Can we compile an asp.net 5 application by .net native? - asp.net

The role of .net native in .net ecosystem is confusing for me. I heard it is just for universal windows applications, but also heard that it is part of CoreFX. I think having the option to compile to .net native can have many advantages (including performance).
Is it possible to compile my asp.net application (specially asp.net 5) to .net native?

No, you cannot. Right now, .NET Native is not for ASP.NET. I believe it's only for Universal Windows Applications. That doesn't mean that one day it won't be available, but right now it's not planned.
See related GitHub issue where ASP.NET team confirms this.
Edit 11/27/2015
Since this was posted, Microsoft has made further announcements regarding .NET Native and .NET Core. I suggest you check out Scott Hanselman's part of the keynote from the Microsoft Connect 2015 event. At the 11:22 minute mark of this excerpt video Scott shows compiling an .NET app to native code and then running it. He says it's "future work" so it appears it's not quite ready yet (I believe one of the Q&A videos from the event explained that it's in one of the dev branches on GitHub, but I'm too lazy to rewatch all the videos for you at the moment). It was unclear if this is only working for console apps at the moment or if it will run ASP.NET.

As Thomas says in comments, this should be possible once LLILC is out. It targets .NET Core which is what ASP.NET 5 runs on. I am not sure if the resulting runtime can be called .NET Native per say but LLILC do has plans to natively compile IL (e.g. output by Roslyn) ahead-of-time.
Another option is ASP.NET running on CoreRT by using RyuJIT as AOT compiler. This looks closer to reality today than LLILC. Have seen some experiments in compiling ASP.NET project on CoreRT but nothing that actually works.
[.NET Native makes use of UTC compiler which compiles to run on some C++ runtime (MRT - either minimal runtime or managed runtime, cant remember, also known as Native runtime). Currently the .NET Native UWP apps are windows specific. Though .NET Native and UWP are advertised under .NET Core, this could be misleading as only in debug mode UWP targets CoreCLR, in release mode it targets native runtime which is Windows specific. LLILC/CoreRT should change that.]

Related

Porting an IE Extension to a WebAssembly

I have developed an extension for Internet Explorer in C# using Visual Studio .Net 4.5.2 Framework which I would like to port to Chrome & Edge (Chromium). It is quite a sophisticated extension that comprises 6 bespoke C# libraries I have developed which in turn use a number of system libraries including Microsoft.mshtml & System.Windows.Forms. I am hoping that building out as a WebAssembly will prove a viable solution.
I tried porting to .Net 5.0 using Visual Studio 2019 with Windows.Wasm and also using Mono.Wasm but these have simply thrown up a succession of compatibility challenges.
Can anyone recommend alternative approaches I should look at. I am considering trying Blazor (although this appears to be more orientated towards server-side than client-side), Ooui.Wasm and Uno platform.
Regards,
Howard
Blazor has two different types of projects, one is Blazor Server App, which is obviously server side, and another one is Blazor WebAssembly App, which can be used to develop client side browser extension.
I too, has the intention to create browser extension using Blazor and so I created a package to help others achieve the same too. Feel free to checkout my repo on GitHub on how to do it.
This package includes the ability to interact with the WebExtensions API for cross browser compatibility. A browser APi polyfill developed by Mozilla is also loaded so that you can use WebExtensions API in Chrome too.
However in your scenario, with Blazor it is not possible to use WinForms so you will have to convert them to Razor components.

Project not compatible with netcoreapp2.0

I'm trying to add a full framework class library as a project reference to asp.net core 2.0 MVC project and getting the below error.
Project XYZ is not compatible with netcoreapp2.0 (.NETCoreApp,Version=v2.0).
Project XYZ supports: net462 (.NETFramework,Version=v4.6.2)
I have updated to the most recent version of Visual studio i.e, 15.3.5.
Is it even possible to reference 4.6.2 libraries in core 2.0 projects?
The first thing that you can try is to compile the library you want to consume as netstandard2.0.
Theoretically (according to the .net standard documentation), this will make it compatible with projects using net461 and later as well as netcoreapp2.0 and later.
In practice, sometimes you will end up with a problem with one of your dependencies that don't provide the same library version across different compilation targets.
In such cases you may simply need to add the .net core 2.0 as a target framework for the XYZ library.
The xml tag listing the targets is <TargetFrameworks> in the XYZ.csproj file and is not handled by the Gui of the project's properties.
So I would give a try at editing the XYZ.csproj by hand and add or replace what's listed as <TargetFrameworks> with netcoreapp2.0.
If you are adding it as additional target you need to separate them with ';' as in
<TargetFrameworks>net462;netstandard2.0;netcoreapp2.0</TargetFrameworks>
More details about this in this Microsoft doc.
Please keep in mind that this will trigger multiple compilations and will slow your build consequently...
It should be. Microsoft announced a ".NET Framework Compatibility Mode" with the release of .NET Standard 2.0. However, they didn't go into great detail about how it works exactly, or what to troubleshoot if it doesn't. Additionally, they only specific talk about it in relationship to Nuget packages, so it's possible there's some role Nuget is playing in the process, as well. Unfortunately, I've been unable to find any additional information about this feature outside of the announcement post.
That said, Microsoft's explicit recommendation is to not rely on the fact that your .NET Framework library may just happen to work in .NET Core; instead, you should be actively porting .NET Framework libraries you control to .NET Standard. I'd say you're likely going to spend more time trying to figure out why it doesn't "just work" than you would porting your code, so that it will definitely work, and be future-proof to boot.
The following solution worked for me.
Deleted bin and obj folders from all the projects in the solution, rebuild and if it still doesn't work try changing browser from debug options. for eg. If you already have chrome as default browser in Visual studio, switch to Edge or Firefox.

Is it possible to make desktop GUI application in .NET Core?

I have been developing Windows Forms programs for few years. I am now looking into .NET Core (including ASP.NET Core MVC). I am searching for the new GUI desktop technology. In Visual Studio 2015 update 3 I can't see any option to make a GUI app in .NET Core.
What am I missing?
You were not missing anything. Microsoft shipped no reasonable way to create GUI applications directly using .NET Core until .NET Core 3, though UWP (Universal Windows Platform) is partially built on top of .NET Core.
.NET Core 3.0 includes support for Windows Forms and WPF, though it is Windows-only.
.NET 6 will include .NET MAUI, which will support Windows and macOS desktop applications and mobile applications, with Linux desktop applications supported by the community (not MS). .NET 5 will include a preview version of .NET MAUI.
For third-party cross platform options, see other answers.
AvaloniaUI now has support for running on top of .NET Core on Windows, OS X, and Linux. XAML, bindings and control templates included.
E.g. to develop on macOS with Rider:
Follow instructions to install the Avalonia dotnet new templates
Open JetBrains Rider and from the Welcome screen,
Choose New Solution → (near the top of the Templates List) → More Templates → Button Install Template...* → browse to the directory where you cloned the templates at step 1.
Click the Reload Button
Behold! Avalonia Templates now appear in the New Solution Templates List!
Choose an Avalonia template
Build and run. See the GUI open before your eyes.
You could use Electron and wire it up with Edge.js resp. electron-edge. Edge.js allows Electron (Node.js) to call .NET DLL files and vice versa.
This way you can write the GUI with HTML, CSS and JavaScript and the backend with .NET Core. Electron itself is also cross platform and based on the Chromium browser.
It is now possible to use Qt, QtQuick, and QML with .NET Core, using Qml.Net.
It is highly performant (not "P/Invoke chatty"), fully featured and works across Linux, OS X, and Windows.
Check out my blog post to see how it compares to the other options out there currently.
PS: I'm the author.
For creating a console-based UI, you can use gui.cs. It is open-source (from Miguel de Icaza, creator of Xamarin), and runs on .NET Core on Windows, Linux, and macOS.
It has the following components:
Buttons
Labels
Text entry
Text view
Time editing field
Radio buttons
Checkboxes
Dialog boxes
Message boxes
Windows
Menus
ListViews
Frames
ProgressBars
Scroll views and Scrollbars
Hexadecimal viewer/editor (HexView)
Sample screenshot
One option would be using Electron with JavaScript, HTML, and CSS for UI and build a .NET Core console application that will self-host a web API for back-end logic. Electron will start the console application in the background that will expose a service on localhost:xxxx.
This way you can implement all back-end logic using .NET to be accessible through HTTP requests from JavaScript.
Take a look at this post, it explains how to build a cross-platform desktop application with Electron and .NET Core and check code on GitHub.
Yes, it is possible.
.NET Core doesn't have any components for native GUI application out of the box. However, there is a NuGet package for it that is called Electron.NET, as per Gregor Biswanger's answer.
Electron is a framework that allows you to build native GUI applications on top of Node.js. Electron.NET is a NuGet package that allows you to utilise Electron and Node.js from within your .NET Core code.
The good news is that you don't have to learn JavaScript, Electron or Node.js in order to be able to use the NuGet package. JS files do run inside your application, but they get automatically generated by the build process.
All you do is build a pretty standard ASP.NET Core MVC app. The only difference is that, instead of running in the browser, it runs as a native windowed app. Besides just a few lines of code specific to the Electron.NET package, you won't need to learn anything above ASP.NET Core MVC.
This page provides a tutorial on how to use it. It also contains some links to sample code repositories.
.NET Core 3 will have support for creating Windows desktop applications. I watched a demo of the technology yesterday during the .NET Conference.
This is the only blog post I could find, but it does illustrate the point: .NET Core 3 and Support for Windows Desktop Applications
I'm working on a project that might help: https://github.com/gkmo/CarloSharp
The following application is written in .NET with the UI in HTML, JavaScript, and CSS (Angular).
tl;dr - I'm not sure that it would be possible for the .NET Core developers to supply a cross-platform GUI framework.
I feel like expecting a cross-platform GUI framework to be bundled into the official tooling (especially an old version of the tooling - you mention that you're running Visual Studio 2015 update 3) for an early version of .NET Core is a little premature.
GUI frameworks are really quite heavy, and dependent on the hardware abstractions already present on the host machine. On Windows, there is generally a single window manager (WM) and desktop environment (DE) used by most users, but on the many different distributions of Linux which are supported, there are any number of possible WMs and DEs - granted most users will either be using X-Server or Wayland in combination with KDE, GNOME or Xfce. But no Linux installation ever is the same.
The fact that the open source community can't really settle on a "standard" setup for a VM and DE means that it would be pretty difficult for the .NET Core developers to create a GUI framework which would work across all platforms and combinations of DEs and WMs.
A lot of folks here have some great suggestions (from use ASP.NET Core to builds a Web application and use a browser to listing a bunch of cross-platform frameworks). If you take a look at some of the mentioned cross platform GUI frameworks listed, you'll see how heavy they are.
However, there is light at the end of the tunnel as Miguel de Icaza showed off Xamarin running naively on Linux and macOS at .NET Conf this year (2017, if you're reading this in the future), so it might be worth trying that when it's ready.
(But you'll need to upgrade from Visual Studio 2015 to Visual Studio 2017 to access the .NET Core 2.0 features.)
You could develop a web application with .NET Core and MVC and encapsulate it in a Windows universal JavaScript app: Progressive Web Apps on Windows
It is still a web application, but it's a very lightweight way to transform a web application into a desktop app without learning a new framework or/and redevelop the UI, and it works great.
The inconvenience is unlike Electron or ReactXP for example, the result is a universal Windows application and not a cross platform desktop application.
I have been searching for this for ages now and none of the solution above are to my satisfaction.
I ended up working with https://github.com/mellinoe/ImGui.NET for now.
I can confirm it works at least across macos and win10 and claims to be compatible with linux.
Leaving this here in case it can help someone.
It will be available using .NET 6:
https://devblogs.microsoft.com/dotnet/announcing-net-6-preview-1/
But you can already create WinForms applications using netcore 3.1 and net 5 (at least in Visual Studio 2019 16.8.4+).
For the special case of existing Windows Forms applications:
There is a way - though I don't know how well it works.
It goes like this:
Take the Windows Forms implementation from Mono.
Port it to .NET Core or NetStandard.
Recompile your Windows Forms applications against the new System.Windows.Forms.
Fix anything that may be broken by .NET Core.
Pray that mono implements the parts you need flawlessly.
(If it doesn't, you can always stop praying, and send the Mono project a pull request with your fix/patch/feature.)
Here's my CoreFX Windows Forms repository:
https://github.com/ststeiger/System.CoreFX.Forms
Yes, it is possible to develop cross-platform desktop (GUI) applications, for Windows, Linux and macOS, using Visual Studio Code, .NET Core, C#, GTK 3, gtksharp and Glade as the GUI designer.
Here is how.
Windows Forms (and its visual designer) have been available for .NET Core (as a preview) since Visual Studio 2019 16.6. It's quite good, although sometimes I need to open Visual Studio 2019 16.7 Preview to get around annoying bugs.
See this blog post: Windows Forms Designer for .NET Core Released
Also, Windows Forms is now open source: https://github.com/dotnet/winforms
If you are using .NET Core 3.0 and above, do the following steps and you are good to go: (I'm going to use .NET Core CLI, but you can use Visual Studio too):
md MyWinFormsApp optional step
cd MyWinFormsApp optional step
dotnet new sln -n MyWinFormsApp optional step, but it's a good idea
dotnet new winforms -n MyWinFormsApp I'm sorry, this is not optional
dotnet sln add MyWinFormsApp do this if you did step #3
Okay, you can stop reading my answer and start adding code to the MyWinFormsApp project. But if you want to work with Form Designer, keep reading.
Open up MyWinFormsApp.csproj file and change <TargetFramework>netcoreapp3.1<TargetFramework> to <TargetFrameworks>net472;netcoreapp3.1</TargetFrameworks> (if you are using netcoreapp3.0 don't worry. Change it to <TargetFrameworks>net472;netcoreapp3.0</TargetFrameworks>)
Then add the following ItemGroup
<ItemGroup Condition="'$(TargetFramework)' == 'net472'">
<Compile Update="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
</ItemGroup>
After doing these steps, this is what you should end up with:
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFrameworks>net472;netcoreapp3.1</TargetFrameworks>
<UseWindowsForms>true</UseWindowsForms>
</PropertyGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'net472'">
<Compile Update="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
</ItemGroup>
</Project>
Open up file Program.cs and add the following preprocessor-if
#if NETCOREAPP3_1
Application.SetHighDpiMode(HighDpiMode.SystemAware);
#endif
Now you can open the MyWinFormsApp project using Visual Studio 2019 (I think you can use Visual Studio 2017 too, but I'm not sure) and double click on Form1.cs and you should see this:
Okay, open up Toolbox (Ctrl + W, X) and start adding controls to your application and make it pretty.
You can read more about designer at Windows Forms .NET Core Designer.

Developing ASP.NET application for a Linux Server [duplicate]

This question's answers are a community effort. Edit existing answers to improve this post. It is not currently accepting new answers or interactions.
For a developer with a Java background, I am interested in exploring software development using the ASP.NET tools/platform as well.
Java web applications (.jsp and servlets) can run on many server platforms.
Question: Will a .NET web application be able to run in a Linux based server? Considering the scenario of not being able to use a Windows server for hosting a web app.
So I know this is an older question but I think it could stand an updated answer.
Microsoft has officially released asp.net vnext and its open source and deploy-able to both Linux and Mac. Its all still pretty new but does rely on the latest builds of mono and thus currently needs you to compile the mono-framework but in time I suspect that it will be easier to access as various linux distros release updated versions of mono. This is a how to setup guide
This information may be somewhat volatile and with updates is due to change.
Update ASP.NET CORE 11/10/2017
asp.net vnext is now known as asp.net core.
asp.net core is being treated as a high priority in Microsoft due in part to its use with microservice architecture and docker and container technologies
It has become much more compatible with existing .net libraries due to .net standard 2.0.
It performs well when compared to other technology stacks such as go and node.js
It depends what specific .NET technologies you're using. The Mono Project provides an Apache module (mod_mono) for running ASP.NET sites, and from what I gather it works well.
Mono doesn't support all the .NET APIs, though - notably WPF (and possibly WCF too, I can't remember) - but it does provide good support for much else of the framework.
If you're starting from scratch and particularly want to target non-Windows servers, then ensuring your project works with Mono would be a good goal to aim for. However, if you need particular APIs or language features that are not supported by Mono, then you will need to use a Windows server for deployment. It's a design-time/architectural choice that should make up front.
You might want to consider this guide that helps Windows developers port their code to Mono/Linux:
Guide: Porting ASP.NET Applications - Mono
I can speak from experience. Even if your ASP.net website only uses .NET libraries supported by Mono you are going to have a hard time getting it to run if its anything beyond Hello World.
You won't have to re-write much code but you will spend hours/days/weeks dealing with little issues with mod_mono/xsp/apache configuration and file permissions and error handling and all the little things that go into a large website. (Be prepared to spend a lot of time asking questions on serverfault :) )
The problem is that a lot of people don't use Mono for ASP.net websites and so there aren't as many people reporting bugs so a lot of things that are minor bugs go un-fixed for a long time.
Now you can publish ASP.NET 5 app to Docker on Linux with Visual Studio. See the below post from Scott Haselman
http://www.hanselman.com/blog/PublishingAnASPNET5AppToDockerOnLinuxWithVisualStudio.aspx
Since the technologies evolve and this question is top ranked in google, we need to include beyond the mono the new asp.net core, which is a complete rewrite of the asp.net to run for production in Linux and Windows and for development for Linux, Windows and Mac:
You can develop and run your ASP.NET Core apps cross-platform on
Windows, Mac and Linux. ASP.NET Core is open source at GitHub.
Yes we can. get familiar with Mono Project and read this article to get started.
For ASP.NET on Linux, check out Mono.
That said, thousands of sites run on Windows Server without any issues. A poorly-configured server with any OS will be vulnerable; Linux won't save you from a poor admin.
So I guess my "best practice" for deplying an ASP.NET app would be to use Windows Server 2008 (likely Web edition). And hire a good administrator.
You can use Mono to run ASP.NET applications on Apache/Linux, however it has a limited subset of what you can do under Windows. As for "they" saying Windows is more vulnerable to attack - it's not true. IIS has had less security problems over the last couple of years that Apache, but in either case it's all down to the administration of the boxes - both OSes can be easily secured. These days the attack points are not the OS or web server software, but the applications themselves.
dotnet is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
This may be a great start to support Linux.
Now a days .Net is run in multiple platforms,like linux ,Mac os etc.
but mono is not fully platform independent ,Because to deploy .NET in another OS required
third party software.so it is not like java platform independent.
Mono is running in different platform ,because of JIT is there in different os.
Mono is not fully success in moonlight(silver light in .NET) .Not only Research is going on.
Mono uses XSP2 server or apache . some of the big companies are using this project,Some of the robotic project are also running on mono.
For more details http://www.mono-project.com/Main_Page.
There is the Mono Project from Novell that will allow you to run ASP.Net on Apache.
http://www.mono-project.com/Main_Page
The Mono project is your best option. However, it has a lot of pitfalls (like incomplete API support in some areas), and it's legally gray (people like Richard Stallman have derided the use of Mono because of the possibility of Microsoft coming down on Mono by using its patent rights, but that's another story).
Anyway, Apache supports .NET/Mono through a module, but the last time I checked the version supplied with Debian, it gave Perl language support only; I can't say if it's changed since, perhaps someone else can correct me there.

Can I use many DNX versions?

I've created a new ASP.NET 5 project and I faced with something that I didn't understand well about how the new ASP.NET works.
In my references there are DNX 4.5.1 and DNX Core 5.0. When I install a new package from Nu-Get, some packages install successfully in both and some tell me they aren't supported by DNX Core 5.0.
Can I use many versions of DNX for supporting my packages or I must bound the things with DNX Core 5.0 to enjoy the advantages of ASP.NET 5, like cross-platform and others?
ASP.NET 5 projects are multi-targeted, which means you can compile for multiple platforms simultaneously. In your case .NET 4.5.1 targets ASP.NET 5 on the full .NET runtime (4.5.1) and .NET Core (5.0). When you compile your project, ASP.NET 5 actually creates output for both of these targets so - assuming you get the code to compile for both platforms - the application can run on either of them. It's possible to run additional targets to your projects.
When you actually run your application though, you have to pick a specific version of the .NET runtime you want to run under. In Visual Studio there's a drop down in the project settings where you can select that runtime that actually executes. When you use command line publish you also specify which platform to publish to with a parameter (if omitted it uses the active DNX runtime I believe).
As to the differences - .NET Core is a trimmed down version of the full .NET runtime, that is cross-platform and can run on Windows and other platforms like Linux and OSX. Because it has to run on other platforms a lot of the platform specific Windows features are not supported in this runtime, and as the platform is still evolving some APIs are simply not implemented yet in .NET Core. This is the reason you are likely to see many compile errors when you target .NET Core with existing code/libraries. In order to run on .NET core existing .NET code typically needs at least some minor adjustments to account for the smaller API footprint and potentially serious redesign to work around missing functionality.
If you need to use existing code and depend on assemblies/NuGet packages that are based on previous versions of .NET you have to stick with the full .NET version. You can still take advantage of the new ASP.NET 5 features and eco-system, as well as getting the benefit of the full .NET runtime and full API surface you are used to from previous .NET versions. The downside is that the runtime is Windows only and has a bigger resource footprint.
.NET Core is a new runtime and you should treat it as such. Migrating to this platform is likely not a trivial task. The benefits of this platform is a much leaner footprint and that it can run across multiple OS platforms.
It's likely that it'll take some time for the full potential of .NET Core to come to fruition as Microsoft expands the feature set and cross-platform compatibility but we won't really know what this will look like since it is still in Beta (well RC but it's really a beta with major changes still coming in RC2).

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