, and ran qml files using the command
qmlscene myqmlfile.qml
without any problem. Then installed Qt Creator 3.3 to run Qt projects, but failed (got some error saying problem in qmake). Finally I uninstalled PyQt5 and Qt Creator 3.3, downloaded Qt 5.4 and installed it, but still could not run Qt projects.
I found in some website, that I need open GL 2.0 to run Qt projects in Qt 5.4. How do I make sure that I have openGL 2.0? (I checked with GPU-Z and it shows my shader model 2.0 and I don’t know if it has anything to do with OpenGL :( )
Please help me correct whatever is wrong with my Qt installation. This is freaking annoying.
Make sure you have Intel Graphics Driver installed from Intel. Microsoft's default drivers do not include OpenGL support.

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