How do you add plugin buttons to the left of the default buttons in a redactor editor's toolbar? - redactor

I'm working with a redactor editor that uses several default buttons and a number of plugin buttons (e.g. 'fontfamily', 'fontcolor', 'fontsize'). I'd like to re-order the buttons so that the plugin buttons can be placed before (i.e. to the left of) the default buttons. This does not appear to be natively supported by the redactor API. How can I do this?

You will need to edit the plugin code, here is a very basic example of a plugin:
if (!RedactorPlugins) var RedactorPlugins = {};
RedactorPlugins.custombutton = function()
{
return {
init: function()
{
var button = this.button.add('custom-button', 'Add Button');
this.button.addCallback(button, this.custombutton.show);
},
show: function()
{
console.log('myplugin show');
};
};
You need to tweak this line (below), it will be within the init method.
var button = this.button.add('custom-button', 'Add Button');
this.button.add insert the button at the end of the toolbar by default. You can read more about the other options here http://imperavi.com/redactor/docs/api/button/
But to add at the start you will want addFirst:
var button = this.button.addFirst('custom-button', 'Add Button');

Related

How do you add a custom button to the Elementor Text Editor widget toolbar?

I'm trying to add a custom button into the Elementor text widget toolbar next to other buttons like Bold, Italic, Underline etc. It seems that the ability to customize the instance using PHP may be disabled but that it is possible to do so using JavaScript instead.
I can get back the view by using the following code but I'm unable to get back the editor instance.
elementor.hooks.addAction( 'panel/open_editor/widget/text-editor', function( panel, model, view ) {}
I've tried the following suggestions but none seem to return anything after that.
// get active instances of the editor
let editor = tinymce.activeEditor;
var editor = elementor.editors.get(0).getEditModel().get('editor');
var activeEditor = view.getOption('editor');
The rest of the suggested code after getting the editor instance is as follows but I don't get this far.
// add a button to the editor buttons
editor.addButton('tooltip', {
text: 'tooltip',
icon: false,
onclick: (editor) => {
tooltipCallback(editor);
}
});
// the button now becomes
let button=editor.buttons['tooltip'];
// find the buttongroup in the toolbar found in the panel of the theme
let bg=editor.theme.panel.find('toolbar buttongroup')[0];
// without this, the buttons look weird after that
bg._lastRepaintRect=bg._layoutRect;
// append the button to the group
bg.append(button);

Wordpress tinymce dialog box Body Element & Attribute Formal Documentation

I am new to the tinymce. I have been trying to figure out all of the attributes I need to use to create decent looking dialog that the user fills out and create shortcode output. In the code example below the label and the textbox are butted against each other with no margin or padding and any trailing spaces in the label text are trimmed, this is just one change that I would like to make. I have looked at the documentation to tinymce and all I find are simple brief code examples.
My Question 1: Where can I find the formal full documentation of this windowManager.open method and all of the possible attributes and methods associated with it?
My Question 2&3: Are these attribute actually native javascript? If so where can I find the formal full documentation to it?
Thanks for any help you can give me to retrieve the documentation or possibly formatting with a css sytle sheet (w/.mce-widget or .mce-textbox) and where and how to register this style sheet in Wordpress.
(function() {
tinymce.create("tinymce.plugins.youtube_plugin", {
//url argument holds the absolute url of our plugin directory
init : function(ed, url) {
alert('in youtube');
//add new button
ed.addButton("youtube_button", {
title : "Youtube Video Responsive Embed",
cmd : "youtube_command",
image : "https://cdn0.iconfinder.com/data/icons/social-flat-rounded-rects/512/youtube_v2-32.png"
});
//button functionality.
ed.addCommand("youtube_command", function() {
//alert('hello youtube');
ed.windowManager.open({
title: "YouTube Video Settings", // The title of the dialog window.
//file : url + '/../html/youtube.html',
width : 800,
height : 300,
inline : 1,
body: [{
type: 'container',
//label : 'flow',
//layout: 'flow',
items: [
{type: 'label', text: 'Youtube ServerPath:'},
{type: 'textbox', size: '80', name: 'title', value: 'http://www.youtube.com/embed/'},
//{type: 'label', text: 'and two labels'}
]
}],
buttons: [{
text: 'Submit',
onclick: 'submit'
}, {
text: 'Cancel',
onclick: 'close'
}],
onsubmit: function(e) {
//form = $('#youtube_plugin_id iframe').contents().find('form');
alert('hello');
ed.insertContent('Title: ' + e.data.title);
}
});
//var selected_text = ed.selection.getContent();
// var return_text = "<span style='color: green'>" + selected_text + "</span>";
//ed.execCommand("mceInsertContent", 0, return_text);
});
} // end init
}); // end tinymce.create
tinymce.PluginManager.add("youtube_button_plugin", tinymce.plugins.youtube_plugin);
})();
Although I didn't find any formal documentation to create a nice looking mce dialog box specifically, I did figure out how to format the dialog title and then embed an external html file that you can add a link tag to a css style sheet and the sky is the limit.
Here is the JavaScript code for the mce, it's up to you to create the external html and css files.
(function($) {
/**
This tinymce plugin provides the editor button and the modal dialog used to embed.
*/
// Extract data stored in the global namespace in tinymce-dev-starter.php.
var passed_data = lgrriw_data;
var php_version = passed_data.php_version;
var valid_domains = passed_data.valid_domains;
var dialogTitle = 'My Dialog Title';
// Define the TinyMCE plugin and setup the button.
// The last property in the first tinymce.create paramenter below must be the same
// as the plugin you defined in tinymce-dev-starter.php. In this case, it is
// lgrriw_plugin. If we called it my_cool_plugin, the first parameter would change
// to 'tinymce.plugins.my_cool_plugin'.
tinymce.create('tinymce.plugins.lgrriw_plugin', {
init: function(editor, url) {
/**
* The editor parameter contains the TinyMCE editor instance. The url
* parameter contains the absolute url to the directory containing the
* TinyMCE plugin file (this file's directory).
*
* We will be using editor to talk to the TinyMCE instance. And we
* will be using url to tell TinyMCE where files are (e.g. button
* images).
*/
// Specify button properties and commands.
// The first parameter of editor.addButton must be the button ID
// given in tinymce-dev-starter.php. In this case, it is lgrriw_button.
editor.addButton('lgrriw_button', {
title: dialogTitle, // Tooltip when hovering over button.
image: url + '/../../assets/tinymce-button_32.png', // The image for the button.
cmd: 'lgrriw_command' // The editor command to execute on button click.
});
// Define the "command" executed on button click.
editor.addCommand('lgrriw_command', function() {
editor.windowManager.open(
{
title: dialogTitle, // The title of the dialog window.
file: url + '/../html/tinymce_dialog.html', // The HTML file with the dialog contents links to css style sheet(s).
width: 810, // The width of the dialog
height: 505, // The height of the dialog
inline: 1 // Whether to use modal dialog instead of separate browser window.
},
// Parameters and arguments we want available to the window.
{
editor: editor,
jquery: $,
valid_domains: valid_domains
}
);
$('.mce-title').each(function(index,item){
// Iterate through the mce titles until you find
// the dialog for this dialog before formatting, otherwise
// the formatting will change the Wordpress
// Theme globally. Be Careful!
if($(item).text() == dialogTitle){
// Format the dialog title using css
$(item).css('text-align', 'center');
$(item).css('color', '#336999');
$(item).css('background-color', '#add9ff');
}
});
});
}
});
// Add the plugin to TinyMCE
// Documentation: http://www.tinymce.com/wiki.php/api4:method.tinymce.AddOnManager.add
tinymce.PluginManager.add('lgrriw_plugin', tinymce.plugins.lgrriw_plugin);
})(jQuery);

Steroids: NavigationBarButton displayed then vanished

I'm new to Steroids and I'm trying to display a modal view with a button in the native navigation bar (will use it later for a side drawer).
Note: The use of a modal view doesn't require to override potential existing back button on the left side.
My view and its content are displayed normally with a nice NavigationBarButton "Filtres". But once the view is fully loaded the navigation bar is reloaded and the navigation bar button disappears.
Any idea why this happens and how fix it?
Here is the controller code:
angular
.module('profile-list')
.controller('IndexController', function($scope, supersonic) {
var drawerButton = new supersonic.ui.NavigationBarButton({
title: "Filtres",
onTap: function(){
supersonic.logger.debug("click");
}
});
var navigationBarOptions = {
buttons: {
left: [drawerButton]
}
};
supersonic.ui.navigationBar.update(navigationBarOptions);
});
Thanks
Try wrapping the navbar update like this:
supersonic.ui.views.current.whenVisible( function(){
var drawerButton = new supersonic.ui.NavigationBarButton({
title: "Filtres",
onTap: function(){
supersonic.logger.debug("click");
}
});
var navigationBarOptions = {
buttons: {
left: [drawerButton]
}
};
supersonic.ui.navigationBar.update(navigationBarOptions);
});
Also, you can test the button on the right side instead in case the overrideBackButton is somehow setting itself to true.

Open/Access WP Media library from tinymce plugin popup window

I'm building a tinymce button plugin for the Wordpress (4) editor. The popup window that my button opens displays a form with several fields. One of them is for selecting an image inside the WP media library. I can't figure how to achieve this.
If that's not possible, what would be the best way to allow the user to select an image stored in the WP media library from a tinymce plugin popup window ?
FYI, the tinymce plugin inserts a shortcode with an image src as an attribute.
thanks !
I had the same problem just now and found the solution so I'm sharing it here. I hope it's not too late.
First to be able to use WP Add Media button you would have to enqueue the needed script. This is easy, just call the wp_enqueue_media() function like so:
add_action('admin_enqueue_scripts', 'enqueue_scripts_styles_admin');
function enqueue_scripts_styles_admin(){
wp_enqueue_media();
}
This call ensures you have the needed libraries to use the WP Media button.
Of course you should also have the HTML elements to hold the uploaded/selected media file URL, something like this:
<input type="text" class="selected_image" />
<input type="button" class="upload_image_button" value="Upload Image">
The first text field will hold the URL of the media file while the second is a button to open the media popup window itself.
Then in your jscript, you'd have something like this:
var custom_uploader;
$('.upload_image_button').click(function(e) {
e.preventDefault();
var $upload_button = $(this);
//Extend the wp.media object
custom_uploader = wp.media.frames.file_frame = wp.media({
title: 'Choose Image',
button: {
text: 'Choose Image'
},
multiple: false
});
//When a file is selected, grab the URL and set it as the text field's value
custom_uploader.on('select', function() {
var attachment = custom_uploader.state().get('selection').first().toJSON();
$upload_button.siblings('input[type="text"]').val(attachment.url);
});
//Open the uploader dialog
custom_uploader.open();
});
Now I'm not going to explain every line because it's not that hard to understand. The most important part is the one that uses the wp object to make all these to work.
The tricky part is making all these work on a TinyMCE popup(which is the problem I faced). I've searched hi and lo for the solution and here's what worked for me. But before that, I'll talk about what problem I encountered first. When I first tried to implement this, I encountered the "WP is undefined" problem on the popup itself. To solve this, you just have to pass the WP object to the script like so:
(function() {
tinymce.create('tinymce.plugins.someplugin', {
init : function(ed, url) {
// Register commands
ed.addCommand('mcebutton', function() {
ed.windowManager.open(
{
file : url + '/editor_button.php', // file that contains HTML for our modal window
width : 800 + parseInt(ed.getLang('button.delta_width', 0)), // size of our window
height : 600 + parseInt(ed.getLang('button.delta_height', 0)), // size of our window
inline : 1
},
{
plugin_url : url,
wp: wp
}
);
});
// Register buttons
ed.addButton('someplugin_button', {title : 'Insert Seomthing', cmd : 'mcebutton', image: url + '/images/some_button.gif' });
}
});
// Register plugin
// first parameter is the button ID and must match ID elsewhere
// second parameter must match the first parameter of the tinymce.create() function above
tinymce.PluginManager.add('someplugin_button', tinymce.plugins.someplugin);
})();
What we're interested in is this line => "wp: wp" . This line ensures that we are passing the wp object to the popup window (an iframe really...) that is to be opened when we click the tinymce button. You can actually pass anything to the popup window via this object (the 2nd parameter of the ed.windowManager.open method)!
Last but not the least you'd have to reference that passed wp object on your javascript like so:
var args = top.tinymce.activeEditor.windowManager.getParams();
var wp = args.wp;
Make sure you do that before calling/using the WP object.
That's all you have to do to make this work. It worked for me, I hope it works for you :)
I took the code of Paolo and simplified it in order not to have many files to manage. Also, I didn't manage to make it work like this.
So this solution has less code and uses only one single file.
Just put this in your tinyMCE plugins js file:
(function(){
tinymce.PluginManager.add('myCustomButtons', function(editor, url){
editor.addButton('btnMedia', {
icon: 'image',
tooltip: 'Add an image',
onclick: function() {
editor.windowManager.open({
title: 'Add an image',
body: [{
type: 'textbox',
subtype: 'hidden',
name: 'id',
id: 'hiddenID'
},
{
type: 'textbox',
name: 'text',
label: 'Text',
id: 'imageText'
},
{
type: 'button',
text: 'Choose an image',
onclick: function(e){
e.preventDefault();
var hidden = jQuery('#hiddenID');
var texte = jQuery('#imageText');
var custom_uploader = wp.media.frames.file_frame = wp.media({
title: 'Choose an image',
button: {text: 'Add an image'},
multiple: false
});
custom_uploader.on('select', function() {
var attachment = custom_uploader.state().get('selection').first().toJSON();
hidden.val(attachment.id);
if(!texte.val()){
if(attachment.alt)
texte.val(attachment.alt);
else if(attachment.title)
texte.val(attachment.title);
else
texte.val('See the image');
}
});
custom_uploader.open();
}
}],
onsubmit: function(e){
var image = '<button data-id="'+e.data.id+'">'+e.data.text+'</button>';
editor.insertContent(image);
}
});
}
});
});
})();
The result in the frontend html is a button which has the ID of the image in a data-id attribute, and a text to display (the alt of the image, by default, or its title or a text the user can write).
Then, with my frontend js, I will get the corresponding image with its ID and show it in an ajax popup.
With this solution, you have all of your js functions in one single file, and you don't need to enqueue any script nor to create a php file.
I know it's old but in case anyone else facing the same situation, The Paolo's solution above is working fine but no need to enqueue wp_enqueue_media(); this will load a bunch of scripts, you can load only 2 scripts:
wp_enqueue_script( 'jquery' );
wp_enqueue_script( 'media-lib-uploader-js' );

Is it possible to have custom Functions and commands in the TinyMCE4 Menubar?

I have learned how to integrate custom commands in the Tiny Toolbar with the
ed.addButton() Function.
Is there a similar way to add functionality to the Upper menu, the menubar ?
In the Tiny Documentation I just found how to change the order of the menu secton with this code in the init function:
menubar: "tools table format view insert edit",
Examples :
// Adds a custom menu item to the editor that inserts contents when clicked
// The context option allows you to add the menu item to an existing default menu
tinymce.init({
...
setup: function(ed) {
ed.addMenuItem('example', {
title: 'My menu item',
context: 'tools',
onclick: function() {
ed.insertContent('Hello world!!');
}
});
}
});

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