Is it possible to connect WatchKit application to the iPhone device camera? I want the camera to appear in first screen of my application. So how to connect camera in WatchKit?
This question is pretty broad. Short answer? There's nothing built in to WatchKit for this kind of functionality. You'll have to open the camera from your iOS app and stream still images to the Watch.
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I need some reference of device cloud provider where i can test my native mobile app developed. I have already found on one appthwack but was wondering if there are any better options.
Thanks.
Testdroid - http://www.testdroid.com/ - over 400 Android and iOS devices, some for free.
I'm building a flex mobile application that streams the device's live video to flash media server.I can't run such an application on the flash buider's emulator because it doesn't emulate the camera and i don't have an android device to test my work on it.I wonder if using the NetConnection and NetStream classes with the device's camera will work as in a regular flex web application.I really need an advice from someone who tested those two classes(NetConnection and NetStream) with flex mobile.Any pointers or advices will be appreciated.
Thanks in Advance.
NetConnection and NetStream with Adobe AIR for Mobiles works exactly as how it works with a regular web application.
However, some things have to be considered. Your mobile application should be developed on a "Landscape" mode. Since there is a bug with adobe such that the video stream gets rotated when you are sending the video stream from your front camera.
Bug Report
However, i am not recommending you to stop developing the application. This will be a good challenge though.
Is the Camera supported on the BB10 Simulator?
I need to port an existing Flex app and don't have a physical device, but the bundled camera app does nothing when clicked and initiating a Camera object in AIR doesn't show anything.
I have assigned both the built in and USB cameras connected to my MBP to the Fusion VM, but don't see any change.
You can use your laptop's camera but (unfortunately) only with the 10.2 emulator, 10.1 does not seem to be supported, take a look at this post: http://devblog.blackberry.com/2013/08/10-2-gold-simulator/. You can run 10.1 apps in there and from what I've read there haven't been any significant AIR-related changes so it might be good enough for your case.
I don't think so man I downloaded a sample app called photobomber from developers.blackberry.com and I'm running it on WMware, it can't access my laptops camera. There's gotta be a way though we need to change some kinda setting for the cam on your computer and i think import an API? I'm not sure
I have an old flex web application which now needs to access the camera and gps on a smartphone.
I see there are external libraries to do some of the work for you but what need is native flex support for accessing the phone's GPS and camera from the mobile browser.
The application can be recompiled to any version of flex from 3 to 4.6 if necessary.
To clarify further: The SWF file is embedded in a web page which is then displayed on a tablet/phone (android, ios, etc). I want to be able to read the current GPS coordinates from the hardware GPS and be able to take a picture with the onboard camera.
If this is 100% impossible, I can call a JavaScript function to read the photo and GPS from a third party component, this component would need to be all encompassing as far as mobile devices are and be compatible with the flex externalinterface setup.
Thanks for you help in advance.
Pete
You can pretty much forget about using flash on mobile and desktop for that matter, its a dead end technology now.
Sadly there are very very few mobile devices that will give you browser access to the camera yet. There are a few, but iOS for example has not yet implemented the standard. So you are not going to be able to readily access the camera for at least another year or so. It depends on when Apple, Google and Microsoft get their act together.
As for GPS all the mobile browsers that anyone uses supports the geolocation specification so you can know where the user is.
http://professionalaspnet.com/archive/2012/05/25/A-Study-Using-The-HTML5-Geolocation-API.aspx
My web app is written in Java with front-end in JS. I want to port to tablet and other touch mobile devices. Developing a native API is ofcourse an option but I would prefer making the old app work on tablet.
I know I would need to make some changes in UI for the touch interface and I am willing to do it.
So My question is: A*re there tablet Simulators available on which I can try my app and see where it breaks on such device.*
What would be the best approach to proceed on this?
thanks in advance!
Tablets use various OS's and, thus, different API's, supported features, etc... For iPad, for imstance, XCode provides a simulator. I read somewhere that the BB tablet coming out will have a simulator for dev as well.