How to build GNSDK to generate Python _gnsdk.so for linux_x86-64 - gracenote

I want to develop an app using gracenote SDK and python, I see the python wrapper but I need to generate or make the _gnsdk.so for linux_x86-64, how I can do that ?

The python wrapper currently supports mac only, but will support linux in a future GNSDK release. There is no practical way for you to generate one, please check the Gracenote Developer website for future releases.

Related

How do I use HP's UFT with Eclipse's EMF Client Platform?

I have an existing software system in pure Java (1.8, currently 32 bit), using Eclipse's EMF Client Platform. Some modules are opened in normal web browsers like IE, Chrome etc. while others are loaded into an Eclipse client as Eclipse plugins. We're using Eclipse Mars.
We're looking to automate our testing with HP's UFT, so we're trying it out for the first time with a freshly downloaded trial version. We easily figured out how to use UFT with modules that are opened in a web browser from a tutorial I found online.
However, we're unable to say the same for the part of the system opened in the Eclipse client. My PM did a little preliminary research and some say there are compatibility issues. Right now I'm investigating this in-depth with the objective to get it working if possible. I Google'd with the terms UFT, Eclipse plugin, and/or EMF Client Platform without useful result.
As someone using this tool for the first time, I'm looking for help from those with experience in the community. Do you know any tutorial, documentation, any material that can assist me, whether to solve the problem outright or at least to help me understand the relevant parts of the UFT tool?
I understand LeanFT is installed with UFT, so I am open to using it as an alternative. Thanks!

Cloud-based Meteor with Velocity

Being that Meteor on Windows does not currently support Velocity/Jasmine, I would like to use a cloud-based solution for running Meteor with Velocity. But so far I have not had success. I have tried Nitrous, Codeanywhere, Koding, and Cloud9.
I also use the Meteor Windows Preview and the same issue. See my SO: Easiest way to create mobile apps on official Meteor for Windows
I had the additional constraint that I want to compile Mobile Apps which is currently not supported by the Windows Preview.
I've not had success with cloud-based solutions either beyond very basic test apps. The whole chain is just too fragile, there's often something you need to configure that you can't get at in a cloud solution. Basically, your options are:
Vagrant
Dual-boot (thanks #sbking)
Buy a Mac
I would recommend 3 because it will save you time (and therefore money). The first 2 are fiddly, just adding more sys admin work when we should all be coding :)
ALTERNATIVELY
Switch testing tools to Laika. See related SO: Laika vs Velocity on meteor TDD
Laika (apparently) still works for the moment, even though it is no longer officially supported. I will be using it for my current project in the next few weeks.
I'd be really interested to hear what solution you go for.
At the risk of offering you a pocket-knife when you want a power-tool, there is a meteor package, jasmine-green, that does not require Velocity and therefore works well with Cloud9. While this means that you would not have the full capabilities of a velocity-based jasmine or mocha package, it is a lot better than nothing. Just type:
meteor add fongandrew:jasmine-green
It might be a stopgap while you find a better long-run solution.

Is it Meteor support installation in Windows 8 officially?

We successfully setup the Meteor 0.7.1.2 in Centos. Is it Latest version supporting installation in windows 8 officially?. If yes please share the information.
we know its supporting unofficially with the following url
http://win.meteor.com
Thanks
Ramu
I agree about the cloud solutions. I've used the unofficial Windows version and had some problems, but I am loving cloud development with Meteor.
If you are interested in trying it out, I wrote up an entire tutorial on how to get set up with cloud development in Meteor and included a screencast.
http://simpleprogrammer.com/2014/10/13/getting-started-meteor-tutorial-cloud/
Windows support is not yet official and win.meteor.com outlines some workarounds, the better ones which include utilizing a virtual machine. There is a suggested native solution (launchmeteor.exe), although unofficial, with key difference (for some developers) being Meteorite not work on Windows yet.
According to the roadmap trello board https://trello.com/c/ZMvnfMfI/11-official-windows-support official windows support is targeted for 1.0 if time permits, but it seems very unlikely.
For interim portability, you may want to have a look at cloud solutions like nitrous.io at http://help.nitrous.io/meteor-app/ which runs the dev environment on the cloud but has a windows desktop app http://blog.nitrous.io/2014/02/25/nitrous-desktop-is-now-available-for-windows.html which at least lets you develop locally and sync to your nitrous.io cloud box.

how is Wunderlist source code protected?

I am trying to build a simple app using tidesdk , but unfortunately as stated here :
https://stackoverflow.com/a/14207566/1724929
that currently there is no way to protect the source code which is visible to the app users.
but after taking a look at wunderlist for Windows which is built using tidesdk and .net framework , i saw that the source code is not visible also i searched if it were hidden somewhere but i found nothing , so any one have an idea how they protect the source code from being visible . is there any tool or something to achive that ?
Latest version of Wunderlist is not built using TideSDK. They have re-implemented all different versions pure natively on each platform they are supporting.
TideSDK currently does not support Code hiding however the Developers of TideSDK are developing TideKit which is releasing soon with a new CLI, app and will provide platform builds. It will also provide Code Hiding. You can follow recent developments at http://www.tidekit.com. The video of what is coming is here: http://youtu.be/aE7gN-d0GhU. This will give you modern tools to use where the experience of creating and your projects is much better.

Writing a cross platform GUI/service

I'm working on a project that requires a desktop client to scan certain directories on a users computer at set intervals. My plan is to separate the actual directory scanning code out of the GUI and into a service so that it can run even when the GUI isn't open. Does this sound like the right way to do this? Additionally I'd like all this to be cross platform. I'm using QT to create the GUI. Is it possible to write cross platform services? I've looked into QTService a bit. The documentation for QTService says it's for implementing Windows services and Unix daemons. I assume the Unix portion means support for both linux and mac systems? Any other suggestions?
Yes ,Qt definitely seems a good option for developing cross platform applications.You can write once and recompile it for windows ,Mac and linux.A Qt app will actually look like a native app because it uses the native look and feel to decorate its widgets.
You can alter the build process to build a GUI app or a console application that can be invoked from commandline.
EDIT
QtService is not part of the standard SDK . It is available here

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