Is there a way to prevent a build step from failing the overall build?
I have one (sbt) build step that if the tests fail I would like to fail the build, and then another that might exit with a non zero status code, and should only run if the first step was successful, but should not have an impact on the overall build status. Is that at possible?
No, TeamCity developers still nto introduced editable conditions for build steps. You can use PowerShell script to run and outbounding status control for you step.
You might be able to do this by modifying the teamcity-info.xml file for the build.
I'm using Cloudify 2.7 with OpenStack Icehouse.
I would like to exit from the deploy process of a service if a condition happens in the -service.groovy file.
Can someone suggest to me how should I do it?
It is not entirely clear what you are trying to accomplish.
If you just want the instance to stop processing further lifecycle events, have you script exit with a non-zero exit code and use the 'disableSelfHealing' flag when you install the service (http://getcloudify.org/guide/2.7/deploying/deploying_srvs.html)
If you want to actually uninstall the service, you need to use the REST API (or the provided rest-client package - https://github.com/CloudifySource/cloudify/tree/master/rest-client) to uninstall the service.
I have fixed a bug in meteor and while waiting for the pull-request to be accepted, I would like my up to run on that fork.
Normally it would be possible to do when using meteorite, simply by adding the URL to fork in smart.json, however I wonder if since Meteor 0.9, there is a better way that does not involve meteorite?
You get the code, and simple point to meteor executable inside the folder of the forked code.
"~/path_to_code/meteor" run
Trying to setup my integration flow and I have some tests that are quite destructive using the velocity-cucumber package.
First issue I find is that these tests are being run on the standard Meteor db. Which on localhost and dev is fine, but not so great for production. As far as I can tell the velocity-cucumber doesn't do anything with mirrors yet.
Because of this I have two cases where I need Meteor to launch in a specific way.
1) On the CI server I need for JUST the tests to run then exit (hopefully with the correct exit code).
2) On the production server I need Meteor to skip all tests and just launch.
Is this currently possible with Meteor command line arguments? I'm contemplating making demeteorize a part of the process, and then use standard node.js testing frameworks.
To run velocity tests and then exit, you can allegedly run meteor with the --test option:
meteor run --test
This isn't working for me, but that's what the documentation says it is supposed to do.
To disable velocity tests, run meteor with the environment variable VELOCITY set to 0. This will skip setting up the mirror, remove the red/green dot, etc.:
VELOCITY=0 meteor run
Does anyone know a good method to debug server side code?
I tried enable Node.js debug then use node-inspector but it does not show any of my code.
I end up using console.log but this is very inefficient.
Update: I found the following procedure works on my Linux machine:
When you run Meteor, it will spawn two processes
process1: /usr/lib/meteor/bin/node /usr/lib/meteor/app/meteor/meteor.js
process2: /usr/lib/meteor/bin/node /home/paul/codes/bbtest_code/bbtest02/.meteor/local/build/main.js --keepalive
You need to send kill -s USR1 on process2
Run node-inspector and you can see your server code
On my first try, I modify the last line on meteor startup script in /usr/lib/meteor/bin/meteor to
exec "$DEV_BUNDLE/bin/node" $NODE_DEBUG "$METEOR" "$#"
and run NODE_DEBUG=--debug meteor on command prompt. This only put --debug flag on process1 so I only see meteor files on node-inspector and could not find my code.
Can someone check this on Windows and Mac machine?
In Meteor 0.5.4 this has become a lot easier:
First run the following commands from the terminal:
npm install -g node-inspector
node-inspector &
export NODE_OPTIONS='--debug-brk'
meteor
And then open http://localhost:8080 in your browser to view the node-inspector console.
Update
Since Meteor 1.0 you can just type
meteor debug
which is essentially a shortcut for the above commands, and then launch node inspector in your browser as mentioned.
Update
In Meteor 1.0.2 a console or shell has been added. It may come in handy to output variables and run commands on the server:
meteor shell
Meteor apps are Node.js apps. When running a Meteor app with the meteor [run] command, you can configure the NODE_OPTIONS environment variable to start node in debug mode.
Examples of NODE_OPTIONS environment variable values:
--debug
--debug=47977 - specify a port
--debug-brk - break on the first statement
--debug-brk=5858 - specify a port and break on the first statement
If you export NODE_OPTIONS=--debug, all meteor command run from the same shell will inherit the environment variable. Alternatively, you can enable debugging just for one run, with NODE_OPTIONS="--debug=47977" meteor.
To debug, run node-inspector in a different shell, then go to http://localhost:8080/debug?port=<the port you specified in NODE_OPTIONS>, regardless of what node-inspector tells you to run.
To start node.js in debug mode, I did it this way:
open /usr/lib/meteor/app/meteor/run.js
before
nodeOptions.push(path.join(options.bundlePath, 'main.js'));
add
nodeOptions.push('--debug');
Here are additional practical steps for your to attach debugger eclipse:
use '--debug-brk' instead of '--debug' here, because it's easier for me to attach node.js using eclipse as debugger.
add 'debugger;' in the code where you want to debug.(I prefer this way personally)
run meteor in console
attach to node.js in eclipse(V8 tools, attach to localhost:5858)
run, wait for debugger to be hit
when you start meteor in your meteor app folder, you'll see that "debugger listening on port 5858" in console.
On Meteor 1.0.3.1 (update to Sergey.Simonchik answer)
Start your server with meteor run --debug-port=<port-number>
Point browser to http://localhost:6222/debug?port=<port-number>
Where <port-number> is a port you specify.
In your code add a debugger; where you want to set your break point.
Depending on where debugger; is invoked, it will either break on your client or server browser window with inspector opened.
I like to set breakpoints via a GUI. This way I don't have to remember to remove any debugging code from my app.
This is how I managed to do it server side for my local meteor app:
meteor debug
start your app this way.
Open Chrome to the address it gives you. You MAY need to install https://github.com/node-inspector/node-inspector (it might come bundled with Meteor now? not sure)
You'll see some weird internal meteor code (not the app code you wrote). Press play to run the code. This code simply starts up your server to listen for connections.
Only after you press play you'll see a new directory in your debugger folder structure called "app". In there are your meteor project files. Set a breakpoint in there one the line you want.
Open the local address of your app. This will run your server side code and you you should be able to hit your breakpoint!
Note: you have to reopen the inspector and go through this process again each time your app restarts!
As of Meteor 1.0.2 probably the best way for server-side debugging is directly via the new built-in shell: with running server run meteor shell. More info here: https://www.meteor.com/blog/2014/12/19/meteor-102-meteor-shell
I am not sure why it was not working for you.
I am able to use it by following steps on console (Mac).
$ ps
$ kill -s USR1 *meteor_node_process_id*
$ node-inspector &
Above steps are mentioned on https://github.com/dannycoates/node-inspector. It is for attaching node-inspector to running node process.
I wrote a small meteor package called meteor-inspector which simplifies the use of node-inspector to debug meteor apps. It internally manages the lifecycle of node-inspector and hence, the user does not need to restart the debugger manually after some files have changed.
For more details and concrete usage instructions take a look at https://github.com/broth-eu/meteor-inspector.
for meteor 1.3.5.2, run
meteor debug --debug-port 5858+n
n is a non-zero number, this will cause node-inspector use 8080+n as web port.
WebStorm, the powerful IDE free for open source developers, makes it much easier to debug server-side.
I've tested it on Windows, and the configuration was painless - see my answer.
A inspector that solve my issues is meteor server console. Here is the process I followed to install it:
In your project folder, add the smart package server-eval:
mrt add server-eval
For Meteor 1.0:
meteor add gandev:server-eval
Restart meteor.
Download crx Chrome extension file from here.
Open extensions page in Chrome and drag crx file to extensions page.
Restart Chrome.
Check the web inspector out to eval server side code:
In comparison with node-inspector, I have a clearer output.
If you prefer to use nodeJS' official debugger you can call NODE_OPTIONS='--debug' meteor and then (on a different shell) node debug localhost:5858.