Modifying the colour of SVG sprite with background data - css

I'm trying to create a flexible sprite solution for my website whereby I can have one version of each icon within the sprite image but have the ability to change it';s colour dynamically. I know you can do this if you embed the SVG into your page but I don't want to do this as I will be using it as a background-image in css/sass. I have looked at the following article which looks promising and have it working as described in Chrome but having also looked at caniuse.com (http://caniuse.com/#search=URI) I have also realised that IE only support base64 image data. This prevents me from changing the fill colours of the paths in my SVG data.
Modify SVG fill color when being served as Background-Image
I am using gulp with my project and my question is, would I be able to convert something like this which will be in my sass file:
background:url('data:image/svg+xml;utf8,<svg> ... </svg>');
into a base64 version like so with gulp?
background:url('data:image/svg+xml;base64,PHN2ZyB2ZXJzaW9uP...');
This would enable me to change the colours dynamically with variables etc in my sass but also have IE support.
This looked like it might be a possibility but I'm not sure if it would work as my image is data to begin with whereas in the example, it's an iamge URL.
http://stefanimhoff.de/2014/gulp-tutorial-7-base64/

Found a solution - https://www.npmjs.com/package/gulp-css-str2base64.
This allows me to wrap my SVG data string in the str2base64 function which then converts it. I run this task after my sass task to ensure the variables have been applied before the data is encoded.

Related

gulp Icon-font task that creates emoji's, possible?

I'm trying to do a script that generates a font from SVG's, which works (more or less the same code as provided on https://www.npmjs.com/package/gulp-iconfont for usage)
So that's good so now my real question comes, is it possible to use that gulp package to generate two colored emoji's?, if so can i get a link to read more about it or a sample?
Font icons are one colour - because they are treated as text by the web browser. This is done so that CSS rules like color: red; can be applied.
You can make two-colour SVGs, and use them directly in the DOM with an <img> tag. However, support for older browsers (IE 8 and below) is limited. You'll need some kind of fallback (a PNG image works quite well).
You might consider making use of negative space to give the effect of having two colours. However, I can't find any examples (only did a quick search) of this being used within emojis.
I hope this helps.

In a standalone SVG file, is it possible to position one object relative to another using only CSS?

Here is a demo SVG file. Please use Firefox for viewing because currently it seems to be the only properly showing browser.
The task is to construct a pure SVG document (e.g. not html-embedded) that will be able to show tooltips using only CSS features (no JS and also no :before/:after pseudo-elements). I managed to achieve this by using the HTML foreignObject element.
However, I can not find if it is possible to position such elements in relation (e.g. 10px to the left and top from it) to other in-document SVG objects without using JavaScript for it and without embedding the SVG file itself into some other document format (e.g. HTML).
In the final version of the file there will be 20-30+ tooltips, so it is desirable to avoid manual positioning. I was hoping there would be something for "attaching" them to other objects (withthe use of their IDs) or at least to their parent objects, but my search results only return documentation and questions regarding JS or HTML implementations.
add. notes:
1) CSS-only SVG file is required because the file is intended to be used on wiki sites, which prohibid SVGs that have javascript in them.
2) If I understand correctly, displaying HTML formatting in HTML foreignObject element is not a current SVG standard requirement for SVG user agents (i.a. web-browsers). However, Firefox seems to properly display them, and I’d rather use that (even not fully supported) opportunity. If I am missing some easier ways of achieving the same thing — please do tell about them.
3) SVG code backup: pastebin.
Unfortunately, you can't achieve this effect using just CSS because positions in SVG are attributes, not styles.

Is there a polyfill for SVGs used as CSS backgrounds?

I would like to use SVG and not to have to create a PNG fallback every time. Is the an easy solution to this problem? I have looked at these projects but can't tell whether they support it:
http://sie.sourceforge.jp/
http://code.google.com/p/svgweb/
try GruntIcon - http://github.com/filamentgroup/grunticon
grunticon takes a folder of SVG files (typically, icons that you've
drawn in an application like Adobe Illustrator), and outputs them to
CSS in 3 formats: svg data urls, png data urls, and a third fallback
CSS file with references to regular png images, which are also
automatically generated and placed in a folder.
grunticon also generates a small bit of JavaScript and CSS to drop
into your site, which asynchronously loads the appropriate icon CSS
depending on a browser's capabilities, and a preview HTML file with
that loader script in place.
There's quite a number of SVG polyfills:
https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-browser-Polyfills#svg
Please try them and update your initial question with the results for each.

Set html5 canvas font color using css

If I want style sheets for different color themes, how can I keep canvas font and line colors in an external CSS file?
I could make hidden dom elements and use them as varaibles.
I could just use javascript to read the current theme and set the colors using javascript variables but then it defeats the purpose of css files. I also want someone else to edit the styles and colors without having to do javascript.
Is there no way to store a setting in a css file and easily read it with javascript (no ajax or jquery)?
The line color, etc. in a canvas element are not affected by CSS, so there is no way to directly do this. The best you can do is use a data file of some sort that stores an object in JSON format containing appropriate canvas variable values for each theme.
Canvas drawing is independent of CSS. You set fonts and colors using Canvas API methods, not by CSS styling. The best I can think of as a counterpart to an external CSS file is an external JavaScript file where you just assign values to variables used in your code for drawing on canvas. That file could be made very simple, just assignments, so it would not require any substantial understanding of JavaScript to edit it.

Store multiple elements in SVG & use them as CSS backgrounds?

I'm wondering if I can create multiple "brushes" in a single SVG file and use them thoughout my CSS.
Right now I have a single SVG file that has a gradient stored in the "defs" and a single rectangle that draws it. Then I use this SVG file as a background image in my CSS. It works well but I'd rather not have a million separate SVG files. I'd like to combine like "brushes" together in a single SVG file something like CSS sprites or XAML is capable of.
Is there a way to do this? If so what's the syntax to specify for the CSS background image which SVG element from the svg file to use?
Thanks for any help.
In theory yes, that should be possible. It's not yet fully defined in a w3c spec though and the implementations do differ at this stage.
Note that svg itself allows a special fragment syntax, so in theory you should be able to link to different views of the same svg file. That could be used to do CSS/SVG sprites.
Linking directly to the id of a nested svg fragment (or to any other element inside the svg) is something that would need to be further specified.
Assuming that linking with fragments from a CSS background property works, then a possibility if you use XHTML (serving the resulting file as application/xhtml+xml) is to just include the svg resources inline in the main document, eliminating the need for many separate files. This can be done as a pre-publishing buildstep if you wish to keep the svgs separate for editing. Another possibility is to use data uris.
I'm also seeking for the same, and here are the pointers I could find:
17.3 Linking into SVG content: IRI fragments and SVG views (w3.org)
SVG Stacks (simurai.com)
Can I use SVG fragment identifiers? (caniuse.com)
Better SVG Sprites With Fragment Identifiers (broken-links.com)
According to caniuse.com, there is an issue with browser support, but that does not prevent you to try and observe future browser evolution (in the hope a future day they will all support this obvious feature).

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