I have used Fullcalendar-2.0.0 plugin to built a page which shows a events on the calendar.
Everything is working fine.
But just wanted to know is there any way to scroll the calendar while dragging particular events?
It is working while we drag event in browser but I want to do the same for mobile devices, but I am unable to make it working.
Any help would be appreciated.
Thank you.
Related
This is a duplicate question of Disable all scrolling in an iframe, but allow clicking but I'm going to risk asking it again because that question was asked in 2014 and no solution was found (except that it can't be done). I'm desperately trying to find out if this can be done now. Therefore I would like to post this question again:
I'm trying to disable all forms of scrolling in my iframe, but still allow the user to click a button that appears in the iframe. I've successfully disabled all forms of scrolling (scroll bars, mouse wheel, etc) by using scrolling="no" and style="pointer-events: none;", however the later disables all forms of clicking to. Is it possible to prevent all forms of scrolling while still allowing the use to click within the iframe to inter-act with a button?
Unfortunately I don't have control over the iframe's content.
Possibly there is a way how to do this now after so many years? If so, I'd be very happy to hear about it. I checked all kinds of similar question of clicking and scrolling iframes but I did not find a solution yet.
Hmm... Honestly, I've never tried that.
But I imagine you could put a div over the suface of the iframe (as if it was a transparent overlay), and then when the user clicks the invisible div (that is on the iframe) then triggering a click event on the iframe?
If you happen to need the click's coordinates then make sure the div has got the exact same dimensions of the iframe (but with less z-index, so you make sure it's ON it) and then pass the div's click event coords to the iframe's click event you are gonna trigger.
Let me know if this works!
Regards.
I would like to create context menu in my project. On android it's called PopupMenu. On click of button, I have to show the popup with 3 rows and it's clickable event. How I can implement this in my code? Example of this menu here:
http://www.javatpoint.com/images/androidimages/popup2.png
The Xamarin.Forms way to handle this is to call DisplayActionSheet() on the Page.
It's not exactly a popup, but on the other hand it has better chances to be fully displayed and visible on screen if your view can scroll.
So I am having this issue with using Google VR reticle where I cannot click a button. I have an image attached showing the heirarchy and the PlayButton is what I am trying to click. The Canvas has a Graphic Raycaster, the button has an Event Trigger that calls the method to navigate to the next scene. The UpScrollPanel, and DownScrollPanel work just fine. The EventSystem has the Gaze Input Module, as well as Event System, and Touch Input Module.
Any ideas on how to get this working? I have watched a few videos from NurFACEGAMES and while they helped a little, I haven't gotten the click to work yet.
Oh, and I am using Unity 5.3.4f
Sometimes things can get in the way of the button, make sure that no other UI elements overlap it, for example text borders (which are actually larger than they appear). You can also fix this by moving the button up the hierarchy among its siblings, I believe the first child is top.
Also try moving the button up the hierarchy if possible, sometimes UI having certain parents makes them not work
The canvas object should have a graphic raycaster
I found the issue to be unrelated to anything I thought it was. The menu I was using is a prefab I also use in another view that isn't VR. The scrollrect was loading that prefab, instead of the modified one I was using in the VR menu, and therefore the triggers I had added to the button were no being used when the app loaded.
I have added a hack/add-on to allow me to limit the number of events which can appear on the Full Calendar plugin. This is where I have got the code from. https://github.com/lyconic/fullcalendar/tree/view-more
However, whenever I change the month or day the view more button moves and is hidden behind an event. Its really annoying and I don't know how to fix it.
Any advice?
I have two overlapping images. I touch the topmost image and start moving (touchmove) finger around. All subsequent touchmove events are received by that image. In the middle of this interaction I want the events to go to the image underneath, so that I can move it around instead.
How to change the event source to the image underneath? That is, once an object has started receiving touch events, how do I change the target of those events?
I suspect that Joe Blow is talking about handling touch events in the context of a native iPhone app built with Objective-C.
Eric's question is about handling touch events in Mobile Safari with JavaScript.
I could be confused though...